ERLOG 2019-06-21

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00:03:16 ER has joined #einsteinianroulette
00:07:02 ER: https://youtu.be/JyahBxUAYbs
00:09:50 ER: guns
00:10:27 ER: admittedly it's not a trailer that actually shows the game, but I still think it's a good trailer
00:58:49 Devastator: guns
01:04:55 ER: yes, guns
01:15:21 Devastator: banana gun.
01:15:25 Devastator: isn't there one of those in Iji?
01:16:45 ER: it's up in a silly place that requires you to max out your health and repeatedly blow yourself around with the MPFB
01:17:15 ER: and picking it up requires you to have every normal weapon, and firing uses one of every ammo type
01:20:07 Devastator: ..and in Tyrian.
01:20:12 Devastator: where it's very fun but not spectacular.
01:38:27 ER: oh, updated HQM
01:38:36 Devastator: Yay.
01:39:16 Devastator: welp.
01:39:20 Devastator: probably has lots of blood.
01:39:28 Devastator: also, is 'large' bigger than us?
01:39:44 ER: you're small
01:39:51 ER: it's two sizes larger than you
01:41:10 Devastator: ahh.
01:41:18 Devastator: so LOTS of blood then.
01:41:51 ER: that's certainly a way to look at this situation.
01:42:56 Devastator: Well, the smart move is probably to dive into the grass to evade.
02:14:29 Devastator: right, we're over shorter grasses now.
02:14:37 Devastator: well, probably not that far.
02:53:16 ER: and updated TH
02:54:18 Devastator: nifty.
02:54:25 Devastator: was there blud?
02:54:49 ER: probably more blood than any other update so far
02:54:59 ER: at least in terms of like, literage
02:55:55 Devastator: oh.
02:55:58 Devastator: so scribe is kitten now?
02:56:17 ER: why would you think that?
02:56:52 Devastator: Alex's update?
02:58:37 ER: yeah, if what you got out of that is just "scribe is kitten" then I don't think you were paying attention?
02:59:21 Devastator: Didn't get much.
02:59:29 Devastator: apparently scribe demon was to be a bird.
02:59:36 Devastator: and now might become a kitten.
03:05:41 Devastator: so no, no idea, really.
03:20:26 syv has joined #einsteinianroulette
03:20:31 syv: https://m.youtube.com/watch?v=0wMGdIXp_oU
03:20:45 syv: Stabbing is actually specifically what curved swords are for
03:20:56 syv has quit [Client Quit]
03:21:33 Devastator: hey syv.
03:21:36 Devastator: and yes, that's correct.
03:26:01 ER: jesus this guy takes a long time to say what he's saying
03:30:05 Devastator: who?
03:36:51 Devastator: and no I don't get what happened with scribe.
03:42:31 ER: 20 minutes later, yeah he's basically saying that curved swords aren't for thrusting
03:45:00 Piecewise: They're for Cursive
03:45:03 Devastator: oh, that guy.
03:46:52 Devastator: Posted, Piecewise.
03:46:57 Devastator: Do those seem reasonable?
03:47:49 Piecewise: Looks ok
03:48:07 Devastator: I would like to get alchemy gear together eventually.
03:48:21 Devastator: assuming I can't make use of Thaum for mana, but it might be useful for other stuff.
03:50:10 Devastator: Also, Benedict can help tear the thing apart.
03:53:39 Piecewise: Benedict cucumberpatch
03:54:33 Devastator: ok.
03:54:44 Devastator: glad to see your ascent into madness remains uninterrupted.
04:15:18 Piecewise: Ascent eh?
04:19:36 Devastator: Descent would imply not being mad at some point.
04:22:55 Devastator: The man who wrote "On the Origins of Dwarves" must have been someone who never was not mad. ;-p
04:25:48 ER: https://youtu.be/CyTto4AIO7o
04:28:35 Devastator: I will admit that X-Com had terrible music.
04:28:39 Devastator: http://www.youtube.com/watch?v=FRLg0CnWnOg
04:29:40 ER: that's not correct at all
04:30:33 Devastator: hmm?
04:34:18 Devastator: ..no, that's definatly the X-Com combat theme.
04:34:23 Devastator: oonz oonz oonz oonz.
04:34:48 ER: that it is
04:34:59 ER: it's great
04:37:57 Devastator: Heh.
04:38:11 Devastator: well, go play that instead of the XCOM music next game, then..
04:38:26 Devastator: although, to be fair, the geoscape themes aren't bad.
04:52:40 ER: https://store.steampowered.com/app/673130/AMID_EVIL/
04:52:49 ER: this seems like one you might like, dev
04:54:25 Devastator: What's the gameplay like?
04:54:56 ER: shooting at enemies and dodging their attacks!
04:55:46 Devastator: Looks ok, but I can't see anything.
04:55:54 Devastator: everything has filters over it.
04:56:03 ER: I doubt that
04:56:21 Devastator: The trailer had virtually every scene colour-themed.
04:56:34 ER: yeah, it's called textures
04:56:44 ER: they can be certain colors
04:57:04 Devastator: Yeah.
04:57:10 Devastator: Need my enemies to look differently than the backgrounds.
04:57:25 Devastator: well, different.
04:57:53 ER: are you able to pick up on motion?
04:58:36 ER: do you have a monitor that's larger than a slice of bread?
04:59:10 Devastator: Sorta.
04:59:24 Devastator: But I need colour.
04:59:31 Devastator: not everything the #### same colour all the damn time.
04:59:42 ER: there's lots of colors!
05:00:03 ER: I'd dare to say it's a colorful game with colorful enemies!
05:00:28 Devastator: It is!
05:00:41 Devastator: but in every stage everything is 1 colour.
05:00:58 Devastator: Then next stage, everything is also 1 colour, just a different one.
05:01:24 ER: clearly not.
05:01:39 Devastator: ..what do you mean clearly not? It's plain as day.
05:01:48 Devastator: there's the orange stage, the blue stage, the purple stage, the red stage..
05:02:36 ER: are you sure that you have human eyes?
05:02:43 Devastator: Yeah.
05:03:05 Devastator: I just haven't lost my colour vision like everyone else.
05:04:39 Devastator: When someone else sees something that's all orange and blue, they just think it's the way it should be, and 10% of the wheel is the same as 100% of the wheel.
05:06:40 Devastator: I need colour, though, because I'm half-blind to most else.
05:08:43 ER: more than half, for sure
05:08:53 Devastator: yeah, yeah.
05:09:04 Devastator: I get some back by seeing things you don't..
05:09:18 Devastator: like how all the stages have one colour each.
05:09:45 ER: and you claim to be able to see color
05:10:12 ER: did you miss, I dunno, the parts that are other colors?
05:11:45 Devastator: a 3 difference in hue isn't a different colour.
05:12:11 Devastator: I can see that, but my brain wants the whole tamale, and tells me 'this is the same as the other thing, because it's only a tiny bit different.'
05:12:49 ER: your brain couldn't tell teal from orange!
05:13:37 Devastator: You mean the sky in the orange level?
05:13:51 Devastator: Now if they made the sky orange too and the enemy teal..
05:14:37 Devastator: that would be useful.
05:14:38 ER has quit [Read error: Connection reset by peer]
05:15:48 Devastator sighs.
05:16:21 Devastator: one day someone will use a full pallette in a game and everyone will say it sucks because they can't tell the difference between orange and red.
05:18:30 Devastator: because they're used to all-orange levels and can only tell apart 11 shades of orange.
05:18:52 Devastator: Except that won't happen because it's hard.
05:21:49 Devastator: if everything's mostly the same colour, it's easier to make stuff that looks ok.
05:35:00 midnightjaguar has joined #einsteinianroulette
05:36:03 Devastator: Hey Midnightjaguar.
05:36:12 midnightjaguar: Hiya dev
05:36:24 midnightjaguar is now known as MJ
05:36:29 MJ: How’re you?
05:37:13 Devastator: ok.
05:37:25 MJ: Yeah?
05:37:27 Devastator: https://www.youtube.com/watch?v=JBlTTW3RRtw
05:37:35 Devastator: Watch that, ok?
05:39:06 MJ: Looks pretty cool.
05:39:52 MJ: Very Quake like
05:40:02 Devastator: Tell me if I'm being crazy having concerns about each level using one colour too much.
05:41:30 MJ: Heh. Yeah there is a definite theme of color to each level. I feel like they picked 7 levels because they ran out of primary colors :P
05:41:53 Devastator: Heh.
05:42:57 MJ: But I would hesitate to call it a poor choice. Thought it might get a bit dull depending on how big the level is and how intresting the rest of the environment is.
05:43:55 Devastator: I do. I'd like to see the levels have different theming through gameplay.
05:44:13 Devastator: level layouts, enemy mixtures, geography..
05:44:20 Devastator: Dark Souls did pretty good that way, for instance.
05:44:39 MJ: I think the the color choices are an attempt at the theming.
05:45:02 Devastator: That's the shitty method of doing it.
05:45:36 MJ: I never said it was a good attempt
05:45:42 MJ: Just an attempt.
05:45:57 Devastator: Yeah.
05:46:00 Devastator: You could also do both.
05:46:08 Devastator: but I don't know if the level design skills exist anymore.
05:46:31 MJ: I’m sure they do.
05:46:45 Devastator: There's all sorts of interesting things around these days, but 'Old school FPS layout' is very hard.
05:47:44 MJ: Huh. I just realized is Amid Evil supposed to be a reference to that old Id game Hertic?
05:47:51 Devastator: Could be.
05:47:58 Devastator: but that could apply to Doom, for instance.
05:48:05 Devastator: Man, Heretic, that was a game with issues.
05:48:24 Devastator: Need not-shitty weapons.
05:49:26 MJ: Never played it just know it exsists and isn’t as good as Doom. :P
05:51:25 Devastator: Yeah.
05:51:36 Devastator: Got some issues with the weapons lineup.. really should give the player some hitscan weapons.
05:51:51 Devastator: Also stuff just looked uglier.
05:51:51 MJ: Heritic or Amid?
05:51:58 Devastator: Heretic.
05:52:05 Devastator: Haven't played Amid.
05:52:07 MJ: Ah
05:53:14 Devastator: Was slower-paced, too.
05:53:28 Devastator: Doom being frantic was a lot of what made it so great.
05:53:44 MJ: Yeah. Slow paced Doom would be kinda shit.
05:53:55 Devastator: I might be misremebering some things, though.
05:53:59 Devastator: I didn't play Heretic that much.
05:54:07 MJ: I don’t think anyone did~
05:54:50 Devastator: Heh.
05:54:59 Devastator: I think there was one hitscan weapon, the first one.
05:55:29 Devastator: So how you doing, MJ?
05:59:23 MJ: Not bad. I’m back home for an Impromptu long weekend since my prof out of the blue cancelled class Friday and no one cares if I’m missing a day in the lab this week. It’s nice to see the family but like it gets a bit dull if I’m home to long.
06:00:05 Devastator: Ahh.
06:00:09 Devastator: Birdgame orders
06:00:15 Devastator: send them.
06:00:54 MJ: Damn. I thought I’d already done them. I’ll do that. Is
06:00:56 MJ: ^now
06:01:25 Devastator: yay!
06:04:03 MJ: Sent
06:04:10 MJ: Sorry about the delay.
06:04:49 Devastator: NP.
06:04:54 Devastator: just wanted to remind you while you were here.
06:04:57 Devastator: waiting on ER now.
06:05:08 Devastator: and Piecewise to add more detail.
06:05:12 MJ: Cool
06:06:22 Devastator: ok, you're grabbing a green strand.
06:06:26 MJ: Yes.
06:06:41 MJ: If that doesn’t work then brown thorn
06:06:46 Devastator: That's fine.
06:06:57 MJ: Cool
06:07:30 Devastator: and thanks Piecewise.
06:07:33 Devastator: only waiting on ER now.
06:08:06 MJ: Oh yeah so there’s this new VR game called that has been causing a ton of speculation because Valve added it to its master list before its even out yet.
06:08:29 MJ: ^called Boneworks
06:09:00 Devastator: ok?
06:09:17 MJ: It looks like a VR half-life honestly
06:09:34 MJ: It’ll be fun to see it either do amazingly or crash and burn hard.
06:09:56 Devastator: Not for me, I'm afraid.
06:10:13 Devastator grumbles about VR not working right.
06:10:29 MJ: Oh?
06:10:30 Piecewise has quit [Ping timeout: 246 seconds]
06:11:04 Devastator: It's just not good with my eyes. I see it as two seperate images instead of one.
06:11:23 MJ: Ah
06:12:12 Devastator: A lot of 3d movies end up the same way, too.
06:12:29 Devastator: plus they're obviously not 3d due to how heavy a prescription I need..
06:12:29 MJ: Huh. Interesting.
06:12:45 Devastator: Some better than others. Usally with movies it's more that I can see the layers.
06:13:02 Devastator: and how a flat surface isn't like a flat surface.
06:14:04 MJ: Huh.
06:15:01 MJ: Intresting
06:15:07 Devastator: Yeah.
06:15:11 Devastator: I'd rather just have nothing but 2d movies.
06:15:21 Devastator: eyes too used to working together.
06:15:38 MJ: I know I say that a lot. But I do actually find that quite interesting.
06:16:29 Devastator: ..okay?
06:16:43 MJ: Yeah. Vision is neat
06:16:54 Devastator: I had them checked recently. I might start needing bifocals, except when working together...
06:16:59 Devastator: ..they're fine.
06:17:45 MJ: So are you near sighted or far sighted?
06:18:16 Devastator: very nearsighted.
06:18:28 MJ: Ah.
06:21:00 MJ: Mmm, I should go to bed.
06:21:01 MJ: Night
06:22:59 MJ has quit [Quit: Mutter: www.mutterirc.com]
06:23:54 Devastator: TY piecewise.
06:30:26 Devastator: Hmm.
06:30:31 Devastator: levelling in Oz's old game.
06:30:36 Devastator: what stat does a dragon want?
06:41:48 syv has joined #einsteinianroulette
06:42:41 syv: Nah, see, curved swords are cavalry weapons, and they're designed for stabbing from cavalry. Stab, slide out, naturally be forced aside without being yanked from your grip.
06:43:18 Devastator: heya syv.
06:43:25 syv: They're kinda crappy slashing weapons, though to be fair they're even crappier infantry-stabbing weapons (though still not bad at all).
06:43:26 Devastator: how are you.
06:43:45 syv: Very tired, I'mma fall unconscious in like ten minutes. Back home now.
06:43:50 Devastator: ok.
06:43:55 Devastator: good night.
06:44:15 Devastator: sleep tight.
06:44:19 Devastator: don't let the bedbugs bite.
06:44:45 syv: Just wanted to have a delayed arguement before falling asleep. Speaking of: MJ, Boneworks is old news, you're behind! Unawares! Oblivious! How shameful, pay more attention!
06:45:02 Devastator: Heh.
06:45:58 syv: Also to my understanding it's kinda more like a tech demo game than a proper game-game. Which... I guess is kinda half-lifey? Half-Life is more notable for just being a good game, though, while Boneworks is notable for really doing new and cool stuff, and *seemingly* doing it well, though only time will tell.
06:46:26 syv: Hmm.
06:46:36 Devastator: eh, bar low for VR games, really.
06:47:39 syv: Beat Saber: Amazing. Superhot: Amazing.
06:47:51 Devastator: Nifty.
06:47:54 syv: Everything else is trash, but maybe Boneworks will also be amazing.
06:47:57 Devastator: Superhot looked great.
06:48:04 Devastator: although no need for VR there.
06:48:32 syv: Yeah, vanilla superhot is great, but I can totally see how VR makes it even better.
06:48:47 syv: Oh, we finished Name of the Wind. I was wrong, it's not 27 hours, it's 27:55. And Wise Man's Fear is ~40 something. That will be a journey for another time.
06:48:52 syv: Bye now.
06:48:53 Devastator: Yeah.
06:48:55 Devastator: ok.
06:48:56 syv has quit [Quit: ???]
06:50:30 Devastator: "Sniped a world top 10 player in 10 seconds, manipulated green to breaking his longtime alliance with red, thus knocking out green's wonder with red's trebs. Then he parks his petards right under purple, effectively holding purple hostage and preventing him from even thinking of betraying. Green realizes this so he trebs those monasteries himself. But all this gives time for Blue Coffee to...
06:50:31 Devastator: ...finish his wonder, delete his villagers, and lock down the seas. Red green and purple finally unite to face the threat. But they are all low on gold, wasted pop space on huge land armies, have villagers, and can't get docks up. Blue Coffee, the legend, forces THREE players into a suicide pact. AFTER outright killing one of the world's best players early in the game."
07:18:57 Devastator: oh my god, that snipe was even better.
07:19:11 Devastator: commentator was saying "MBL's so good, he can handle himself on multiple fronts."
07:19:15 Devastator: and then got sniped.
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14:11:33 Piecewise: HEY SY
14:11:33 Piecewise: https://youtu.be/pAYSx7TiJSo?t=877
14:12:16 Piecewise: I do so enjoy when guns are being handled by someone who has no idea how guns work
14:45:46 Devastator: need more flatscreen monitors.
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