00:04:02 Devastator: Anyway, stream's up.
00:05:58 Devastator: Heh, the dice said to play the birds today.
00:07:44 Devastator: Also,
ER, you failed in spidergame. There was a worse crime to committ.
00:11:04 syv: @
Parisbre56, I recommend Kara focus on stabilizing Wiellste. Moku already seems to be stable-ish, or at least not dead, and focusing on three people at once is more likely to worsen their situations.
00:11:30 syv: ...Do you even take OOC suggestions? I honestly don't know.
00:14:01 syv:
Dev, what is "spidergame"? This sounds relevant to my interests.
00:14:55 ER: You've perviously stated that it's not. :P
00:15:52 Devastator: I just suggested carrying a corpse around for a few hours so we can inject it with baby spider eggs.
00:16:16 Devastator: What, I thought you liked seeing suffering.
00:16:27 parisbre56:
syv: I guess I could just sacrifice a couple of stat points to fix the moth
00:16:53 parisbre56: but based on the doc sacrificing limbs can lead to auto success
00:16:59 Devastator: Anyway, probably time for Moo. You got a name suggestion for the bird?
00:17:23 ER: Also, I almost DID get away with just sacrificing that collar, even without outside assistance. That was a (pair of?) fate rolls, and I got a 4, which apparantly wasn't enough.
00:17:34 syv: Uhm. I'm not sure that would be wise, since I think the moth's dead, I just don't think you're liable to get much of any benefit from trying to work on three people. I'd also missed that you're sacrificing an arm... which I'm unsure what to think of.
00:18:30 Devastator: Oh, and the bird homeworld is Altair, because.
00:19:59 parisbre56: Yeah, it's kinda self-destructive now that I think about it. I mean, the only reason to do that is to remove the collars and revolt and
piecewise hinted on discord that it's a stupid idea
00:20:17 parisbre56: his specific wording was that it was very
dev-like
00:20:36 syv: I want to comment but am contractually obliged not to.
00:20:52 Devastator:
dev-like doesn't mean stupid.
00:26:02 parisbre56: I know
Dev, I've seen you play. Guess it all hinges on if we can keep people convinced fighting the power is a good idea. Then we either revolt and succeed or there's a TPK on the first mission.
00:26:26 Devastator: Yeah, and if you don't convince everyone you win automatically. ;-p
00:27:00 syv: No, he said "
Dev-like". If we don't convince everyone, we get locked inside a prison with nothing to do for two years.
00:27:33 Devastator: He did say after the fact that getting put on the council meant he stopped thinking about escapes.
00:27:34 parisbre56: Avoiding success and managing to forge our own path to failure would be an achievement to be proud of.
00:28:28 syv: Also these bastards deserve to get butchered for facilitating Wiellste's suicide.
00:28:35 Devastator: I'm just glad he didn't get a chance to shove him into the next universe.
00:29:29 Devastator: (Fuck, PSILONS first to six planets?)
00:52:23 parisbre56 is now known as parisbre56[Away]
01:45:43 ER: the surge is fun and slightly confusing!
02:00:28 ER: I dropped a bunch of scrap when I died, and in this game there's a timer forcing you to move fast to recover your stuff.
02:01:16 ER: So I moved fast and ended up... running directly into a boss arena, which was not previously a boss arena v_v
02:02:40 ER: parried the micromissiles. -_-
02:03:29 ER: I could stream this for you, if you like.
02:03:52 syv: Parrychain his ass and dinner roll into his face!
02:04:06 syv: I'm busy not using this comouter to write.
02:04:18 syv: Tomorrow, when I'm at work? If you're awake?
02:06:12 syv: I work 0800-1600 tomorrow, FYI. Which really means I should go to sleep soon, sadly. ._.
02:06:44 ER: well, go dream about what you're gonna write!
02:11:17 Devastator: Anyway, I'm going to save this game. It's incredible how I've been so completely cut off this game.
02:11:32 syv: I've never dreamt about PS.
02:11:42 syv: It already has way too much symbolism, anyway.
02:12:03 syv: Just *how* much symbolism can I even fit inside this little girl's corpse, god damn it?! >.<
02:13:22 ER: or, at least, far more than is sane or reasonable
02:57:08 sy has joined #einsteinianroulette
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02:59:36 syv: Ugh, I'm tired... 2/3rds done, I think.
02:59:44 syv: Which is somehow only two paragraphs.
02:59:56 Devastator: well, it is big to contain all the symbolism you stuffed into it.
03:00:14 syv: I hate this despite thinking it's really clever, which describes the whole game.
03:23:53 syv has left #einsteinianroulette [Definitely]
04:08:02 syv has joined #einsteinianroulette
04:12:55 syv has quit [Quit: Definitely a psyv.]
05:31:03 ER has quit [Read error: Connection reset by peer]
11:58:51 syv has joined #einsteinianroulette
11:59:29 syv: Just lurkers, as always for this time 'o day.
12:23:31 Devastator: (Just here for ten or so minutes, I'm afraid.)
12:24:00 Devastator: How have you been? Thanks for the Pumsy's update.
12:25:07 syv: I've been asleep, mostly, buuut I like to sleep much longer.
12:25:58 Devastator: sleep is for the dead.
12:26:22 syv: Maybe my father was actually a zombie.
19:54:41 sy has joined #einsteinianroulette
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20:14:04 ER has joined #einsteinianroulette
20:23:45 ER:
syv was here an annoyingly small number of minutes ago
20:25:18 Devastator: Yeah, he's working day shift.
21:37:03 Radio_Controlled has joined #einsteinianroulette
21:37:27 Radio_Controlled: Good evening you foolish mortals that summoned me.
21:46:52 Radio_Controlled: Been here recently but nobody was ever on!
21:47:02 Radio_Controlled: IRC was even more desolate than usual.
21:48:10 Devastator: Well, you were on during the morning while I was mostly working afternoons to late nights, and
syv was on during the night.
21:49:08 Radio_Controlled: That'd explain it.
21:49:40 Radio_Controlled: Man, been trying some ss13 colonial marines lately, it's fun but I just keep sucking at the combat.
21:50:22 Radio_Controlled: Glorified flare dispenser :p
21:51:04 Radio_Controlled: And ammo carrier!
21:51:21 Radio_Controlled: At least I haven't been getting caught anymore lately, so that's good.
21:55:26 Devastator: don't forget medic.
21:58:34 Radio_Controlled: I haven't played squad medic yet, but I try to act as first-aid ghetto medic.
21:59:00 Radio_Controlled: Drag them out, slap painkillers into them and stem biggest bleeding/do cpr until an actually competent medic drops by.
21:59:11 Devastator: Just need super trauma patches.
21:59:28 Devastator: fight through anything with sufficient drugs.
21:59:28 Radio_Controlled: Gauze, lotion and splints.
21:59:39 Devastator: Oh, did they make the medical system more complicated now?
21:59:46 Radio_Controlled: Even though the splints often fumble when playing as PFC.
22:00:04 Radio_Controlled: Yeah, though it might be different from other ss13 servers.
22:00:27 Devastator: Could be. Normally people are sorta crap at it. Makes me wish I could play it, but the controls are just horrid.
22:00:55 Radio_Controlled: Tell me about it.
22:01:11 Radio_Controlled: It helped a little once I had macros and azerty movement set up but still.
22:01:49 Radio_Controlled: Still having a lot of fun with the server though and it's free so I'm enjoying it.
22:03:27 Devastator: They're barriers to entry.
22:04:49 Radio_Controlled: But they do help.
22:05:18 Radio_Controlled: Kind of like playing an rts but you have to map all the keyboard commands yourself.
22:05:44 Devastator: It's more like playing OTA where there's about fifteen interface bugs you need to know to play the game properly.
22:06:01 Radio_Controlled: Like, using a shotgun is almost impossible without the 'pump' shortcut.
22:06:24 Radio_Controlled: Oh yes, tons of stuff that make little sense but it's how the game works so eh.
22:06:55 Radio_Controlled: Still, going into the jaws of hell with a nice squad that rp's well is great.
22:06:56 Devastator: I think it's the overloaded mouse that gives me the issues.
22:07:26 Radio_Controlled: That's where the macro's come in to take some load away.
22:07:45 Devastator: like you have to click all over the place to pick up something, you have to click twelve times to put it in your pack, you have to click five times to open a door, and then you have to click again to put it off 'door opening mode' or whatever.
22:08:06 Devastator: And the indicators for such are tiny tiny things in the corner of the interface.
22:08:57 Devastator: At least with Alleg they offloaded most of it to the keyboard.
22:09:40 Radio_Controlled: Yeah, lag and click delay is an issue.
22:09:50 Radio_Controlled: Reason why I usually hit jack and shit.
22:10:57 Devastator: adding delay into it just makes things worse.
22:11:55 Radio_Controlled: Well, that's what they call it, might be referring to something else.
22:12:04 Radio_Controlled: Wanna try it out with me sometime?
22:12:36 Devastator: I'm not much interested in fighting, though.
22:12:50 Devastator: I'd mostly rather try not dying by being brutally efficient.
22:13:30 Devastator: Get super healing items and make boxes of them to pass to everyone, so when the station blows up it doesn't matter, for instance.
22:15:00 Radio_Controlled: The glorious USCM is based on the USS Almayer, a ship. Then we go planetside for the operaton on the dropship.
22:15:41 Radio_Controlled: Dropships can double as CAS or MEDIVAC which is pretty cool when it works.
22:16:24 Radio_Controlled: But yeah, if you're not up for frontline combat there's support roles or even ship-side roles.
22:17:08 Radio_Controlled: Be a resource officer and deny marines from getting nades because they didn't say pretty please for example, if you're into the 'petty tyrant' type of gameplay.
22:17:52 Radio_Controlled: Or be a doctor on the ship to do surgery and replace limbs and such.
22:18:00 Radio_Controlled: Or be an alien I guess.
22:18:51 Devastator: Nah, not much of a tyrant.
22:19:40 Radio_Controlled: Just giving examples, but yeah, shipside roles are often the more relaxed (and rp heavy to find your fun).
22:20:09 Radio_Controlled: unless you play a commanding role I suppose, then you better be on fucking top of things so us poor mudsloggers don't get shafted.
22:20:26 Radio_Controlled: Well yeah, it's a RP game in the end.
22:20:27 Devastator: Not nearly good enough with the game to do that. I wouldn't command unless I could really move fast.
22:20:32 Radio_Controlled: Or at least for a good amount.
22:20:55 Radio_Controlled: Command is more about situational awareness and such, but yeah, don't start off with that.
22:22:18 Radio_Controlled: Or be pilot and ferry shmucks up and down. Then launch too soon for the evac and doom those left behind to a gruesome death.
22:23:03 Radio_Controlled: I mostly play private, trying to get better at the combat and such.
22:23:18 Radio_Controlled: Not making that much progress but eh, having fun along the way.
22:27:07 Radio_Controlled: I'll warn you though, I tried to get Pancaek into it once and he didn't like it much.
22:27:40 Devastator: I have tried before in the past. Basically I need a good tutorial.
22:28:15 ER: Playing as a non-combat doctor and calmly sticking replacement limbs onto screaming soldiers sounds fun.
22:29:16 Radio_Controlled: Right up until they drop an entire shuttle full of screaming soldiers in your medbay.
22:29:24 Radio_Controlled: Triage baby, triage for days.
22:30:14 ER: At which point I keep doing that, and ignore the pitiful pleas for help.
22:30:31 Radio_Controlled: Well then one of them might burst into aliens.
22:31:02 Radio_Controlled: Xenomorphs like to do that to ya.
22:31:23 Radio_Controlled: The server is mainly marines vs xenomorphs. Like from the alien movies.
22:31:45 Radio_Controlled: Though there's some other things in there. The other day we had a human vs human round.
22:32:07 Radio_Controlled: Rebelling colonists vs colonial marines coming in to stomp faces.
22:33:10 Radio_Controlled: And boy, did our faces ever get stomped.
22:34:00 Radio_Controlled: While getting healed they rolled into our base and I got captured.
22:34:44 Radio_Controlled: Got cuffed and dragged to the shuttle while in pain and bleeding, the guy who dragged me was a total fascist pig. It was great.
22:37:34 ER: there should be a mode with sectiods in place of xenodicks
22:38:10 Radio_Controlled: They say more modes are coming soon(tm).
22:39:04 Radio_Controlled: They did do zombies once though.
22:39:18 ER: also fuels me a desire to do some sort of x-com forum game, because x-com is just a cool setting, you know?
22:39:30 Radio_Controlled: Too bad the devs have a xeno bias though.
22:58:33 Radio_Controlled: They aim for 75% xeno winrate.
23:56:23 Radio_Controlled: G'night you disgusting xeno apologists.
Log file '2018-08-11.log' ends.
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