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05:24:01 ER: I keep reading it as that too
05:24:23 ER: it might have been ill advised, hehe
05:26:42 Devastator: Edit the OPs subject line.
05:34:02 ER: takes a chunk of time to write
05:35:04 ER: been abusing the mark unread button on it to keep better track of it
05:35:34 ER: so that I don't forget it just because I've checked up on the replies
05:43:48 ER: oh yes, I also picked up a new videogame
05:48:14 ER: I quite like it. The creepy-zany feel reminds me of wario land
05:48:32 ER: and it's a platformer which lets you go FAST
05:49:32 Devastator: Modern Commander Keen.
05:50:08 ER: commander keen is a speed game?
05:51:04 Devastator: It isn't, but that was technical limitations.
05:51:19 Devastator: there were a lot of 2d platformers that had more movement as their hat later on.
05:51:31 Devastator: although I don't know.
05:52:20 ER: you can do the super metroid move where you build up running speed and then use it to jump infinitly high upwards
05:52:46 ER: and seemingly can punch mid super jump to get out of it and retain your speed
06:04:30 ER: not very fast compared to something like mario world
06:05:48 Devastator: No, but faster than I was expecting!
06:05:55 Devastator: I forget which one of those I had as a kid.
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07:04:10 ER: same minute, guess I sensed your presence
07:04:53 ER: finished up reading part IIb of that 'universal warrior' series
07:05:05 ER: earlier... I had burrito :D
07:06:05 ER: I ate it all and yet I crave leftovers
07:07:45 syv: Trying to lose a little weight
07:08:14 ER: I got a game from steam today, Pizza Tower
07:09:36 syv: Yesterday I tried out a STALKER modpack.
07:15:58 ER: stalker seems like one of those ones it's harder to find the fun in
07:18:22 syv: This modpack makes it even worse
07:30:16 ER: well, I shouldn't tease that when I'm tired v.v
07:35:01 ER: let's play a couple rounds on hazard 1 or 2
07:35:34 ER: would rather plink at shiny rocks than fight for life at the moment :p
07:40:15 syv: Will get on in a few minutes
07:41:13 ER: salvage for my engi promotion
07:42:27 syv: If you start a mission and invite me I can join via drop pod
07:43:32 Devastator: I'm not getting promoted until I get on a deep tive.
07:44:09 Devastator: and yeah, toss me an invite.
07:44:15 Devastator: what class you playing tonight?
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07:52:43 sy: Internet's being annoying :(
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09:59:37 ER: gonna hit randomize on engi cosmetics now
10:00:45 Devastator: Anyway, think I want to see Lethal difficulty too.
10:01:07 sy: Have to do an assignment to unlock lethal
10:02:21 Devastator: That's a speedrun tactic. "Every time you die from a stage hazard, you get four seconds of i-frames, which aren't reset when you die and stack infinitely."
10:02:35 Devastator: "It also puts you off the collision layer that triggers boss fights."
10:08:20 ER: okay, so there are deep dives, which are a weekly challenge which rewards cores, and seperately you can unlock a weekly core hunt assignment, which rewards cores
10:10:21 Devastator: whatever cores are.
10:16:11 ER: weapon sidegrades, basically
10:23:03 ER: I also got to craft some weapon skins at the forge terminal using I think something got from one of those battery crates
10:24:16 Devastator: tink tink tink tink
10:26:50 sy: You get skins from cargo crates, and I think half of the "cores" are also skins
10:27:50 sy: The other half seem to be "overclocks", which are the weapon sidegrades... that you can only apply once the weapon is fully upgraded.
10:28:20 sy: They're really upgrades, though. Some have no downsides, and the red ones give downsides that really don't cancel out the benefits.
10:29:02 sy: Many seem to intrinsically change how weapons work. One of the shptgun overclocks for scout gives it immense recoil while airborn, so you can rocket jump with a shotgun.
10:29:26 sy: One of the sniper rifle overclocks for scout lets you hover for a half second when aiming, which is also super useful.
10:30:09 sy: If I understand that one correctly, it'd allow you to basically fly forever as a scout... though since overclocks are entirely random, I might never get it.
10:32:00 ER: I have a cryo cannon overclock which isn're great for me
10:32:38 sy: I have a gunner missile launcher overclock which just disables missile autoaim
10:33:00 sy: No extra damage or anything. The only clear benefit is that missiles have a higher maximum speed.
10:33:50 ER: are we able to do deep dives together yet?
10:33:53 sy: However, for Engi, I have an overclock that halves shotgun spread and increases weakspot damage, which seems very nice since the shotgun's weaknesses are praetorian damage and long range enemies.
10:34:08 sy: After I do one more escort mission I can do deep dives.
10:35:00 sy: I also have an engi overclock that gives the grenade launcher +400% direct explosion damage, at the cost of reduced AoE damage, which.. *sounds* good.
10:36:56 sy: Oh, it's +350% direct damage
10:37:25 sy: No AoE penalty, but a 70% radius penalty
10:37:50 ER: launcher is what I use to clear out hordes when I'm otherwise being overwhelmed, if I wanted better single target I could use the cutter instead
10:38:55 sy: The other red overclock for grenade launcher is +300% AoE damage, +1 meter radius, -70% ammo held, -30% projectile velocity
10:39:12 sy: And it also makes your grenades leave radioactive craters
10:41:16 sy: ...Maximum damage radius with the GL is therefore 5.5m if you also use the proximity mines upgrade.
10:41:34 sy: I've never heard of a nuclear landmine before.
10:42:08 ER: sounds like a good anti-kaiju weapon
10:44:15 sy: That's something that should've been on the black market in K-Com
10:44:32 sy: Nuclear mines that you have to plant in the city *before* the Kaiju reaches them
10:45:01 sy: Don't go off if the Kaiju is defeated quickly, increase destruction if the Kaiju does reach them, but do a lot of damage.
10:45:13 sy: And probably send your funding to shit because you have to nuke a city.
10:45:19 Devastator: I'm afraid the functionality of the BM didn't allow for those.
10:55:53 Devastator: ..did I ever explain scoring?
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18:24:43 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
18:24:43 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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