04:52:54 syv has joined #einsteinianroulette
05:15:25 Devastator: want to try that reverse match in AWBW?
05:18:16 syv: I just need to stop being lazy and set up my computer
05:22:12 Devastator: I coulda played pro ball!
05:23:27 ER: uh oh,
dev hasn't played that game has he
05:24:06 syv: At some cushy Ivy League school
05:24:11 Devastator: No, but I've seen it played a bundle.
05:24:37 ER: try university of texas! don't fuck with this senator!
05:25:24 ER: a bit out of order and paraphrased but eh
05:32:13 Devastator: Do you remember what the map was called?
05:34:28 Devastator: Just had to find where to enter it.
05:34:44 ER has quit [Read error: Connection reset by peer]
05:46:46 syv: Not paying enough attention
05:46:53 syv: Sent a soldier away from a city
06:10:40 Devastator: ahh, miscounted, didn't think that space was reachable.
06:30:23 Devastator: biting the bullet there, eh?
06:36:12 Devastator: Ahh, Victory March.
06:39:56 syv: Prolly should habe used that
06:40:05 Devastator: ..yeah, was wondering.
06:54:47 syv: Late SCOP was such a mistake.
06:55:42 Devastator: I think I lost anyway, but gonna fight on for a bit.
07:01:21 syv: Oh, I can still get the rockets
07:08:26 Devastator: Yeah, I think you still have it.
07:12:54 syv: I think you played better than me.
07:14:18 Devastator: you played way better than me.
07:14:22 Devastator: I swered up so often.
07:16:20 Devastator: please don't throw it, you just fed me two free b-copters.
07:19:35 syv: I *am* playing more sloppily now, yes.
07:19:43 syv: But I'm nkt deliberately throwing.
07:19:55 syv: I see, I was trying to make you fork those copters.
07:20:02 syv: Forgot the second was in rockets range.
07:21:16 syv: I don't think this is really a losable position for me
07:21:38 syv: I have two comms towers and an income advantage
07:22:34 Devastator: I'm sure it's loseable.
07:22:42 Devastator: Just gimmie a few more turns.
07:28:20 syv: I could deliberately lose it by driving everything to the backlines
07:28:30 syv: But no, I think this map advantages Max.
07:28:48 syv: It advantages Sami too, but to a lesser degree. Copters are just too mobile.
07:29:30 syv: I think Sami would benfit from pipe runners in this missions
07:29:48 syv: Focus on the north, use pipes in the south to keep a bulwark
07:32:00 Devastator: built the rocket from the wrong factory.
07:34:30 syv: You don't have to play it out >.>
07:34:44 syv: Just I know it feels bad to play a losing game
07:36:30 Devastator: Nah, it's okay. In this case I'm learning a lot.
07:36:45 Devastator: Really, my error was building the wrong units and sending that medium tank to the wrong place on the map.
07:37:32 Devastator: Should have built one more tank sna AA instead of it.
07:38:09 Devastator: I also muffed your early recons improperly.
07:38:19 Devastator: and built missiles and rockets from the wrong base.
07:39:52 syv: I focused overly on bcopters, which you could have fought more effectively with AA, and I didn't have tanks in the south.
07:40:08 syv: Which you could react quickly to, and I could not.
07:40:10 Devastator: I couldn't have fought b-copters with AA.
07:40:20 Devastator: I could have used them to zone out areas.
07:40:26 Devastator: should have fought that waqy.
07:40:30 syv: If you had some AA in the south it would have been helpful.
07:40:31 Devastator: but I burned my infantry too cheaply.
07:40:41 Devastator: one, yeah, but it couldn't have fought any b-copters.
07:40:57 syv: I only had recons, infantry, and copters in the south.
07:41:12 syv: If I started building tanks you would have had two turns to prepare.
07:41:22 syv: While being able to wrench me out much more effectively.
07:41:22 Devastator: one would have been useful, but it couldn't have fought b-copters.
07:41:34 Devastator: it would have helped, but not because it could kill any of them.
07:41:38 syv: One was what I meant, really.
07:42:01 syv: BCopters can't effectively attack even Sami AA. It's ~30% for 100% damage
07:42:21 Devastator: yeah, but you can't actually shoot them.
07:42:29 Devastator: it would have helped, but not in shooting them down.
07:42:39 Devastator: Too many pipes and forest.
07:42:55 Devastator: no they weren't, but they were too late to help.
07:43:00 Devastator: and were buil;t from the wrong base.
07:43:02 syv: Rockets were too late, yeah
07:43:13 Devastator: I'd already lost by that point.
07:43:22 syv: Ahh, but if you have one AA, that can make two or even three copters have to change position on the map
07:43:23 Devastator: still from the wrong base. Other base would have put them in a better spot.
07:43:34 syv: It's still a problem, because the copters *can* change position
07:43:38 Devastator: Yeah. Wouldn't have shot any down.
07:43:52 Devastator: what I did was mess up my positioning a bunch and gave you too many free shots with them.
07:43:59 Devastator: and I should have had one AA.
07:44:06 syv: I'm not really sure how you'd counter copters on this map.
07:44:16 Devastator: I underestimated how bad Sami b-copters were with the first strike.
07:44:18 syv: Just better positioning and a little more AA might have done it?
07:44:19 Devastator: build a fighter. ;-p
07:44:22 syv: But I feel like it might not.
07:44:29 syv: A fighter is a lot of money.
07:44:42 syv: And I already had heavy AA just because Sami inf+bcopters were in use.
07:44:46 Devastator: yeah, but I lost 3 b-copters because the first strikes were so bad.
07:44:56 Devastator: they were the wrong decision.
07:45:03 Devastator: I thought they could do okay, but that was a big mistake.
07:45:06 Devastator: shouldn't have built them.
07:45:18 Devastator: should have built one fighter and one tank/aa on the bottom.
07:45:29 syv: I think Max tanks + copters + AA really just has too strong a trade for anything Sami can do, and too much mobility.
07:46:03 Devastator: nah, could have ground out the tanks/aa with a meatwall and two artillery, if I had one fighter to kill your b-copters.
07:46:14 syv: Same can only effectively trade similar amounts of money if she gets favorable mech hits, or a lot of infantry firsthits on copters. Former is impractical because mechs are too slow, and latter just takes too much time.
07:46:29 syv: Sami is better in early game when infantry matters a lot, I think.
07:46:36 Devastator: infantry hits on copters are pointless.
07:46:43 Devastator: she's better the smaller the map is.
07:47:00 syv: Oh man, yeah, inf do even less than I thought
07:47:29 Devastator: Max hits back too hard.
07:47:37 Devastator: I lost too many units early stupidly.
07:47:46 Devastator: could have built up a much larger stack on infantry.
07:47:54 Devastator: but lost them to tank/AA/recon firststrikes.
07:48:03 Devastator: that was the biggest erros.
07:48:07 Devastator: should have marshalled them more.
07:48:19 syv: I don't think that works. Sami *has* to win early. Later indirects wouldn't be able to match Max's efficiency.
07:49:03 syv: If you ball up and use indirects, max has an income advantage, and can deal with his indirect disability through rockets, while having a far stronger wall of copters.
07:49:10 syv: Which missiles really can't deal with.
07:49:12 Devastator: I lost lots of units for no benefit at all.
07:49:17 Devastator: no captures, no positioning.
07:49:24 Devastator: and they weren't available when I needed them.
07:49:33 Devastator: Lost them to zero-value trades.
07:50:42 syv: Well, should we do this rematch again then?
07:51:23 Devastator: I'm fine with playing another game.
07:51:27 Devastator: just trying to learn from that one.
07:51:33 Devastator: different map though?
07:51:51 syv: I think we should do a mirror match sometime
12:58:56 syv has quit [Quit: Thanks, Musk. -.-]
18:27:35 parisbre56[Away] has joined #einsteinianroulette
18:27:35 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
18:27:35 Topic set by syv [Saturday 22 May 2021, 04:44:55]
19:29:20 ER has joined #einsteinianroulette
20:41:24 ER has quit [Ping timeout: 246 seconds]
20:49:00 ER has joined #einsteinianroulette
21:31:03 ER has quit [Ping timeout: 240 seconds]
21:58:15 ER has joined #einsteinianroulette
Log file '2023-02-05.log' ends.
23868 bytes processed.