ERLOG 2018-10-31

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00:02:50 syv: Heh.
00:03:56 ER: You know, Hunter really does fit Refine pretty well. If I had an anime title seqeunce, Hunter would play in the background.
00:08:36 syv: Told you.
00:08:43 syv: Also finish Refine, too.
00:09:04 ER: later. *closes freezer door*
00:11:07 syv: I am no spy!
00:11:24 syv sets self on fire
00:11:33 syv: See?
00:11:45 ER: you're on fire now.
00:11:55 ER: that means you're a spy!
00:12:05 syv: ...Oh.
00:12:08 syv: Whoops.
00:12:14 syv turns invisible and flees
00:20:12 ER: problem with Refine is that the things I want to do with it are more sensative than what I feel like working on right now. tldr I want to make it *perfect*
00:20:45 ER: Want that OP to dazzle anyone when they see it!
00:21:34 ER: Which is probably very unnessesary and even cruel, but I feel the need to make good hooks, and I want to make Refine the BEST hook.
00:23:39 syv: Hmm. Yeah, I can understand that. I feel the same about PS, at least nowadays. It wasn't quite that at first, but has grown on me.
00:24:11 ER: Funny, because they're very close to being the same game.
00:24:27 syv: It makes some sense. If Refine is your greatest work, you'd want to have practice before running it.
00:24:40 syv: What can I say, I made a good game? ;P
00:24:49 ER: You made a good game.
00:25:04 syv: I regret running PS as my first game TBH.
00:25:36 syv: It's prolly the best system I've ever made, and I can't run it as well as it deserves.
00:25:37 ER: Yeah, think I got something from running the two iterations of P&P.
00:25:47 syv: Would be a pity if Refine went the same way.
00:25:53 ER: Even if I never got even close to finishing either.
00:26:39 syv: If you get something from each game, and keep running them, eventually ypu
00:26:51 syv: you'll be a master GM.
00:27:15 ER: Eventually I'll be a notibly better GM than I am now.
00:27:42 ER: I don't believe it's a skill set with a ceiling to it, just like most art.
00:27:56 syv: Some people are still masters of art.
00:28:13 syv: Just because there's no skill ceiling doesn't mean you can't be awesomely skilled.
00:28:24 ER: hmm
00:28:37 ER: There's no line there.
00:29:07 ER: So reasonably, I'd need to figure out at what point I'm good enough to do Refine justice. :P
00:29:31 syv: Once you finish a game?
00:31:42 ER: What games on the forum *are* finished? ER is, and it took years and had dozens of players and its very own subforum.
00:32:15 syv: Mainpiston?
00:32:37 ER: Will I need to make something of that absurd scale? On the other hand, I could anticlimactically give death plane an official ending right now.
00:34:30 ER: ...Even if making loads of games makes me a better GM, will it help me to become deticated enough to just. keep. updating?
00:34:41 syv: Fine: When you can successfully run a game for a year.
00:34:57 syv: Why do you stop updating?
00:35:00 ER: With barely any month-long pauses?
00:35:30 syv: I guess, yeah.
00:35:32 ER: Poor work ethic?
00:35:48 syv: Is the questionmark there because you don't know?
00:35:55 ER: yes.
00:36:58 syv: Then if you run more games which die, you'll learn more about WHY they die. And once you know, it'll be far easier to make them stop dying.
00:37:07 ER: The moment that something intelectual feels even slightly like work, I feel a STRONG aversion to dealing with it, no matter how easy it is.
00:38:15 ER: Probably aught to give the date of the next update at the bottom of each update.
00:39:10 syv: Hah. Maybe that'll work for you. Maybe it won't.
00:39:23 syv: Why do you feel the aversion?
00:39:34 syv: Why do things feel like work?
00:40:02 ER: I can't trace the aversion to anything, really.
00:40:45 ER: Maybe things that I barely remember from school.
00:42:09 ER: Dammit, if I could get past that I feel like it'd fix a lot more than forum games.
00:42:15 syv: Then keep trying stuff until you can find a common thread.
00:42:32 syv: If it's a serious problem, start writing it down whenever you recognize the feeling.
00:44:03 syv: Write it down, write as much about it as you can, and save it. It helps focus your thoughts, and later, you can look back and find conistent things which spark the emotion. Once you've done that, you can really work at fixing it.
00:44:48 syv: Things are hardest to deal with when they're fuzzy and you can't nail them down, and recording them helps make them clearer.
00:46:04 ER: fucking hell, just describing my problem that much makes it clear that it was way too fuzzy.
00:46:16 ER: And a bit clearer now.
00:49:07 syv: Good! :)
01:09:38 ER: https://youtu.be/d3x4eHI0jQQ
01:09:57 ER: (don't actually wonder if I've linked that one here yet)
01:10:04 ER: but it's good so eh
01:11:46 syv: You have, and it's still an abomination which is far too enjoyable for what it is.
01:12:21 ER: do you like-like. my car-car.
01:12:28 ER: (my-ca-ca)
01:13:53 syv: Ass ass!
01:15:54 syv: Comments say that this song is technically a waltz?
01:16:11 ER: I dunno what a waltz technically is
01:16:33 syv: I guess a song with every other beat repeated.
01:16:38 ER: uh, what that edit does, I guess
01:16:45 ER: https://youtu.be/b8_CF7JQezw
01:19:04 syv: This doesn't sound terrible.
01:19:32 syv: It does sound like the singer is melting and also having a stroke, though.
01:20:25 syv: "Sea Shanties are just pirate waltzs."
01:23:34 syv: https://m.youtube.com/watch?v=aSp97mEs1Wg
01:24:21 ER: what if screen shake but too much?
01:25:10 syv: you are not ready
01:25:36 ER: my ears can take more punishment than my eyes~
01:27:18 ER: was that a fucking super mario brothers sound effect
01:27:27 syv: I believe so.
01:27:35 ER: what's that shit doing here
01:27:46 syv shrugs in bewilderment
01:28:02 syv: It fits, tbh.
01:28:10 ER: https://youtu.be/-F6sdS5nb64
01:29:04 syv: This sounds far more demonic than the original. :|
01:29:37 ER: https://youtu.be/AFzrnVO1eH4
01:29:48 ER: it grave smash
01:29:53 syv: Let me finish one before the next! D:
01:30:00 ER: k
01:30:42 syv: I'm gonna leave this playing on repeat on the office computer when my relief comes in.
01:30:58 ER: p spook
01:31:38 syv: Maybe I should wait until tomorrow, and bring my mask. Just stare at him while it plays.
01:32:04 syv: Get up and leave without saying a word.
01:32:31 ER: well keep in mind that however demonic sounding it is, the song is still recognisable
01:32:44 syv: Debatable.
01:32:58 syv: That might make it better, anyway.
01:33:12 ER: Heh, go for it
01:35:24 syv: https://m.youtube.com/watch?v=-kZm052_p30
01:35:55 ER: hey it's that smash bros song ;P
01:36:13 syv: It's in Smash? Huh.
01:36:47 ER: The original version of that song at least, not the specific cover.
01:37:12 ER: I think most smash songs ARE remixed a little from their originals, though.
01:37:21 syv: Of course. Makes sense, I suppose, it's... much better than most pokemon music.
01:38:00 ER: Smash version isn't quite this heavy, but it is fairly heavy I think.
01:39:49 ER: hmm, listening to the melee version, it's more symphonic
01:40:01 ER: https://youtu.be/awayMiW9zpk
01:41:04 syv: It's mixing other pokemon music. Sounds like something that would be in a Disney movie.
01:41:23 syv: Which, admittedly, is a lot more appropriate than metal.
01:42:27 syv: https://m.youtube.com/watch?v=0knNa6hkmMY
01:42:37 ER: comments claim that the smash version sounds like the anime version :V
01:52:46 syv: No more meme music?
01:53:11 ER: ah. those were the easy, most recent ones
01:53:51 ER: because you asked, have some hell: https://youtu.be/5ILZ8gmXNq0
01:54:32 syv: Slloooooowwww screech.
01:54:42 syv: 283 upvotes, 2 downvotes.
01:54:50 syv: Stay classy, Youtube.
01:55:27 ER: basically what plays in the background in silent hill while you're being attacked by something horrible.
01:56:32 syv: Maybe I'll play this instead. Turn off all the lights, stand in the corner.
01:59:14 syv: Not entirely sure why I listened to that all the way through.
01:59:38 ER: me neither, mate.
02:00:16 ER: I know why I listened to it all the way through, but usually you know better than that!
02:23:37 syv: Hum. Found a video of an Age of Empires competitive game where one player built walls around the OTHER player's base.
02:24:07 syv: And at the end uses trebuchets to break through the walls and send an army through.
02:24:08 ER: it's a bold stratedgy cotton
02:54:42 ER: (are we constantly tormented just for fun?)
02:56:42 syv: YES.
02:56:55 ER: pretty much yeah
03:09:49 ER: hum, I should work on Nested
03:12:36 syv: I was expecting Dev to turn up, so we could ask him to play. Do you have much more to set up before it's ruable?
03:12:40 syv: *runnable
03:13:49 ER: I've decided to use Denature rolls for stats, but don't know how picking those stats should work. Basically I need to make the three character applications to PM out.
03:14:34 ER: Writing the OP for the demons requires the starting position of the characters, pretty much, and writing the introduction of the characters requires that the players have already made them.
03:15:20 ER: So right now I can make all three, but can't *really* get started until I have someone for Omega.
03:16:03 ER: And Dev's my first pick for Omega, so I need him to reject it before I try finding someone else.
03:44:52 syv has quit [Quit: Definitely a psyv.]
04:02:34 ER: hmm, I should have the hosts eventually get a poweer that lets them communicate telepathically with each other.
04:38:16 syv has joined #einsteinianroulette
04:39:01 syv: Dark Souls is a good game.
04:39:10 ER: yesh
04:39:17 ER: chek PMs :)
04:48:44 syv: ...I can specify the sexual characteristics of my char?
04:48:51 syv: Why is this stated?
04:49:10 ER: why is anything?
04:50:15 syv: ...Okay.
04:51:46 ER: it merely exists to illistrate what you might want to include as a part of your character. the idea is to let you do what you like, pretty much.
04:56:32 ER: Just wanna get people's creative juices moving, if at all possible. The more interesting the characters, the better material I have to work with, the better the end result.
04:58:35 syv: 540,000 souls from Ornstein and Smough.
04:58:46 ER: nito
04:59:05 syv: Not yet.
04:59:23 syv: Manus and Kalameet first, because I forgot them during NG.
05:00:26 syv: Knife to tits.
05:05:02 ER: throwing knife>
05:05:05 ER: ?
05:05:10 syv: Yes.
05:05:15 syv: I want a DaS mod that edits the cutscene where you jump down to Firelink Altar, so instead of being saved by a mysterious unexplained force, your char just pancakes into the stone.
05:05:41 ER: are cutscene edits possible?
05:06:00 syv: Maybe?
05:06:33 ER: well, the lighting is different in O&S's mid-fight cutscene in SC.
05:06:39 syv: I'd be okay if the cutscene is just skipped, and your char spawns two hundred feet above the stone, and you get to watch as they fall.
05:06:45 syv: That might be better, in fact.
05:07:26 syv: All that was doing was swapping it between lit and unlit Anor Londo..
05:07:59 ER: Yeah, but that cutscene doesn't usually exist in unlit anor londo
05:08:45 ER: so you can change the lighting in cutscenes provided that the level already has variable lighting! amazing!
05:09:48 syv: Ahh, that's a good point. And the Firelink Altar cutscene is in-engine, since it shows your char with their weapons and armor, even if they're modded in.
05:10:36 ER: just gotta change the animation to the "falling to your death" one.
05:10:56 ER: It might not line up right, but will look hilarious regardless.
05:12:56 syv: Deaths to O&S: 0
05:13:04 ER: :0
05:13:06 syv: Deaths to armored boars: 3 and counting
05:13:34 ER: Those boars are easy to deal with and therefore kill you everytime.
05:14:07 ER: Because they're dumb and weak trash enemies except for being fucking strong and unpredictible.
05:15:03 syv: I've fought O&S hundreds of times, so I know all their moves. But I usually cheese the boars, and I can't do that because bleeder mod means FULL SPEED AT ALL TIMES.
05:15:19 syv: So good on it for making me actually fight a challenge I always skip, I guess.
05:15:24 syv: #4 BTW.
05:17:05 syv: 5...
05:17:26 ER: just dodge them lol
05:18:06 ER: Use the BKH. If you don't have a BKH start a new save and get one~
05:20:15 syv: This char is on NG+7, I have several. But I'm only using the mod's new bleeder weapons, because challenge run.
05:20:31 syv: In any case, the solution was to use a bigass sword, rather than a bigass hammer.
05:21:06 ER: sounds good
05:21:30 ER: bigass swords are the best always
05:22:13 ER: use that crazy huge greatswordultragreatsword or you're not even living.
05:23:34 syv: Now dual-wielding giant sword and giant hammer, for Duke's.
05:24:39 ER: hmm
05:25:24 syv: Interestingly, it is doing shit damage.
05:25:43 ER: if Refine is the game that I want to put a lot of work into, Nested is the game that I want other people to put a lot of work into, despite not having worked extremely hard on it myself.
05:29:12 syv: Good start, then.
05:29:39 syv: Now now fucking up is other people's job.
05:44:44 parisbre56[Away] is now known as parisbre56
05:45:12 parisbre56: hello
05:45:21 ER: hallo
05:45:33 parisbre56: I come to the torture dungeon of horribly mangled songs to ask you questions
05:45:53 ER: ask away
05:46:30 parisbre56: Do you have anything concrete about the tortures experienced?
05:46:41 parisbre56: I'm trying to get a feel for the character
05:46:48 ER: Not as of right now.
05:46:58 parisbre56: hmm... kay
05:47:10 parisbre56: I probably need to mull it over anyway
05:47:21 ER: Yeah, take your time.
05:48:49 syv: Oh hai Paris
05:49:53 syv: You're still running Special People, right?
05:50:07 parisbre56: got three rough ideas right now: "crazy guy with criminal connections (basically the Joker)", "delusional sad bird with broken wings who (thinks?) his family/girlfriend is in danger", "edgy edgelord who really is just an idiot"
05:50:14 parisbre56: hey syv
05:50:16 parisbre56: yeah
05:50:24 parisbre56: but haven't had the time lately
05:51:04 syv: Would a hivemind composed of a massive horde of psychic cats be an acceptable character in that game?
05:51:16 parisbre56: yes
05:51:33 syv: Cool!
05:52:33 parisbre56: I mean, while useful for utility/mobility and good for survival it doesn't leave many options for directly offensive abilities
05:52:45 parisbre56: so it shouldn't be too hard to balance
05:53:19 parisbre56: note to self: make an upgrade that lets you swallow laser pointers :P
05:53:47 syv: "Psychic" is one of those fun and annoying powers which can mean a lot of different things. It can mean anything from parlour trick mentalism magicians, to demigod beings like Cable.
05:54:35 parisbre56: well, psychic is a good choice
05:54:38 ER: My character has "psychic" powers
05:54:51 parisbre56: because no character has put any points in mental defences
05:54:58 ER: basically just for information-getting, though
05:55:12 parisbre56: so any time a psychic enemy comes up they're torn to shreds
05:55:15 ER: I don't remember getting any point
05:55:40 parisbre56: that's cause you haven't finished a mission
05:55:55 parisbre56: will give you some at the end of the intro
05:56:04 ER: I'm fairly sure that I haven't started a mission :P
05:56:16 syv: If I do join, it prolly won't be for a bit. Life's busy ATM.
05:56:26 syv: What stage is the current mission at?
05:57:16 parisbre56: eh, I've got the spaceship mission where people are fighting some weak monsters in the medical section
05:57:33 parisbre56: they're supposed to be search and rescue
05:58:21 parisbre56: there's also the campaign but I don't think I'll be putting new players in that
06:16:41 parisbre56 is now known as parisbre56[Away]
06:17:18 midnightjaguar has joined #einsteinianroulette
06:17:22 midnightjaguar: Lo
06:17:48 ER: hi hello
06:18:11 midnightjaguar: Hiya ER
06:19:00 midnightjaguar: Hmm, whole crew tonight
06:19:20 syv: No Dev, actually.
06:19:32 syv: Paris was talking earlier, though!
06:19:33 midnightjaguar: Strange
06:19:39 midnightjaguar: I saw in the logs
06:21:20 midnightjaguar: How’re you guys?
06:21:38 ER: content
06:21:44 syv: Pretty good.
06:21:47 syv: ER's finishing Nested, I'm screwing with DaS.
06:21:55 midnightjaguar: Cool.
06:22:01 syv: Just leapt off a tower onto a dragon, with a greathammer. I died.
06:22:11 ER: Well, I don't really have anything I can do with Nested right now.
06:22:15 midnightjaguar: Nested?
06:23:50 midnightjaguar: Ah googled it. It seems interesting
06:24:26 ER: I don't think googling it will help
06:24:34 syv: heh
06:24:41 ER: because that would show you the videogame called nested
06:24:46 ER: which I have not played
06:25:06 midnightjaguar: Ah. Then what’s nested
06:25:06 syv: Sanctuary Guardian!
06:25:30 midnightjaguar: ?
06:26:10 syv: Matryoshka dolls.
06:26:51 midnightjaguar: I see
06:28:15 ER: syv suggested calling it idiots in idiots in honor of ER but I changed that to Nested Idiots.
06:28:30 ER: That's a working title. :V
06:28:58 midnightjaguar: I see
06:29:40 syv: Nested Souls wouldn't actually be a bad name for it.
06:30:39 midnightjaguar: This the demon game right
06:30:41 midnightjaguar: ?
06:31:04 ER: Demons are great!
06:31:10 midnightjaguar: I see
06:31:14 syv: Yes!
06:32:00 ER: Though nested souls kinda sounds like it would involve recursion.
06:32:07 syv: I am just horrible at dodging Sanct tonight.
06:32:21 midnightjaguar: Well I’m far to annoyed at stuff for intelligent conversation beyond just complaining So I’m just going to recuse myself and go to bed. My apologies for being a bore.
06:32:24 midnightjaguar has quit [Quit: Mutter: www.mutterirc.com]
06:32:36 ER: k
06:33:00 ER: If you can't dodge, get out a shield. :P
06:33:03 syv: I should probably sleep too...
06:33:19 syv: Meh. Shields are for the lazy.
06:33:29 ER: sleeping it probably a good idea. I wouldn't know.
06:33:48 syv: Dual-wielding is actually useful for this fight, anyway. I can counter his scrambly melee attacks, AND have a bleed offhand.
06:55:38 syv: 302k for SG.
06:55:43 syv: And with that, good night.
06:55:46 syv has quit [Quit: Definitely a psyv.]
06:55:48 ER: <3
07:11:34 Devastator: phew.
07:13:47 ER: what's flying, devvy?
07:14:40 Devastator: Not that much. PW's out.
07:14:42 Devastator: work is hard.
07:28:40 ER: so have you know what my demons game is about, and do you want to play it?
07:30:57 Devastator: Syv said that someone is a PC, and the rest are head voices.
07:31:19 Devastator: PC doesn't see where the voices scrabble for it.
07:31:47 ER: three are humans characters. I have two.
07:33:30 Devastator: I think I'd rather snark, unless I'm playing the respawning redshirt who gets eaten by aliens every week.
07:34:03 ER: there is no respawning redshirt and I have no clue why you think there would be
07:34:57 Devastator: I don't think there is one.
07:35:53 ER: like, where does that thought come from?
07:42:54 Devastator: Hmm? It's something I'd be interested in playing, but not something I think is in the game.
08:01:42 Devastator: I'ma Luigi, Number One.
08:12:48 Devastator: Besides, I'd like to keep birdgame running, once PW is back.
08:54:24 ER has quit [Read error: Connection reset by peer]
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11:59:59 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
11:59:59 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
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20:22:36 Radio has joined #einsteinianroulette
20:23:25 Radio: Good evening you prototypical testbeds.
20:25:25 Radio is now known as Radio_Controlled
20:38:06 Radio_Controlled: Pretty quiet today.
21:20:51 syv has joined #einsteinianroulette
21:21:02 syv: A Radio, how rare?
21:25:04 ER has joined #einsteinianroulette
21:25:28 ER: hello gentlemen
21:25:35 ER: all your base are belong to us
21:25:52 ER: you have no chance to survive make your time
21:25:56 ER: ha ha ha
21:26:39 syv: ...Okay.
21:26:58 syv: So, Dev say no to playing Nested Omega?
21:27:06 ER: yup
21:27:20 syv: We have a Radio Controlled here, he's fairly reliable.
21:27:44 ER: radiohead, are you remotely reliable and want to be a poor fool with demons in his/her head.
21:29:02 syv: Gain magic powers! Eat tasty humans! Run from the Men in Black!
21:29:07 ER: Radio_Controlled
21:29:36 ER: and the other men in black and probably the police. and demons.
21:30:19 syv: You can't run from the demons, though. The demons were inside you all along.
21:30:33 Radio_Controlled: Hello fellas.
21:30:40 Radio_Controlled: What's all this about demons?
21:30:51 syv: Let's play a game.
21:30:57 ER: Not every demon is inside of you.
21:31:12 Radio_Controlled: Right now? Sure, ok, why not.
21:31:23 ER: True, some of them you can't run from, but those are the ones that don't have claws to rip you apart with. yet.
21:32:25 Radio_Controlled: Or are you recruiting for a bay12 game?
21:33:48 ER: It's recruiting. Basically an SG where the suggestors are voices in the main character's head and seperate entities, which is a common enough idea. Except here that main character is played by someone.
21:34:16 ER: And also there's three characters with somewhat intertwined fates, sharing the same demons.
21:34:53 Radio_Controlled: So sort of like Everyone is John?
21:35:03 syv: Yes.
21:35:18 syv: But John is an actual player, who mostly retains control of themself.
21:35:56 ER: and magical demonic powers, of course.
21:36:12 syv: Much like EiJ, demons have their own motives and goals, and want the players to work towards those, but the demons can't generally *force* the players. They need to resort to other means. Which is where the magic powers come in.
21:36:23 Radio_Controlled: Hmm, could be funny. What would the time investment be like, in terms or turns/week and effort needed to put up an action?
21:38:10 Radio_Controlled: If it's fairly low effort then I can be game, but if you expect real effort or, heaven forbid, /thought/ for my actions then I'll have to decline.
21:38:19 ER: Probably can't cycle through turns super quickly with this, all that's needed for turns is reading a PM containing what the demons have for you and PMing an action back.
21:39:47 ER: I would probably prefer some degree of involvement, especially when you're *building* your character, because these are the main characters we're talking about, not people who can be thought of as side characters.
21:41:25 ER: When it comes to effort involved, I can't really demand that you think super hard about everything, but it certainly wouldn't hurt if you did think sometimes. Gives the demons something to think about in turn. :V
21:42:26 syv: I was intending to play pretty seriously, but I'unno what ER wants from the chars overall.
21:42:42 syv: Having a wacky character might work well, just for variety's sake.
21:43:04 Radio_Controlled: Hmm. In that case, ring me up if you can't find anyone else to do it, ok? I sort of am not supposed to take on new games at the moment, but I can get involved if nobody else steps up so the other players can still play.
21:43:26 syv: That's that, then.
21:43:37 ER: welp, sounds like I need to keep looking, then
21:43:41 syv: ER, send a PM to Nikitian, maybe?
21:44:08 syv: He's a good player, though I suppose I can't say how reliable he'd be nowadays.
21:45:06 Radio_Controlled: Sorry guys. Do you only want to recruit from people in our 'circle' though?
21:45:16 Radio_Controlled: General bay12 population not an option?
21:46:11 ER: Well, I want to be able to trust people enough to follow an honor system at the least.
21:46:45 ER: Having reliable and good roleplayers is better, and that's easier to know if I know them
21:47:30 ER: Nik is last active on september 3rd on the forums, so he probably wouldn't get my PM very soon
21:48:13 syv: Think he has email notifications? Forget.
21:49:34 Radio_Controlled: You could try, at any rate.
21:50:16 Radio_Controlled: Maybe Paris? He's fairly active lately and you know him, and he's on IRC as an added bonus!
21:51:07 syv: Paris already in, actually.
21:52:50 Radio_Controlled: Ah. Hmm.
21:53:29 syv: You could go the crazy route and make an account on another, entirely unrelated forum, and have the third char be controlled like a completely standard SG char.
21:54:07 syv: Tell them nothing about the nature of the game, just let them assume the demon voices are all NPCs.
21:54:33 Radio_Controlled: Spacebattles has a decent RP forum community.
21:59:04 Radio_Controlled: Did you consider some of the other ex-ER peeps that're still on the discord? Some of those are reliable I do think.
22:04:30 parisbre56[Away] has joined #einsteinianroulette
22:04:30 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
22:04:30 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
22:04:31 Radio_Controlled: Haven't heard of him in forever. Don't think I've ever seen him on the discord.
22:04:44 ER: hello logs
22:06:50 Radio_Controlled: Hello darkness my old friend.
22:07:31 syv: Ah. I'm not exactly active in the forum, I just assumed he was around in places I don't see.
22:08:13 Radio_Controlled: Ah, so like that one guy staring at you right now.
22:10:33 Radio_Controlled: Oh! One more thing I should ask you, syv, before I go to bed.
22:10:43 Radio_Controlled: (And hoping I didn't already at some point)
22:10:55 syv: Funny enough, I'm sitting in a corner with FoV over the entire room, at the moment, so if anyone's staring at me they are either very flat, or very well camouflaged.
22:11:00 Radio_Controlled: Do you want to make a wizard racer for the RP session I'm running this Friday?
22:12:22 syv: Ah. The only idea I had would be a completely mundane racer, fairly conservative and safe in how they drive, nothing particularly notable except being all around decent.
22:12:48 syv: If you send the doc link again I could write up some stuff, if you want.
22:13:48 Radio_Controlled: Sure. You can also add locations if you want, but I already have enough of those so racers would be more useful.
22:15:12 Radio_Controlled: 'Ere ya go luv: https://docs.google.com/document/d/14koMteoAtdhPXxNajHdznCf7RwIldmOBkg1SYhRRge8/edit?usp=sharing
22:15:32 syv: Mind if I make a char that's a Dark Souls reference?
22:16:04 Radio_Controlled: Of course not.
22:16:18 Radio_Controlled: What will he be riding though?
22:16:47 ER: priscilla
22:18:31 Radio_Controlled: Classy.
22:18:57 Radio_Controlled: Maybe ironyowl would be good to play demonhead John?
22:19:12 ER: perhaps.
22:19:14 Radio_Controlled: Might be up his alley.
22:19:18 syv: I was actually thinking just the Chosen Undead, with every stamina restoring item, sprinting as fast as s/he can. No car, just sprinting.
22:20:00 ER: need to see if that sarcastic bird is interested.
22:20:19 Radio_Controlled: Hmm, usable, though I dunno if he will make much of a chance in most of the locations.
22:20:32 syv: CU can easily swing around enormous swords that are taller than any human, so they should be able to outrun some vehicles, 'least with a bit of magical assistance.
22:20:40 Radio_Controlled: Though a bloke just footslogging it while chugging potions does sound like it should be funny.
22:21:14 ER: CU factually can't run any faster than normal unencumbered sprinting without hacks, though.
22:21:51 Radio_Controlled: Does being able to swing large swords imply they can run fast or long though? In the game itself even his top speed also isn't that high iirc.
22:22:29 syv: Well, yes, but then *that* CU is trying to get fightier, not faster.
22:22:41 Radio_Controlled: Even so, if it's a place where high top speed isn't useful he could still be competitive. Will he have a weapon?
22:22:55 syv: Sure, why not.
22:23:07 Radio_Controlled: Any preferences?
22:23:14 ER: g r e a t c l u b
22:23:55 syv: Let me just write it in?
22:24:28 Radio_Controlled: If you want to, sure, go ahead.
22:25:07 Radio_Controlled: Or I can do it if you would prefer.
22:25:24 syv: Please. I textwall all the time, I can do it.
22:26:10 Radio_Controlled: So that 'bah' is what, an exclamation of joy I suppose? :p
22:26:49 ER: bah!
22:30:34 Radio_Controlled: It's a nice addition to the roster, thanks!
22:32:22 Radio_Controlled: Now I'm gonna head off though, Radio Needs Bed Badly.
22:32:50 Radio_Controlled: G'night you zombros.
22:32:54 ER: no u
22:32:58 Radio_Controlled has quit [Quit: Try HydraIRC -> http://www.hydrairc.com <-]
22:35:51 syv: I was gonna add "A crow!" as one of the racers, just being a completely normal bird.
22:36:11 syv: Should I change that to be a small female cat, riding a large black crow?
22:36:28 ER: a kitten
22:36:37 syv: Is it indulgent to make references to my own incomplete projects?
22:36:51 ER: yes, but do it anyway
22:39:53 syv: I'm struggling to come up with another idea. Maybe a reference to that bicycle enthusiast guy from the Anomalous Planetoid mission?
22:40:09 syv: Too obscure and boring...
22:40:46 syv: Mario riding a Kart, mayhaps?
22:45:54 ER: https://youtu.be/t7fFdtu-7mc
22:56:51 syv: Eh.
22:57:28 syv: "-.- Arguing with my pet cobra, Pissy"
22:57:49 syv: I've found a neat side of Youtube.
23:54:52 syv has quit [Remote host closed the connection]
23:56:14 syv has joined #einsteinianroulette
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