ERLOG 2019-01-08

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00:24:51 ER has quit [Ping timeout: 250 seconds]
00:40:57 Devastator: "The dream of the All-L.A. Super Bowl is alive! Note: Literally no one is dreaming of this, even in L.A."
01:00:27 ER has joined #einsteinianroulette
01:14:01 Devastator: Hmph.
01:14:12 Devastator: got one fighter which is training at half the rate of the other 39 fighters.
01:14:26 ER: hmph hmph hmph!
01:15:43 Devastator: It's annoying, because it's exactly one fighter. I might be able to build a replacement, dock it in the local fighter bays, and have it train up before the one already launched finishes.
02:35:52 Devastator has quit [Read error: Connection reset by peer]
02:36:10 Devastator has joined #einsteinianroulette
03:18:31 Devastator: Heh.
03:18:36 Devastator: "Okay, I need a plan."
03:18:45 Devastator: "Step one: I'm Batman."
03:18:50 Devastator: "Step two: Problem solved."
03:57:24 ER: woo, PS updoot
04:02:05 Devastator: sweet.
04:02:36 ER: "Well, looks like the others actually can solve their own problems sometimes."
04:05:47 Devastator: Did Alida make a first-ever success on a purity roll?
04:05:48 ER: hmm, soothe's cost is "~moderate" rather than just "moderate", which suggests that that sort of cost is more precise than a normal cost?
04:06:11 Devastator: Might be just about a moderate, and not exactly.
04:06:24 ER: congrats, you stopped being high as a fucking kite
04:07:37 ER: the downside to this is that your health is no longer "reaaallyy awesooommmeee"
04:07:43 Devastator: Yes. I've failed every single purity roll all game long.
04:08:14 ER: guess you're not very pure. wouldn't know what that feels like
04:15:09 Devastator: Actually, it's one step from Cursed..
04:22:23 ER: what's one step from cursed again?
04:33:11 Devastator: Amateur
04:36:40 Devastator: ..weren't we to watch the end of S1 of AoT?
04:36:55 syv has joined #einsteinianroulette
04:37:23 Devastator: Heya.
04:37:26 Devastator: right on cue.
04:37:35 syv: Alida has succeeded on Purity rolls, just never by a large margin, and she's generally failed rather significantly.
04:38:06 syv: Think she's critfailed two or three times for the marshmallow cake.
04:38:07 Devastator: Ahh.
04:38:10 Devastator: so it just felt like it.
04:38:21 Devastator: Great, that means I'm probably hooked then. ;-p
04:38:21 syv: Yeah.
04:38:41 syv: Er, I haven't rolled or thought about addiction at all/
04:39:15 Devastator: phew.
04:39:30 Devastator: I suppose it's a situation dependant on living first.
04:53:59 ER: hello
04:54:49 syv: Hey.
04:55:19 ER: I thought of a cruel twist to Refine's setting, so I'm happy.
04:56:01 syv: Good.
04:57:08 Devastator: What's the twist?
04:57:19 ER: The thing actually coming into play in a way that the players will notice is something I have to fudge, though. :V
04:58:48 ER: Was MJ going to appear?
04:59:19 Devastator: Dunno, I thought so.
04:59:32 Devastator: 'early tomorrow'
05:00:53 ER: guess it's not early then
05:01:14 syv: He's late as a rule, he might show up in an hour or so.
05:01:15 syv: He
05:01:28 syv: 's also flaky as a rule, though, so he might not show up at all/
05:02:28 Devastator: Yeah.
05:06:15 Devastator: you want to finish it off anyway?
05:06:38 ER: "do it anyway" is always a temptation...
05:08:10 syv: Ehhh.
05:08:58 syv: I'd prolly say yes normally, since he's unreliable and doesn't seem very interested anyway, but honestly I just feel like shit right now. I'm happy for any excuse to procrastinate and not do it.
05:09:14 Devastator: Maybe we should watch something more interesting then.
05:09:39 ER: https://youtu.be/rwvgSf8jqFA
05:10:04 syv: That video is great.
05:10:46 Devastator: "doom"
05:11:02 ER: it's called doom 4
05:11:12 syv: Oh, shush. Doom 2016 is a worthy successor.
05:11:35 Devastator: So long as it's better than doom 3.
05:11:44 Devastator: And of course it isn't. Doesn't mean it isn't good.
05:12:59 syv: ...Fine. It's not nearly as amazing as OG Doom was in its time. But it's a far better and more faithful game than it should be, considering the games industry.
05:13:30 ER: that is actually some good editing, though
05:14:32 syv: Yeah, that video is great.
05:15:04 Devastator: Yeah. Cut the in-engine cutscenes and the excessive bloom and I'd be very much liking it.
05:15:30 ER: what's wrong with in-engine cutscenes?
05:16:24 syv: Please. There's not that many cutscenes, unless you're counting executions, and if you dislike executions then you have terrible taste.
05:16:55 ER: Even aside from the animations themselves, it's just good gameplay.
05:17:00 syv: ^
05:17:45 ER: They let you zip around the level, which feels great. They reward real agression, which is exactly what you need.
05:18:03 Devastator: Yes I'm counting executions, and door opening.
05:18:10 Devastator: Hmm, good stuff then.
05:18:19 syv: Door opening is a loading screen that's less boring.
05:18:31 ER: no point is a game where you can do crazy agressive shit if you can just stand far back and play it safe.
05:18:47 syv: "I want to see a boring black screen and a bar several times per level, instead of an animated cutscene."
05:18:56 Devastator: (Executions are a sign there aren't enough bad guys.)
05:19:32 syv: Executions look awesome, feel awesome, make for a good mechanic, and are one of the best healing systems I've seen in any game.
05:19:52 Devastator: Eh. I'd rather have more guys about.
05:20:11 syv: Executions don't affect the number of enemies around.
05:20:21 Devastator: Yeah they do. It means you take more time per kill.
05:20:26 syv: ...
05:20:35 Devastator: Therefore you're killing fewer guys.
05:20:37 syv: Firstly, you don't have to execute anuthing.
05:21:04 ER: but... it's a way to kill faster than just shooting?
05:21:09 syv: Secondly, the executions mean the devs can place MORE enemies, because worse players can beat harder levels if there's a healing method.
05:21:20 syv: Nah, shooting is usually faster if you're using good guns.
05:21:46 syv: Maybe with the really heavy enemies, but even they fall to the sniper laser thing pretty easy.
05:22:03 Devastator: How many guys are there usually about?
05:22:08 Devastator: I'm not seeing a lot of hordes there.
05:22:35 syv: Depends on the level, but harder levels have upwards of thirty early into fights, especially if there's summoners.
05:22:47 ER: So what, you just want a horde of weak things to tear through with your guns? That's boring.
05:22:57 Devastator: ..That's kinda doom. Except they kill you.
05:23:03 Devastator: Doom to me was always the hordes.
05:23:21 Devastator: other games had lower enemy counts, fewer types, less distinct enemies.
05:24:19 Devastator: This looks more like Halo.
05:25:15 Devastator: Oh well. If it's better than 3 I might give it a shot.
05:25:23 Devastator: I did play some 3 and it wasn't fun.
05:30:04 Devastator: That is a sweet video.
05:31:50 syv: Nah, you'd be angry with Doom 2016 because it's too different from original Doom, too modern.
05:31:59 syv: Don't try it.
05:34:22 Devastator: Heh.
05:34:38 syv: In comparison to Halo: Halo has less weapon variety, more ammo managment, is more focused on big open battles, gameplay revolves around care and caution far more, and enemies are vastly less variable. There's probably a similar amount of enemies in most cases, but in Doom you're generally packed into a much smaller space, fighting twenty guys within a big room ,rather than a big valley.
05:35:04 Devastator: Mmm, so more doomy than halo.
05:35:27 syv: One of the great things about D2016 is that being wounded rewards charging in and getting more aggressive, where games like Halo reward you for running away and hiding.
05:36:20 syv: ...But D2016 is also pretty vertical, with a lot of jumping, and has most of the big fights within arenas.
05:36:30 ER: also, the chainsaw is pretty much an instakill I think with limited fuel but you get a bunch of normal ammo when you use it.
05:36:51 syv: There's dungeon crawly bits more like OG Doom, but those are generally not the challenging parts, nor where you kil most things.
05:37:38 syv: Yeah, chainsaw is an instakill, has up to five fuel, and uses either 1, 3, or 5 fuel depending on the size of the thing you're killing. When you kill something with it, you get ammo for pretty much everything.
05:38:18 Devastator: So it's a reset button?
05:39:04 Devastator: Hmm.. maybe I can find a mod for the lighting stuff..
05:39:09 syv: It's a scrappy mechanic to me. I think I'd rather if it had no ammo gift, making it just a panic button. Buuut I can understand why they chose to do it, it makes it much less likely that you'll enter a fight and run out of ammo for *everything*. Maybe one or two things, but you generally only exhaust all ammo if you're very inaccurate, or if you're fighting bosses.
05:40:08 syv: I know there was one guy who had a bug (on Xbox) that basically blacked all fancy textures and killed most shiny graphics stuff. He loved it, and made a video, begging modders to make something to emulate it. It was awhile ago, might be something by now.
05:40:37 Devastator: Sweet.
05:40:43 ER: I sure hope there's a mod for that.
05:41:01 Devastator: Games generally look better with fewer lighting effects. It makes what's going on clearer, and makes the colours more impressive when not drowned out with bloom and filters.
05:41:37 ER: The most plausible seeming explaination that I read was that there were no lights except for particles and things that emit their own light, like screens and the skybox. It did look very cool.
05:41:53 Devastator: Hmm.
05:42:14 Devastator: That does sound interesting.
05:42:25 Devastator: And like Doom 3. ;-p
05:42:51 ER: put away the fucking doom 3 you don't need to think about it
05:44:19 syv: It made the game extremely dark and made it ridiculously difficult to actually see enemies.
05:44:59 ER: but they really light up when they're vulnerable, which is great.
05:45:41 Devastator: Hmm..
05:45:46 ER: And well, the effect isn't like doom 3. no fiddling with flashlights, not squinting to see, because everything is literally completely black.
05:45:50 Devastator: so it IS like doom 3. ;-p
05:46:05 Devastator: Wonder if there's a happy medium..
05:47:22 Devastator: Silent Hill with no fog.
05:51:44 Devastator: Hmm.
05:51:58 ER: hmm hmm
05:51:59 Devastator: http://www.youtube.com/watch?v=H4J8Yn3xXbo
05:53:21 Devastator: Man with no torso.
05:54:02 ER: borings
05:54:21 ER: what else do I need to add to my refine playlist you things
05:54:32 syv: Uhhh...
05:54:37 syv: Imagine Dragons?
05:54:48 ER: finally stuck Hunter in there, whihc I hadn't before because I always knew that I would
06:03:05 Devastator: All I know are chiptunes..
06:03:39 ER: are they t h e m a t i c chiptunes tho
06:03:52 Devastator: Dunno.
06:04:15 Devastator: http://www.youtube.com/watch?v=QmmN-13uDS0
06:06:07 Devastator: That comment by Felipe down there has it.
06:06:15 Devastator: Although it is less harsh than the ending of Lufia II.
06:07:41 syv: https://m.youtube.com/watch?v=uNeat23LU0M
06:08:49 syv: https://m.youtube.com/watch?v=XvSUaCly0VQ
06:09:16 Devastator: Hmm, you did play Lufia II, but you didn't play Terranigma, did you, syv?
06:09:57 syv: Nope.
06:10:34 syv: https://m.youtube.com/watch?v=hhSA9H9Iaqw
06:10:49 Devastator: Ahh. It's better gameplay-wise, but it's more of an action game, so I don't know if your phone would be good for it.
06:11:46 syv: https://m.youtube.com/watch?v=-r_MswKouiI
06:12:11 syv shrugs
06:13:09 syv: https://m.youtube.com/watch?v=17PM-UMVud8
06:13:39 syv: https://m.youtube.com/watch?v=axveyzma3mA
06:17:01 syv: https://m.youtube.com/watch?v=-kZm052_p30
06:18:51 syv: https://m.youtube.com/watch?v=EnDXGQmCz3U
06:20:19 syv: https://m.youtube.com/watch?v=0J2QdDbelmY
06:21:04 Devastator: ..Huh.
06:22:21 syv: https://m.youtube.com/watch?v=GDpmVUEjagg
06:22:48 syv: (Not a serious suggestion, but a neat song) https://m.youtube.com/watch?v=uozt4N72a5U
06:23:27 syv: https://m.youtube.com/watch?v=HhZaHf8RP6g
06:23:35 ER: okay now I'll start actually looking at these links ;P
06:23:45 ER: cuase I was a wtaching a think
06:24:04 Devastator: Heh.
06:24:31 Devastator: Ahh, I should play that again, someday.
06:24:42 syv: https://m.youtube.com/watch?v=nk6wVLeIbdM
06:24:44 Devastator: (Lords of Midnight.) was reading it to find out the name of the artifact in it.
06:26:08 ER: https://www.youtube.com/playlist?list=PLxj5_BBc8GI250BXTWqGmJHC1eG-ivjy6&jct=_iCZENBSejnzW7r3YvUjarwvloZlsQ
06:26:29 ER: so yeah, I did give a link which should let you add things directly
06:26:39 ER: but I'll listen to all this
06:26:50 syv: https://m.youtube.com/watch?v=rgT1qFIWHYc
06:27:10 syv: I don't know what's appropriate, don't give me that kind of responsibility.
06:27:26 ER: the terranigma song sounds... friendly.
06:27:27 syv: I think most of what I like is a bit slow, really.
06:28:35 ER: friendly peacefulness might be a fleeting theme, but most places aren't very friendly.
06:28:49 ER: syv: not all of it has to be fight music
06:29:22 syv: https://m.youtube.com/watch?v=rrmsJhf89MY
06:30:05 syv: https://m.youtube.com/watch?v=DXwha3NvM6w
06:31:56 syv: https://m.youtube.com/watch?v=IMNLy67ihY4
06:32:09 ER: *chuckle* let the sparks fly
06:32:15 syv: "Not all of it has to be fight music" *links Rammstein*
06:33:58 ER: okay, I'll let the sparks fly
06:34:14 ER: now on to the third song out of...
06:34:53 syv: https://m.youtube.com/watch?v=ZqUuYetrKZg
06:35:26 syv: Lesson: Don't ask syv for music, lest he link everything he likes that's even vaugely similar to what was requested.
06:35:57 ER: vaugely similar works for refine
06:36:28 ER: because it's already a foolish insane mixture of themes in my mind
06:37:46 ER: imma slot this one in https://youtu.be/DqdyyxdZ4cQ
06:38:11 syv: https://m.youtube.com/watch?v=-lszdEZ0-74
06:38:26 Devastator: Foolish mixture.
06:38:29 Devastator: sounds like a good game.
06:39:05 syv: https://m.youtube.com/watch?v=mQnI9OBDVrg
06:39:21 ER: foolish like blue
06:39:35 syv: Aviators sucks, TBH.
06:40:00 syv: I'd link every souls song MoS has done before anything made solely by Aviators.
06:40:37 ER: well that's okay because I enjoy it and I also enjoy that
06:44:43 ER: ....may as well everything and then prune stuff if it's anti-thematic
06:44:50 syv: No.
06:44:57 syv: Trust me, that is really hard to do.
06:45:17 ER: then the theme will evolve~
06:45:42 ER: Yeah I like Monster but it probably doesn't fit.
06:47:04 ER: ah, Embers Rise seems like a more polished version of YOU DIED
06:47:23 syv: It does?
06:47:44 ER: similar tone at least
06:49:03 syv: YOU DIED is mostly humor...
06:49:34 syv: And when it isn't, it's more epic/praise-y, while Embers Rise is more perseverence and hope.
06:50:22 syv: https://m.youtube.com/watch?v=GFQYaoiIFh8
06:50:31 Devastator: Hmm.
06:50:59 Devastator: Oh, ER, that crysta theme is for a secure, isolated village underneath the dome of the overworld, completely blocked off from everything with magic powers.
06:51:09 Devastator: In a very real way, you can't go home again.
06:51:30 ER: ....Embers Rise even shares a motif with YOU DIED
06:51:48 ER: they're both about dying and learning to accept that and move forwards
06:52:57 ER: ...If that song has any signifigant emotional connection, it doesn't belong to the song ITSELF.
07:05:42 ER: ah gotta have this one https://youtu.be/SX6HKwOdGZg
07:07:09 syv: That seems more like humor than anything relevant.
07:07:40 ER: humor is relevant. But it doesn't sound like humor anyways
07:10:13 syv: This one is definitely more humor than anything relevant: https://m.youtube.com/watch?v=1ftld7Ohojg
07:13:43 ER: https://youtu.be/aDaOgu2CQtI this one is, in truth, pretty much the inspiration behind humanity tearing itself apart without magical girls to keep things "sane"
07:15:44 ER: I mean, combined with the monsters and the universe breaking, but part of the apocalypse was humans getting a little carried away
07:16:49 Devastator: Hmm.
07:19:38 ER: hehe, metal cover of megalovania. classic.
07:20:34 ER: oh, and one that has red on the cover, so it's gotta be good
07:20:42 ER: and foolish
07:23:10 ER: I like how my playlist shows who added each video, and I can't blame any of them on you because you refuse to take resposability. :P
07:23:27 Devastator: ;-p
07:23:34 Devastator: Good luck with Refine, though.
07:23:43 Devastator: I just hope I'll be able to make some sort of progress.
07:23:50 ER: it grinds away slowly
07:25:18 ER: looking forwards to being able to interrupt some random scene with "and the the sun turns into a monstrous god, the world is ending"
07:25:33 Devastator: Oop.
07:25:39 Devastator: someone released pink, I take it?
07:26:31 ER: I mean, I wasn't planning on directly tying the plot to PMMM :P
07:27:15 Devastator: well.. why not?
07:27:20 Devastator: ;-p
07:27:25 Devastator: (lots of reasons not to.)
07:28:03 ER: https://youtu.be/SNE2oCZH_4k
07:28:22 Devastator: Sadly, hotline miami the forum game died.
07:28:30 ER: sad!
07:28:34 Devastator: (PW's Neon Revolver.)
07:28:43 Devastator: That was fun, dammit.
07:28:59 ER: make him release the rules for it
07:29:11 Devastator: ..He did.
07:30:13 syv: Hey, ER, have you ever seen Heavy Metal?
07:30:20 Devastator: I have.
07:30:24 syv: The Evolution video very much reminds me of it.
07:30:33 ER: nope
07:30:34 syv: I know *you* have.
07:30:41 Devastator: I can't watch that with you, because I do so at semi-regular intervals with my group of RW friends. ;-p
07:30:49 ER: put it on the movie night list
07:30:49 syv: We should watch that sometime. And awww.
07:31:08 Devastator: (Yup. Been about four or five years, so we're probably due for another watch.)
07:31:37 syv: Been a similar timeframe for me, actually.
07:31:58 syv: I do wonder what you think of it, Dev
07:32:21 Devastator: It's weird, and everyone has to get drunk.
07:32:23 Devastator: It's part of the ritual.
07:33:17 ER: New power: Violence. Power desciription: injects Hydrogen from the hotline miami soundtrack directly into your nervious system.
07:33:20 Devastator: So.. hard to say. It's not really a movie. It's just a backdrop for a bunch of friends getting drunk and joking together.
07:33:27 syv: Yeah, I'll agree with that.
07:33:38 syv: If you drink, ER, Heavy Metal is the movie for it.
07:33:46 ER: I do not
07:33:49 Devastator: Starcrash is better for ER movie night.
07:33:57 syv: I guess MJ will be the only drunk one then.
07:34:07 ER: also, maybe I have seen that.
07:34:11 Devastator: I can only remember parts of it, and I've seen it a bunch of times.
07:35:05 Devastator: I might watch it next time I visit my buddy Emile in Calgary. I think he has a VCR.
07:35:16 syv: Understandable.
07:35:39 Devastator: Starcrash was better for ER Movie Night.
07:36:00 syv: Yeah, yeah, but people have seen Starcrash.
07:36:10 syv: Heavy Metal should be seen at least once.
07:36:12 Devastator: Hmm.
07:36:15 Devastator: Death Race 2000.
07:37:34 Devastator: Haven't seen that.
07:41:27 ER: 36 videos on the playlist, still have 16 songs to look at...
07:43:28 syv: Should I add more?
07:44:00 ER: I mean, you could
07:56:40 ER: but I think I'll go to bed and look over these later
07:57:01 ER: feel free to swallow your fear and add things to the playlist~
07:57:10 ER has quit [Read error: Connection reset by peer]
07:58:13 syv: *adds yakety sax*
07:59:22 Devastator: Heh.
07:59:41 Devastator: I should add the Fallout 1 Intro.
08:00:43 syv: Isn't that the really good one?
08:01:05 Devastator: Intro? Yes.
08:01:28 Devastator: http://www.youtube.com/watch?v=geLiEiAiQJA
08:02:13 Devastator: Possibly the finest intro in gaming.
08:02:14 syv: Of course I mean the Intro.
08:02:34 syv: What, did you think I thought you felt Fallout 3 was the best Fallout?
08:05:22 Devastator: In the day, it recieved extremely high praise for its intro, opening, and tutorial.
08:05:48 syv: Bad for everything else?
08:05:50 Devastator: It's.. also a good game in its own right.
08:06:05 Devastator: I'm saying in particular it recieved praise for the beginning.
08:11:22 Devastator: I'm also remembering Fallout 2, and Fallout: Brotherhood of Steel..
08:11:33 Devastator: so it is far from the worst sequel it could have gotten.
08:11:53 syv: Never tried BoS.
08:12:04 syv: I did try Tactics, and that was horrible.
08:12:31 Devastator: It's also awful.
08:12:33 Devastator: don't try it.
08:13:20 Devastator: So.. yeah. 3 was well done. I mean, I was never going to get the memories from it as I did from the original, but that's life.
08:13:32 syv: I don't get why old tactical games had such a fetish for giving the players starting troops that could barely hit the broad side of a barn, on top of spawning tons of (similarly inaccurate) enemies.
08:16:55 Devastator: lots of room to grow.
08:17:23 Devastator: No evasion stat + room to grow = inaccurate starting troops.
08:18:01 syv: "I know how to make people like our game! We make it so they start off having zero fun, so they have lots of room to have extra fun later!"
08:18:03 syv: -.-
08:18:29 Devastator: Yes.
08:21:10 Devastator: Also, different expectations.
08:21:20 Devastator: But yes, those games were terrible even by standards of the time.
08:21:44 syv: X-Com did it well.
08:22:08 Devastator: It was the exception.
08:22:12 syv: Troops started off inaccurate, but not so terribly so that shooting felt useless.
08:22:55 Devastator: Sometimes.
08:24:00 syv: Also, explosives.
08:25:32 Devastator: Yes, those did work.
08:27:16 Devastator: The January night sectoid terror mission was always rough.
08:28:53 syv: Is that where the UFO tank things start appearing?
08:29:08 syv: Last time I tried I was wrecked by the UFO tank thing.
08:29:22 Devastator: Yes.
08:29:30 Devastator: They're the sectoid terror unit.
08:29:49 Devastator: You can kill them, but you need quite a lot of fire. Lots and lots of fire.
08:29:59 Devastator: and not basic guns.
08:30:38 syv: I think I had some lasers, and caught on that the rifles weren't doing well, but my laser people died, and it was hard to retrieve the lasers without getting killed.
08:30:48 syv: Also, they were right outside the dropship.
08:31:44 Devastator: Always a fun time, that.
08:31:47 syv: Very random thought, but in the last episode of AoT we watched, Lemon said he recognized that Ponytail's flight gear was Marco's gear, because he helped Marco build his gear. Which means the people BUILD THEIR OWN EQUIPMENT.
08:32:10 Devastator: ..I'd probably have the people do that too.
08:32:21 Devastator: For a certain variety of build.
08:32:33 syv: No wonder the cream of the crop of the trainees seem so incompetent, they're just the ones who both have some competence, and didn't fuck up their gear.
08:32:37 Devastator: Did you check if ponytail had that ring on early?
08:32:41 syv: No.
08:33:19 syv: Earlier on in the show, Jean ran out of gas and had to scavenge a random corpse's gear to escape, and complained about its horrible quality, too.
08:33:49 Devastator: Okay.. so they don't check the trainees gear.
08:34:00 Devastator: I know they had to get rid of excess people, but that seems a bit expensive.
08:36:44 syv: Taining people how to deconstruct and clean their gear and whatnot makes sense.
08:37:11 syv: Having them build it outright--especially having rookies build it outright, and not having much oversight--is downright negligent.
08:39:40 Devastator: Not much that they do that isn't negligent.
08:40:06 syv: ...Point.
08:40:55 Devastator: Hmm.
08:41:09 Devastator: Actually, with all the cannons about I think they might have some pretty good metallurgy.
08:41:24 Devastator: It might not be as negligent as it would be for a different situation.
08:42:35 Devastator: More like assembling than constructing.
08:44:52 syv: True, from what was shown they had the parts.
08:45:13 syv: Those are still clearly very complex machines, and minor imperfections would be large penalties.
08:46:02 Devastator: Same with cannons..
08:46:20 Devastator: (Well, less complex, still large penalties for failure.)
08:49:53 syv: Arguably smaller penalties, since they largely seemed to use cannons from safe positions, and it'd be harder to significantly fuck them up in a non-obvious way.
08:50:57 syv: Plus, it seems like the constructed equipment was the primary (or only) equipment used by a trainee, and only they'd be using it, so a trainee could be at a huge disadvantage without having any idea about it.
08:51:18 Devastator: boom!
08:51:35 syv: See; Protag boy being given a defective set which took the entire entry period to be noticed, and Jean retrieving a barely-functional set from a corpse.
08:51:49 Devastator: Yeah, that seems a bit silly.
08:51:53 Devastator: shouldn't it be obvious?
08:52:07 syv: It should be checked at the least.
08:52:30 syv: It was clear protag's set wasn't gonna be checked if it weren't for how damn stubborn he was.
08:52:55 Devastator: Also stupid.
08:53:22 Devastator: Although maybe psycho-kid got agressive when someone wanted to check his gear.
08:53:59 syv: (As a sidenote, I really wanted him to be legitimately be really bad at using the gear, and was very disappointed when it was "Oh, actually he's so good he almost managed with broken gear")
08:54:41 Devastator: Of course!
08:55:10 Devastator: Also, he's kinda shit despite all that, so it wouldn't make much difference.
08:55:19 Devastator: Mikasa and her CC is the really exceptional one.
08:57:32 syv: Canonically he's top of the class, and like sixth best trainee or something. Out of a good sized group.
08:57:42 Devastator: 10 people and 290 redshirts.
08:57:47 Devastator: Canonically he's 6/10.
08:58:04 Devastator: Did Lemon make that top 10?
08:58:06 syv: Exactly, sixth best!
08:58:11 syv: I don't believe so.
08:58:20 syv: He was still one of the top graduates though.
08:58:20 Devastator: Loli did, and she's done nothing.
08:58:35 Devastator: Hmm.
08:58:48 Devastator: didn't he get five, and brush-head was pissed because he wanted that last slot?
08:58:49 syv: Did well on tests, but didn't get assigned to frontline, because command is off their meds.
08:59:01 syv: ???
08:59:09 syv: I don't remember any of that, but maybe?
08:59:13 syv: You'd recall better.
08:59:26 Devastator: Yeah, I think that was it. Psycho got fifth, and that guy with the brush head was pissed because he was bumped to sixth.
08:59:54 syv: I do actually like that part of the show.
08:59:57 Devastator: Not assigning Lemon to the front line seems reasonable.
09:00:23 syv: It really seems like their top grads aren't people good at titan killing, they're people good at not running into trees.
09:01:03 syv: The other students who can't even get into the scouts are more just regular people who can use the gear for very simple stuff, but not stay aloft consistently, or avoid obstavles.
09:01:40 Devastator: Hmm.
09:01:42 syv: ...So it then makes sense that the "best" people aren't good at titan fighting, they're just the ones who have even a *chance*
09:01:55 Devastator: Yeah, they somehow suffered 25% casulties when on a wall trying to lure titans to that wall.
09:02:05 syv: ...
09:02:09 syv: Forgot about that.
09:02:24 Devastator: That was impressively bad.
09:02:35 syv: It would still line up, if the casualties were people who couldn't effectively use their gear.
09:02:47 Devastator: Yeah, they can't climb the wall again properly.
09:02:55 Devastator: Still, I'd expect basic should weed out people like that.
09:03:00 syv: Which, really, is 100% fair. That gear would be horribly difficult to use, especially when you're terrified.
09:03:09 Devastator nods.
09:03:12 syv: Honestly, I kinda get why it wouldn't.
09:03:19 Devastator: Hmm.
09:03:33 Devastator: Read a book about soviets trying to train Egyptian fighter pilots.
09:03:36 syv: They're bait, and if they can stay alive for ten minutes, that distracts a titan for ten minutes.
09:04:02 syv: If they wash out, they're no use to the milotary anymore, just another body eating food.
09:04:19 Devastator: It took almost 20 years before the leadership finally realized that they can only produce 30 fighter pilots a year, and bad ones, no matter how many people they sent.
09:04:20 syv: Aaaand they explicitly had severe overpopulation issues due to losing a wall...
09:04:27 syv: Wow.
09:04:39 syv: Who's fault was it?
09:04:54 Devastator: Complicated cultural issues. Not much initiative.
09:09:10 Devastator: Not a lot of people who could, would, and did step up and take charge of situations, keeping things moving, coming up with new ideas, and working constantly to improve the situation.
09:09:19 Devastator: All stuff you need in good combat pilots.
09:10:27 syv: Over *twenty years*>
09:10:28 syv: ?
09:10:30 Devastator: Has some upsides, though. It's why they're so remarkable at logistics. Look at all the wars in the middle of half-barren deserts, with thousands or tens of thousands of troops, and how they seem to always have ammo, food, fuel, water..
09:10:46 Devastator: Well, they wanted more, and tried a lot of thigns to increase that number.
09:10:50 Devastator: took 20 years before they gave up.
09:14:10 Devastator: You've got, for instance, the Lybian invasions of Chad, where they had to supply thousands of mechanized troops and an air force entirely by airlift on the other side of the sahara desert, and had no issues with supply whatsoever.
09:14:40 Devastator: Including both when they were winning and when they were losing badly.
09:14:50 syv: That is rather impressive 'o.o
09:14:53 Devastator: Yeah.
09:15:43 Devastator: The downside is the lack of initiative makes it very difficult to be decisive on a tactical level.
09:17:04 Devastator: Nobody looks around and finds the weak points, and commits to the maneuvers required to achieve real victories.
09:17:50 Devastator: In general, they can find enough people like that to fill out staff officers, and down to about brigade leaders before they start running out.
09:18:27 syv: Everyone's well supplied, but nobody's good at using it.
09:18:40 Devastator: Yeah.
09:19:14 Devastator: There are sometimes issues with equipment, gear, and overall capabilities with weapons, but they're good enough at that they should be able to do better.
09:22:08 Devastator: Every once in a while they get some good leaders together and accomplish some objectives, and it shows why a lack of tactical leadership is why they have so much trouble achieving victory.
09:23:05 Devastator: ..except it takes a long time because it has to be planned so extensively. If you need six months to drill the troops involved in the upcoming operation, that means it'll be six months before you can do whatever it is you're going to do.
09:24:04 Devastator: If you had good tactial leaders, all the way down, it means you might need a week to move them in place and a week to brief them on the objectives, and off you go.
09:29:33 syv: I guess the problem the AoT people have is that they have a grand total of one good tactical leader.
09:31:18 Devastator: I think the problem there is that it's a fictional universe. ;-p
09:31:23 Devastator: Don't be the redshirts.
09:32:58 Devastator: Would tanks work against titans?
09:34:06 syv: Probably.
09:34:26 Devastator: I don't know. Urban environments and the titans might be able to pick them up or get stompy.
09:34:33 syv: A tank cannon is a hell of a lot more poweful than one of their cannons, and modern tanks are pretty fast.
09:34:55 Devastator: I'm not assuming they have modern cannons. Maybe better cannons, but not really modern ones.
09:35:01 syv: So they'd be great in open areas, which is where the people have trouble anyway.
09:35:23 syv: I don't think armor would help much, if that's what you're asking.
09:35:23 Devastator: That's a question, actually.
09:35:33 Devastator: why don't they have matriculations so they can shoot cannons down?
09:36:11 syv: I think they do?
09:36:32 syv: They shot some titans from atop the walls, after that engagement where they lost 25% of their lures.
09:36:40 Devastator: The things that stick out over the edge of the top of walls so you can shoot straight down.
09:36:43 Devastator: not mostly down.
09:36:58 Devastator: Yeah, maybe they do it by having cannon harnesses.
09:37:02 Devastator: that'd be fine.
09:37:24 syv: https://attackontitan.fandom.com/wiki/Wall-mounted_artillery_(Anime)?file=ACPAI5A.png
09:38:28 Devastator: Ahh.
09:38:37 Devastator: Cannon harness it is, then.
09:42:07 Devastator: Hmm. Next prequel update should be pretty soon.
09:43:44 syv: !
09:43:46 syv: Source?
09:47:31 Devastator: Guessing. It's been 2 1/2 months and the next update is ordinary.
09:47:51 Devastator: dammit.
09:47:53 Devastator: I cna't do math.
09:49:34 Devastator: Dammit, I want to see if she can successfully take gold without going crazy.
09:49:40 Devastator: Heh, maybe that'll be the next issue.
09:49:55 Devastator: the sack of gold will activate her latent Khajiit kleptomania.
09:50:26 Devastator: but yeah, your idea about gro-upp robbing her next seems likely.
09:56:56 syv: Damn it.
09:57:14 syv: Died with 125 kills, wave 14.
09:57:44 syv: Got greedy going for a blinded 15 meter's nape, got punched by one of the other 15 meters behind him.
09:59:16 syv: I should stop playing this game.
10:01:04 Devastator: 125 kills is very impressive.
10:02:30 AoshimaMichio has quit [Ping timeout: 272 seconds]
10:02:41 syv: About an hour ago I managed zero kills. :P
10:03:00 syv: That's by far my best run. My previous record was 79.
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19:12:49 er: Apparently in Battletech tanks are better than mechs for a lot of things, but their weakness is getting stomped on by mechs.
19:15:15 er: Modern tanks are fast and I'd say they have enough firepower to either oneshot a titan by just shooting it in the neck or outpace the regeneration.
19:15:53 er: So maybe in urban environments you'd have a problem, but not elsewhere
19:16:48 er: Though apparently titan stuff doesnt actually weigh that much, so maybe stomps would be ineffective anyway.
19:17:35 er: Or they'd be dumb enough that an enclosed tank wouldn't qualify as a threat or as food.
19:18:45 er: Actually, do any of them understand threats in the first place? I think they might just go after human smells and not give a crap about anything else.
19:21:48 er: Like, most of what made female titan strong was that she actually noticed when people were trying to kill her.
19:22:40 er: So maybe if you don't look or smell human, you can murder titans with impunity.
19:23:10 er: Digression complete byyyye
19:23:14 er has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )]
21:37:38 ER has joined #einsteinianroulette
22:41:44 ER: Why do I feel like the one syv said wasn't a real suggestion fits particularly well?
22:52:28 Devastator: Heh.
22:53:20 ER: I'm writing loading screen tips for refine...
22:58:49 Devastator: ...
22:58:51 Devastator: Heh.
23:19:09 Devastator: Ahh, feeling good today.
23:20:12 ER: did you fianally defeat the snow?
23:20:15 ER: :P
23:23:02 Devastator: Yeah, it's nice and cold for once.
23:23:48 Devastator: about -12.
23:28:02 Devastator: Was tired of things being just below zero with tons of snow every day. This is much more proper weather for January.
23:55:23 ER: music processed.
23:55:54 ER: additional music may be added.
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