02:02:29 Devastator: Now do it no shouts. ;-p
02:10:10 Devastator: also doesn't even do it.
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05:27:15 Devastator: I think Mook demands either total destruction and door-closing, or some kinda stasis. Or killing them in the bone zone, so to speak, like
PW said.
05:40:49 syv: WHY HAS WIL NOT CLOSED THE DOOR YET
05:41:29 syv: And I forgot to tell Egan to stop wasting grenades
05:43:25 syv: No, no the door was NOT closed.
05:43:43 syv: This feels like Dubs is just ignoring my action for several turns
05:44:25 Devastator: let him know that you're ignoring any grenades.
05:45:31 Devastator: ..although it looks like he skipped closing the door to substitute 'remove Ji from the explosion zone'
05:50:02 syv: I can stream the end of the mod tomorrow or somethimg
05:53:28 syv: Ji is in a fucking *mech suit*
05:55:07 Devastator: Yes, the painboys don't seem to function like conventional weapons.
05:55:48 syv: Not why I commented on that.
05:56:02 Devastator: well I noticed that.
05:56:20 syv: Ji is in a mech suit; there's little need to protect her from a frag grenade, and Wilfred shouldn't be very capable of dragging her anyways.
05:57:22 Devastator: ... didn't you point out Wilfred's strength this very turn?
05:57:41 syv: In reference to Kora, who is basically naked
05:57:48 syv: Naked < Hardsuit < mechsuit
05:58:41 syv: Also, I stated it in reference to Kora blocking Wilfred, when by all rights he should be both capable of and willing to walk right through her.
05:58:50 Devastator: "Look, I'm only wearing assisted power armour." ;-p
05:59:03 syv: It is not in character for Wilfred to take action to protect his allies. Usually he murders them.
06:00:45 Devastator: I could ask
PW to do murder rolls.
06:02:12 GameServ:
Devastator rolled 2d10: 10 10 <Total: 20>
06:02:15 GameServ: Syntax: XdY [ {-|+|*|/} Z ]
06:02:20 GameServ:
Devastator rolled 1d12: 3 <Total: 3>
06:02:24 Devastator: safe that time. ;-p
06:02:33 GameServ:
Devastator rolled 2d10: 2 2 <Total: 4>
06:02:36 GameServ:
Devastator rolled 1d12: 2 <Total: 2>
06:02:54 syv: Maybe I should tell
Piecewise to take a standing order for Wilfred. "If, through inaction, Wilfred would allow an ally to come to harm, he will point and laugh at them while continuing to do whatever it is he was doing."
06:03:31 Devastator: "Don't buff me, it means it'll take longer to respawn!
06:08:15 Devastator: I dunno, though, I just think he isn't gonna let someone close the door without taking some kind of action to remove the gimps.
06:08:20 Devastator: even if it's just 'shove them out of the way'
06:09:19 ER: it's not directed at anything
06:09:41 syv: Then he should make them less affable, and give some indication that hostile action should be directed at the gimps.
06:10:22 syv: Every time someone has taken action against the gimps, they're injured in return. Otherwise they're being very peacable and talkative.
06:10:35 Devastator: I think it's because they like being injured.
06:10:41 Devastator: so they're perfectly affable atm.
06:10:56 syv: Yes. That is not a counter argument.
06:11:30 syv: There is nothing to indicate they're preventing Wilfred from closing the door. Teammates are, unintentionally.
06:12:17 syv: My mistake was not making it explicit that my murderous teamkilling character would not try to assist his allies or be nice to them, in pursuit of achieving his goal.
06:12:49 syv: Go punch a pillow. It helps.
06:12:53 Devastator: because they're immortal outside the pain zone.
06:12:59 syv: The gimps are invulnerable, which was already stated.
06:13:09 syv: Attacking them is pointless.
06:13:27 Devastator: well.. I'm sure there's creative methods.
06:13:31 syv: Hence why I'm not doing so.
06:13:35 Devastator: could launch them into orbit or something.
06:13:40 syv: Melting them should work, if the door is closed.
06:13:52 ER: why do I get put on a mission where violence is pointless?
06:14:07 ER: the entire game is violence!
06:14:10 Devastator: I don't think it's pointless, just need to be effective with it.
06:14:28 ER: I was, they didn't even have a spawn delay!
06:17:08 syv: The fact that Sessha is autotired is neat
06:17:09 Devastator: I could update Quest. I think you're gonna do some killin in there.
06:17:21 Devastator: yeah. Wouldn't be a big deal, but you're getting started at dawn.
06:17:29 Devastator: well, before dawn, really.
06:17:33 syv: I like how Extinction constantly fucks with our capacity in minor but noticable ways
06:17:40 syv: ...That sounds sarcastic but it's not.
06:19:45 Devastator: well, it was a decision.
06:19:57 Devastator: oh, and do note that the citadel is likely to be quiet, it isn't guaranteed.
06:19:59 syv: Trence and Willis are still gaining XP, right?
06:20:21 Devastator: Yes, but for plot reasons they'll hit their next level after the seige is resolved.
06:20:32 Devastator: If they were going to still level after 12, I'd have had them hit 12 already.
06:22:52 Devastator: Sessha is level 12.
06:23:29 syv: Willis and Trence are only one level below Sessha?
06:23:31 Devastator: Nah, 12. If you count them, there might have been the wrong number, but they're officially level 12 at their next levels.
06:23:39 Devastator: Sessh has the big pile of bonus HP.
06:24:56 Devastator: The four swords are all level 16+, and maxed.
06:25:21 Devastator: I'll go over what you can do after 'maxing' when it happens.
06:27:16 syv: What? How are the swords at 16+?
06:27:22 Devastator: Some people max higher.
06:27:27 syv: How do you get higher than 12? Why isn't Sessha higher?
06:28:28 Devastator: Sessha is pretty high. Not many people in setting can even reach 12.
06:29:00 syv: So this is one of those settings where some people are Just Better, and have a higher level cap?
06:30:37 Devastator: I'm afraid so. I couldn't come up with a better way that would still allow the kids to catch up.
06:30:55 syv: ...What kind of idiot sees that temperature outside might drop to 30, and sets the heater to 75?
06:31:26 syv: It's normally at 70. She turned it UP when it got COLDER.
06:31:28 Devastator: Someone who doesn't understand how furnaces work?
06:32:05 syv: I hope she loses her job. She is awful at everything.
06:32:40 syv: ...Also, she grew up in Minnesota.
06:33:19 Devastator: doesn't mean she learned anything. ;-p
06:33:51 syv: Well, yes. She is not the kind of person who knows how to learn.
06:34:12 Devastator: in her defense, large building heat management is pretty complicated.
06:34:20 Devastator: it's entirely possible the thermostat is nonfunctional.
06:34:28 Devastator: ..deliberately nonfunctional.
06:34:43 syv: It's a single room office.
06:35:00 syv: The front, back, and ceiling are all face air.
06:37:35 syv: No, that's an AC unit that can also heat
06:38:11 Devastator: yeah, sounds like an on/off unit then.
06:38:31 Devastator: I've known some that are gradual, but even so, 40 degrees below the setting should be on at max heat.
06:38:49 Devastator: also, what's its rating?
06:39:08 syv: I haven't the slightest clue
06:39:58 syv: Effective enough that I noticed I was starting to feel too hot.
06:41:41 Devastator: It's not important, but there will be a label on it somewhere.
06:42:50 Devastator: also carpet under an AC unit sitting next to its own plug is vaguely making me shudder.
06:43:24 syv: Yeah, this is not a great place.
06:43:40 Devastator: I've seen far worse.
06:43:52 Devastator: the metal boxes are pretty drip-proof.
06:44:23 syv: At least in *this* office, there's always someone awake and aware right here, but in almost all of the offices here the renters don't work nights.
06:45:00 syv: I wouldn't be surprised if some of them leave their AC on constantly. And this is just the default setup.
06:45:26 Devastator: It's not that, it's that AC units sometimes leak.
06:47:02 Devastator: They can do that when off too.
06:47:45 Devastator: never mind, I r dumb.
06:48:13 Devastator: refrigeration-type units like that vent the heat out the back. They can leak, but they have a lot less volume.
06:48:24 syv: Previous units did leak, there's very obvious stains on the floor.
06:48:36 syv: Found the labels, but clouds first
06:50:38 syv: What rating are you asking for?
06:50:51 Devastator: Something like BTU/hour.
06:50:56 Devastator: but they might use different units.
06:51:00 Devastator: there's a lot of units.
06:52:26 syv: Coolin: BTU/h: 11500/11600 EER: 11.8/11.7
06:52:38 syv: It has a heating entry below that but the fields are blank
06:53:13 Devastator: Of course they are. ;-p
06:53:16 syv: Compressor: RLA/LRA: 4.4/29.5
06:53:31 Devastator: I think that's the pressure ratios.
06:53:34 syv: There's three empty fields after heating then that.
06:53:46 Devastator: It mibht be the same for both.
06:54:36 Devastator: that's on the big end of what I'd expect for a unit like that, but makes sense for down there.
06:54:49 Devastator: ..for the record, the furnace up here is 80,000 BTU/Hr.
06:55:38 syv: And the text is so tiny that it's kinda hard to read if I take a picture of the whole label.
06:58:29 Devastator: Huh, it's an AC and a toaster.
06:59:00 Devastator: It heats via electrical resistance.
06:59:37 Devastator: BTU/Hr isn't the right unit for that.
07:00:00 syv:
Er, what other ways do heaters work?
07:00:13 syv: Isn't that just the most efficient way?
07:00:32 syv: ...Burning fuels, I guess?
07:00:48 Devastator: That's the big one, yes.
07:01:24 Devastator: There's also ones where you heat water and then pump that around.
07:02:39 syv: I forget how the Georgia house's heating worked. It had a fireplace, but mostly we used the vent system, and I don't know how that heated the air.
07:03:17 Devastator: Did you have to think about it?
07:04:11 syv: Well, old by my standards. So at least thirty years, I'd guess more than that? Prolly 40ish, thinking about its history.
07:04:14 Devastator: Since it had vents, it heated up air. If it's old, it'll be oil or natural gas.
07:04:32 syv: Yeah, had to be at least 40 years. Prolly more like fifty, actually.
07:04:52 Devastator: Oil burners are messier and more of a pain in the ass, but if it's rarely used you might not even need to fill up the tank even once a year.
07:05:59 Devastator: Yeah. Up here it's NG or pellets for 90% of everyone.
07:06:03 syv: My dad did need to do something every couple years, but never included me in that. Which is a little unusual, he usually had me help with the home maintenance stuff just so I was familiar.
07:06:12 Devastator: Sounds like oil then.
07:11:24 Devastator: back to Extinction?
07:13:03 Devastator: also note that level 12 will feature a double-sized HP and MP increase.
07:13:11 Devastator: because it's a multiple of 4.
07:15:46 syv: Sessha is really scary, though.
07:15:52 syv: I'm happy we bought those boots.
07:16:17 Devastator: For trence, that's 11 HP and 7 MP.
07:16:49 Devastator: Willlis will be 5 MP (because god the kid does not get MP), but I'll have to check his HP gains again. I think he gets 4.5/level.
07:17:45 Devastator: Those boots are really good.
07:17:54 Devastator: do they outweigh five levels of upgrades?
07:18:52 Devastator: I don't know. +6 weapons for everyone would kick ass.
07:19:01 Devastator: ...if you could do it. ;-p
07:20:16 syv: +6 weapons aren't five upgrades away.
07:20:38 syv: I forget the actual current upgrade level, but that's three special quests.
07:20:44 syv: We haven't had that amount of time.
07:20:55 Devastator: Yeah, that's the rub.
07:21:10 syv: Also, haste boots mean an additional +5 on our strongest character.
07:21:10 Devastator: +4 // +4 // +5, so.. five upgrades.
07:22:26 syv: Putting Trence up to +5 would be better use of one upgrade than putting that upgrade towards haste boots.
07:23:10 syv: Willis is much more questionable, as his bow isn't used that much. It's not bad, but it would get a lot less utility than a +5 normally would.
07:23:26 syv: Could we have Willis upgrade to a caster staff instead of a bow?
07:24:27 Devastator: Needs training, but yes he could go into staffs.
07:24:38 Devastator: I've been wondering when someone would ask that.
07:25:15 Devastator: (Had to work out exact staff mechanics, mostly for Dorren.)
07:25:33 Devastator: (Since my estimation of him is that he's a guy who changes his gear all the time.)
07:27:48 Devastator: (Including spells, because that's his hat.)
07:27:49 syv: It does seem a little counter-theme.
07:28:33 syv: Would he be able to keep the bow, or would he have to spend three extra upgrades to keep it and get a new +4 staff?
07:28:36 Devastator: ..That said, the main point of a bow on Willis is because he goes with one shot.
07:28:45 Devastator: I wouldn't charge you that much.
07:29:28 Devastator: I'm vague with money because I don't want to track it, but a +4 staff would be two upgrades.
07:30:06 Devastator: In general, buying a different weapon one level below your weapon is one upgrade.
07:31:31 Devastator: Any JRPG I've played has the prices and price differences per level increase as time goes on.
07:31:40 Devastator: to minimize losses made by bad decisions early, presumably.
07:32:03 syv: That would imply things like consumables would get cheaper as we increase in level.
07:32:05 Devastator: instead of doing that, I'm just making the base value of 'an upgrade' go up over time for equipment.
07:32:17 Devastator: Yeah, they would. But with them the big price is the time component.
07:32:42 Devastator: nah, I like how it's worked out.
07:32:56 syv: Putting a staff on Willis doesn't seem like a bad idea, really. I'd want to see Alice's build first.
07:32:57 Devastator: I might handwave more basic consumables eventually, like smoke bombs or scan crystals.
07:33:04 syv: But he doesn't hurt a lot from not being able to cast.
07:33:53 syv: We've piled utility on him, and have even more options to stretch his mana. And his mana's growing.
07:34:19 syv: ...We also, ultimately, need to build for the four swords.
07:34:37 syv: And I think heavier casting over casting/bow split is probably the right path there.
07:35:15 syv: If Alice is a utility monkey, or a more valuable money sink, that might change things.
07:37:13 Devastator: How much MP does Willis have?
07:38:32 Devastator: going to hit a glorious thirty-seven!
07:39:00 Devastator: That would let him cast Tsunami.
07:40:15 syv: I really do want to get the manacap boosting accessor.
07:40:31 syv: IIRC it would let him get two casts of one of the stronger spells?
07:41:29 syv: The mana boost plus the level boost.
07:42:13 Devastator: his costs are 22 for Absolute Zero, 24 for Fireworks!, 28 for Meteor Strike! and 36 for Tsunami!
07:42:44 Devastator: I'm amused at how the cost worked out for Tsunami.
07:42:55 Devastator: I didn't rig it to just be reached at max level.
07:43:51 syv: The better mana cap boost was +20 MMP. But costs a whole *three* upgrades.
07:44:02 syv: Still, that's allow two meteor strikes.
07:44:30 syv: Six total upgrades to get that and a +5 staff...
07:45:33 syv: That sounds close to the level where we'd want to put haste boots on him so he can drop an alpha strike worthy of a god
07:46:20 Devastator: Three upgrades and a quest.
07:47:12 Devastator: Two meteor strikes would do tons of damage.
07:47:35 Devastator: You also don't actually need a +5 staff if you just want 'boosts fire' or something like that.
07:48:01 Devastator: You can get that much cheaper, if you're okay with it basically not being a weapon.
07:48:35 Devastator: single boosts element staffs starts showing up at [+1]
07:50:02 Devastator: In general, they're one rank weaker than the equivalent weapon. They also usually have some boost to magic spells or spell abilities, such as making certain elements cause extra damage, making dome spells stronger, even boosting whole types of spells at higher levels.
07:50:36 Devastator: a [+5] staff might have something like 'all single-target attack spells'
07:50:49 Devastator: a [+6] one might have 'Double boost Fire'
07:51:51 Devastator: Some can be built to store certain spells, like Carina's cloak, allowing for one or more charges of a certain magic to be used.
07:52:17 syv: ...*Triple* cast meteor swarm???
07:52:45 Devastator: Meteor Swarm! is a high-powered spell, but if you get up to [+5] you could get one that stores a Meteor Swarm on it.
07:53:22 Devastator: Custom work like that, though, will be even harder than the normal materials for +5, as you'll need to find someone to make it, too.
07:53:58 Devastator: Do note that the gap with higher weapons is bigger too, as higher weapons tend to have extra bonuses on top of the plain 'one rank more damage'
07:57:12 Devastator: (Also, I need to check Meteor Strike! every time it comes up, too.)
07:57:34 syv: Is that what boost does? Raises "Minor" damage to "Moderate" damage?
07:57:59 Devastator: (Also.. "Optimize the hell out of Willis's Burst Damage" "Spar moves first and instakills him.") ;-p
07:59:37 Devastator: although I've reworked the top of the scale stuff so that you can't get UNLIMITED DAMAGE. Just MASSIVE DAMAGE.
07:59:56 Devastator: Still, you can deal a ton of damage if you build Willis that way.
08:00:39 syv: Aww, do you mean it caps at massive? I thought it capped a step above Extreme
08:00:46 syv: Is Absolute Zero unbuffable?
08:01:35 syv: ...What would even happen if we used meditation + Abs Zero + Buff staff?
08:01:41 Devastator: It doesn't cap at massive.
08:02:09 Devastator: It's that I decided to skew it a bit to avoid Breath of Fire III endgame gameplay.
08:02:29 Devastator: Where you attack every third or fourth turn, after piling all the buffs up.
08:02:49 Devastator: Then one char hits for 6000, and you reset.
08:03:09 Devastator: Doesn't seem dynamic enough for this setting.
08:03:18 Devastator: ..basically, imagine if you could use "Meditation" three times.
08:04:06 Devastator: You can still stack buffs, it just eventually becomes less productive.
08:06:13 Devastator: ..I'm glad you like how things are always a bit messed with. ;-p
08:06:20 Devastator: Act III will probably feature more normal battles.
08:09:31 Devastator: that is, things won't be totally different each and every fight.
08:13:51 Devastator: but it isn't act III yet.
08:26:20 Devastator: I like how Willis has uncomfortably low HP.
08:43:26 Devastator: It's a good dynamic.
08:43:30 Devastator: Trence has enough to be satisfied.
08:43:35 Devastator: Sessha is a huge stack of it.
08:43:45 Devastator: Willis has enough that you're never sure if you should heal him or not.
08:47:50 syv: I really want to see what Alice's build is >.<
08:48:08 Devastator: Depends on which one.
08:50:46 syv: Don't you already have them built?
08:51:09 syv: Something team oriented. A buff cleric seems ideal.
08:51:17 syv: We already have three DPS chars.
08:52:10 syv: And having some kind of death ward caster or consumable seems necessary, because three death ward accessories would be problematic
08:54:30 Devastator: Eh, Death Ward's all day long.
08:54:35 Devastator: there's a number of chars who can learn it.
08:54:40 Devastator: Hell, Trence might be able to learn it.
08:55:16 Devastator: You still dont' want him to fight. He has like 30 HP.
08:56:04 syv: If it lasts all day he shouldn't need to
08:56:29 syv: Trence would be the single worst option, because his mana doesn't regen.
08:57:19 Devastator: Actually, Willis would be less suited for it than Trence.
08:57:26 Devastator: so Uncle and Sessha yes, Willis and Trence no.
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15:43:58 Topic for #einsteinianroulette: Fleshorrors dream of feline BASS
15:43:58 Topic set by syv [Saturday 22 May 2021, 04:44:55]
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