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01:10:50 Devastator: need some consensus in Sh.
01:10:54 Devastator: ..maybe I should change the name.
01:14:38 Devastator: so how are things going,
ER?
01:16:14 er: We can just do every action with at least 1 vote, I thinkm
01:17:36 Devastator: I'm asking about the ? response from you.
01:22:23 er: Looks like we've only thought of three actions total, so far
01:22:44 er: Un'less I'm missing something
01:23:02 er: Are we allowed to go through with a partial turn?
01:24:02 Devastator: I'll add a decimal place for it.
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01:45:12 Devastator: bleb bleb bleb bleb.
01:45:16 Devastator: blob blob blob blob.
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02:01:13 Devastator: well, lets see if someone supports that.
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02:05:58 Devastator: "TIP: Choose an Alias That Doesn’t Already Appear on a Warrant"
02:08:47 Devastator: sorry about the hiatus, but I really need more than an hour or two to properly write up the battle of new york.
02:09:25 syv: Mostly been wasting time on Synthetik, tbh.
02:10:58 syv: You also got to the final boss, right? That's much more impressive.
02:11:06 syv: Rank S is more about rewarding a playstyle.
02:11:42 Devastator: I didn't get to the final boss. I got to the preliminary bits of the final boss.
02:12:39 syv: I've gotten to the two tanks, and past that a little closet arena with constant spawns and four hackable databases.
02:12:51 syv: On an assassin playthrough, actually. Assassin is a little OP.
02:13:20 Devastator: yeah, I got to the database too.
02:13:25 Devastator: almost got through that.
02:13:34 Devastator: was at the last one.
02:13:43 Devastator: damn damage floors preventing shield regen.
02:13:47 syv: I only got two. What was your build?
02:14:30 Devastator: uhh, I had a heavily upgraded autorifle and I forget the other weapon.
02:15:06 syv: Yes. Class, I'm guessing raider, but weapons? Upgrades chosen? Stat focuses? Armor/shield/dodge/HP I think is prolly the most interesting, since that room is all about just dealing continual damage.
02:16:32 Devastator: Items I had a reality ripper extra item, which was damn good, two grenades, the heal item, a gold nugget..
02:16:36 Devastator: I think maybe something else?
02:16:48 Devastator: oh, a heal crystal.
02:17:03 Devastator: upgrades I think I had +4 health regen, and I took armour at least once.
02:17:25 Devastator: Yeah, ti's a red item, does damage automatically like a beamer, but better.
02:18:18 Devastator: I think I spent max shield once, but you get back 100 points from fighting each boss if you've dropped it, so it was about the normal max. I did have some extra max HP, but forget how many.
02:18:29 Devastator: Dunno how to view those stats anyway.
02:18:42 syv: It's in keybinds, I forget default.
02:19:28 syv: I really am curious how you managed to survive three databases. Just shot people when they spawned, and that's it?
02:20:34 Devastator: Oh, right, I had an artifact that granted -2 second item recharge time, plus an 8 second normal regen knife, plus that rifle cut regen times per kill.
02:20:44 Devastator: and that knife heals.
02:20:52 Devastator: plus dashing grants temp invulnerability with that class.
02:22:19 syv: Ohhh, that sounds far more reasonable.
02:24:02 Devastator: and I think I had chaos potions at some point, so extra regen.
02:26:08 syv: So functionally a regen build.
02:27:38 Devastator: Don't think of things like that.
02:29:25 Devastator: I just play characters.
02:31:00 Devastator: default for stats is 'c'
02:31:49 syv: That's a terrible bind, it's a valuable key, and char screen isn't a particularly important function! >:(
02:40:31 Devastator: ooh, ultra-grade Akira.
02:42:43 Devastator: I just 'dodged' the attack caused by donating blood.
02:46:41 syv: Yes, dodge lets you avoid any source of ammo at all.
02:46:50 syv: You can dodge the damage from exploding when you die.
02:47:42 Devastator: selling two red weapons I could afford, and that K7 I had with you.
02:48:01 Devastator: and something called a high-s particle cannon.
02:48:05 syv: K7 was awesome because it was upgraded.
02:48:26 syv: My boss run had a Spectre M4, which is crap normally, though it was also "divine".
02:48:27 Devastator: "Consumes shield each shot"
02:48:36 syv: But it had twelve upgrades, so it killed anything.
02:50:30 Devastator: Yeah, completely useless. Great DPS, but it kills me if I shoot it.
02:50:49 syv: Game likes to do that kinda thing.
02:51:32 Devastator: always shit like that. Never should have bought a red weapon.
02:52:38 syv: The MG42 one, IIRC, is godly.
02:52:55 Devastator: this plasma cannon is pretty good.
02:53:05 Devastator: and this is a good weapon, just for someone with defense.
02:53:18 syv: Though I haven't found it, one of the reds is a P90, so of course that's also inevitably amazing.
02:54:13 Devastator: oh look, and now I can't afford a purple 'Eminence AR' which sounds great.
02:54:13 syv: Want me to buy you the game? :|
02:54:24 syv: Never seen it myself. Dunno.
02:54:49 syv: Sounds kinda like an energy weapon, which tend to be eh.
02:54:51 er: Ugh. This might be evident, but at the moment I'm not very interested in that PM testgame I've been supposed to be doing.
02:55:30 syv: I had pretty much just chalked it off as dead. I'd love to see it updated, but... yeah, no worries if you've lost interest.
03:06:19 Devastator: no I don't want the coil shotgun.
03:06:40 syv: As shotguns go, it's not terrible.
03:06:47 er: Stick junk in tube with magnets
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03:11:34 ER: Ah, I thought that whenever I go back to TH I should have a tiny little mouse legionarre pop out of some bushes.
03:15:08 Devastator: Huh, terror level 161
03:15:11 Devastator: lets try tof the high score.
03:16:17 Devastator: arena masters marmalized me in two seconds.
03:16:25 Devastator: that plasma charger was amazing, but it couldn't hurt things with shields.
03:17:47 syv: Energy weapons seem to have strong bonus/penalty balances in general.
03:17:47 Devastator: hit them for like 80 or 120 or something, and when shields go down, 450 or so.
03:18:02 syv: Which is broadly a bad thing, since you want a mega gun for killing everything.
03:18:38 Devastator: also, as fun as it is, I probably want to keep the terror level down if I want to fight the end boss.
03:19:47 Devastator: mmm, that's a good secondary.
03:20:01 Devastator: UMP-10 Torpedo, +75 max shields just for having, insane bonus shield damage.
03:28:57 Devastator: also, died by walking into a boss.
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03:32:34 syv: "Facemelter". Red item, "headshots deal increased damage and have a chance to cause an explosion."
03:32:43 syv: 12s cooldown, 90% trigger chance...
03:34:15 Devastator: oh that's a fun one.
03:34:24 Devastator: I know you hate random damage, but random bonus damage has no downsides.
03:34:58 syv: It has the downside of costing 1600. I got it because I haven't seen it before and wanted to know if it's good (some reds are great), but that's pretty disappointing.
03:35:21 ER: no downside unless you forumulate it as randomly lower damage sometimes which is literally the same thing seen from a different angle~
03:35:37 Devastator: it's a lot of bonus damage, IIRC.
03:36:58 syv: Eh, I'm pretty much of the opinion that long term, damage isn't all that useful.
03:37:12 syv: I got to the final boss, and had essentially arbitrary damage; anything I aimed at died.
03:37:25 Devastator: if you don't have damage, though, you can't win.
03:37:50 syv: Damage is inevitable, you get so many upgrade kits that basically anything decent can do that.
03:38:20 syv: Remember, I was just using a spectre to do that. A rare variant, but it was only a bit better than the AN-94 with merely four upgrades.
03:38:44 Devastator: spectres are pretty good.
03:41:19 Devastator: pretty much anything that's not a sniper rifle is good.
03:42:34 syv: We seem to be using different definitions of "good". I don't consider the top 70% of everything to be "good", I consider that "decent".
03:42:45 syv: Spectres work, but aren't very good.
03:42:55 syv: The AN-94, however, is amazing.
03:53:20 Devastator: also found an X-512 experimental which is interesting.
03:53:23 Devastator: not sure which I like better.
03:57:06 Devastator: "fangs of mordigan"
03:57:11 Devastator: ooh, life steal plus max life?
04:09:26 Devastator: AS Val and an AN-94
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04:22:55 Devastator: simply not nearly enough damage. Game spawned tier 4 headhunters and slammed a tank into me.
04:23:01 Devastator: couldn't kill enough guys to not die.
04:23:13 Devastator: that AN-94 is overrated.
04:25:04 syv: It's accurate, has good damage, always comes with heal bonus, works well as an auto and a precision weapon...
04:25:31 syv: It's not completely OP in any way, but it has no weaknesses, which makes it a great gun to pile upgrades onto.
04:25:53 ER: is there any reason you two aren't co-opping that game up?
04:27:01 syv: Internet. I didn't offer, because I'm on cellular, which is... well, you know my connection.
04:27:25 Devastator: put kaiju-com on hiatus.
04:27:29 Devastator: started a relaunch of Sh.
04:31:02 ER: so far we've leveled up and got +1 favor first turn because someone wanted to fuck us
04:31:09 syv: This game strongly irritates me sometimes.
04:31:34 Devastator: stop rolling 12s for actions like that.
04:31:39 Devastator: so I have to stop giving you overshoots.
04:31:56 Devastator: that shit happened first time around, too.
04:31:58 ER: nah, let's keep rolling those
04:32:10 Devastator: you got the magic sword from two crits, IIRC, and I had to break out my random weapon table.
04:32:22 ER: Sh has a high luck stat, I guess~
04:33:48 Devastator: this isn't a magic sword because you didn't roll two crits while shipping, but only one for negotiations.
04:34:28 ER: I totally want to see what happens when we just hard level up charm though :P
04:35:50 Devastator: It won't be anything dramatic.
04:35:51 syv: I decided that I'd try and get a dodge build to the endgame. Assassin starts with 20, can get a perk for +10, another perk that gives +9 in combat, and a perk-buff thing that puts the +10 to +12. There's a challenge that gives +4. Smoke grenade gives +24 temporarily, recycling cloak module gives +15. So, right out, that's a 60-84 dodge chance easily obtainable. If I lucked out and found a dodge boost weapon, along wit
04:35:53 Piecewise: You're already a charming boi
ER
04:36:01 Devastator: perk perk perk perk.
04:36:07 syv: But by the second zone I had... -7 dodge?
04:36:15 Devastator: and now you know why I don't want to level up. ;-p
04:36:17 syv: With no curses, and no described reason?
04:36:54 syv: Oh, I figure it is. Allowing permanent 100% dodge would be dumb, and assuming very high luck that would be possible.
04:37:13 syv: But... like, I gotta stack dodge if I wanna see what the cap is, because it doesn't say there is one.
04:37:29 syv: And when I tried to do that, my dodge went negative over time, for no explained reason?
04:37:56 syv: Why even show the stats if luck is going to massively affect it without even telling the player?
04:37:56 Piecewise: I dunno if anyone else has played engineer, but it seems like the game stacks the odds against you pretty hard. Warp into an area, shoot one guy and suddenly 12 more pour out of the woodwork
04:38:29 syv: On top of that, all my heals were healing <20 per pop by zone 4, again for no reason.
04:38:32 Devastator: no offense, but the magic system in this world isn't like Coven. You don't just become superhuman anything.
04:38:40 syv: Heavily upgraded heal knife? Hah, gives +3 for a stab.
04:39:05 ER: You think things like that will stop me from trying,
Dev?
04:39:17 Devastator: no, but it'll stop you from succeeding.
04:39:28 Devastator: I thought you said you wouldn't try to murder the PC this time around.
04:39:31 syv: I did luck out and get an SMG which let me buff my shield, so in combo with the defensive items I could survive, but, like, this is bad. I survived a bunch of bad random luck that I wasn't even told about, because I got some random positive luck.
04:45:31 syv: Oh. Dubs, the enemies are randomly distributed and investigate noises. Gunshots are loud, and bullet impacts are loud. Some rockets seem to be oddly quiet, they mostly only make noise when they hit? Unsure. Assassin is pretty good if you dislike that, since the invis lets you just hide, and the suppressed pistols pull enemies from less of a distance.
04:46:25 syv: Though sometimes it just screws you over and puts screaming bots right at the start.
04:46:28 Piecewise: Oh no, I've played with basically every class
04:46:44 Piecewise: Engineer seems to attract hordes a lot more than even heavy gunners and such
04:46:58 syv: Huh. No, I haven't played it much. Tried it, disliked it.
04:47:02 Piecewise: then again, I only played it once, so maybe I just got very unlucky
04:47:19 ER:
PW talking about one data point here
04:47:34 Piecewise: Well one data point being a dozen or so levels
04:47:55 syv: Meh, I'll run it again and see how it feels.
04:47:56 Piecewise: it seemed consistently harder than when I played others.
04:48:05 ER: maybe the turret attracts a lot because it's supposed to draw enemies in and then be a wave defense thing?
04:48:27 Piecewise: I got really screwed over by an emergency teleporter in the end
04:48:36 Piecewise: teleported me back...into a crowd of enemies
05:23:39 syv: I wonder what chucklefuck decided that the permanent companion combat drone should be able to friendly fire the player.
05:25:25 syv: It also fires bullet bonus items, like the grenade launcher I have. I'm kinda hoping it will headshot me with my own grenade launcher, just because I want to see thzt.
05:27:57 syv: Engineer doesn't strike me as getting more starting swarms than other classes, just less able to deal with them.
05:28:15 syv: Only one real run, though.
05:29:19 Devastator: give you what more mana?
05:34:21 Piecewise: He needs it for explosive reasons
05:34:29 Piecewise: We were talking on discord
05:38:09 Devastator: of course he can't just tell the person with the mana.
05:38:30 Devastator: (Thanks for posting, though.)
05:48:02 syv: It's fairly decent. Flawed, but decent.
05:48:40 syv: Though, as always, Sseth is only very roughly correct in his descriptions. I still don't think he actually plays the games very much at all.
05:54:34 Piecewise: He shows his steam page with 155 hrs on it
05:55:39 Piecewise: he said he had beaten it and played it on harder difficulties now
06:01:13 Piecewise: It could just be his interpretation, it could be hyperbole for effect
06:01:46 Piecewise: Much like how I described X-ray techs as men who like cocaine and bestgore.com
06:02:15 MidJag: That's more just an accurate description :P
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06:09:39 syv: Yeah, I'd been playing that combo a little while ago. Didn't complete it.
06:10:14 syv: That's the one where Gough and the Crestfallen Merchant were both selling dung pies, but Gough for much cheaper.
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06:15:09 Devastator: ugh, dying in like one shot is rough.
06:15:41 Devastator: retreating, get shields down, and there's a guy with some kinda big damage weapon there.
06:15:57 Devastator: get hit for huge damage, die taking like two hits after shields down with 1200 health.
06:16:43 Devastator: area 4 there's just lots of guys mostly.
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06:18:35 Devastator: I had a damnation gun and some kinda cursed massive damage DMR.
06:18:50 Devastator: I mean, it was cursed and did like 2000 base damage, so it was interesting.
06:18:52 syv: Huh. Area 4 feels much harder hitting to me, aside from the melee geometry in 3.
06:19:06 Devastator: Yeah, 4 is harder. Not used to getting shot by surprise in 3.
06:19:09 Devastator: wasn't expecting that.
06:22:36 Devastator: I should go back to trying to max danger level.
06:22:41 Devastator: it seems I do better when that happens.
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06:35:38 Devastator: and half normal damage resistance.
06:52:18 Devastator: and rolling a defense quest when things are like that is unlucky.
07:10:47 Devastator: Where was that modern strip where he mentions how he used to not sleep?
07:13:37 ER: looks like hayley is the one who says it
07:14:13 Devastator: Natch, she would be the one to notice.
07:16:20 ER: ...this video makes me want to play item randomizer + fog gate randomizer, yup
07:18:12 syv: I'd recommend it, it's fun.
07:18:55 syv: Do remember to make a map, though. I also kinda advise that you turn on boss skipping, since the randomizer can potentially shaft you.
07:19:01 ER: an unlimited number of whole new dark souls in addition to the whole new dark souls of SC and DoA >.>
07:19:28 ER: simple, just play it permadeath and pretend it's a roguelike.
07:20:02 ER: that way if you get a bullshit boss, you die and start over and no more problem
07:21:10 syv: Hmm. Maybe with the right settings. I'm not sure if it can be configured to allow skipping lord souls.
07:21:40 ER: would be interesting to have it set up to make a shorter game
07:21:53 ER: with most areas not appearing at all
07:22:15 syv: You can set up the fog gates to break backtracking. So every fog gate leads to a random other gate, which if you turn around and go back through, leads to yet *another* random area.
07:22:45 syv: Which might actually make it more reasonable, since you could just keep trying for new areas until you find a boss.
07:31:45 ER: lol, lobos is like 1:30:00 in and hasn't fought a boss
07:31:48 syv: Oh, also. If you do make a map, and want to draw it physically, leave a big tall area in the center, for undead burg. You can drop from darkroot, into hydra basin, then walk into undead burg, enter lower burg, then the depths, all without hitting a fog gate. My map has... eighteen different connections out of that combined area. It's pretty much the closest thing to a hub that there is
07:32:48 syv: Though I suppose upper darkroot doesn't reallt count, since that's one way. Pre-butterfly area can also jump one way into Darkroot.
07:33:02 ER: drawing a physical map seems difficult when the areas don't super have to conform to physical space
07:33:19 syv: Yeah. It'a fun, though, and it mostly works well for awhile.
07:33:41 ER: yeah, good idea to take notes though
07:33:49 syv: I have a map that contains pretty much every area except Tomb of the Giants, complete with all the connections, and it's technically possible to read.
07:33:55 syv: All on one sheet of paper, too.
07:56:19 Devastator: Yeah, that might be my favorite OotS.
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17:58:57 Piecewise_: I was looking at his baboon's stats.
17:59:16 Piecewise_: Barely passed the initial try.
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23:44:25 er: Don't put a monkey in charge of the magic anti-air cannon.
23:51:33 Piecewise_: But it would be so cute
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