00:19:18 Devastator : going to be an uh oh then.
00:31:31 ER : appears that 4 words is possible with 3 heart and that multiple spells may be cast in a turn for a cumulative -1 control
00:33:16 Devastator : The question is how many with 1. Hmm.
00:33:24 Devastator : I'll try a two-worder.
00:35:13 ER : or heart might just be limit for one spell
00:36:05 Devastator : I think it might be heart +1.
00:36:09 Devastator : so you can cast at 0 heart.
00:36:19 Devastator : So I'm gonna try that.
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01:21:38 ER : would recommend also writing down what rolls you got for the spell notes
01:45:19 Devastator : Yeah, maybe. That was 3 and 1 right?
01:45:22 Devastator : I'll start with that next turn.
01:45:42 Devastator : probably gonna be busy punching things once the time is up.
01:50:31 Devastator : what? Something wrong with punching stuff?
01:57:21 Devastator : also, pretty awful control for
syv .
01:57:32 Devastator : I think I'm gonna push might to specialize first. Then magic stuff.
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05:47:19 syv : Multiple spells gives an increasing control penalty. That's a very interesting mechanic
05:50:45 Devastator : Control's also a stat, right?
05:53:44 syv : Yes. Which is itself unusual among Perplexicon-likes, but is prolly a good mechanic.
05:54:13 syv : This also might allow exceeding the wordcap.
05:55:03 syv : If heart is per-spell only, then maybe I have a word cap of three per spell. In that case, control actually multiplies the number of spells you can cast, which is huge.
05:56:03 syv : And my crest is absolutely OP in that case, as it would allow me to cast a +1, a +0, and an auto-5 spell in one turn. Unless the 5 takes penalties, but that would be a bit weird.
05:56:45 syv : At +2 control, a third spell would be an unmodified die roll, and a naked 5-2 is a three. 50% chance of being worse than the naked roll.
05:57:16 Devastator : Well, that doesn't include the power roll.
05:57:24 Devastator : so it's half the amount.
05:57:39 Devastator : means you need 3 stats for spellcasting.
05:58:47 Devastator : anyway, I'm gonna check if I can cast a two-word spell with one heart.
05:58:54 syv : Power wasn't penalized for multicasting
05:58:57 Devastator : If it works, I'll try a three-word spell next turn.
05:59:07 Devastator : no, but you still need it if you want to cast good spells.
05:59:10 syv : Maybe exceeding heart will give power penalties?
05:59:27 Devastator : seems like a good way to do it.
06:02:25 Devastator : after the three word spell, probably going to be punching stuff for the rest of the mission.
06:04:50 syv : You get one more turn to test!
06:06:18 Devastator : yeah, this and then 3
06:09:59 syv : Fluffe got a very, very good word.
06:11:05 syv : ...I think Leng and I are the only people who actually played OG Perplexicon.
06:11:20 Devastator : I haven't played it, but I know of perplexicon.
06:11:27 Devastator : and yeah, Aura is good.
06:11:33 Devastator : although I might have 'grow'.
06:16:49 syv : ...Quite a lot less lethal indeed.
06:17:09 syv : I got a power 6 control 0, and a mobility 3 roll saved me from taking any lasting harm.
06:17:31 syv : In Perplexicon something like that would surely have been lethal.
06:17:50 Devastator : might depend on intent.
06:18:03 syv : In Perplexicon, it wouldn't have.
06:18:11 Devastator : like if you target yourself it's probably more dangerous.
06:18:22 Devastator : but that wasn't the best part of perplexicon.
06:18:27 syv : Even if your words were totaly harmless that would've been twisted into a selfkill.
06:18:29 Devastator : but in a different way.
06:19:07 syv : One of my favorite memories was disassembling myself by giving my torso--and only my torso--a distortion aura.
06:19:49 syv : Admittedly, that was the literal effect of the spell, and not a miscast.
06:20:32 Devastator : That might not fit well with the setting.
06:20:40 Devastator : I'm sure we can screw up badly if we do bad intent.
06:20:46 Devastator : like cast on self might have messed you up.
06:20:53 Devastator : plus I don't know what your word was.
06:24:14 Devastator : yeah, if you had nondirected smoke, I can't see that killing you.
06:24:22 Devastator : people can deal with a fair amount of smoke.
06:24:28 Devastator : and we're not ordinary people.
06:36:58 syv : Pow6 con0 in Perplexicon would've just turned part of the body into smoke. Maybe all of it.
06:37:04 syv : Admittedly, perplexicon didn't have control. But pot0 would've been the same or worse.
06:37:13 syv : Pot 1 alone often did basically that.
06:37:50 syv : Having two extreme rolls like that would've *definitely* made it terrible.
06:41:01 syv : I think smoke is just a miscast, anyway.
06:45:55 Devastator : It could be 'smoke'
06:45:59 Devastator : you had ash as another roll.
07:08:58 syv : Smoke *is* ash, but yes, it's possible.
07:10:22 syv : I think it's more likely failed spells give smoke, and both failed, with the GM using synonyms. I'd do that. But yes, it's possible I stumbled upon two very similar words. They do fit Tenae.
07:10:29 syv : I'm testing both, in any case.
07:11:51 Devastator : mmm, Steel Panthers fumbled a bit in this campaign.
07:12:15 Devastator : for some reason it only generated an opposing force of about 20% the size it was supposed to.
07:12:34 Devastator : which may have been lucky because it was a horrific fight.
07:13:49 Devastator : fighting 85 experience skirmishers in 7 hex lighting is hell.
07:14:41 Devastator : (doing a campaign where I'm facing a mix of lower and higher quality opponents.
07:15:26 Devastator : they had groups of ridiculously heavily armed small units in the dark. Could barely spot them and they were very lethal.
07:16:01 Devastator : but there were only four or three people per squad, which meant that if you could get a kill on them they'd die easily.
07:20:19 Devastator : I checked their OOB.
07:20:27 Devastator : They have actual spec ops that are 90/90
07:21:01 Devastator : otoh, they have no armoured vehicles.
07:26:56 Devastator : (Playing a fictional Kenyan war of independance.)
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