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00:59:55 Topic for #einsteinianroulette: MJ should read Extinction!
00:59:55 Topic set by syv [Thursday 29 June 2023, 06:20:36]
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02:46:26 Topic for #einsteinianroulette: MJ should read Extinction!
02:46:26 Topic set by syv [Thursday 29 June 2023, 06:20:36]
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04:00:24 ER: it looks like roblox battlefield so I automatically resent it
04:00:56 MJ: I mean yeah, but the the most recent batttelfield is shit
04:01:47 ER: I would like to not play a multiplayer FPS with assault rifles in it
04:02:59 ER: they always cost a bunch and have nothing interesting
04:04:29 syv: I think I got the RWR mod working
04:04:41 syv: Either of you want to test it with me?
04:05:15 syv: Yes, you need to unzip one file into a specific folder.
04:05:18 ER: okay, I guess I would play a modern military themed game IF it had catgirls
04:05:39 MJ: That sounds very complicated
syv
04:05:46 syv: There's a highly rated kemonomimi mod on the RWR workship.
04:06:11 MJ: what the hell is kennoninminin?
04:06:17 syv: Requires the WW2 DLCs, turns the Japanese into rabbitgirls, Nazis into catgirls, and Americans into dog/foxgirls.
04:06:32 syv: It's Japanese for "animalears"
04:07:37 ER: of course it's nazi catgirls
04:07:57 MJ: and also the Japanese and the nazi's being allies
04:08:09 syv: Anyways, that's not the mod I'm referring to.
04:08:26 syv: Basically five player co-op with no ally NPCs.
04:08:48 syv: The mod broke and also had questionable balancing decisions, so I fixed it.
04:09:19 syv: I mean, I *could* make the player also be a catgirl instead of Rambo, but that is work.
04:10:01 ER: would be much better than normal rambo
04:10:51 syv: I can make the player catgirl Nazi or plain Rambo, no other options.
04:14:10 MJ: god damnit, my fucking keyboard is still only half working again
04:14:14 syv: I'm not sure how to do that, either.
04:14:38 syv: Looking at the code... it just refers to a "vest" model? Which I'm pretty sure isn't "Rambo".
04:17:47 syv: I think that refers to the worldmodel of the rambo "vest" which changes your model, which is not droppable, so it's functionally a placeholder.
04:20:45 syv: Thaaaat's why I couldn't find it
04:20:54 syv: MvW Co-op is an addon to MvW SP
04:21:04 syv: So the rambo model is in the SP folder.
04:22:21 ER: so everyone has the same model?
04:22:33 syv: Yeah, can't do anything about that.
04:22:38 syv: At least not without more modding.
04:23:37 syv: It might actually work clientside too; if you swap your model you can see catgirls, while others see rambo.
04:25:35 ER: unless it's specifically synced up
04:26:00 syv: I think it may check the hashes.
04:26:38 syv: That would make some sense, I guess, for PvP. Don't want people editing enemy models for high visibility, I guess. Though in this game that seems very unlikely to matter.
04:31:15 syv: I was hoping to get at least three people to test if the mod actually works >.>
04:31:26 syv: And Egan doesn't seem to be interested?
04:32:11 ER: I don't recall liking the RwR gameplay very much
04:32:59 MJ: I found it very confusing but also I last played it on a shitty laptopo that could barely run it
04:33:12 MJ: So it might be better with a better laotpoo
04:34:44 ER: I also just bought a bunch of games so don't really want to spend five bucks on yet another. or ask anyone to buy it for me, since I'm not really interested for tonight
04:39:54 syv: Testing one more thing then I'll send the mod
04:45:43 syv: The default mod tries to scale enemy count to player count, adding 25% for every extra player.
04:45:55 syv: Because that's how the base co-op "mod" does it.
04:46:23 syv: But the base mod is capped to... one extra player. And forces you to have two players.
04:46:44 syv: So they just hardcoded it to treat the "number of players" as "whatever the max number of players is".
04:47:48 syv: The actual true mod simply raises the cap to 5.
04:47:48 syv: I changed it so you don't need exactly the right number, so can play with 1-5.
04:47:48 syv: ...But the hardcoded cap is still the same.
04:48:06 syv: So it always spawns 200% as many enemies, due to the high cap. Whether you're solo or have a full squad.
04:48:19 syv: AFAIK it has to be hardcoded...
04:52:07 MJ: Could soemone share a link for the lgos?
04:52:39 syv: Download that, and unzip it to C:\Program Files\Steam\steamapps\common\RunningWithRifles\media\packages\
04:53:18 syv: It'll ask to name the folder the same as the zip's name, by default. Do that.
04:54:26 syv considers whether that's sufficiently unambiguous
04:54:26 syv: If your tech curse acts up I'll explain it more verbosely.
04:54:26 ER: if his tech curse acts up there will be nothing you can do about it
04:54:52 syv: I can quietly cope and seethe as I play interstate tech support.
04:55:26 ER: download the file, look at it in file explorer, right click and click extract. then you'll have a folder. toss that into rwr data file or something
04:59:52 syv: If you crash tell me what it says please
05:01:13 syv: Public server list, server name "
MJ join here REEEEEEEEE
05:01:25 syv: Player count should be 1/5
05:03:05 syv: It wouldn't until you try to run the mod.
05:29:05 syv: ...But I'm not sure it genuinely functions. I think the room is capped to two people still.
05:29:32 syv: Which might be unfixable; I ran a dif check on all the script files and fixed everything.
05:30:05 Devastator: well I'm here if you need a 3rd to test.
05:32:46 syv:
MJ has a server open, I think
05:33:00 syv: It has one less embedded folder than before.
05:34:55 Devastator: same name, so deleting the old one.
05:35:08 syv: I think his server name is aaaaaaasomething
05:35:25 syv: I want to see if I can join after you
05:39:11 Devastator: replaced the contents with the new contents.
05:41:02 Devastator: server did say 1/2 players.
05:51:46 syv: I'm starting a new server; can you tell me if it says 1/2?
05:52:12 syv: You shouldn't be able to join, due to the script change.
05:55:05 Devastator: the map is labelled two player.
05:55:11 Devastator: maybe there's a map limitation too?
05:58:50 syv: The lobby_2p folder has 40 files in it.
05:59:15 syv: The script files are identical in a dif, and manually reading them finds nothing.
05:59:29 syv: The SIZE is also identical.
05:59:38 syv: Maybe there's a 2 swapped for a 5 somewhere
06:00:36 syv: ...This is graphics stuff???
06:00:50 syv: Why are they handling graphics in batch files?????
06:08:07 syv: I'm just searching the entire RWR packages directory for "max_players"
06:08:32 syv: And then if that doesn't work, "max players"
06:08:54 syv: God, I could kiss Notepad++
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06:23:48 syv: Other game types DO set max_players, usually to 64.
06:24:01 syv: MvW doesn't, it has fixed_max_players instead.
06:24:33 syv: But that led me to searching for m_startServerCommand, which MvW uses to start the server, but is outside of its package.
06:26:17 syv: It always angers me when something tells me "no, you can't do that".
06:26:25 syv: And I try stupidly hard to subvert that.
06:27:11 syv: Honestly, the easy solution would be pirating an old version of the game in which the mod did work. Before they updated MvW.
06:29:16 syv: s.m_startServerCommand = """"
06:29:28 syv: Yes, quality code, very good.
06:34:07 Devastator: just repeating what you said.
06:34:14 Devastator: You make code good now!
06:34:57 syv: I'm literally going through all the files where m_startServerCommand is referenced and checking for "2"
06:35:14 syv: Because somewhere it must set the room size to 2.
06:38:27 syv: "perform the phut hon dance"
06:38:37 syv: "preform the helltaker dance"
06:39:59 Devastator: did you find some easter eggs?
06:40:09 syv: Apparently you can dance, I guess
06:58:26 syv:
Devastator, are you still around?
07:16:23 Devastator: just went afk for a moment.
07:18:59 syv: Can you check for an open MvW server?
07:24:26 Devastator: I can see it and it says 1/10
07:25:28 syv: That... ended the game, as if I died.
07:25:29 Devastator: I joined, but it showed me a RIP screen immediately.
07:25:43 Devastator: well, getting closer!
07:25:44 syv: I was at 80% health and nowhere near enemies.
07:26:30 Devastator: does the package need to be updated again?
07:26:32 syv: All I did was go to the regular MvW, and set "allow_activate_server" to "1"
07:27:08 syv: It allowed a fully configurable player cap, like the base game.
07:27:24 syv: So something in the MP scripting takes that away. For some fucking reason.
07:29:54 syv: Why even design it this way?
07:31:13 Devastator: Any help with the community discord or something?
07:31:39 syv: ...Looking up modding guides might help, yeah.
07:35:01 syv: Mod broke sometime since 2021
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09:20:18 syv: Don't think you need to install it? Not 100% sure. This reverts the enemy capacity modification, because the way max players works now, it'd easy to control.
09:33:57 Devastator: Installed it anyway.
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13:01:46 Topic for #einsteinianroulette: MJ should read Extinction!
13:01:46 Topic set by syv [Thursday 29 June 2023, 06:20:36]
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21:43:26 Topic for #einsteinianroulette: MJ should read Extinction!
21:43:26 Topic set by syv [Thursday 29 June 2023, 06:20:36]
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