00:43:45 Devastator: yeah, basically
syv was just making a gun suitable for an angel, basically.
00:43:54 Devastator: and he likes guns, so has a lot of thoughts on how to do that properly.
00:45:01 piecewise: Which is fine, I just don't want to say ok and have it transform from d6 to still d6 or whatever
00:45:27 Devastator: got a die size for it? I'll jot it down.
00:45:45 Devastator: needed some work because it was a machine gun and not really portable.
00:46:50 ER: anything is portable if you're beef enough
00:47:03 Devastator: yeah, but saeko isn't. At least yet.
00:52:19 piecewise: Uh, not sure because I'm still talking with him about that second thaum thing. But likely increase it by a dice level or two
00:52:53 Devastator: yeah, I'm not sure what was up with the batteries. Was he making magazines for the pile of thaum guns? Other stuff?
01:04:46 piecewise: Trying to make bullets fire faster via magic
01:10:50 Devastator: I suppose you would need a battery to do that.
01:10:55 Devastator: can't just do it on the fly.
01:13:45 ER: you able to watch streams where you are,
PW?
02:29:31 ER: nah, I'm gonna watch a youtube rant about GoT and then go to sleep tonight~
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04:36:38 Devastator: Melee is more complicated than my game.
04:37:32 ER: melee is more complicated than any one system should be
04:39:56 Devastator: watching complicated explanation videos for it.
04:40:02 Devastator: it's a hell of a game.
04:40:19 Devastator: more complicated than my game too, that one.
04:40:21 syv: ...Nah, Aurora's simpler than it feels. Hmm.
04:40:39 Devastator: smash more complicated than aurora.
04:41:23 syv: I think a large effect here is that Smash is a competitive PvP game, so small things which would be wholly ignorable are very important and exploitable.
04:42:02 ER: competitive communities value strange things
04:42:15 syv: Since a couple frames can mean the difference between a win and a loss, so anything which affects any animation even a little can be very important, and there's a fuckton of animations since it has an enormous cast.
04:42:19 Devastator: it's like a really good competitive PvP game, though.
04:43:50 Devastator: get things sorted with dubs?
04:43:56 syv: How about MOBAs, like LoL?
04:44:04 syv: Nope?
Piecewise, still here?
04:44:30 Devastator: Some mobas are really good competitive games.
04:44:50 Devastator: I've heard good things about League, but it seems a step down from starcraft, and a step up for teamplay.
04:44:59 Devastator: so all it a good MOBA.
04:45:04 Devastator: and, you know, Allegiance.
04:45:34 syv: Alleg does seem like a step down in complexity from Smash. Too much inertia.
04:46:52 ER: not a big fan of rules complexity
04:46:56 syv: LoL fits the bill for being faster paced with lots of micro, and has an enormous cast where you need to know how all the meta units work to be effective, and unlike Smash you need strong teamplay with other units to be effective, which always makes things more complex.
04:47:08 syv: Stop asking me about guns then. ;p
04:47:41 ER: stop talking about two different things at the same time
04:48:00 Devastator: Alleg is an insane game, and I can't think of another game that makes me work and think like it in the same way.
04:49:06 syv: We're discussing complexity though. Whatever you may think of the game, it's a popular game with a complex and expansive PvP meta.
04:49:25 syv: Son't really know much about LoL beyond some of the characters.
04:52:07 Devastator: Yeah. I do know a long-time TBS player who I follow who is also into League.
04:52:16 Devastator: but it never really appealed to me, so didn't dive into it.
04:52:17 ER: communicating with randos is hell, matches last far too long, there's too much fiddly nonsense that you have to think about consantly, and combat itself is more like lining up your abilities right than any really fun or tactile mechanics
04:52:39 Devastator: I also think they keep shortening the average match in League.
05:04:42 ER: you guys got any treats for me tonight?
05:05:48 Devastator: just checking if I have all the orders for k-com.
05:05:55 Devastator: all save
syv, so should be good to update this weekend.
05:09:43 ER wonders what he's even been doing for the past few days
05:13:09 syv: NG+2 Charmless Geni is pretty good, yes.
05:30:09 ER: fuck it, let's play that again
05:31:59 ER: emma mod, female bloodborne PC voices for getting hit and stuff, and ps4 button prompts
05:33:22 syv: Try one of the gameplay mods!
05:33:42 syv: Infinite emblems is pretty silly fun. The boss rush mod is great.
05:33:59 syv: I've wanted to try double trouble, and the Bloodborne dodging mod.
05:34:42 ER: it's been long enough, I just want my comfort food sekiro
05:34:55 ER: clang clang clanG clang stab
05:36:17 ER:
piecewise, if you're still around
05:42:54 syv: I tuned in just to see a giant red death kanji
05:50:08 syv: I wasn't expecting that to go so well, you integrate prosthetic tools into your fighting extremely well
05:54:30 syv: Well that was just a straight up butchering
05:56:02 ER: just instakills him, so I can't watch him die of poison
05:56:15 syv: What happens if you backstab and puppet the pan dude?
05:56:31 syv: Does he spam pan because he can see the soldiers?
06:00:06 syv: Oh, floating passage is really nice with bloodblade
06:01:00 syv: I think one mind is gimped with it
06:04:02 syv: Yeah, it just hits *everything*
06:04:04 ER: so ashina cross works a little bit, but floating passage is the most impressive
06:04:18 syv: The high level moves in this game suck, the low level stuff is great
06:04:27 syv: And ichimonji is still king because poise
06:05:20 syv: The extended version of floating passage looks even cooler, but it's kinda bad.
06:08:40 syv: Aaagh that gave me more anxiety than the first time I played it
06:10:39 ER: wonder if whistle does anything to his horse
06:15:15 syv: Also, what language is that?
06:15:22 syv: Are you playing in German or something/
06:16:04 syv: Man, German Gyoubu is so low energy.
06:19:36 syv: This fight should have ended with Sekiro perching on the horse's head as Gyoubo pulls out a katana, and then you duel while the horse is gallopping along, and you have to land a couple parries to finally finish him.
06:32:58 Devastator: that sounds cool, but would have required all-new animations.
06:34:53 syv: You really should be allowed to carry more than one baby jesus.
06:35:01 syv: They're so rare, would it really be broken?
06:39:59 ER: for that very challenging lizard ambus
06:40:46 syv: Much worse when you're new, have few heals, and low health.
06:47:48 ER: I hope that from lets me do this
06:51:53 syv: You can firecrackers early with the long spark, I think?
06:52:06 syv: Makes it much easier to get past the initial charge
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06:58:26 syv: Can't really watch anymore, been getting increasingly choppy and now my net's having a stroke.
06:58:43 ER: well, I just now stopped streaming
06:58:52 ER: so I guess that's your probel
06:59:18 syv: Six hours, today, so maybe not writing today. Or maybe that means more writing today.
07:01:54 ER: don't let your memes be memes
07:06:40 syv: Guess I should write that leonard x charlene erotic fanfiction of Full Metal Jacket, then.
07:07:09 ER: I don't know why any of these people are help
07:37:48 Devastator: do it FOR THE MEMES
07:46:09 syv: To write erotic fanfiction...?
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10:34:25 Devastator: because hair is power, clearly.
10:35:03 syv: And power must be restrained.
10:35:29 syv: ...And Pink Jesus needs to let loose to remake the universe, which is why she removes the ribbons.
10:35:44 syv: Clearly this is the true explanation, deepest lore!
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14:59:52 Devastator: anything? I need to go in a few minutes.
15:00:15 NJW: nah, nothing really, just checking in
15:02:47 Devastator: I'll be updating k-com this weekend.
15:03:08 NJW: Excellent! Let's see if FoggyMcRainbows escapes
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15:29:10 syv: Ah well. Don't got anything, just noticed you were on.
15:36:23 syv: Coolio. How's the mechsuit game going?
15:37:04 NJW: I'm currently looking at ways to make it easier for the players to manage that don't involve too much work for me
15:38:20 NJW: I think I've managed to make a game that everyone thinks is fun on paper, but people aren't super motivated to play.
15:38:41 NJW: I'm going to see if just PMing people a list of the modules they've discovered helps with that
15:39:26 syv: Hum, I might look over it again sometime, haven't checked it since I saw the applicants filled up.
15:39:57 syv: Would you be interested in my thoughts? I'm mostly only good for finding *exploits*, but maybe another perspective on the design could help.
15:40:32 NJW: I'd definitely be interested in hearing your thoughts.
15:41:30 syv: Cool. No promises--I've been awfully busy lately--but if I do find the time I'll send you a B12 PM.
15:41:59 NJW: Thanks! Would appreciate it.
15:47:02 syv: How does this morning find ya?
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23:47:48 Devastator: got one set of instructions which are accurate but for a different model of machine, so all the controls are different. And have another set of instructions that's accurate for the controls, but incomplete on what you can do with it.
23:47:59 Elastic_Ridicule is now known as ER
23:48:10 Devastator: basically, one set of technical instructions for the wrong machine, and one set of operational instructions for the right one.
23:48:43 ER: time to wildly extrapolate and get your hands cut off, I guess
23:53:47 Devastator: Just gotta translate between the two of them.
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