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02:47:21 ER: I did spend a lot of today having to lie down and wish not to exist >.>
02:51:35 MJ: But not exsisitng would suck. Because then people wouldn't be able to talk to you.
03:03:23 MJ: Well do you want to play or watch something?
03:07:10 MJ: I have Left 4 dead, Swat 4, TF2, Valheim. And that's about it for multiplayer stuff.
03:07:22 MJ: oh and golf with your friends
03:10:15 MJ: Yes unfortunatly this a rather underpowerd laptop, so not much modern stuff I can play
03:12:05 MJ: What would you like to play
ER?
03:13:19 MJ: I'm not familiar with a lot of multiplayer Metroidvanias
03:13:31 MJ: If you know of any I'd be happy to play one with you
03:15:47 Devastator: could do more game.
03:19:56 ER: *checks steam, realizes that new games cost money*
03:49:55 MJ: Well I did neglect a chritsmas gift for you
ER, if you want to play some Co-Op metroidvania I might end up calling it much delayed christmas gift.
04:51:31 GameServ:
Devastator rolled 5d10: 7 7 2 4 2 <Total: 22(+10) = 32>
04:51:44 Devastator: got three consecutive 36es on that earlier,
MJ.
04:52:19 ER:
dev why did we both hit enter at the same second after an hour of nothing
04:52:51 Devastator: but yeah, splitting
gameserv like that was solid.
04:53:06 ER: I'm sure that a good multiplayer metriodvania exists but I don't know how to find one
04:54:10 Devastator: tough genre for MP.
04:56:44 ER: I like the chunky platforming and fighting even though the genre is more defined by game structure
04:57:32 Devastator: ugh, I played a MP top-down action shooter thing with
syv for a bit.
04:57:35 Devastator: forget what it was, though.
04:57:47 Devastator: it wasn't really a metroidvania, but it had fighting and sorta platforming.
05:05:50 ER: why aren't all games about being a jumpy lady with a sword of some kind
05:08:51 ER: the sword can be either really heavy or really light
05:08:54 Devastator: I'll update quest soonish.
05:09:05 ER: and I don't care if it's actually a mace or a scythe or something
05:09:13 Devastator: and I promise to make a swordlady body in Revenant if it happens at some point. ;-p
05:09:25 Devastator: you should play Valkyrie Profile then. ;-p
05:09:31 Devastator: JRPG with jumplady with sword.
05:10:49 ER: hold on is it an action game
05:11:01 ER: more satisfying if I get to hit things myself
05:11:33 Devastator: it's an actiony JRPG.
05:11:38 Devastator: you push buttons to hit things.
05:11:39 ER: I can accept something like a mario & luigi press the button for more damage
05:11:46 Devastator: it's more direct than most of them.
05:11:53 Devastator: yeah, it's more direct than mario and luigi style.
05:12:17 Devastator: it's about as involved as Tales of Phantasia, but in a simpler less painful way.
05:12:54 Devastator: you want to juggle gays to make combos.
05:14:27 Devastator: downsides is the wretched VA.
05:14:40 Devastator: and it's a bit too cutscene-heavy, as befits its era.
05:14:52 MJ: With most gay guys I know juggling them would be pretty hard. I'm big but not that big.
05:14:52 Devastator: but it's very good, and you play a cute swordlady who jumps.
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05:48:45 syv: There was Grief Syndrome,
ER
05:49:20 ER: it's even got slow motion mode for the multiplayer
05:49:51 ER: spear girl was much more fun than sword girl in that
05:50:24 syv: Sayaka was REALLY good and very flexible
05:50:46 syv: Kyoko was more... DOWN B DOWN B DOWN B DOWN B DOWN B DOWN B
05:52:45 ER: blue is just swingin sword slap slap slap slap slap
05:54:21 MJ: Alright welp, I'm going to bed
05:55:28 syv: Red didn't really have good moves
05:56:28 syv: Her light was crap, her side strong was okay but very punishable. Her special was useless. It was basically just her up/down/neutral strongs that were good.
05:56:40 Devastator: mind you, those were good.
05:57:15 syv: True. But Sayaka's entire kit was good.
05:57:49 Devastator: plus the cheap deaths.
05:57:58 syv: Special could do an instant screenwide charge, light could juggle, neutral strong was a good chargable charge, up/down strong attacks were good movement
05:58:21 syv: Having the most absurd survivability of all the characters was nice ;P
05:58:37 syv: Only Madoka was boring, without goblin syndrome
05:58:57 Devastator: oh no, gotta make those booms work.
05:59:32 syv: Homura was great fun, in both forms
06:01:35 syv: I was happy that game was so moddable, but wish I had dived into it more
06:02:02 syv: I wanted to modify Mami's musket summon to summon other guns
06:02:12 syv: Randomly get ARs, LMGs, pistols, and muskets
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06:03:39 syv: Something something twitter
06:12:14 ER: why would I care that a move is punishable in a singleplayer game where the enemies are stupid
06:14:57 syv: Because it means you often can't use it
06:15:26 syv: Sayaka's whole kit was pretty much always usable, except charging her strong attack. And that could be banked for an instant cast.
06:24:36 ER: she just felt awful to use for me
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06:26:25 syv: (
syv) Fair enough, I suppose.
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06:34:55 syv: Last I played GS, I was trying to beat nightmare mod solo
06:35:31 syv: Which basically requires one char per level, since wins only gave 10% heals.
07:13:08 syv: Not quite what rubberhose style is supposed to mean
07:37:23 Devastator: except for best girl.
07:56:19 ER: I really wanna do awoo which doesn't wind up with me doing it because I'm depressed
08:06:39 syv: Unfortunately the way to write what happens is to decide what happens and then write that it happened
08:09:08 ER: well it involved swamp gremlin awuna kicking down a door, so finding some cursed smash mouth variation would be good
08:30:49 syv: I don't think I can help with that
09:07:10 syv: I wish Elden Ring had Sekiro's parry mechanics
09:07:27 syv: I suddenly want that SO MUCH
09:08:15 syv: Instead of the fucking "roll to avoid oneshots, find opportunity to land your own oneshot", or "use 100% block shield with bleed spear" metas, it would actually be INTERESTING.
09:08:49 syv: Attack in variable patterns, get parried, parry their response, vary your attacks to try and misdirect them and make them mess up their parry timings
09:09:17 syv: Throw in perilous attacks that mix it up in the same was as Sekiro's perilous attacks
09:12:34 ER: it's pierce, so the target basically needs to have higher enduarance than awuna's str to survive it
09:36:08 syv: Yep! It's a finishing move, so that's logical.
09:53:01 ER: my plans to overwhelm the readers might sometimes result in me overwhelming myself
09:53:17 syv: This is indeed a cursed song
09:54:37 ER: I typed smash mouth into my youtube history and that was the only version which showed up
09:54:48 ER: but it seems appropriate enough
09:57:44 ER: spacers aren't quite as asshole as Stealth usually is but that seemed best
09:58:23 syv: How does the multiattack work?
09:58:41 syv: 3 AP for one shot, 4 AP for two shots, 10 AP for seven shots, etc?
10:00:33 ER: your maximum multiattack will always cut into your next turn
10:20:01 syv: Makes it very strong indeed.
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12:57:30 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
12:57:30 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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