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04:38:31 Devastator: worked for a while.
05:14:56 syv has joined #einsteinianroulette
05:15:50 syv: I have scary good ping right now, that's werid.
05:16:02 syv: Bemmu also has awesome ping.
05:17:36 ER: How many times over am I dead?
05:18:41 syv: I still only have about 1k, I ended up writing the actual game update instead of finishing Sophia. I'm sorry. :(
05:19:43 ER: not letting you off the hook just cause you're already late :I
05:20:07 syv: I thought that since the update would be much shorter it would be over quick and then I could finish Sophia, but then the update took way too long >.<
05:22:34 ER: Hmm, I just now realized how ambigious that second melee roll in the last turn of Injury was. In case you hadn't figured it out, that [Melee: 12 - Success] for for the demon, who succeeded in hitting you and did 0 damage because a singular minor demon has 0 strength.
05:24:12 syv: So it crit and failed to do anything at all with the crit?
05:25:05 ER: If it rolled REALLY well it might do some damage.
05:27:05 ER: Same as I used for the one where you was a cat, too.
05:27:54 syv: You like that system, huh?
05:28:43 ER: Seems to work at all, so yeah I like it.
05:29:37 ER: Middle ground between P&P where I just let RTD take me for a ride and something more mechanical like d20
05:30:20 ER: Can still get the same wacky results as RTD, but with smaller numbers to tweak.
05:31:02 ER: As opposed to something silly like rolling 1d6+3 where anything above 6 is an overshot. :P
05:37:41 AoshimaMichio: what's
syv pinging me for?
05:38:03 syv: Because I was curious what your ping was.
05:38:17 ER: More Injury provided, free of charge.
05:38:36 syv: Just hammer the nails in, now.
05:42:31 ER: I think Injury maybe should have a dungeon that people can delve into while demon's aren't attacking? Would make the dynamic a bit different.
05:43:28 ER: Also I kinda like the idea of magic that's not just the Injury abilites.
05:44:07 ER: Tho the farther I go down that route, the less the title actually makes sense. :P
05:44:24 syv: I like the whole idea of a defined preparation and combat time. Adding a dungeon will just mean prepping or RPing is something of a waste of time, because you could be delving for loot.
05:45:27 ER: People are lazy and destructive, so if I give them the ability to spend all their time killing things, they won't do any tasty RP. :(
05:46:35 Devastator: Saeko's busy critfailing a 1/60 chance.
05:47:16 Devastator: Well, that's what happened.
05:47:24 Devastator: 6 on 1d6 and 1 on 1d10, simultaneously.
05:47:26 ER: I'm eating my own painting, and attempting to explode a lady's head.
05:47:28 Devastator: nothing else would critfail.
05:48:54 ER: so that's the only time when his roll is half or less the difficulty roll
05:49:07 Devastator: it has to be less than half.
05:49:22 ER: then 1+1 vs 5 would critfail
05:49:41 ER: so reduce that 1/60 to like... 1/40 or something
05:49:54 Devastator: 1+1 vs 5 would make it 1/30.
05:50:09 Devastator: but I think
PW would make that count as half.
05:50:28 ER: nah, it's .5 less than half~
05:53:01 Devastator: still nerdiest thing ever?
05:53:27 ER: come on, that's dorky, not nerdy~
05:57:35 ER: @
syv you asked me when you were streaming Iji if maybe I played on a higher difficulty than you. I'm pretty sure I've never actually beaten the game on hard. :V
05:58:39 syv: That does not bode well for my likelihood of succeeding on this run. :|
05:59:08 ER: Not because it was too hard, more because I never bothered. :P
05:59:28 ER: I'm playing it now. Got to the start of sector 5
06:00:16 ER: I could stream it, if you want to watch a "master" play some :P
06:07:45 ER: it's up, if a bit hacky, using monitor capture
06:15:57 syv: (
syv) ...You have *seven* unspent stat points?
06:19:41 Devastator: Iji is really about builds, not doing stuff.
06:20:55 syv: Might explain part of why I like it.
06:33:35 syv: So *that's* how you open that...
06:34:17 syv: No, spread rockets from far away so the lower rocket hits the ground.
06:42:51 ER: and that's how you get the supercharge for that level
06:43:11 ER: He can't dodge it. It's a nuke.
06:43:22 ER: So you just auto win, it's great.
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06:54:54 ER: damn, can't actually do that secret because of hardmode giving me less levels
06:58:01 ER: that poster and that fast dude up there can only be gotten to with the velocithor
07:06:31 syv: If you beat that game, what do you get?
07:07:49 ER: launching a Tasen soldier into a room full of Komato: totally not murder!
07:09:44 syv: Crack skill of 15, but there's a ribbon behind it?
07:10:03 ER: anything above 10 means it's only opened with a terminal
07:10:51 syv: I forgot some of the 10+ ones can be opened with terminals.
07:14:56 ER: I think this is as far as you played?
07:15:15 syv: I beat the alien ship and weapon orb thinger.
07:37:14 syv: At least I can agree with one of them.
07:41:20 ER: I fucking did boost your health Iji, jeez
07:42:03 syv: And here's where I stop watching.
07:43:27 ER: Hmm, sec 8 isn't too interesting
07:50:19 ER: 9 is more interesting if you're playing pacifist though
07:50:39 ER: Or, as the case may be, "pacifist"
07:51:24 ER: Under 5 kills per sector is enough to count, and some hilarious things don't count as murder.
07:51:55 ER: in the older version of the game, the *reflector* doesn't count as a murder.
07:53:09 ER: But in this version, you can still hack people and then bait them into firing their rocket launcher, which you've rigged to explode in your faces, killing them. So that you can walk over and collect their nano.
07:53:46 ER: You can kick or hack open doors seperating tasen and komato, and that's not murder.
07:54:22 ER: You can impulse launcher launch people into masses of enemy soldiers, and that's not murder.
07:54:58 ER: You can get them to shoot explosives at their buddies by standing next to them, and that's not murder...
07:55:32 ER: And on top of that, you can just shoot anyone you dislike enough, provided it's less than 5 a sector. :P
07:55:47 syv: And yet if you set off a nuke in the middle of a crowd, that *is* murder.
07:56:06 ER: Well yeah, it was your gun!
07:56:40 ER: Also it's never murder to shoot at assassains, cause they're just really good at running away. :P
08:01:09 ER: Hmm, have to decide if I want to show you Assassain Ansaksie, or the "true pacifist" ending, which is hilarious.
08:01:45 ER: ...guess I could reload and show both.
08:07:47 ER: no post from
syv yet in P&P? How uncharacteristic. Must be working really hard on my sophia~
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23:18:04 Devastator: "I show a faster strat for collecting the star Watch for Rolling Rocks in HMC using 0.5x A presses, decreasing the total time for this star from 14.8 hours to 5.4 hours."
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