01:41:06 Devastator: Spuds opts to instead wait for those people to move on their own, either under their own power or via dog laser.
01:41:10 Devastator: Yeah, that's about the right idea.
02:05:30 Devastator: Lets hope I don't get laser-mouthed.
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03:39:53 Devastator: next saltybet tourney,
Piecewise_?
03:42:20 Devastator: so like four hours.
03:46:31 ER: The last chapter of that game starts out as a normal level and looks like it'll go on like that, then suddenly a giant robot bursts out of the ground
03:48:14 Devastator: Can you beat armstrong in the initial phase?
03:49:05 Devastator: Oh, no, nvm, if you do good it moves on to phase 2.
03:49:14 ER: No, both of those fights end after a while, fading back to cutscene. Apparantly they're both really hard on the highest difficulty, though.
03:50:03 ER: Or maybe just the first one is hard and the second ends when you "die"?
03:53:48 ER: The fight that begins right at the end of that video is the actual final boss of the game, and very fun.
03:54:30 ER: Armstrong can somehow cause volcanic eruptions by punching the ground.
03:54:49 ER: volcanic eruptions that HOME IN ON YOU
03:55:00 ER: because nanomachines I guess?
03:55:32 ER: In Sam's campaign he does the same but on the roof of a building, somehow
03:59:55 Devastator: Oh yes, but he's also ten times easier to hurt..
04:00:32 ER: The red blade seems to be some kind of counter to him
04:01:02 Devastator: good thing they talked long enough to make it. ;-p
04:01:59 ER: it's like some sort of ancestral sword which was converted to a high freqency blade which makes it red and magic
04:02:25 Devastator: It's actually that armstrong took his glasses off.
04:02:44 Devastator: Can't hit a man wearing glasses, after all. ;-p
04:03:27 ER: in metal gear verse making your sword vibrate a lot makes it invulnerable, infinitely sharp, and makes electricity arc off of it for some reason
04:03:52 Devastator: I could see the last thing happen.
04:04:04 ER: and that's not from MGR, it's all stuff from MGS2
04:05:36 Devastator: There's also the fist-punching sequences where Armstrong takes like fifty times the amount of damage from the fist-punching sequences in the last segment..
04:06:22 Devastator: so it can't just be the sword. ;-p
04:06:48 ER: I do like the part of the cutscene where unarmed Raiden suddenly gets the upper hand by calling Armstrong greedy. :P
04:07:30 ER: Yeah, this fight works partially on your power level depending on how angry you are
04:08:55 ER: Raiden gets absolutely rekt and takes a punch which causes metal gear excelsus to explode *through* him. Then he gets Sam's sword and Armstrong beats up his dog and suddenly he's ready to fight again.
04:09:23 ER: In-game, a cutscene happened and he jumped from 0.01% health to full
04:10:18 ER: But in the fight on top of Excelsus, you can see that whoever is currently talking is also the one landing hits.
04:10:46 ER: so yes the game does morph into DBZ for this fight and I love it
04:12:50 Devastator: War.. War never changes.
04:13:28 Devastator: At least armstrong is genuinely willing to fight it out with his fists.
04:13:32 ER: WAR....... HAS CHANGED.......
04:13:34 Devastator: I mean, usually the guys like that are chickenhawks.
04:14:53 ER: He's willing to fight it out with his fists because his entire body is made of invulnerable nanomachines and he's stronger than the cyborg who can judo throw a giant building sized spider mech
04:16:39 ER: like, right before this raiden grabs the mech they're fighting on top of, throws it over his shoulder, rips one of its giant blades off and chops it up with a weapon more than ten times his size
04:17:24 Devastator: don't you know anything about science? ;-p
04:18:16 ER: right after that he grapples with armstrong and armstrong is quite obviously stronger
04:18:54 ER: meaning that the giant mech that Armstrong was riding in is A BUNCH WEAKER THAN HIM ON HIS OWN
04:20:19 Devastator: I think the mech was powered by armstrong.
04:20:55 ER: he does absorb all the energy from it after it dies, which is probably who he brought the thing
04:21:19 ER: So it's more like it's a power source for his real strength
04:21:52 Devastator: It might have been more dispersed when inside the giant mech.
04:36:49 Devastator: So was pacifism the right choice in awful hospital?
04:37:26 ER: the comment I quoted was in response to talking resulting in a bad outcome
04:40:40 Devastator: at least it didn't one hit ko someone.
04:41:40 ER: Ah, it deals "automatic 9 damage"
04:42:00 ER: That would OHKO Fern if Willis weren't shielding her
04:42:32 ER: Fern blocking would also make it not a kill, but isn't as good
04:56:13 ER: ...Don't you think that it's odd that an enemy would start with reducing its target's attack to 1 when it only has 1 HP?
04:57:07 ER: Guess it's because you roll for each point of attack, so only 1 roll is less likely to deal at least 1 damage than 5 rolls would be
05:01:58 Devastator: I mean, the odds of getting a 20 on 1 roll is a lot less than five rolls.
05:02:48 Devastator: Isaac has about a 50-50 shot of it.
05:02:56 ER: I can't remember if you need to roll the same as the enemy's level or above.
05:03:28 ER: If you need to roll above, this thing is invincible to anything that doesn't have tricks
05:04:24 ER: Though, doctors have levels in the thousands, so maybe past a certain power level you roll higher even without tricks.
05:05:39 ER: Or maybe combat just becomes increasingly bizzare as the combatants get past level 20. That would make some sense, given the setting.
05:06:42 ER: Like in a fight between real doctors, neither of them are attacking and defending so much as tossing out automatic damage and instakill bullshit while trying to counter the enemy's bullshit
05:07:25 ER: The more power, the more eldritch combat becomes, basically.
05:07:38 Devastator: replace eldritch with unpredictable..
05:08:42 ER: Not necessarially unpredictable, just "no longer resembles combat to grey zoners"
05:09:22 ER: Probably fighting on multiple "branches" at the same time, as well
05:10:22 ER: win a fight in one timeline, lose a fight in another timeline, try to wobble the lines together in an advantageous way
05:10:38 Devastator: As I said, unpredictable. ;-p
05:10:58 ER: Not unpredictable to the combatants.
05:11:51 ER: To spectators it might look like a pleasant tea party or the room suddenly exploding or one of them walking into the other's weapon and suddenly winning
05:13:18 Devastator: It could be unpredictable to the combatants.
05:13:30 Devastator: I mean, it might not.
05:14:03 ER: no more unpredictable than regular combat
05:18:17 Devastator: Shame they didn't send a cat instead of a dog.
05:18:24 Devastator: all I'd need to move the cat would be a laser pointer.
06:51:57 ER: looks like a saltybet tourney is going
06:55:48 Devastator: yeah.. no dubs though.
06:56:09 Devastator: spider man or jumpgirl?
06:56:28 Devastator: That's pretty decisive.
06:56:38 Devastator: it seems meth really helps.
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10:14:11 ER: well, the punk chick has now failed to actually reach
syv two turns in a row while he stands still and parries. Both times due to the same bad roll, though.
10:14:47 ER: she had a -1 and it would have been smarter to go around, but she's mad now.
10:15:21 ER: of course, it wouldn't have been a good roll if her stat were better, she rolled a 5.
10:16:05 ER: The "normal" version of this roll only lets you have up to a +3, but I just took the limiters off for this game and allowed for up to +5.
10:16:40 ER: and even that much of an absurd advantage would have been a failure with a roll of 5. :V
10:17:24 ER: point being that dice are weird and
syv might actually win this.
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13:14:06 syv:
ER, would moving one left get me atta... wait no it wouldn't she has no speed left.
13:14:13 syv: Well that makes this easy.
13:19:15 ER: I finally got around to playing the rest of Hotline Miami
13:20:12 syv: Original, or Wrong Number?
13:20:51 ER: The post-credits levels seem like they were added later, right?
13:21:07 syv: Mm. I've only played WN. It explains the story of the original, and is unplesantly mindfucky.
13:21:41 ER: The end of this game "explains" the plot pretty well
13:22:14 ER: You play as a different character, go through a few levels tracking down the people who make the phone calls
13:22:52 ER: then you find them in a sewer surrounded by computers and it's two teenagers who are like "lol we did all this for no reason"
13:23:06 ER: and then you kill them or not and the game's over
13:23:26 syv: Not according to WN, but it could be a retcon.
13:24:24 ER: I assumed the postcredits stuff was added as a lead-in to the sequel, like the cutscene at the end of Portal which hints at Portal 2
13:24:51 syv: In WN, it shows that the main guy in the first game, and his friend (who apparently was a hallucination or something, reading about the first) were former spec ops who fought in Hawaii while Russia was invading, and the people making the phone calls are an American nationalist group helmed by their former CO during the war.
13:26:25 ER: well the game is designed to be a maximum headfuck so I wouldn't expect them to give a straight answer. :P
13:26:35 syv: Friend, along with many of the new characters in WN, were killed by a nuclear attack prior to the first game. I think.
13:27:04 syv: And pretty much the rest of the new characters murder each other.
13:27:44 syv: Or... wait, no. No, the nuclear attack must have been after, because it killed the investigator who shot the copycat who was copying the first game's guy.
13:28:09 syv: It leaps around the timeline randomly and was very unpleasant to try and understand.
13:28:46 ER: I think the plot can be summed up as "confused people murdering each other for little reason"
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13:30:08 ER: In the main game, one of the missions is just a boss fight against a guy in a motorcycle helmet with a cleaver, in the postgame you play as him, but rather than jacket killing you, you kill him.
13:30:50 ER: So you can add timeline weirdness to the rest, because those are mutually exclusive
13:33:07 ER: is kicking a door into someone the same as kicking them? ah, such interesting questions that come up..
13:34:26 ER: I mean, it would be hard for you to miss the door, but it wouldn't be impossible to dodge the door, but that really depends less on your melee skill than a normal attack would...
13:35:35 ER: Hmm, so it's an automatic success to hit the door, with 1 stamina cost for kicking, then she needs to roll Agility to get out of the way.
13:36:52 ER: moving this door is a pain because I put it on the same layer as the walls. It should really be an object...
13:40:53 syv: Umm. If the kick doesn't knock her down, I want to kick again instead of striking unarmed. I should have said that...
13:41:18 ER: dear god the dice on this girl
13:42:30 ER: with that kind of roll I'm tempted to just make this Lethal. :V
13:42:37 syv: So I looked it up, and apparently everyone in Hotline Miami does die in nuclear attacks. It's just that "Beard", the friend in the first game, dies before both of the games, and everyone else dies after the end of the second.
13:42:53 syv: I agree, it's absolutely lethal.
13:43:14 syv: Take all the force of a door being slammed into your hesd, by an adult, that could absolutely kill you.
13:43:59 syv: The second game, annoyingly, depicts both nuclear strikes simultaneously, in the same scene, despite them being years apart.
13:44:47 ER: also that freind sounds like something the sequel made up
13:45:29 ER: who I momentarially completely forgot
13:55:01 ER: well, the doorface took off 1 Determination and made her unable to aim
13:55:50 syv: Kicks don't autoknockdown on hit?
13:56:45 ER: Nope, when I was coming up with what Poise did I was like "not getting knocked over is good" so you get to roll poise against getting knocked over.
13:58:21 ER: don't worry, her dice are crap and she doesn't have good poise
14:30:56 ER: I expected you to die at some point here, but at this point that's unlikely
14:31:55 syv: Oh, good, that means he's not running off to grab an SMG.
14:33:15 ER: Well... there was a reason why Alsi got the armor and pistol
14:33:39 ER: Because that's all they fuckin had and she's good at fighting
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15:02:04 syv: Hrm. Maybe I should also specify that if he has a gun, he gets shot immediately. And otherwise he won't get shot unless he charges me.
15:02:59 syv: Though I suppose I can't actually do the latter, having 1/7 focus. Whatever, hopefully he's the smart one.
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15:21:25 ER: Do you want to put down the knife or pocket it or something?
15:21:46 ER: You can hold both weapons just fine, but not gather pills while doing so.
15:22:03 syv: Pocket it, I guess. Don't really care about it.
15:30:27 Devastator: so what are you testing?
15:31:37 ER: damn doom4 has some good music
15:32:14 syv: What happened to birdgame?
15:33:17 ER: PM games stopped happening so I has to start one!
15:38:16 ER: I should hurry this up and see if I can finish a whole game between two halves of the same Sophia turn ;P
15:38:17 Devastator: It's not dead, I'm just running around with the new job.
15:39:01 syv: I was planning to finish Sophia today.
15:39:16 syv: ...Though, I was also planning to do it yesterday... >.>
16:15:37 syv: This might be something to finish in IRC if you want it done quick.
16:16:32 syv: You could also go sleep, since I'm guessing you're up very very late. >.>
16:17:12 ER: it's not "late", it's just nearly noon~
16:18:04 syv: "I'm so noctural I've looped around and become diurnal again."
16:18:29 ER: probably means I should eat something, though
16:24:20 Devastator: big steak eater, there?
16:24:52 Devastator: So are magical girls doomed to become collections of [stuff]?
16:25:35 syv: He still loves you, though! :D
16:25:42 ER: Is he willing to share where he comes from?
16:27:30 Devastator: not like Alida would even know.
16:27:37 Devastator: Could a doctor tell that something is up?
16:28:08 ER: not a mortal doctor unless a creative intervened, presumably
16:28:26 Devastator: (Dunno. That's why I'm asking..)
16:29:11 syv: It would very much depend on what they were doing and how unreal the MG was.
16:29:40 Devastator: (Blood typing would almost certainly change, for instance.)
16:29:55 ER: humans see weird shit as normal shit because these humans are tragically coddled and protected from being seriously impacted by magical predation
16:29:59 Devastator: I'm sure that running on a treadmill at 40 mph would reveal something..
16:31:03 syv: Being shot in the forehead and not dying would also be very clearly strange to most people.
16:31:25 syv: MGs can do a lot of stuff which defies reality.
16:31:36 syv: Didn't Alida break a grown man's arm a little while ago?
16:31:48 Devastator: Yeah, but that isn't inconcievable. There's martial arts, after all.
16:32:15 syv: Yeah. And Alida's pretty big and visibly strong for a teenage girl.
16:32:33 Devastator: Good thing I didn't have CC3 then, might have ripped it clean off.
16:32:51 ER: we learned from overlord that martial arts is like magic except you do it with your muscles
16:33:54 Piecewise__: Also you can teach it to hamsters
16:34:07 syv: Martial arts is like a cardgame where you hold your entire deck at once, and if you play too many cards or your opponent lands an attack you become illiterate.
16:34:25 Devastator: I don't remember seeing that.
16:34:35 Piecewise__: season 3 specifically
16:34:52 Piecewise__: Be at ease
sy, Hamsuke barely shows up in the future seasons
16:35:16 Piecewise__: like twice in season 3 for a few minutes. Once to show him training, and another for him to fight a guy
16:35:41 ER: also he slices both the guy's arms off at once
16:35:58 Piecewise__: also that guy was really mean to cute elf girls
16:36:03 Piecewise__: he cuts their ears off
16:36:17 Piecewise__: so, fuck him. Let the hamster punch his face off
16:36:18 Devastator: Have we seen any actual elves?
16:36:30 Piecewise__: I mean, anything with pointy ears could have been
16:37:03 Devastator: Other than the two kids.
16:37:09 syv: The two kid NPCs are elv... yeah.
16:37:16 Piecewise__: a miserable little pile of secrets
16:37:19 Piecewise__: oh wait thats a man
16:37:32 syv: Elves are happy piles of secrets.
16:37:45 Piecewise__: An aloof little pile of old secrets
16:37:54 ER: aren't a lot of elves sadder than humans?
16:38:03 Devastator: Well, the kids seem to enjoy their jobs.
16:38:13 Piecewise__: Their jobs are murder
16:38:15 Piecewise__: and they do it well
16:38:22 syv: No, they just act like that so they can act better than thou with humans.
16:38:24 Piecewise__: Reverse trap is cute
16:38:54 Devastator: so are the lizards.
16:39:09 Devastator: show up in season two.
16:39:24 syv: Ah, and
Dev's already watched S2...
16:39:32 Devastator:
PW said they were cute.
16:39:35 Devastator: I looked at a picture.
16:39:56 Devastator: Nah, they aren't tiny.
16:45:23 ER: are they more powerful than the humans?
16:45:51 Devastator: I doubt enough to threaten Ainz Ool Gown, though.
16:46:03 Devastator: Also seem to not use armor.
16:46:39 ER: of course they wouldn't bother with armor, it doesn't stack ;P
16:47:59 Devastator: And if not, this one is.
16:48:40 ER: obviously female lizard is obviously female
16:53:09 syv: I was expecting mammaries, TBH.
16:53:27 ER: they at least got that right :P
16:54:09 syv: It is, however, a show where the MC has a succubus/nalfeshnee in love with him, and a loli vampire too.
16:54:19 syv: Along with two confirmed reverse traps in the cast.
16:54:35 syv: Inexplicable tits would fit right in.
16:55:55 ER: I modded my Morrowind so that lizards wouldn't have boobs
16:57:22 syv: What do you have against boobs?
16:57:31 syv: Nothing, clearly, because you removed them.
17:00:03 syv: No in your Morrowind, anyway.
17:00:54 ER: which probably isn't what 6(!) corruption should look like, but eh
17:01:24 ER: not gonna work out those mechanics for these shmucks
17:20:23 Devastator: What do you look like?
17:20:41 syv: Snakeskin and teeth, apparently.
17:20:51 syv: Possibly also some mental damage.
17:36:35 syv: ...Eh, I mistyped his name.
17:36:49 syv: But I'm usually pretty bad with names, so that's not entirely OOC...
17:53:49 ER: feeling like I'll take a bit of a rest now, so no more rapid updates for a while
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