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07:02:11 MidJag: Not bad, just slowly losing my mind from quarantine, like all of us. :P
07:06:07 MidJag: Mine have mostly just been trippy latelly
07:18:00 MidJag: so outside of bad dreams how you been?
07:18:33 ER: hard to say, I slept for a *long time*
07:18:55 ER: but I had a nice dinner with my family/housemates
07:19:43 MidJag: ah. I get that, my standard tuesday day now is falling asleep at 4, waking up at 8 watching class for an hour and then falling asleep until noon.
07:21:14 MidJag: Monday Wensday friday is like that except I fall asleep at 4 and then wake up at noon without the intervieng period of wakefullness.
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09:47:14 ER: have you come to say comforting things
09:48:37 ER: uncertainty? What discomforting language!
09:49:15 Devastator: Ahh, nah, mostly just doddering about before going to bed.
09:51:27 Devastator: Good that whisperling's running another game.
09:51:34 Devastator: And we'll make it through this.
10:18:31 Devastator: oh,
PW gave me another painting link.
10:19:17 ER: I am, of course, going to try bullying ek into animating a painting of saeko
10:20:47 Devastator: okay, that sounds interesting. ;-p
10:21:05 Devastator: although the plan is still to make a painting to act as a pocket universe.
10:41:36 Devastator: to have an animated painting of your current party member.
10:42:10 ER: but the poket verse is definitely because mario 64
10:42:47 ER: (I also want to test how animating paintings works, and Z would have a reason to know that's possible)
10:43:00 Devastator: yeah, need some experiments done with those.
10:43:58 ER: also to see if it's affected by the artist's "intention"
10:47:12 Devastator: sorry about the boredrom.
10:47:37 Devastator: the palace should be available soon, or if you're really bored you could go with Saeko on one of these side missions to get dropped off somewhere.
10:53:13 ER: what kind of information do you need on nekobutchers?
10:56:05 Devastator: infantry have three weapon slots by default, so let me know if you want them to be attacking with normal human weapons, or if you want them modified to the point where they effectively give up one of those slots for some kind of kaiju-effective natural weapons. Or if you're mkaing like melee weapons for them to take that third slot.
10:56:36 Devastator: Do note that adding body armour and such will take up a slot, but I'd recommend ditching the small arms, they aren't much use anyway.
10:57:11 ER: If I have the initial design of them use a melee weapon, could I give them something else in that slot?
10:57:13 Devastator: If you want them to have various enhanced abilities, such as extra speed, toughness, etcetera, and if so, how strong.
10:57:24 Devastator: If you give them a melee weapon it'll take up a slot.
10:57:50 ER: but can I take away their default weaponry and replace it with something else in the slot?
10:58:09 Devastator: Yeah, small arms and rockets, the two normal weapons, are free. You can remove those if you want for no cost.
10:58:58 ER: I mean, I'd give them steel weapons by default just in case, but I want to be able to give them other melee weapons on a case by case basis
11:00:57 ER: so they would be [armor], [steel greatswords], [rocket launchers] by design
11:01:07 Devastator: Yeah, that's no problem. You could give up the slots, if you want, but you can certainly keep the slots. Just if you want more than a max of three slots, it'll take more time.
11:01:25 ER: if I built [demon swords], could I remove [steel greatswords] and slot in the new melee?
11:01:56 Devastator: If you specifically said that the swords would be integral weapons, no, but it doesn't sound like that's what you want.
11:02:46 ER: and you probably want me to design a special building before I do demon binding, right?
11:02:54 Devastator: It'd be a really good idea, yeah.
11:03:45 ER: should probably build some security buildings if I want that too ;P
11:04:05 ER: and suddenly, oops that's my budget
11:04:39 ER: we'll see how far I get with Tonk and one infantry
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19:04:39 IronyOwl: hey
Dev, you mentioned HEPL can't really make hangars or basic research facilities better, right?
19:04:47 IronyOwl: how about transport designs?
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22:22:04 syv: BECAUSE SOMEBODY DESERVES A FUCKING BOMBING RUN
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22:50:14 Devastator: Sounds like a good time.
22:51:25 Devastator: does someone need to be murdered on the discord?
22:53:14 IronyOwl: High Energy Physics Lab
22:53:17 IronyOwl: and yes, very much so!
22:53:28 Devastator: What the hell happened?
22:53:35 IronyOwl: apparently stirk left one of his scientists IDLE because he couldn't think of what to do with him
22:53:40 Devastator: having a HEPL helps with projects.
22:53:58 Devastator: if you're doing like a one-turn research of a hangar, it won't help much.
22:54:04 IronyOwl: would it help in designing better transport ships?
22:54:11 Devastator: Yeah, it can help with that.
22:54:54 Devastator: Irony, haven't you left your own scientist idle like most of the game thus far?
22:56:33 IronyOwl: I certainly hope not D:
22:56:46 IronyOwl: haven't I been using him/them to butcher parts or design PR buildings?
22:56:51 Devastator: I remember you saying something about not much research.
22:57:16 IronyOwl: it's true that I've been avoiding actual, like, weapons research
22:57:17 Devastator: I think Stirk has like four scientists, anyway.
22:57:26 IronyOwl: pfffahaha, how'd that happen?
22:58:00 Devastator: well, the one up for bid this turn came back into the pool from someone's expired contract.
22:58:22 Devastator: there might be a few extras, but not too many more.
23:07:05 Devastator: but yeah, might have one vanish due to not being bidded on.
23:37:15 Devastator: just wondering. Any questions?
23:38:24 IronyOwl: lots, not sure if there's any you'll answer though :v
23:38:38 Devastator: Can't do worse than say no.
23:39:46 IronyOwl: oh, here's a weird one
23:40:01 IronyOwl: can we all assume we're within sea range? for my aquatic hangars, or for deploying boats?
23:41:35 Devastator: Unless someone specifically says they didn't do that, yes.
23:41:48 IronyOwl: even Stirk, who's in the middle of New Mexico? :p
23:42:21 Devastator: Yeah, it's not something I'm going to hamper people with, unless that person specifically chooses not to have that possible.
23:42:32 Devastator: I'll just assume the hangar is on the coast somewhere.
23:42:43 IronyOwl: Desert Navy is go then
23:43:51 IronyOwl: can we add or remove unit mods at will, or are there restrictions to, say, bolting on and then stripping off tank armor or fancier engines?
23:44:08 Devastator: it's stuck once you put it on something.
23:45:03 IronyOwl: what's the difference between designing a unit from scratch with stuff and glomming mods onto it afterwards?
23:45:10 Devastator: eh, tell you what, I'll let you take it off if you put it in a workshop.
23:45:22 Devastator: I only see one sentence in that last question.
23:46:12 IronyOwl: say I start with a bog standard Large Android Catgirl, design an EMP launcher mod, and an Armored Skirt mod, and then slap them both onto the 20 ft tall robot waifu
23:46:28 IronyOwl: how does that compare to designing a Large Android Catgirl with EMP launcher and Armored Skirt from the start?
23:47:05 Devastator: First one you can split up the projects.
23:47:12 Devastator: second one has two advantages to it.
23:47:18 Devastator: well, three advantages.
23:47:46 Devastator: firstly, an EMP launcher mod means you needed to design the Mecha-Waiju with a weapon slot.
23:48:08 Devastator: although if it's a mod and not a weapon, you get one free mod for a weapon and one free mod for a non-weapon.
23:48:17 Devastator: putting on more than that will cost extra money.
23:48:28 Devastator: or you have to design the stuff with extra room.
23:48:57 Devastator: If the EMP is payload-based, it'll never take a slot, but that's just the one payload.
23:49:35 Devastator: Cost can get rounded up due to the way mods work. You can have cost savings on a whole project, since partials round up on seperate projects.
23:49:53 Devastator: The combined unit also would take fewer workshops to build, since you build it all in one workshop.
23:50:40 Devastator: There is also some research details that provide a slight advantage towards big combined projects, but a Large Android Catgirl is probably enough of a large project to count for those already.
23:52:12 IronyOwl: oh here's an oddball question: As a political org, how much are the council of nations not telling us?
23:55:38 Devastator: Mmm, any more specific questions?
23:55:44 Devastator: and you're asking for yourself, right?
23:56:20 IronyOwl: I'd wager a pretty penny that the earthlings have some decent guesses or at least insidious clues as to what kaiju are and where they're coming from
23:56:43 IronyOwl: I'd likewise wager they don't see much use in sharing such details with the general public or the orgs dedicated to cleaning up this menace
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23:58:08 Devastator: I'll need more specific questions than that to give you answers.
23:58:24 Devastator: In general, your info is more related to how they make their decisions.
23:59:17 IronyOwl: what do you mean by how they make their decisions?
23:59:18 Devastator: but yeah, I need more specific questions than 'what they aren't telling us' to answer them.
23:59:45 Devastator: Who gets money, what they value from you, etc.
23:59:57 Devastator: what they don't care about, what they do, etc.
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