05:41:33 ER: I've done something silly,
Devastator.
06:00:03 ER: I checked and all the players are still active so why not
06:00:15 ER: setting is a good balance of serious and absurd
06:01:46 Devastator: I'm afraid I've forgotten a bit about it, other than it being robot magical girls.
06:01:58 Devastator: I don't recall what my plans were with Max.
06:05:13 ER: I did re read the thread to figure out what's going on
06:15:48 ER: they come in various humanoid animal shapes but are all the same species
06:22:08 Devastator: Still not sure I properly remember what Max was to do. Need some time.
06:22:12 Devastator: and to write Extinction.
06:42:59 Devastator: Moving boxes was good, but I don't think you can mine that for plot for too long.
07:02:02 Devastator: M-M-M-Monster Kill!
07:06:53 Devastator: ..Also, there was the whole multiverse stuff.
07:06:59 Devastator: well, inter-game stuff.
07:13:15 ER: some multiverse still will probably remain, but has to be different
07:26:34 Devastator: a bit whoops. I think all my stuff relates to that. ;-p
07:31:53 Devastator: I'll post tomorrow.
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07:45:35 ER: yeah I had to redact stuff in all three of your traits :p
07:50:10 syv: Your line about AoT fans being toxic is painfully true
07:50:45 syv: This project not having a clear and competent manager is just awful
07:51:15 syv: Such a thing may also be literally impossible.
07:54:37 ER: a few days ago I was reading someone saying about how people who are hateful bigots are attracted to games which are brutal pvp free for alls where you can freely screw over other players
07:55:00 ER: was thinking that for aot game it goes the other way around :p
07:55:28 ER: people who like the edginess of AoT want to play such a game
07:55:34 syv: This is really weird, but genuinely some of the nicest people are the ones who play bomb, the only real PvP mode.
07:55:46 syv: While the closer you get to OG AoT, the more toxic the community.
07:56:54 syv: Bomb is extremely different. Fly around forest at twice the speed of sound, and fire what amount to remotely-triggered rocket launchers at each other.
07:57:31 ER: do you get to use the dual guns
07:57:40 syv: Though, their community was mostly policed by Syal, who essentially was the bomb "designer" who forced a ruleset, and I think people who hated Syal just left
07:57:54 syv: So maybe their community is nicer because the factionalism was purged.
07:58:16 syv: You can use the dual shotgun pistol things, but they're so short ranged it's essentially worthless.
07:58:40 syv: It unironically does. For the people who agree with the dictator.
07:59:09 syv: AoTTG2 has moved from an incompetent dictator hated by literally everyone, to a complete lack of a dictator, so everyone is free to hate each other in specific.
07:59:31 ER: You'd think that open development would allow people to freely avoid conflict because they can just go off and do their own thing
07:59:36 syv: In AoTTG 2 we're going to add "long-range" pistols which fire remotely detonated exploding bullets.
07:59:45 ER: maybe people just SEEK conflict too much
07:59:51 syv: Well no, because we functionally have 3 devs.
07:59:56 syv: 2.5 of them being Ricecake.
08:00:12 syv: 0.5 being the three people who have conteibuted aside from him.
08:00:36 ER: how does remote detonation work in that setting
08:00:46 syv: Fuck the anime-fans, it's cool
08:02:05 syv: We've tried methods of making it work without requiring multiple shots like this, and it's either just broken (which they also hate), or plays similar to blades but harder (they hate this too).
08:03:10 syv: So we're going with something that's not brokenly easy and plays different from blades, but doesn't make sense within the setting. And if they hate that too they can fuck off because we'd like to add something to the game. :|
08:03:12 ER: this project seems like a mess
08:03:47 syv: I regret spending years trying to help
08:09:31 ER: high opinion to coder ratio
08:14:38 syv: Apparently the guy managing the Chinese userbase's multiplayer server (which must be segregated because lol china government) has been IP banning anyone who criticizes him or AoTTG2.
08:15:10 syv: Which we now find out about. When it's been going on for at the very least a year.
08:16:36 syv: I am somehow also one of two the _most neutral_ people on the project too, which has meant I'm in the wonderful position of making nice nice with everyone and trying to reduce conflict.
08:16:48 syv: And yet I still feel the desire to punch nearly everyone involved
08:17:34 syv: Even the ones I agree with, because most of the time they're really bad at not saying "lol skill issue you just can't play"
08:19:04 syv: I don't want to punch anyone here
08:19:38 Devastator: Wanting to punch people is very allegish.
08:20:00 syv: The benefit is in Alleg you can play with them and shoot them
08:20:05 Devastator: but damn, that sounds like good old XT.
08:20:22 Devastator: The old squadron of assholes.
08:21:01 Devastator: They were real jackasses, but it eventually collapsed in infighting and assholery.
08:21:16 Devastator: Oh, there is one policy which has helped a lot.
08:21:33 Devastator: People in old allegaince were allowed to use three names.
08:21:53 Devastator: And they reset from time to time, where you would keep your primary and could sign up for new names every year or so.
08:22:05 Devastator: A fair number of jackasses picked new names when they wanted to turn over a new leaf.
08:22:50 syv: I've seen that happen once in the AoTTG community, with Riblei.
08:22:51 Devastator: Didn't solve all problems, but it was good for the kids.
08:23:08 syv: Deleted his account and started using another one called "Elior"
08:23:37 syv: Unfortunately, Riblei is very recognizable in a bunch of ways, so it fooled absolutely nobody, and we all still call him Riblei.
08:23:48 syv: He's genuinely a lot nicer now though.
08:24:20 Devastator: Yeah, most allegites with more sociability than myself aren't folled either, but it really does seem to help.
08:24:22 ER: bah, my most recent Crisis post is *always* so long ago that naturegirl commented on it
08:24:31 ER: maybe that's the trigger for her appearances?
08:24:58 Devastator: She's back again, btw.
08:25:07 syv: Update crisis often enough NG won't have any choice but to stick around
08:25:35 Devastator: oh, updated Extinction.
08:26:06 syv: I treat NG as schrodinger's cat. On any given day she may or may not be extant. If I check, I'll find an answer, but once I look away the answer may change.
08:26:22 syv: I don't really care in the end, so this is fine.
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08:38:47 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
08:38:47 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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09:19:46 ER: well, let's see if NG is summoned
09:20:24 ER: I think you might have wanted to stun the pick goblin by tossing a television at them, but that doesn'
09:21:11 ER: crisis mind is random/ruling, so pushed to the back of the turn so that predictions can remain reliable
09:28:06 Devastator: A guy flies into Boston and he's looking for some fish.
09:28:14 Devastator: so he gets in a cab and asks the cabby.
09:28:29 Devastator: "Hey, you know where I can go to get schrod around here?"
09:28:55 Devastator: "I musta been axed that a hunnred times."
09:29:11 Devastator: "But taht's the first time I heard it in da pluperfect subjunctive."
09:29:30 Devastator: (too nervous to read it just now, will do in a few minutes.)
09:31:31 ER: no nerves, you succeeded on the role and everything else was inevitable ;p
09:31:42 ER: besides the enemy decisions at the bottom
09:33:21 Devastator: Yeah, but I'm pretty sure our logic was wrong.
09:42:27 Devastator: I see Zultan is going with the kill no one attack.
09:45:05 ER: it would stun that enemy though!
09:45:18 Devastator: Gonna think some more.
09:45:23 ER: protecting another enemy...
09:45:37 ER: using your one ranged attack...
09:46:48 ER: though it might also be a good idea to get in ranged attack damage on the filth goblin so it doesn't get to counter
09:49:42 Devastator: I want to pot someone in the ground so if we run away we've still done something.
09:50:46 Devastator: Dunno if it'll be enough for a level, but hey, can dream!
09:52:02 ER: I probably should have gone for that idea of awarding XP for getting style points, after all. :p
09:53:29 Devastator: Hey, there's nothing saying we can't level more than once at a time.. ;-p
09:53:36 Devastator: If we're gonna mutate further we need a lotta levels.
09:55:23 Devastator: Groll does seem pretty pointless this turn. I think we can stun or kill groll before that axe attack ever lands, particularly with two turns to wait.
09:56:36 Devastator: Maybe we do toss at Fillinore.
09:56:54 Devastator: We should get two attacks next turn, which we could use to kill a couple of them.
10:05:55 ER: Thankfully I am not required to make my enemies do tactically sound decisions
10:07:43 Devastator: It's also not technically our only ranged attack.
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10:37:27 Devastator: like your writing
syv.
10:37:41 Devastator: but I'd like to point out "You're conducting some sort of unholy ritual on our land?"
10:39:40 syv: "If Farflame is unholy to you, yes."
10:39:50 syv: "you backwards heathens", I guess
10:40:11 syv: Having an argument is still better than fighting, Trence might wake up.
10:41:58 syv: Awuna's sheet seems to say we have 5 AP
10:42:14 syv: But we have a cap of 6 and just took 5 AP worth of impact damage?
10:57:52 Devastator: If we have full AP, sweet.
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