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05:18:27 Devastator: gonna do quest soon.
05:18:40 Devastator: I'll say drinks because desert.
05:19:43 Devastator: you're the proud owner of two cases of soda.
05:24:59 Devastator: well, it'll be a d12 roll each time to see what kind you get. ;-p
05:25:10 Devastator: Bad psychometery roll, so no good info.
05:26:08 Devastator: well, you get a picture of the sky and a picture of water.
05:26:11 Devastator: so who knows what that means.
05:28:43 Devastator: I think I'll let you try again with the other items your carrying once inside the next land.
05:28:57 Devastator: (there's a bit more than that, but yeah, bad roll.)
05:32:21 syv: Elden Ring will apparently have a new feint mechanic
05:32:57 Devastator: that where you play dead?
05:33:00 syv: Certain weapons (curved swords only, so far) have the ability to cancel out of charged strong attacks, into a unique defensive light attack.
05:33:28 syv: It replaces the near useless "kick" attack of previous games
05:34:39 syv: Curved swords (and rapiers) in DS1 and DS3 are incapable of kicking.
05:34:49 syv: Which is bad, because kicks are very useful
05:35:19 syv: Instead they perform fast retreating attacks, which were mostly useless and inferior to normal light attacks.
05:35:59 syv: Now, it seems you access those moves by canceling out of strong attacks, which is very useful. It doesn't replace a button combination other weapons use, other weapons just can't do it at all.
05:36:08 GameServ:
Devastator rolled 1d12: 9 <Total: 9>
05:36:10 GameServ:
Devastator rolled 1d12: 9 <Total: 9>
05:36:36 syv: Kick has been removed from almost all weapons in
ER, but that's a separate issue--one most people agree is terrible.
05:38:27 syv:
Dev, did you like DS1 or DS3 better?
05:39:08 Devastator: but the difference isn't large.
05:39:45 Devastator: also note I didn't use the DS3 weapon charge mechanic.
05:40:26 syv: Yeah, there was very rarely reason to
05:40:55 syv: DS3 has a problem with light attacks being the best 90% of the time, and during the remaining 10%, you still don't want to charge your heavy attacks.
05:41:08 syv: It's mostly a PvP thing (where it's STILL niche)
05:47:54 Devastator: Care to describe what Xin's clothing is like again,
syv?
05:59:41 Devastator: I only hope I didn't misspell it.
05:59:47 Devastator: which I'm now worried I did.
06:04:30 Devastator: 'draw on their faces'
06:04:43 Devastator: okay, looks like Sessha disarms them, and you haul them back to the citadel. ;-p
06:05:02 Devastator: after you draw on their faces.
06:09:44 Devastator: how's gladiator going?
06:20:13 syv: Haven't checked it today, but it's fine
06:25:06 Devastator: DW's going pretty well. It always wakes me up when I see how expensive ground troops are in the game.
06:26:12 Devastator: one infantry unit costs 810 bucks a year.
06:26:56 Devastator: one large starbase costs 4500.
06:28:21 Devastator: I did pull off a nice coup.
06:29:06 Devastator: I sent two transports after a pirate controlled planet, hoping to land there before they got defenses up. My intel was old and they had a bigass shipyard in orbit of it.
06:29:23 Devastator: Somehow one of them landed its troops anyway and captured the planet, and the starbase, under it.
06:29:37 Devastator: that starbase then proceeded to blow up 25 pirate ships in orbit of it.
06:50:40 syv: Expensive infantry, but potentially powerful?
06:51:54 Devastator: Not really powerful, you just need it if you want to fight on planetary surfaces.
06:52:18 Devastator: which is moderately important, since pirates raid you and you need them to root out pirate bases.
06:52:27 Devastator: and you need a good number of troops if you want to take enemy planets.
06:53:17 Devastator: but the normal AI doesn't build many of them for outlying colonies, so you'll usually only face population-based militia and maaaybe one, two infantry.
06:53:17 Devastator: If you go for a home planet or something, that'll be like 25 units, otoh..
06:53:23 Devastator: plus 5 billion people can spit out like 50 militia units.
06:56:25 Devastator: Also, more powerful units help, but the scaling is slightly worse. Two half-strength units are better than one full strength unit.
06:58:00 Devastator: there's also global modifiers. Having space control is 25%. Having armour units is a 25% bonus. Having special forces, if the enemy doesn't have special forces, is 50%.
06:58:26 Devastator: although if not for that bonus, two infantry outfight one 50% stronger tank unit.
06:59:24 Devastator: you use them for the 25% boost to everyone on the battlefield.
06:59:58 Devastator: you also don't carry just one tank unit in case it soaks all the damage and dies somehow.
07:05:08 syv: "You have multiple armored units so that the enemy doesn't focus on and destroy your armored units"
07:05:37 Devastator: it's not active, it just rolls dice.
07:05:52 Devastator: but still, one armoured unit and 40 infantry is just begging that one unit to get unlucky. ;-p
07:06:10 Devastator: I also really could use a general with an attack bonus.
07:06:46 Devastator: I should explain the invasion transfer bug.
07:06:56 Devastator: When you attack pirate facilities on your planet, the pirates are considered the defender.
07:07:15 Devastator: when you move a general to your planet with a battle going on there, the general jumps into the fight on the defending side.
07:25:46 Devastator: also, units do have a max experience.
07:26:02 Devastator: it seems to be at a bit less than 9 times their original strength.
07:31:25 syv: Does it get exponentially harder to raise?
07:33:02 Devastator: cost doesn't change.
07:33:10 Devastator: you only get experience by having units win fights.
07:33:15 Devastator: there is no other source.
07:33:34 Devastator: if you shove them in transports and the transport dies, that's it.
07:33:46 Devastator: if they're on planets and the planet gets bombarbaded out, that's it.
09:19:44 Devastator: I don't think that's the right word for that pic.
09:56:21 syv: I'm amazed it resulted in the effects that it did
09:57:23 Devastator: I'm not sure how those are anchored.
09:57:53 Devastator: knocking it over doesn't seem that unreasonable, as does having the fall arrested by hitting the next van in line.
09:59:00 Devastator: It's still very impressive.
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12:36:04 syv: I'm going to be leaving soon, heading home >.>
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20:28:07 Nikitian: How did you like the previous bearer of the Mantle also being involved in the story,
Devastator? :)
20:28:32 Devastator: also, thinking of translation. One of the few differences between Canadian English and American English is lke that.
20:28:58 Devastator: in Canada, "To table something" means to put it on the table to work on. In American, it means to put it aside to not work on it now.
20:29:42 Nikitian: Ahh. Makes sense, interesting.
20:30:11 Devastator: I'm also wondering if we're in a race now or something, but heh. ;-p
20:30:30 Devastator: oh, is the buff spell a combat buff or is it just intimidation?
20:32:06 Nikitian: Both? It's a combat buff partially repurposed for intimidation
20:32:12 Nikitian: But it's still a combat buff at its core
20:35:58 Devastator: just wasn't sure if she was giant and super strong or simply looked that way.
20:37:16 Nikitian: Ah, that part; yeah, she isn't really giant (that's an illusion), but she is definitely much stronger (that part is true, just not so obvious to an observer)
20:38:12 Devastator: Don't really have more orders currently, so don't worry about that.
20:38:34 Devastator: oh, except I think she should be full of mana again? Increased pressure puts her in the minutes/point range, right?
20:39:09 Nikitian: Yeah, she'd get back to full mana
20:39:37 Nikitian: Even Jay might, depending on the timeskip length (it's not like it would take long in High pressure, anyway)
20:40:02 Nikitian: What sort of relationship does Emelia have with her predecessor? If any at all? Like, I'm assuming she wasn't Emelia's mentor, but it's not a given; maybe Emelia trained with her before being granted access to the Mantle, like a final exam or something, I could see that too
20:40:29 Nikitian: Just something for you to think about and give me some tips for the unfolding story :)
20:40:52 Devastator: I don't think she has one, actually.
20:41:11 Devastator: In my head it just sits in a specific location waiting for the next Champion.
20:41:42 Devastator: so she would know of the previous bearer, but there's no guarantee they've ever even met.
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20:49:43 Nikitian: Okay, I'll have that in mind
20:56:05 ER: gotta add a dab of soap to our drama, you know
20:56:35 ER: it was an interenting oppurtunity of the sort I'm apparently good at spotting~
20:56:49 ER: or maybe apparently of the sort
21:00:04 Nikitian: Well! I could see it being a one-of-a-kind prank opprotunity (maybe recurring, maybe not, depending on how much Jay is burned if it's a prank), orrr... well, I'm going to go think about metaphysical implications if it's real and true feeling (especially if mutual) :)
21:00:57 Nikitian: In a setting where magic is governed by Soul attribute and everything >.>
21:01:55 ER: I was assuming unrequited, making a memory which isn't important enough to avoid scouring
21:02:26 ER: ...leading her to have to repeat it enough times that it's not that big of a deal to do so
21:02:42 ER: but of course it's partly up to illgeo~
21:03:01 ER: maybe he does remember and she's being paranoid about him forgetting
21:03:27 Nikitian: Well, it was never brought up before, so maybe it's actually one of the few surviving memories! Or rather, it might also be a feeling without a memory to map to it, like an unconfessed love for Zilla :)
21:03:35 Nikitian: (I saw the quest update, it's cool, just thinking of a good way to introduce Inigo to other characters now :) )
21:30:30 Nikitian: Of course duel, I have to oblige a fellow questing knight :)
21:31:15 Nikitian: Just trying to figure out if I have any reason to travel with them, or unfortunately none
21:31:29 Devastator: Going alone is always risky.
21:32:25 ER: I mean, we're going the same direction, it might be harder to seperate~
21:32:56 Nikitian: Well, that works, I guess :D
21:33:50 Devastator: One dimensional world! ;-p
21:41:35 Nikitian: Hmmm. Couldn't we travel, like, north-west or south-west for a little while, theoretically, to travel in parallel directions? Or is that prohibited by the spirit of the quest we embarked upon?
21:42:29 Nikitian: Or would the magic of the world just make it all going "west" instead and bring us back together again at a later point? :)
21:42:30 Devastator: You can move north and south.
21:42:41 Devastator: You can even go back a bit if you want.
21:42:46 Devastator: It's your quest to find the western shore.
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22:26:38 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
22:26:38 Topic set by syv [Saturday 22 May 2021, 04:44:55]
22:31:46 Nikitian:
Devastator, we travel through the desert early in the morning and in the evening, right? Basically, when it's neither too dark nor during the midday heat.
22:35:39 Devastator: yeah, but it isn't as extreme as it would be on a real planet.
22:35:43 Devastator: there's some fuckery going on.
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23:03:23 Devastator: Also, the amusing thing about Inigo is that there's an actual template for "Inigo meets strange and mysterious warriors", because it happened.
23:25:34 Devastator: Inigo might lose that.
23:41:45 Devastator: I'll probably count that as 'wound check below +4'
23:41:59 Devastator: instead of 0, which is a significant wound.
23:48:51 Devastator: Yeah. You don't want a roll below 0. ;-p
23:49:20 Devastator: that said, it's mutual. If you want a higher threshhold, just say it.
23:50:16 Nikitian: Well, I guess I expected Rolla to take off the armour for a more fair fight
23:50:49 Devastator: That's another possibility.
23:51:18 Nikitian: Hmmm, yeah. I suppose all I want is a fair fight, and I'd hope
ER to oblige
23:57:06 Devastator: well, not going to make Rolla remove armour.
23:57:52 Nikitian: Funnily, it seems like a duel with Xin might have been on more even grounds, with both participants relying on mobility rather than armour for protection :-D
23:59:17 Nikitian: Anyway, let's ask
ER what he thinks would be fair
23:59:36 Nikitian: Maybe he'd suggest different terms for duel
23:59:57 Devastator: first touch I'd negate the armour.
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