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02:55:26 Devastator: should see if I can find that scene on youtube.
02:56:57 Devastator: I'll update Quest in a bit.
03:04:29 ER: but yeah, need more behind the scenes
03:04:46 ER: I usually only bother writing down stuff that's immediately visible to the player :v
03:04:52 Devastator: like a town map or something.
03:05:23 Devastator: oh, going with
syv's choice.
03:05:49 Devastator: and time for you to meet the first inhabitant of the land of the machines!
03:06:13 ER: yeah, I'm good with
syv's decision.
03:06:49 ER: I just put RP implying what I wanted to do rather than Boldtext so that we wouldn't end up disagreeing :p
03:07:27 Devastator: aww, the one time I want the drama dice, I roll a 6.
03:10:08 ER: (I'm not sure how much sense it makes to replace a general Cha stat with basically specifically deception, but... I also think that "typical human charisma" probably won't work on every creature you need to negociate with, and you'll just not have to roll if something honestly wants to help you.)
03:10:41 ER: so stuff like first impression reaction would be RP stuff rather than rolls
03:11:28 Devastator: so I should bring back Nan, then. ;-p
03:12:18 Devastator: I'm not sure, figuring out what some weird creature wants and successfully navigating the translation issues sounds like a stat, even if that's not a combat stat.
03:13:48 ER: "figuring out" may well be Intuition.
03:14:35 ER: Which I suppose might come up more often than many other stats within the Otherworld, but using it could also be dangerous so maybe it balances out?
03:15:13 Devastator: yeah, that would make sense.
03:17:59 ER: (whatever you roll, you learn something that's true. Roll badly and you might find out something that's not good for you.)
03:18:06 Devastator: wondering if I should play bird in it.
03:18:12 Devastator: (not that it's being written)
03:18:15 Devastator: I think probably not, really.
03:18:41 ER: that might be a little weirder than I'd like
03:19:25 Devastator: well, the other stillborn character, the virus-induced MG would also not work.
03:19:29 Devastator: so it'd have to be something new.
03:21:36 ER: yeah, I'm just not sure if I could write the life of birb as "normal" enough to serve as a contrast to weird shit
03:23:44 Devastator: well, normal bird just flies around, finds stuff to eat, meets up with other birds, where they talk and bounce against each other for territory.
03:23:49 Devastator: not that much unlike humans, really.
03:56:08 Devastator: walking entirely around a ringworld is like that.
03:56:38 Devastator: oh man, Beginner's Guide flashback.
03:58:03 Devastator: now that was a ringworld.
03:58:44 ER: if the ring has an end, if it really a ring? :p
03:59:15 Devastator: It's a ring. The back end is weird.
03:59:26 Devastator: also, the central thing isn't a star, not really.
03:59:46 Devastator: got some ideas for lesser barriers than that.
04:00:14 ER: if it were a star this would be... a difficult undertaking
04:00:25 ER: because Rolla would probably die of old age :p
04:00:57 Devastator: oh, gonna change it so that there's someone who sets out each year, not each generation.
04:00:59 Devastator: so it's more normal.
04:02:21 Devastator: orbital circumference is ~942 million km
04:03:19 Devastator: A mere 65,000 years or so. ;-p
04:03:47 ER: Yeah, that's long enough that...
04:04:07 ER: even if an undead can live that long, they're not statistically likely to make it
04:05:03 Devastator: to be honest, I have no ending in mind. Going to be more zones for as long as this runs.
04:09:07 Devastator: Got to see all the seagulls fly back to the coast the other day.
04:09:13 Devastator: they all get together into one big group and head off.
04:09:26 Devastator: they come in this far to lay eggs and make more seagulls.
04:15:36 Devastator: but it's still a hell of a migration.
04:15:44 Devastator: they like to nest on big buildings.
04:16:50 Devastator: but yeah, you can see them all arrive together, then the unpaired ones pair up in one big mess, then they all split up, and then they get back togther and you can see how many more there are now.
04:21:35 Devastator: oh, one more thing.
04:21:45 Devastator: totem takes a dozen deaths for the first charge.
04:22:02 ER: I'm not gonna worry too much about it.
04:24:10 ER: I suppose between the two of us it may be better for me to use it, but I'm not going to go out of my way to charge it.
04:24:36 Devastator: yeah, people will die and it'll get charged.
04:24:40 Devastator: you don't have to do anything else.
04:30:42 Devastator: just an odd link of the day.
04:43:38 Devastator: there's plenty of birbs in there.
04:43:52 Devastator: Hmm, that might be an idea for a game, actually.
04:44:08 Devastator: 'you're a small fluffy animal. The goal is to cause as much propery damage as possible with your death.'
04:45:37 Devastator: Players play it in succession.
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04:46:52 Devastator: the invis explainer just came to me.
04:50:10 syv: The DM talking about take lowest roll out of the pool, with high rolls being better?
04:50:50 syv: I'd make skill be die height, with task difficulty being a combination of die count and target number.
04:51:18 ER: the PM is a lot better thought out than the DM :p
04:53:08 Devastator: fluffy animal property damage sim does sound more appealing on a second think-through.
04:54:35 Devastator: winner, first person to cross $1 billion.
04:56:01 syv: One billion seems like a lot.
04:56:07 Devastator: Yeah, I'd expect respawns.
04:56:11 Devastator: Just gotta hit the right target.
04:56:17 syv: Oh, are all the yearly questing knights from wolf kingfom?
04:56:24 Devastator: I'm assuming so, yeah.
04:56:29 Devastator: it's the end of the line.
04:56:42 syv: So if we meet any other knights, they'll be wolves?
04:57:54 Devastator: They don't have to be all wolves.
04:57:56 Devastator: just wolves are common.
04:58:10 Devastator: and yeah, end of the line. It's a one-dimensional world.
04:58:32 syv:
ER, is strength constitution?
04:59:11 syv: ...I thought it was a ring,
dev.
04:59:41 syv: Should be a thick mobius strip.
04:59:53 syv: Dig far enough, you come out halfway around the world.
05:00:25 ER: could split physical stats but that didn't seem... thematic?
05:00:49 Devastator: Yeah, it's a ring. I'm not sure what's east of Wolf Land, other than 'it ends in fog, and everything that goes in there dies'
05:01:14 syv: I wonder what's to the north and south.
05:01:54 Devastator: Yes, spess. Each land crosses the entire bit of the ring.
05:02:01 syv: I think lumping physical stats is good. Especially with aggression being its own stat.
05:02:05 Devastator: You're welcome to go that way until you hit spess.
05:02:25 syv: I wonder if we can turn a machine into a wolf.
05:02:42 syv: Also, I like how "vertical wolf" has just become our term for "wolf furry"
05:03:22 ER: sadly nyafor land doesn't have vertical wolves but humans with pointy ears and tail slapped on
05:04:09 ER: though I don't think they can interbreed so it's probably just convergant evolution and they're actually unrelated
05:04:35 ER: or wait, I did type that right the first time
05:04:57 syv: Is "arcane" a stat equivalent to, like, strength and aggression?
05:05:23 ER: yeah, that just get appended to that list
05:08:47 ER: ashborne was kinda just a random cool idea so it's not entirely thought out~
05:18:39 Devastator: yeah, too much talk about bird to forget.
05:18:48 Devastator: I should play another game with bird in it, might keep me busy.
05:22:28 Devastator: could use that as a nemesis, actually. You're plagued by a bird nemesis that works like Howard in Awful Hospital. Every time you kill it, it respawns a week later more dangerous.
05:22:45 Devastator: that might make a fun clock for a puzzle-centric game.
05:22:55 Devastator: like the big guy from the RE games but more interesting.
05:26:28 Devastator: Yeah. Could do the whole thing RE-themed, actually.
05:26:43 Devastator: your job is to get into the zombie facility, find the data, and get out.
05:26:51 ER: there are things I'd pick before RE, to be honest
05:27:38 ER: well, I have other favorites. I do like RE though
05:28:11 Devastator: I'm not saying no..
05:28:19 Devastator: just curious as to what you'd suggest.
05:30:07 ER: welp, well I was just working one something more silent hillish. I suppose when I think about it RE would be good for the boss
05:31:52 Devastator: Silent hill would have benefits, too.
05:32:03 Devastator: multiple locations and such work good with a clock.
05:32:11 Devastator: of course, could mix and match.
05:33:33 ER: as my PM said, otherworld would have like... a month or so in game time deadline and then something bad happens like a monster attacks the town and you have to do something about that before it's too late.
05:38:54 Devastator: "Silent Evil" is a much better name than "Resident Hill"
05:38:59 Devastator: although the latter might be funnier.
05:43:23 ER: resident evil is a dumb name for the biohazard franchise which instantly stopped making sense after the first game :p
05:43:56 Devastator: Did it even make sense in the first game?
05:46:37 Devastator: Am I the only one here who remembers the first game? ;-p
05:49:06 Devastator: (You can sorta say it does, because first game has the secret lab under a weird mansion.)
05:57:08 Devastator: anyway, nothing ever made sense.
06:36:25 ER: resident evil mades sense for a monster game in a mansion
06:36:48 ER: so you could say that it worked for like, half of the first game
06:38:28 ER: usually "evil" in this context would imply they're like, haunted or something
06:38:46 ER: but maybe it kinda makes sense with a greedy megacorp. kinda.
06:39:01 Devastator: unfortunately got too many games on the run to do another puzzle horror.
06:39:08 Devastator: ..and I do want more revenant. ;-p
06:40:39 Devastator: oh, also, speaking of games workshop..
06:52:31 syv: >“To connect the sites, the ERP system..."
06:52:40 syv: I know what it means, just
06:56:38 syv: Suddenly firing a sysadmin just generally seems like a mistake.
06:56:47 syv: There's a *lot* of potential for abuse, there.
06:57:14 Devastator: GW has always been pretty awful.
06:57:22 ER: that's why they kept him from doing anything before getting kicked out the building, I guess :p
06:59:19 syv: Hey
Dev, what's the *least* awful game company you've known of? Allowed to restrict to a certain time period.
06:59:46 ER: okay, I'll do a *little* revenant
07:00:20 Devastator: What kind of games?
07:00:52 Devastator: Capcom, for a damn long time.
07:00:58 Devastator: Lucasarts Adventure Division.
07:01:20 Devastator: They were really good for a really long time.
07:01:43 ER: I mean, I hear a lot less bad stuff about them then... most publishers
07:02:21 Devastator: Yeah, I mean, most of the ones that got big were good for a while in order to -get- big, before they went off cliffs.
07:02:26 Devastator: even EA did that, once.
07:05:05 Devastator: Pre-bankrupcy Interplay was about as good as any.
07:06:03 syv: Old stuff I don't know much about. v.v
07:08:42 Devastator: well you said any time period.
07:08:53 Devastator: There were many good one-and-done developers.
07:08:57 Devastator: many many good oens.
07:09:24 syv: That was more what I expected.
07:09:31 syv: Harder to keep a big company good.
07:09:55 Devastator: Old Microprose was pretty good, too, but I heard there was always internal stress there.. good products, but there were some behind the scenes issues.
07:10:03 ER: wait shit what's draconic magic
07:11:22 Devastator: It was Dragon Breath in the previous version.
07:11:33 syv: Magic, but rather than studies or gods, your excuse is "rawr I'm a dragon"
07:11:35 Devastator: other than that, money-fueled abilities, maybe?
07:11:41 ER: yeah I'm changing that back to dragon breath
07:12:01 syv: "everyone was happy as the ERP system worked flawlessly.”
07:12:09 ER: unless he can describe specifically what that is
07:12:42 Devastator: It's the classic powergamer move of an ability that applies to everything, maybe. ;-p
07:13:15 ER: if he wanted that he should have asked for wizardry or something! >:(
07:14:10 ER: even earlier it was evocation so eh
07:14:23 Devastator: eh, Dragon Breath sounds good.
07:14:41 syv: Dragon Breath works just fine for the powergamer role.
07:14:49 syv: Just breath whatever is is you need.
07:16:06 ER: really it should be garstorpit breath
07:17:44 Devastator: Nethack would have it be disintegration breath.
07:18:04 ER: chemical disintegration then
07:19:29 ER: and his title will be Sadly Unfluffy Halfdragon
07:22:02 Devastator: Those aren't furry.
07:22:19 Devastator: actual fluffy dragons are the kind of thing only seen in the deepest of furry fandoms. ;-p
07:23:13 syv: Haffdwagon isn't a reference to that comic, anyway.
07:23:34 syv: It's a reference to my unstated headcanon for Dar'yajira's accent. :P
07:25:27 syv: Yeah, that. Not a reference to Erfworld.
08:04:38 ER: just replace all the material stuff there with metaphysical stuff and that's how revenants are born~
08:08:17 Devastator: so we're.. ugh, that term for dead energy, fossilized into our shapes.
08:08:32 Devastator: except it's the magical shape of the mind instead of the body.
08:09:10 ER: Arosh fossils of stubborn souls who refused to Move On
08:09:47 Devastator: some of us just want to be birds.
08:41:52 Devastator: do the senses work?
08:42:45 Devastator: will think for a bit.
08:46:22 ER: I guess Necras was actually alive during the fall of Aldam
08:47:08 ER: maybe I should ask if he got involved in all that in any way
08:47:34 ER: because it would come up if he ran into my graciously donated BBEG~
08:48:31 syv: Revenants being soul fossils makes me think of Bloodborne, with Mergo being a lithopedion fossilized inside his mother, and used as a link to the great ones by the healing church.
08:49:24 Devastator: Trisamore's older. ;-p
08:49:32 ER: the village you're in was built on/near the ruins of Aldam city
08:49:56 ER: well yeah, Aldam's only like... 600 years in the past or something
08:54:00 Devastator: Mmm, now how to figure out these powers..
08:54:17 Devastator: or 'what a wraith is'
08:54:40 ER: it's a.. you know, wraithy thing ;p
08:55:16 Devastator: Yeah. I'll work on some more ideas.
09:22:29 Devastator: and after that have to figure out what to do about the BBEG.
09:22:41 Devastator: ..maybe just do audacious shit to level up. ;-p
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09:50:51 Devastator: "Kind of strange that a invisible man can be defeated by a closed door."
09:51:03 Devastator: It's the classic problem of all invisible men.
09:51:12 Devastator: the classic problem.
09:51:42 Devastator: as for why the ring, it makes sense if that's your job all day.
09:52:04 syv: Except there's very few cases where it's useful to a job.
09:52:33 syv: There's... ghosts, that seems likely for a specialist to want an item for.
09:53:10 syv: And in the case of someone hunting ghosts, they would probably get it on special order. It wouldn't be a time-sensitive job, nor one in enough demand to stock.
09:53:50 Devastator: You use it against humans.
09:54:26 syv: Maaaybe a bodyguard would be interested, but there's other detection mechanisms, they're easily defeated, it's not that useful, it's expensive, and you implied that it's a very rare spell.
09:55:19 Devastator: It's more of a fashion thing. When people forget about it it becomes useful for thieving and what not. There's various ways around the door issue and what not.
09:57:06 Devastator: it's more common than max MP boosters, which have the drawback of being very difficult to make.
10:00:16 Devastator: but yeah, be invisible, have second accessory slot that lets you pick stuff up from afar.
10:01:06 Devastator: It'd also be pretty good on Willis.
10:10:28 syv: "Oh, one fireworks alone would've worked..."
10:10:50 Devastator: solo willis conquers all.
10:14:02 syv: I kinda hope we get another DPS caster, just for meditation synergy
10:14:59 syv: That would be a solid enough reason to give Willis haste boots, really.
10:15:32 Devastator: another set is five upgrades.
10:18:33 syv: Buying multiple sets would be dumb
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21:38:15 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
21:38:15 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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