ERLOG 2018-06-20

The below can be used to save the settings to a file or load them from a file. Useful if you want to transfer the settings between devices or feel better editing the settings by hand. Settings are stored as a cookie in your browser.
The below is a unique name for your settings. If you update your settings on one device, all other devices with the same name should be updated. This is done by checking if the stored cookie has an update date later than your current cookie. If you change the name, then the update date will be set to 0 so that an attempt will be made to load the latest data from the database.
Cookie last updated: 2025-04-06 04:38:28
Pushing the button below will register your browser and cookie ID so that you will receive push notifications. This happens automatically when loading the page, it is merely left here as a debug tool.
The below can be used to set an offset in minutes to alter the displayed timestamp. So, for example, someone in CST (which is UTC-6) will use an offset of -6*60=-360. Autodetect should find your offset automatically using javascript.
Check the below if you want the logs to attempt to render links in a pretty manner
The below can be used to set a colour for each user's name, overriding the automatically generated colours. Saved colours are displayed in order of priority. Notify allows you to receive push notifications for replies mentioning that name.
<<< Previous | Next >>>
00:01:34 Piecewise: right up until it isn't~
00:01:54 Piecewise: Oh well, that fate die might start landing a lot of fucking ones if someone gets uppity
00:01:54 Devastator: It's never balanced. But this one shouldn't break right away. ;-p
00:02:07 Devastator: Can't roll fate dice for me if I'm not playing! ;-p
00:02:59 ER: How much for an orbital enchanted armor-piercing cinder block to throw at Thag, PW?
00:04:11 Devastator: rain down brick brick fast
00:06:55 Devastator: rain down fire fire stone did a lot of damage..
00:07:05 Devastator: maybe you should have cast something big like that at the magebreaker.
01:19:27 Devastator: Welp, more OL fun for Leng.
01:20:05 Devastator: "Locked into using Fey rules" as being a downside? You mean the set of rules you wrote for yourself, that read "Fey creatures must do whatever they feel like at any given moment?"
01:20:32 ER: kay
01:20:34 ER has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The alternative IRC client]
01:20:36 Devastator: Time to go read other stuff.
01:21:21 Devastator: Yay.
01:22:51 Devastator: Any idea of a timeline for Dig 2, PW?
01:35:11 Piecewise: Soon (tm)
01:35:37 Devastator: Always the best answer.
01:35:40 Piecewise: I'm trying to fill up this lore document for players with enough to make them not just blarg out
01:35:52 Piecewise: giving people freedom is dangerous
01:35:59 Devastator: Heh.
01:36:15 Devastator: I never would have expected to hear that from the person who created ER-verse. ;-p
01:36:31 Piecewise: it is. You tell someone they can do anything and half the time they do nothing
01:36:38 Devastator nods.
01:37:05 Devastator: 6x do nothing, 1x stick my dick in it, 2x endless circles of roleplay, 1x syv.
01:37:25 Piecewise: syv is the dangerous one
01:38:52 Devastator: Yeah, usually sticking your dick in it means you won't need to deal with that character every turn.
01:39:20 Devastator: Syv, otoh..
02:54:54 ER has joined #einsteinianroulette
03:00:10 Devastator: Oh, one more question.
03:00:19 Devastator: Are critfails in Cabal fractions round up or down?
03:00:28 Devastator: Ie, is 2 vs 5 a critfail?
03:08:01 Devastator: eh, no big deal.
03:10:05 Piecewise: Err on the side of players not failing
03:10:13 Piecewise: well, not horribly
03:10:57 ER: wut
03:11:05 ER: 3 vs 6 should be critfail dood
03:11:23 Piecewise: Yeah but he said 2v5
03:12:04 ER: 2 vs 5 is less than 3 vs 6
03:12:15 Piecewise: shhhh er
03:12:31 Piecewise: how am I supposed to ambush people with horrible failure if you keep explaining things
03:12:49 Devastator: Well, it matters how many plusses I need for certain target dice. It would be important eventually because RC has been proverbially humping my leg since he found out Saeko could make physical stat dice bigger.
03:13:19 Devastator: I'd rather not be too likely to murder his character.
03:14:14 Devastator: too likely, that is.
03:14:20 Devastator: some odds is just making things fun.
03:19:41 Devastator: 50% odds of 4 vs 9 crit failing and 50% odds of it not critfailing depending on it's day is just fine.
03:26:46 Piecewise: Come on dev
03:27:01 Piecewise: we both know that it relies a lot more on if I remember that rule exists or not
03:28:36 Devastator: Yup!
03:32:04 Devastator: But yeah, it's been mildly worrying how much RC seems to be after the bigger dice.
03:32:44 ER: that's what we call evil wizard ambition
03:33:04 ER: simple to solve, just nom nom nom on mana then stab face
03:34:44 Devastator: Apparently there's a shitload of mana if you drain people to death.
03:35:10 ER: hmm, with your power, at least?
03:35:13 Devastator: Yeah.
03:35:35 ER: empath is similar to channeling, but I'm not sure I can do that
03:36:09 Devastator: I'm not quite sure how it's consistant with sometimes there not being any, but I figure you can only drain people when they're undergoing strong emotions, and taking more than a certain amount of mana deals damage.
03:36:29 Devastator: It'll probably eventually recover with time and rest.
03:37:06 Devastator: So someone really, really scared would be vulnerable to being drain-killed, and would give up plenty of mana. But someone minorly scared might just get a bit pale or tired or something.
03:38:11 Devastator: That also means I'm betting escaping from the sugar mines or wherever would be hard because the living conditions will be bad, limiting the possible take from the prisoners.
03:39:31 Devastator: Someone healthy might be good for like 10 mana without much trouble, but someone on bad rations and suffering from untreated wounds would be only a point or two per day. But if there's lots of prisoners, I could spread it out.
03:40:22 Devastator: It's all speculation of course. I dunno if PW thinks similarly.
03:41:35 Devastator: For a channeler I guess if there's mana there at all you can take it, no problem, under any circumstances. Which is better in some ways, worse in others.
03:45:14 Devastator: I don't think I can actually stop someone from casting with a hug, and it takes a full minute.. I'll be facing a strength roll for this bug man to resist.
03:45:23 Devastator: Do your targets get to roll to resist your drain?
03:45:29 Devastator: or do you just have to touch them?
03:45:55 ER: If I can touch, I drain 1d8 mana
03:46:04 ER: 1d8 being my will stats
03:47:11 Devastator: nifty.
03:47:49 Devastator: Yeah. In fact, I think PW can just say 'no draining emotions from the bugman because he is neither willing nor sufficiently disabled at this point.'
03:47:57 Devastator: although I think with the wounds he's pretty out of it.
03:48:19 Devastator: The guy with the anger spirit was well held down.
03:50:13 Bemmu has quit [Ping timeout: 272 seconds]
04:18:24 Devastator: Sun's still up.
04:31:07 Piecewise: Welp
04:31:09 Piecewise: I'm out
04:31:13 Piecewise: later taters
04:31:24 Piecewise has quit [Quit: Leaving]
04:41:51 Devastator: aww, syv didn't make it here in time.
06:57:35 Bemmu has joined #einsteinianroulette
08:35:42 ER: bem
08:46:51 ER has quit [Read error: Connection reset by peer]
11:01:58 Oz has joined #einsteinianroulette
11:02:11 Oz: ah, there it is
11:19:04 Devastator: There you are, Oz.
11:19:08 Devastator: Posted about movement stuff.
11:19:20 Devastator: Does that framework sound reasonable?
11:20:07 Oz: movement stuff? on OL? Let me check
11:20:31 Devastator: Yeah, the base thread.
11:20:52 Devastator: Gotta price in Freddie's flight ability, for instance.
11:22:34 Devastator: I'd probably also let people start with a few points which could be spent on starting gear, stats, or special abilities for their characters.
11:23:09 Devastator: To sell it better, for instance.
11:25:09 Oz: hmm.
11:26:31 Devastator: (you get two -1s on your starting sheet, but you also get 2 points, for instance.)
11:27:02 Devastator: Any thoughts about the flight?
11:27:22 Oz: I'm not sure about making it a substat. Hmm
11:27:29 Devastator: Just an idea.
11:27:42 Devastator: Trying to find a way to set a price for it that could apply to other characters.
11:27:44 Oz: it's not a bad idea, I'm thinking.
11:28:25 Oz: I'm not too worried about the stat v substat discrepency though, for example
11:28:53 Devastator: Eh, it makes bookkeeping a pain, and it might hurt people who make mistakes in character building.
11:29:02 Oz: since stats are arranged the way they are to make chargen easier, but the substats are a more direct representation of the character
11:29:29 Oz: true. I am open to suggestions on tracking them. Hmm.
11:29:50 Oz: perhaps I will make leveling sort of reset them
11:30:36 Oz: or make it so that each main stat level-up grants a +1 to be spent on the sub
11:30:56 Oz: on the subs underneath that stat, but that might hurt players who want to level mind.
11:31:04 Devastator: If that evens it out, that sounds just fine. I mostly just think it should be a two-way system, so you can figure it out in either direction.
11:31:44 Oz: as for equipment, I don't mind giving a starting stipend to play with. I really need to get working on that aspect, but I think the hardest part is the charsheet. once that's finishedthe rest should be easier
11:33:06 Devastator: ok.
11:33:15 Oz: To be honest, I'm not to worried about making it balanced, but I suppose I could raise the stat costs to 3, 6, 9, 12 or something
11:33:34 Oz: so that there is a balance between stat and sub
11:34:01 Devastator: The numbers are fine however they are, I just think it shouldn't matter what order you apply them in.
11:35:15 Oz: since the numbers don't match depending on order, they are not fine
11:37:26 Oz: How's your math? think you cold work out a useable solution?
11:37:30 Devastator: Yeah. I'd just make it something like substats cost 1 for +1, 3 for +2, 5 for +3, or whatever, and the base stats are 3,6,9, whatever. If they aren't dependant on each other that's fine.
11:37:42 Oz: and a substat for mind that would be viable?
11:37:44 Devastator: The key element is to not have the cost of one part depend on the number in the second part.
11:39:11 Oz: but getting a +1 on an apprentice stat is of lower value than getting a +1 on a journeyman.
11:39:46 Devastator: Hmm.
11:39:49 Devastator: I don't think so, actually.
11:40:34 Devastator: +1 in a substat when you are at journeyman would move it to +3, +2, +2 from +2 +2 +2.
11:40:51 Devastator: +1 in a substat when an apprentice would move it from +1, +1, +1 to +2, +1, +1.
11:41:36 Devastator: Same bonus. Sure, to save points people will buy some of each, yeah, but that's what happens with escalating costs.
11:42:16 Oz: hmm. I have discovered another issue. I am allowing up to journeyman level on stats at chargen, and allowing +1 to substats, which bypasses that limit. gotta fix taht
11:43:19 Oz: raw number-wise it's the same bonus, but in practice, i'm not so sure htat's true.
11:43:28 Devastator: That's fine. Sure, it would let people be dedicated, but you don't seem to have any god-stats in this game, unlike ER.
11:44:00 Devastator: If that +2 is expensive taking it will be suicide, anyway.
11:44:09 Oz: hmm.
11:52:25 Devastator: Anyway, sleep time.
11:52:30 Devastator: Thanks for the chat, Oz.
11:56:23 Oz: sure thing. gnight!
11:56:25 Oz has quit [Quit: http://www.mibbit.com ajax IRC Client]
16:57:42 syv has joined #einsteinianroulette
16:57:59 syv pokes his head in and looks around
17:19:55 maris has joined #einsteinianroulette
17:20:18 maris has quit [Client Quit]
18:01:43 Devastator: hey syv.
18:01:48 Devastator: what brings you here this morning?
18:01:53 syv: Hi, Dev.
18:02:03 syv: Do you know who Maris is?
18:02:22 syv: Just awake, figured I might as well.
18:03:23 Devastator: Nope.
18:04:21 Devastator: aww, you didn't say anything about using Flagellation.
18:07:08 Devastator: A join through mibbit, so not someone who was an IRC user.
18:08:13 syv: The function of semblance and mimicry doesn't seem like any kind've secret to me; the flag stuff is different.
18:09:16 Devastator: Asha's player is far too passive to ever test it, though.
18:09:33 syv: Yeeep.
18:10:00 syv: I'll be fairly surprised if he even thinks to USE flag.
18:10:46 syv: Not sure if I should just auto Asha using it, maybe I haven't been clear enough with the "As you open this person up you notice all these *flaws*" stuff. -.-
18:11:36 Devastator: Yeah, I wanted to open that up by asking about recent incidents with magic, but that didn't get started.
18:22:05 Devastator: sigh.
18:22:45 Devastator: There's roleplaying uncertainty, and then there's willfull blindness.
18:23:53 syv: I'm mean and just class it under 'stupid'. -.-
18:27:02 Devastator: Yeah.
18:27:34 Devastator: A shame, I'd really like a soul refill.
18:27:38 Devastator: even with no buff.
18:28:12 Devastator: I doubt it's going to happen, though.
18:30:13 syv: Maybe Nak'll be surprising.
18:30:50 Devastator: Nak isn't dumb, that's the thing.
18:31:05 syv: This labyrinth should kill someone, so at least there's a good chance in the character pool becoming more interesting, short-lived as that will be.
18:31:05 Devastator: I really think it's just roleplaying carried to the point where it becomes willfull uselessness.
18:31:22 syv: I haven't seen them play before, really?
18:37:17 syv: Maybe I need to be more mechanical with my writing. People following the roleplay more than the mechanics, and the roleplay doesn't really emphasize powers, and barely touches on unused powers.
18:37:59 syv: Just hard to do that and not hit people with a hammer saying "CAST THIS" >.<
18:39:13 Devastator: Nak has been around a long, long time.
18:39:53 Devastator: Huh, account only created in 2015.
18:39:57 Devastator: I must be misremembering that.
18:40:01 syv: Date Registered:
18:40:01 syv: October 21, 2015, 12:17:30 am
18:40:09 syv: Woops, you already got that.
18:41:44 Devastator: It might also be relative.
18:41:52 Devastator: not everyone can have started when I have.
18:44:16 Devastator: Yeah, though, I'd like to play around with that power, but can't. Maybe I should have taken the interesting powers and let someone else do the hitty stuff.
18:44:55 Devastator: of course, if I'd have done that, I probably would have gotten splattered because nobody would have tanked the last witch and I'd have been forced to defend myself with nothing.
18:44:59 Devastator: Oh, PW was on yesterday.
18:45:17 syv: I saw. Paris' logs! <3
18:45:36 Devastator: You see the bit about too much freedom being dangerous?
18:45:55 syv: Yeah. ///.///
18:46:13 syv: ...Or whatever the blushing emoticon is.
18:47:25 Devastator: Devastator 6x do nothing, 1x stick my dick in it, 2x endless circles of roleplay, 1x syv.
18:47:26 Devastator: Piecewise syv is the dangerous one
18:49:33 syv: Yet, I once charged into a fight in Perplexicon, cast a single spell which I *knew* would win me the fight, and then neatly severed all of my limbs instantaneously.
18:50:26 syv: Oddly, only the impressive achievements are remembered. And not the crippling overconfidence.
18:52:34 Devastator: Heh.
18:52:51 Devastator: The latter is the price paid for the former.
18:53:09 Devastator: I don't think I've ever demonstrated the latter, (although I've been wrong many times.)
18:57:18 Devastator: Hmm.
18:57:33 Devastator: Maybe part of the general uselessness is learned behavior.
18:58:05 Devastator: You're, say, a middle manager at a job, and your work consists of 70% staff meetings or such.
18:58:12 Devastator: Therefore, you bring that to your play.
18:59:36 syv: Hmm. By that logic, I'd spend 17% of my gametime actually playing competitively, and the rest ignoring the game and idly browsing the web.
19:01:54 Devastator: Seems about right, probably.
19:05:16 syv: I'm at worst 50% idle as a player >.<
19:07:56 Devastator: This doesn't count as idle time?
19:08:49 syv: No?
19:09:00 Devastator: Fair enough.
19:09:02 syv: What game am I--Uhh, actually, bye. Be back later.
19:09:07 syv has quit [Quit: Got away safely!]
20:04:50 syv has joined #einsteinianroulette
21:21:49 syv: https://youtu.be/EVbdbVhzcM4
21:21:58 syv: ^ Neato fluid ring collisions
21:40:06 Devastator: heya back syv.
21:40:13 Devastator: thought I'd scared you off.
21:40:25 syv: Nah, I just to drive.
21:40:28 syv: *had to
21:41:08 syv: Prolly be here for pretty much the whole evening, 'ere the clouds get angry.
21:49:30 Devastator: Ahh.
21:49:44 Devastator: So someone's going to die on this Pumsy's mission?
21:51:26 syv: Maybe. I expect so.
21:52:00 syv: It's not unreasonable to survive if you're careful and clever, buuut...
21:58:10 parisbre56[Away] is now known as parisbre56
21:59:14 parisbre56: Hello. Just popping in to let you know piecewise finished the DIG 2 rules
21:59:19 parisbre56: https://docs.google.com/document/d/1qAHoLGkmOsW-7_BM5c6dcuy1w2epkZIwpi5sXGlZCAs/mobilebasic
21:59:38 parisbre56: And also posted a whole lot of moth almost-porn
21:59:52 parisbre56: (pinups I suppose?)
22:00:03 syv: Ooh, neat.
22:00:13 syv: Wonder why it's so often moths, with him.
22:00:27 syv: Spiders are objectively superior.
22:00:43 parisbre56: Yeah
22:00:44 Devastator: He had spiderverse.
22:01:07 syv: He never posts spiders with tits, though.
22:01:09 Devastator: Well, syv, I'm likely to die from running out of soul. I don't think Alida has basically any left.
22:01:33 syv: Heh.
22:01:48 parisbre56: *evil whispers* push the other magical girls into danger
22:01:54 parisbre56: let them take the bullet
22:02:03 parisbre56: not for you
22:02:03 Devastator: I need one of them to make Alida into a werewolf.
22:02:08 parisbre56: it's for the kids
22:02:09 syv: Braves deal with low soul better than anyone, but sure.
22:02:10 Devastator: (which will never happen, sadly.)
22:02:39 syv: Next time, maybe don't let the pityblob steal the grief seed? ;P
22:03:29 parisbre56: Theoretically you want the healer to have soul, an MG with no body can't do much
22:03:43 parisbre56: and the healer makes sure you have a body
22:04:55 syv: True, but having a body's not worth much if you have no soul.
22:05:35 syv: But yeah, I'm not expecting Alida *or* Tooru to black out their souls, unless they screw up something real bad.
22:07:38 parisbre56: btw, is the text accompanying the abilities just flavor, or can the players actually use what it says to their advantage?
22:08:00 parisbre56: because I think there are a few interesting implications there.
22:10:33 syv: You can twist it to your advantage, certainly.
22:10:43 parisbre56: :D
22:11:32 syv: Just don't expect to get effects very different from the normal effect. Asha can't tear someone
22:11:40 syv: 's soul to shreds, for instance.
22:18:40 parisbre56: I was thinking things like, for example, telekinesis. It describes extending your soul to touch things. So that would make it possible to overcome a lack of acrobatics by using your soul to push against the ground, as if you had stilts or swing from a building like you're Spiderman.
22:24:10 parisbre56: Probably going to make a Crow archeologist for the new DIG. Collect all the shinies.
22:24:21 parisbre56: wear a fedora
22:24:28 parisbre56: scream that it belongs to a museum
22:24:51 parisbre56: and should not be snorted by abominations so they can go on spirit journeys
22:29:33 syv: TK doesn't have an equal/opposite, sadly, and it's pretty weak. Could make you jump higher, and combo'd with TM could make those actions feasible, but it's never strong enough to grant flight or even gliding.
22:29:54 syv: TK's just way to trivial to abuse if it's strong. Very much a workable hammer.
22:32:14 syv: ...Also, it's boring, which is very important to me. *glances sidelong at mimicry and teleport*
22:36:01 syv: Actually you could fly with it, as a gem. Hum. That's plenty disadvantage in itself though.
22:36:08 syv: I'm tired. :(
22:37:36 parisbre56: I've got to sleep too
22:37:50 parisbre56: But let me leave you with a stupid action
22:38:01 parisbre56: Mimicry+grief seed
22:38:21 parisbre56 is now known as parisbre56[Away]
22:38:33 syv: I'll one up and explain that with mimicry + soul gem. :P
22:41:39 parisbre56[Away] is now known as parisbre56
22:42:38 parisbre56: Sorry, just thought of that: use pocket to store your body, use to to fly, take out body and reconnect once at destination
22:42:46 parisbre56: gonna need a lot of creativity though
22:42:53 parisbre56: to sense things
22:43:06 parisbre56 is now known as parisbre56[Away]
22:59:30 syv: Wonder if I should make TK cheap rather than minor just to facilitate its use like that. Minor cost is equal to CC, which is significantly more powerful and easy to use.
23:03:17 syv: Then again, ranged multiswordfighting with 15 y/o girl strength isn't a large gulf away from "power armor" strength w/o armor. Mnyeh.
23:04:26 syv: Cheap TK would definitely be stronger soul wise if one's clever, thinking about it. But I want to reward clever, and CC is still a safer investment anyway. Yeah, think I'll write that down...
23:18:16 syv: I like how this game lends itself to making my own munchkin builds who then show up in the form of witches. :)
23:27:51 Devastator: back for about five minutes.
23:28:01 syv shrugs
23:28:10 Devastator: yeah, got busy for a bit.
23:28:13 syv: I'm rambling aimlessly.
23:28:56 Devastator: Could you use TK to grab something out of reach?
23:29:17 Devastator: Like say you could grab something to act as a virtual handhold?
23:30:36 syv: Mmmno.
23:31:31 syv: Tying it directly to your body presents oddities that I dislike, such as grabbing a rock twenty feet away, then punching to get around the strength limitation, which... doesn't sound right to me.
23:31:51 syv: Also your soul's just insubstantial and only semi-real.
23:56:12 syv: Oh hey Pancaek's bcak.
Log file '2018-06-20.log' ends.
Next log file should begin at 2018-06-21 00:00:00 UTC+0mins
35997 bytes processed.
274 lines loaded
Processing finished at 2025-04-06 04:38:31 UTC+0mins
Log file last modified at 2018-06-20 23:56:16 UTC+0mins
Log service is active
<<< Previous | Next >>>