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03:41:16 syv has joined #einsteinianroulette
03:45:18 Devastator: be back in a while.
03:45:21 Devastator: good to see you though.
04:07:29 syv: "I want to design a game mode with three stages. In the first stage there's just a boring boss walking towards you, vulnerable and easy to kill. If you kill him, you win the game and it ends. If you don't kill him, the game gets much harder and more interesting in the second stage, and even harder and more interesting in the third."
04:08:54 syv: Design a game where the first level ends the game and is the easiest, so veterans have to either sandbag it or only play the boring level. And newbies who struggle to beat it are just gonna get rapidly overwhelmed as the difficulty ramps up.
04:12:37 syv: And then he argues that ir's ~realistic~
04:13:07 syv: Because if you're defending, obviously it's easiest to defend before they've breached your defenses.
04:13:18 syv: And we know realism makes for such *good* gameplay.
04:32:13 Devastator: needs a true ending and a fast way to bypass it.
04:33:13 Devastator: ie, like add a 'pass time' button or a special beginning NG+ mode. And make it not one-mission ends game for the easy mode.
04:38:19 syv: I suggested making it so that there's two success states for each mode. If you do EXTREMELY well, you can end it early, but that'd be harder than winning the third stage. And if you only do fairly well, you get minor benefits later, so there's still an incentive to try.
04:38:34 syv: Both were refused as illogical. -.-
04:39:36 Devastator: I can get a logical bad route thing, but that's only been done with success in very niche wargames.
04:42:32 syv: He's just not good at game design. He typically just tries to follow what would make rational sense in the setting, as much as possible.
04:44:20 Devastator: should do storywriting or plot design, then.
04:44:26 Devastator: and let someone else slide in the fun gameplay.
04:48:17 syv: Pretty sure he sucks at both of those. I've never seen an interesting suggestion on either from him, at any rate.
04:48:43 syv: It's also AoTTG2 that I'm talking about, and while _some_ of them want a story mode, it's not ever gonna happen.
04:48:53 syv: He's good in his role, he's a bureaucrat.
04:49:12 syv: He's just not good at being creative *himself*, just sorting other people's ideas.
04:54:16 Devastator: mmm, paper pushing.
05:00:16 Devastator: oh, going to lock in the Extinction plan now.
05:02:32 Devastator: will update after Playoff Game II.
05:02:36 syv: Water dragon -> potions -> eva buff -> flee
05:02:39 Devastator: oh, one possible mistake...
05:03:21 Devastator: it's going to be extraordinarily easy to prove you guys did it since you're running the world's one dragon past a bunch of witnesses.
05:05:56 syv: Well yeah, but dragon's secret.
05:06:06 syv: Unless the local spirit thing rats.
05:06:24 syv: And in that case... I don't think we had a way out of being known, really?
05:06:37 Devastator: smoke bomb would have been good.
05:07:16 Devastator: one suggested it, you bolded a plan without smoke bombs, and that got +1ed a bunch of times. Nobody since then suggested smoke bombs.
05:07:25 Devastator: so.. not including it.
05:08:00 Devastator: plus you've got two full turns here, you might not get 3 before they attack anyway.
05:08:02 syv: Yeah, I didn't include it in the plan because I thought we'd get into a combat, and then it'd be usable to flee the combat.
05:08:30 syv: Kinda like stating "if we get into a fight, run away."
05:09:32 Devastator: yup. you get in fight, your action will be to try to run away.
05:09:37 Devastator: if it fails, I'll go into fight mode.
05:10:06 syv: Well, I wasn't really worried about dragon getting seen anyway/
05:10:11 syv: That seems a bit inevitable.
05:10:37 Devastator: well, if you had not turned into one, it wouldn't get seen.
05:10:52 Devastator: and if you're just going to use items and throw smoke bombs, three people would be better at that.
05:11:07 Devastator: (It's fine, really.)
05:11:23 syv: In the first case we're three very distinctive people.
05:11:50 Devastator: Yes, but Trence-as-dragon is the theoretical maximum for distinctive person.
05:11:58 syv: In the second we're trading two actions with haste for four actions mostly unhasted.
05:12:11 Devastator: yeah, four better than two.
05:12:33 syv: For using items. Not for fleeing. I'd expect, anyway.
05:13:08 Devastator: four better than two for fleeing.
05:13:22 Devastator: one success works for everyone.
05:13:44 Devastator: not unfamiliar that one, anyway.
05:13:58 syv: Well I can't be blamed for not knowing a mechanic we've never used. :P
05:14:29 syv: In that case there's no real benefit to being dragon, no?
05:14:40 Devastator: well, there's a couple.
05:14:52 Devastator: Trence after hi-potion is absolutely positively not getting one-shotted.
05:15:21 syv: If a character got one-shot, would the flee action become more difficult for the others?
05:16:12 Devastator: downed people get captured.
05:16:17 Devastator: so no, not more difficult, but..
05:16:39 Devastator: 216 HP and immune to instant death..
05:16:44 Devastator: yeah, Trence not getting one-shotted.
05:19:05 Devastator: It's fine, though, now that you're out of the vault and dragoned I don't think anyone's going to capture you today.
05:19:19 Devastator: so you wont' be in jail tomorrow.
05:19:42 Devastator: and the army arriving might put any people trying to arrest you on hold.
05:23:33 Devastator: also, Trence has the cheapest hit-all, in case you do fight.
06:13:31 Devastator: Trence made every run check except the last one.
06:17:47 Devastator: also somewhat disappointed in the playoff game. The Dark Horse qualifier got the worst starting position, by far.
06:28:54 Devastator: smoke bomb counts as a run.
06:34:08 syv: Holy fuck why does hunt have a THIRTY GIGABYTE update????
06:34:36 syv: That's more than DOUBLING its size!
06:37:03 Devastator: it's always shaders.
06:38:23 syv: Yeah just thirty gigs of shaders for the dark smear of a game
06:38:32 syv: ...That might actually improve it a lot...
06:45:49 Devastator: run run run you little dwagon.
07:06:42 Devastator: They're just going to hit you,
syv, it doesn't matter what they do.
07:11:05 syv: Yeah, but how much damage they deal matters a lot.
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07:13:54 Devastator: enjoy being behind in initiative for once. ;-p
07:14:07 Devastator: you pick your turn, enemy goes first.
07:14:15 Devastator: but it'll be them/you/them and then you'll be on top again.
07:20:31 ER: maybe if I went to bed before dinner, and spent MOST of my time resting since then, if I get up now it counts as an early morning start and not nocturnalism
07:33:43 syv: Either of you want to play a game?
08:37:47 syv: He beat me a LOT more times.
08:38:04 syv: I only killed him with a mine.
08:38:17 syv: He beat me when I was using a P30L, and he had a fucking OT
08:38:46 syv:
Dev is like Superman, and mines are his kryptonite.
08:39:10 Devastator: yeah, I've got issues with mines.
08:39:16 Devastator: can't really see 'em
08:39:52 syv: There's a reason I spammed them every time we met and you didn't instagib me. ;P
08:40:13 Devastator: luck-based strategy, eh? ;-p
08:40:34 Devastator: hey, increasing the varience is a strategy.
08:40:34 syv: A lot of them I was trying to midair them.
08:40:42 Devastator: you did get me with a midair on that last one.
08:40:44 syv: I got several kills on other people doing that.
08:41:02 Devastator: and I never really got a good grenade on you.
08:41:17 syv: Yeah, I was specifically watching for the nades.
08:41:29 syv: I've seen how you use them enough.
08:42:16 syv: But yeah,
Dev is terrifying.
08:42:26 syv: And in a weird way. He's always using meh guns.
08:42:50 syv: So you see him, and oh, it's just a poorly-equipped guy, easy.
08:43:21 syv: And then he sanics around crazily up until he runs into you and empties a mag into your face and you're just "what?"
08:44:23 Devastator: it's just being good at dodging and good at cover.
08:44:59 syv: I very very rarely die to an M416 that fast.
08:45:28 Devastator: well, you were moving slowly and I didn't start shooting until virtually point-blank.
08:45:42 syv: The second half is probably oit.
08:45:53 syv: I was also really confused by the smoke.
08:46:06 Devastator: there's lots of times I put fire in from a distance, but that time it felt like I could close on you.
08:46:26 Devastator: also, if you're shooting at a distance, occasionally stop firing so you can move faster for like a half-second.
08:46:31 Devastator: makes you much harder to hit.
08:48:47 Devastator: mmm, I bet the holding fire is part of the scare thing too.
08:49:17 Devastator: means they can't get into a rythem, because I'm not reloading.
08:51:34 syv: Anyway,
ER, wanna try the new Hunt map?
08:52:16 ER: we might only be able to get on Random like before though?
08:53:50 Devastator: also, that time you had a minigun, I had a sledgehammer.
08:53:55 Devastator: would have meleed you down. ;-p
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10:52:34 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
10:52:34 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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10:58:46 Elasticly_Rigid: It would seem that my computer is not having a good time
10:59:17 Elasticly_Rigid: Keyboard stopped working... and then the mouse did too
11:00:09 Elasticly_Rigid: Closing the laptop doesnt start sleep mode, power button does nothing :)
11:00:21 ER has quit [Ping timeout: 258 seconds]
11:03:03 Elasticly_Rigid: That's the IRC on my laptop timing out -_-
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