00:41:34 Devastator: Class in this case would mean 'age'. Most students, at least where I went to school, had differing schedules and had to go from one class to another at that age.
00:42:04 Devastator: however, the other method is you're in a classroom and different teachers swap out in there over the course of a day.
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00:54:51 midnightjaguar: Hmm. Actually I’ll be back
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01:35:00 Devastator: they put DF into D&D.
01:35:31 Devastator: dwarven weapons are now canonically entirely forged from one piece of metal and do not use any other materials.
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02:03:11 Devastator: bad times for Sophia.
02:04:27 Devastator: I'm still thinking over the rules some.
02:04:47 Devastator: want to have some things laid out first.
02:05:13 Devastator: but it seems possible.
02:05:38 ER: ...Am I able to use Kaiju magic from Kaiju corpses without help from mad science?
02:06:01 ER: are they just entirely different strands of magic?
02:06:06 Devastator: If you aren't a mad scientist? Yes. But mad scientists do it better.
02:06:59 Devastator: If all you want is mad science, I'd recommend starting as a mad scientist. You'll have to find someone to pay you money, but it'll let you do much more mad science.
02:07:24 ER: but mad scientists can get away with some magic BS without an extrenal source, right?
02:08:09 Devastator: Sure. But for mechanics purposes you should have kaiju stuff to make it reall work right.
02:08:16 ER: I'd still rather play at being the Foundation and try to harness external wierd shit for The Greater Good.
02:08:29 Devastator: you'll have to get someone to give you it or buy it from the black market, though.
02:08:56 Devastator: Mostly so there's something to do for the not mad scientists.
02:09:47 ER: maybe there should be more than two character classes? :P
02:09:50 Devastator: You can also employ mad scientists if you are the foundation. I'll have no issue with them making deals with each other.
02:10:24 ER: ...I just tend to go for a rule of three.
02:10:37 ER: can't really think of anything here though, so whatever.
02:11:15 Devastator: I might allow for hero-types and such to show up eventually after things have been running.
02:11:20 Devastator: but yeah, they're pretty broad.
02:11:37 ER: action hero class, perfect :P
02:12:06 ER: though they might not have much to do near the start, yeah
02:13:43 Devastator: I'd think they would work better after guys have started building mecha or friendly kaiju or whatever.
02:13:49 Devastator: more things for them to do.
02:14:34 Devastator: Expect everyone to basically fail for several turns until you guys get some bigger weapons on the go.
02:15:17 Devastator: Hmm, probably give mad scientists some income, too.
02:15:41 ER: I did have three classes on each side in P&P 1, and later changed that to a bunch of classes on one side and no classes on the other in P&P 2.
02:16:05 ER: so maybe just doing three for the heck of it isn't the right idea. :P
02:17:13 Devastator: I think two will help enough with teamwork, but might cut mad scientists.
02:17:26 Devastator: although I think having mad scientists will be good for flavor and help people do catch-up.
02:17:55 Devastator: ie, if you botch things there's someone you can ask for a boost.
02:20:23 Devastator: the downside is you'd have to mix your flavor of stuff with the flavor of the mad scientist. ;-p
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03:46:57 MidJag: perhaps they are a tribe deep in the amazon~
04:01:01 MidJag: 't think the suns up still.
04:01:14 MidJag: ...This keyboard gets worse and worse.
04:05:52 MidJag: that's rough, what do you have?
04:12:50 Devastator: King Complex, then.
04:14:56 Devastator: or maybe Jellyitis.
04:31:46 Devastator: Thinking about streaming Buzz Aldrin's Race For Space.
04:38:14 ER: do any paths lead to nuclear armageddon?
04:38:32 Devastator: It's highly likely something will blow up, though.
04:38:34 MidJag: Let's kill some astronaut
04:39:21 MidJag: I have no idea how this game works.
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04:41:16 MidJag: Putin? Keep the theme going?
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04:42:34 MidJag: When did this game come out?
04:43:04 MidJag: I was about to say that actually looked pretty good for how old I'm guessing this game is
04:43:36 MidJag: huh. that's impressive then.
04:45:00 MidJag: Reminds me of XCOM in a very very odd way.
04:45:52 MidJag: What's time capsule do?
04:47:15 MidJag: Heh, they should go to space in just an EVA suit
04:47:26 MidJag: No capsule or anything~
04:47:39 MidJag: I feel like Scott Manely
04:50:38 MidJag: I'm sorely tempted by leap frogging
04:50:44 MidJag: Let's do the Atlas rocket
04:51:33 MidJag: Let's hire some reaserch temas I guess
04:52:20 MidJag: Let's wait for the mecurery
04:52:27 MidJag: Let's upgrade the Atlas I guess?
04:52:35 MidJag: Right, put in a little.
04:54:07 ER: my dark souls has a strange visual glitch
04:54:44 ER: think I'll not try to fix it, looks kinda cool :P
04:55:53 ER: easiest if I just stream it
04:56:29 MidJag: Damn commies stealing all our nazis from us~
04:57:21 ER: probably the AO bugging out
04:57:50 ER: but it's kinda cool, looks like mist
04:58:09 MidJag: I think it might save us money down the road
05:00:21 MidJag: and Grissom was familiar
05:01:12 ER: ...did projectiles always do no damage when blocked with a twohanded weapon?
05:01:14 MidJag: But yeah Alabama actually did a fair amount with the space program, out in huntsville.
05:01:43 ER: I guess I noticed them doing no damage through a shield with < 100% physical reduction, but
05:02:11 ER: for some reason I didn't think that meant I could perfectly block arrows with my sword
05:05:57 ER: dammit, playing this game after sekiro is hard
05:06:04 MidJag: the soviets are some lucky sons of guns
05:06:26 ER: I'm slow, pressing A isn't a dodge anymore, and there's this annoying green bar limiting my actions
05:12:56 MidJag: unlock right now I guess
05:22:11 Devastator: so max research or recruit astronauts a turn early?
05:23:13 MidJag: I'll admit I know like one Russian on this
05:24:45 MidJag: I have to say I always thought the Cosomonaut unifroms looked cool
05:27:00 MidJag: Heh, your naration of this is great.
05:28:31 MidJag: I honestly might go to bed after we launch a man.
05:36:15 MidJag: 79% sounds decent I suppose.
05:37:45 MidJag: It's weird how you can play against yourself
05:42:11 MidJag: Alright, time to see how this gos
05:44:12 MidJag: I think I'm going to bed
Dev.
05:44:29 MidJag: He was techincally in space for a period of time at least.~
05:46:54 MidJag: Alright, I'm going to bed.
05:46:56 Devastator: It still wouldn't be enough to mean they lose.
05:47:00 Devastator: thanks for watching.
05:47:06 Devastator: but that failure was bad.
05:47:17 Devastator: they'd have to go for robot probes and secondary goals.
05:47:26 Devastator: and maybe something big like direct ascent.
05:47:36 Devastator: so no LEM or docking required.
05:47:57 Devastator: soviets should go for docking because they have more time in space to play with.
05:48:10 Devastator: all americans need is 3 launches to get space duration upgrades.
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05:49:56 Devastator: six successes at 76%.
05:54:20 Devastator: well, five, and one at 91%
07:32:31 ER: I like the guy who dies on the latest page of Unsounded
07:33:59 Devastator: I'd rather do that and live anyway, for maximum fuck you ness.
07:35:05 ER: Well see you try to do something and live, but then there's a melee specialist standing next to you and you just die horribly instead.
07:36:41 Devastator: Just gotta pick your moment, then.
07:36:41 ER: yeah, this guy embodies my current forum signature :P
07:37:16 Devastator: I mean, unless Ada's literally willing to sit on you continually, you'll get a chance.
07:38:34 ER: I could run away from this moment and have a good chance of nobody being able to stop me.
07:38:38 Devastator: oh, I thought Ada still had you pinned.
07:39:18 ER: nah, she let go because she thought the arrival of an authority figure meant the end of the fight, the fool~
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07:41:43 syv: Armor in Dark Souls is weird in combination with shields, and also weird in general
07:42:15 syv: Armor provides a combination of flat reduction *and* percentage reduction, which makes it really really good against low-damage attacks.
07:42:38 ER: yeah, I was taking 0 damage from the tutorial bow hollow, but I later noticed taking chip damage from crossbow hollow soldiers
07:42:58 syv: And if you block with any shield or weapon, you cut the damage of the attack by the block % of your shield/weapon, then the reduced damage is mitigated by armor.
07:43:36 ER: this time I'm playing with just dagger, parrying dagger, throwing knives, and no real armor
07:44:11 syv: So if you block an already low damage attack like hollow arrows, and are wearing decent armor at all, it's reduced to a couple points of damage at most. Maybe even zero, though I don't recall ever noticing that.
07:44:25 syv: Even cloth counts as armor. *shrug*
07:44:49 ER: wanderer armor, mostly for fashion :P
07:52:59 syv: Oh hey
ER, I confirmed that Ada can use telepathy with Sophia, and so she did. I didn't update it with Krev's response though, because busy and lazy.
07:53:50 ER: I wasn't sure if Sophia even knew about telepathy, so I didn't use it.
07:54:36 syv: Sure she did, Isabella and the others used it at some point during the mems, pretty sure.
07:55:08 syv: Even if not, you can kinda just justify whatever MG knowledge you want, because of those memories, even if information wasn't explicitly given during them.
08:14:15 ER: wonder if there's any techniques that are possible, but that you wouldn't normally stumble upon
08:15:26 Devastator: combo-stuff is supposedly really good.
08:15:34 Devastator: we just don't do it.
08:16:17 Devastator: I think I suggested having Alida do an effigy at the same time as Tooru generated a bomb to make an exploding Effigy.
08:16:25 ER: ...I guess that I learned that totem combination is possible, but I didn't find out *how*
08:16:52 Devastator: cooperative totem-summons might also be interesting.
08:17:01 ER: it may or may not require dying
08:18:08 syv: How to learn to do things:
08:18:20 syv: Try to do things and fail until you fail to fail.
08:18:56 ER: more likely you'll fail till you're dead
08:19:26 Devastator: We're already dead, though.
08:19:57 Devastator: "We should have kept Lucy's soul gem around so we could have it touch Izzy's when we find hers!"
08:20:24 Devastator: "We should put the portable hole in the bag of holding."
08:20:41 ER: are we dead, or are we immortal?
08:21:25 ER: great, we're dead and replaced by immortal versions of ourselves. :P
08:21:57 syv: Ah yes, what does LessWrong call this?
08:22:19 syv: Infinite self, or something stupid like that?
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20:50:27 Topic for #einsteinianroulette: ER should get better soon!
20:50:27 Topic set by syv [Thursday 11 July 2019, 04:04:28]
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22:37:05 Devastator: thinking about running a new game.
22:37:42 Devastator: basically x-com versus pacific rim kaiju.
22:38:24 parisbre56: hmm. is it mission based?
22:38:36 parisbre56: you get dropped somewhere to kill those things?
22:39:00 Devastator: No, it's x-com based.
22:39:16 Devastator: everyone will be running organizations that build stuff to fight kaiju.
22:39:32 Devastator: it will be mission based because that's how pacific rim worked.
22:39:50 Devastator: ie, it's a mission when a kaiju attacks.
22:40:12 Devastator: attacks will be over in one turn.
22:40:32 parisbre56: ah, so it's more management than combat
22:40:47 Devastator: more combat than XCOM, though.
22:42:54 parisbre56: makes me think of a bunch of people sitting in a meeting room, showing slides about how their organization is fighting Kaiju more efficiently and deserves more government funding
22:44:03 Devastator: I'll have that bit mostly automated.
22:44:21 Devastator: think more arms racey but not competing directly against each other.
22:44:37 parisbre56: then the organization that focused on anti-human combat murders everyone else and steals all their stuff :P
22:44:47 Devastator: Also, going to have some players be basically mad scientists. They don't have the resources of these organizations, but they can research magic shit.
22:44:56 Devastator: and runs out of money for doing so, yes. ;-p
22:46:13 parisbre56: "inject it into myself to turn myself into a Kaiju"
22:46:29 parisbre56: are you going to use stats? or more abstract?
22:47:54 Devastator: I'll use stats, but keep some of them hidden.
22:49:16 parisbre56: are the players going to face specific challenges? like "next one is going to be underwater" or "next one will have acid blood"? or is their goal just to make better weapons?
22:50:17 Devastator: I think they'll all be different.
22:50:24 Devastator: Someone doing research to get intel on the next one might be a thing.
22:50:39 Devastator: but at first, you don't know jack.
22:51:41 parisbre56: hmm. sounds like it could be interesting.
22:52:20 parisbre56: never really kept up with any of the R&D games in b12 because most seem hard to follow
22:53:14 Devastator: What would you call your organization?
22:53:20 Devastator: and what would your style be?
22:53:54 Devastator: what do you want to do?
22:55:55 parisbre56: hmm. organization would be Radical Atomic Devices and I would specialize in nuclear devices
22:56:26 parisbre56: Because hey, just because it never works in movies
22:56:39 parisbre56: doesn't mean it can't work with enough research
22:56:52 Devastator: the downside is getting them.
22:57:22 parisbre56: besides, nuclear doesn't necessarily mean bombs
22:57:35 parisbre56: I could do one of those crazy X-RAY lasers
22:57:58 Devastator: Those won't work like they did in
ER, I'm afraid.
22:58:11 Devastator: but if you make bomb-pumped lasers, I'd okay it.
22:58:47 parisbre56: hmm. I remember the us government had some plan to put nuke-powered lasers in orbit
22:58:51 parisbre56: or something like that
23:00:48 Devastator: Also, x-rays aren't that good in atmosphere.
23:00:59 Devastator: so it'd have a suprisingly short range that.
23:03:54 parisbre56: maybe I should just build a giant robot with nuclear punches
23:04:09 parisbre56: one would ask "why is that better than missiles?"
23:04:26 parisbre56: and I'd answer " GIANT ROBOT!"
23:05:22 Devastator: it doesn't have to be giant robot.
23:05:33 Devastator: I am going to tweak things to disfavor missiles a bit, though.
23:05:39 Devastator: and drones, prolly.
23:07:45 parisbre56: maybe they emit a field that disrupts things that require sensitive electronics like AI or high speed communication
23:08:06 parisbre56: so you need to stick a human close to the monster
23:08:16 Devastator: Could be. Something like that would make sense.
23:08:20 parisbre56: or shoot enough that you only need to aim in the general direction
23:08:26 Devastator: the downside is that everything I put in explicitly will be weaponized.
23:09:31 parisbre56: but if it's Pacific Rim inspired it could simply be that they're learning and researching at the same time as you are
23:09:49 parisbre56: maybe they could even recover your technology and learn from it
23:10:10 Devastator: I don't think I'd sim that out, though.
23:10:17 Devastator: unless I have someone else to run that side of things.
23:10:48 parisbre56: yeah, sure. I mean, essentially you're the aliens
23:11:12 parisbre56: so you don't need to follow strict rules
23:11:16 Devastator: mostly concerned with just mixing things up enough so that it's not super predictable.
23:11:19 parisbre56: just something that makes sense
23:13:41 Devastator: Yeah, I think acquring nukes will be expensive and tricky.
23:13:47 Devastator: but a long way from impossible.
23:16:12 parisbre56: hmm. what about Crazy Ideas Reusing Classic Universal Systems. Focuses on capturing Kaiju and brainwashing/training them to fight against other Kaiju
23:18:07 Devastator: I'd rather have people build their own bioweapons.
23:22:46 parisbre56: Paranormal Security Institute: focuses on using telepathy to read the Kaiju mind and whateverkinesis to attack. ultimate goal is to create a psychic powerful enough to control a Kaiju
23:25:16 parisbre56: I'm getting sleepy. Going to turn in
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