ERLOG 2023-01-31

The below can be used to save the settings to a file or load them from a file. Useful if you want to transfer the settings between devices or feel better editing the settings by hand. Settings are stored as a cookie in your browser.
The below is a unique name for your settings. If you update your settings on one device, all other devices with the same name should be updated. This is done by checking if the stored cookie has an update date later than your current cookie. If you change the name, then the update date will be set to 0 so that an attempt will be made to load the latest data from the database.
Cookie last updated: 2025-04-06 04:52:36
Pushing the button below will register your browser and cookie ID so that you will receive push notifications. This happens automatically when loading the page, it is merely left here as a debug tool.
The below can be used to set an offset in minutes to alter the displayed timestamp. So, for example, someone in CST (which is UTC-6) will use an offset of -6*60=-360. Autodetect should find your offset automatically using javascript.
Check the below if you want the logs to attempt to render links in a pretty manner
The below can be used to set a colour for each user's name, overriding the automatically generated colours. Saved colours are displayed in order of priority. Notify allows you to receive push notifications for replies mentioning that name.
<<< Previous | Next >>>
01:13:25 ER has joined #einsteinianroulette
05:18:30 Devastator: 'lo
05:18:32 Devastator: hjow'
05:18:34 Devastator: how's Driftworld?
05:19:44 Devastator: Driftwould, sorry.
05:24:01 ER: I keep reading it as that too
05:24:10 ER: and I made that title!
05:24:23 ER: it might have been ill advised, hehe
05:26:32 Devastator: You can change it.
05:26:34 Devastator: if you wish.
05:26:42 Devastator: Edit the OPs subject line.
05:28:57 Devastator: but how is it?
05:34:02 ER: takes a chunk of time to write
05:34:07 ER: but fun enough
05:35:04 ER: been abusing the mark unread button on it to keep better track of it
05:35:34 ER: so that I don't forget it just because I've checked up on the replies
05:39:33 Devastator: hmm.
05:39:36 Devastator: that is neat.
05:43:48 ER: oh yes, I also picked up a new videogame
05:44:01 ER: https://store.steampowered.com/app/2231450/Pizza_Tower/
05:48:14 ER: I quite like it. The creepy-zany feel reminds me of wario land
05:48:32 ER: and it's a platformer which lets you go FAST
05:49:32 Devastator: Modern Commander Keen.
05:50:08 ER: commander keen is a speed game?
05:51:04 Devastator: It isn't, but that was technical limitations.
05:51:19 Devastator: there were a lot of 2d platformers that had more movement as their hat later on.
05:51:31 Devastator: although I don't know.
05:51:33 Devastator: to Tasvideos!
05:52:20 ER: you can do the super metroid move where you build up running speed and then use it to jump infinitly high upwards
05:52:46 ER: and seemingly can punch mid super jump to get out of it and retain your speed
05:57:45 Devastator: https://youtu.be/Bhltg9GHMFU
05:57:48 Devastator: Seems pretty fast.
06:04:30 ER: not very fast compared to something like mario world
06:05:48 Devastator: No, but faster than I was expecting!
06:05:55 Devastator: I forget which one of those I had as a kid.
06:15:03 Devastator: IV
07:03:39 syv has joined #einsteinianroulette
07:03:51 ER: sup
07:03:56 syv: Ceiling
07:03:58 syv: You?
07:04:10 ER: same minute, guess I sensed your presence
07:04:53 ER: finished up reading part IIb of that 'universal warrior' series
07:05:05 ER: earlier... I had burrito :D
07:06:05 ER: I ate it all and yet I crave leftovers
07:06:07 ER: sadness
07:07:26 syv: Good blog
07:07:29 syv: Good food
07:07:40 syv: I've been on a diet
07:07:45 syv: Trying to lose a little weight
07:07:46 ER: and a good game
07:07:50 syv: Hm?
07:08:14 ER: I got a game from steam today, Pizza Tower
07:09:20 syv: Ahhh
07:09:22 syv: Neat!
07:09:36 syv: Yesterday I tried out a STALKER modpack.
07:15:58 ER: stalker seems like one of those ones it's harder to find the fun in
07:16:05 ER: but I have not played one
07:18:17 syv: No, it is
07:18:22 syv: This modpack makes it even worse
07:18:44 syv: Bad game
07:19:00 syv: Want to play a good game?
07:29:24 ER: got an idea?
07:30:16 ER: well, I shouldn't tease that when I'm tired v.v
07:30:48 syv: I like DRG
07:35:01 ER: let's play a couple rounds on hazard 1 or 2
07:35:34 ER: would rather plink at shiny rocks than fight for life at the moment :p
07:36:22 Devastator: yo
07:36:37 Devastator: yo syvm ER
07:36:43 ER: yo yo
07:37:48 Devastator: DRG?
07:37:52 ER: yes
07:37:57 ER: woa, free beer
07:38:15 Devastator: Be right there.
07:40:09 syv: Uhhh I got food
07:40:15 syv: Will get on in a few minutes
07:41:13 ER: salvage for my engi promotion
07:42:27 syv: If you start a mission and invite me I can join via drop pod
07:43:32 Devastator: I'm not getting promoted until I get on a deep tive.
07:44:09 Devastator: and yeah, toss me an invite.
07:44:15 Devastator: what class you playing tonight?
07:44:21 Devastator: engi, ok.
07:46:45 ER: I got a glass of tea
07:47:48 ER: invites
07:48:26 Devastator: schway.
07:48:37 ER: starting mission
07:51:52 sy has joined #einsteinianroulette
07:52:43 sy: Internet's being annoying :(
07:53:16 syv has quit [Ping timeout: 248 seconds]
08:49:25 Devastator_ has joined #einsteinianroulette
08:53:00 Devastator has quit [Ping timeout: 248 seconds]
08:53:07 Devastator_ is now known as Devastator
09:48:28 sy has quit [Ping timeout: 248 seconds]
09:52:41 sy has joined #einsteinianroulette
09:59:37 ER: gonna hit randomize on engi cosmetics now
09:59:44 ER: cuz it's a new guy :p
10:00:34 Devastator: Heh.
10:00:45 Devastator: Anyway, think I want to see Lethal difficulty too.
10:01:00 sy: Yes
10:01:07 sy: Have to do an assignment to unlock lethal
10:01:50 Devastator: Lethal Deep Dive.
10:02:21 Devastator: That's a speedrun tactic. "Every time you die from a stage hazard, you get four seconds of i-frames, which aren't reset when you die and stack infinitely."
10:02:35 Devastator: "It also puts you off the collision layer that triggers boss fights."
10:08:20 ER: okay, so there are deep dives, which are a weekly challenge which rewards cores, and seperately you can unlock a weekly core hunt assignment, which rewards cores
10:10:21 Devastator: whatever cores are.
10:16:11 ER: weapon sidegrades, basically
10:23:03 ER: I also got to craft some weapon skins at the forge terminal using I think something got from one of those battery crates
10:24:16 Devastator: tink tink tink tink
10:26:50 sy: You get skins from cargo crates, and I think half of the "cores" are also skins
10:27:50 sy: The other half seem to be "overclocks", which are the weapon sidegrades... that you can only apply once the weapon is fully upgraded.
10:28:20 sy: They're really upgrades, though. Some have no downsides, and the red ones give downsides that really don't cancel out the benefits.
10:29:02 sy: Many seem to intrinsically change how weapons work. One of the shptgun overclocks for scout gives it immense recoil while airborn, so you can rocket jump with a shotgun.
10:29:26 sy: One of the sniper rifle overclocks for scout lets you hover for a half second when aiming, which is also super useful.
10:30:09 sy: If I understand that one correctly, it'd allow you to basically fly forever as a scout... though since overclocks are entirely random, I might never get it.
10:32:00 ER: I have a cryo cannon overclock which isn're great for me
10:32:38 sy: I have a gunner missile launcher overclock which just disables missile autoaim
10:33:00 sy: No extra damage or anything. The only clear benefit is that missiles have a higher maximum speed.
10:33:50 ER: are we able to do deep dives together yet?
10:33:53 sy: However, for Engi, I have an overclock that halves shotgun spread and increases weakspot damage, which seems very nice since the shotgun's weaknesses are praetorian damage and long range enemies.
10:34:08 sy: After I do one more escort mission I can do deep dives.
10:35:00 sy: I also have an engi overclock that gives the grenade launcher +400% direct explosion damage, at the cost of reduced AoE damage, which.. *sounds* good.
10:35:46 ER: that does not sound good
10:36:56 sy: Oh, it's +350% direct damage
10:37:25 sy: No AoE penalty, but a 70% radius penalty
10:37:34 sy: And -2 ammo
10:37:50 ER: launcher is what I use to clear out hordes when I'm otherwise being overwhelmed, if I wanted better single target I could use the cutter instead
10:38:55 sy: The other red overclock for grenade launcher is +300% AoE damage, +1 meter radius, -70% ammo held, -30% projectile velocity
10:39:12 sy: And it also makes your grenades leave radioactive craters
10:40:51 ER: nuke gun nuke gun
10:41:16 sy: ...Maximum damage radius with the GL is therefore 5.5m if you also use the proximity mines upgrade.
10:41:34 sy: I've never heard of a nuclear landmine before.
10:42:01 sy: Sounds like WH40K tech
10:42:08 ER: sounds like a good anti-kaiju weapon
10:44:15 sy: That's something that should've been on the black market in K-Com
10:44:32 sy: Nuclear mines that you have to plant in the city *before* the Kaiju reaches them
10:45:01 sy: Don't go off if the Kaiju is defeated quickly, increase destruction if the Kaiju does reach them, but do a lot of damage.
10:45:13 sy: And probably send your funding to shit because you have to nuke a city.
10:45:19 Devastator: I'm afraid the functionality of the BM didn't allow for those.
10:45:54 sy: Sad!
10:52:22 ER hugs sy
10:53:58 sy hugs ER
10:55:53 Devastator: ..did I ever explain scoring?
11:01:27 sy: I believe so
11:03:01 ER: good night
11:03:04 ER: <3
11:03:15 ER: or morning
11:03:39 ER has quit [Read error: Connection reset by peer]
11:03:40 Devastator: kk
15:03:52 sy has quit [Quit: Thanks, Musk. -.-]
18:24:05 Stopped log service
18:24:35 Started log service
18:24:43 parisbre56[Away] has joined #einsteinianroulette
18:24:43 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
18:24:43 Topic set by syv [Saturday 22 May 2021, 04:44:55]
23:52:34 ER has joined #einsteinianroulette
Log file '2023-01-31.log' ends.
Next log file should begin at 2023-02-01 00:00:00 UTC+0mins
17332 bytes processed.
154 lines loaded
Processing finished at 2025-04-06 04:52:37 UTC+0mins
Log file last modified at 2023-01-31 23:52:39 UTC+0mins
Log service is active
<<< Previous | Next >>>