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01:22:56 ER: nope, not gonna prepare or anything
01:27:06 ER: gonna play a test game tonight. probably.
01:27:43 ER: and by test I mean I wanna do some eldritch cyberpunk BS using some of the same mechanics~
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03:01:51 ChanServ changed topic of #einsteinianroulette to: Full Metal Dress development status: TESTGAME TONIGHT?!
03:15:50 syv: Hum, and
MJ responds, saying he should be around by midnight.
03:18:44 syv: It's a *testgame*. Readiness is bad!
03:21:20 ER: what stats did I have so far?
03:22:44 ER: Resiliance, Endurance, Bravery, Perception, Strength
03:23:20 syv: ...Also what do the others do?
03:23:46 ER: probably lets you carry more heavy weapons, and for melee
03:24:08 ER: the other four can both be rolled on their own and are for the health pools
03:24:40 syv: Weapons don't have weight, though you could just use move penalty, since that *mostly* matches weight.
03:25:03 ER: sixth stat for MGs is spirit, because hey maybe I do want a healclass in this~
03:26:06 ER: Roll strength after hitting with CQC for damage. But stay fairly leniant with knives and bladed weapons
03:26:30 ER: cly I need to make you go back and add weight categories~
03:27:51 syv: The only reason I didn't was because you were very specific about what stats there were. Same reason the burstfire guns lose either semi or auto fire.
03:29:29 ER: If you want to stick a "burstfire damage" stat in there for those ones, that's fine
03:30:47 syv: Nah, it's mechanically better as-is.
03:31:36 ER: or maybe Spirit should be a stat for non-MGs, because it could be used as charisma?
03:32:22 ER: ...notably, using powers will have a chance to cost Stamina, so End is your mana stat
03:33:52 ER: probably give each power a base level and an upgraded level, because that's 33% less thinking than PS's three tiers.
03:38:40 syv: Um. Should I go add weights to the guns?
03:38:55 syv: I was assuming you were joking, but I'm not sure.
03:40:25 ER: hmm, something like sidearm-light-medium-heavy-very heavy
03:40:45 ER: you don't have it because I haven't quite fit this mechanic through my own brain yet
03:41:09 ER: and really I could probably guess close enough from the descriptions
03:41:42 syv: Oh, well that's simple enough the weapon classes. All pistols are lighter than SMGs, which are all lighter than ARs/shotguns, which are lighter than snipers, which are lighter than AMRs/MGs.
03:42:22 ER: isn't the stealth sniper an SMG pretending to be a sniper? what's that, take the middle of the two? ;P
03:43:14 ER: sadly your gun list doesn't include grenade launchers, rocket launchers, and recoilless rifles
03:43:21 syv: There's some guns where it might be changed. The Toks, Meteor, Big Crash, Stubbs, and V55 are probably a weight class down.
03:43:26 ER: which are extremely necessary
03:43:51 syv: I was tempted to include the four faction grenade launchers, but they're not really guns and wouldn't fit into the stat system. Unless I statted them for some other kind of round.
03:44:23 syv: Well, the OICW one would half fit.
03:45:29 syv: The M3Lartee & Liberator are also a weight class down.
03:46:24 ER: I can just use a lib at a sniper rifle weight? why would I ever use one of the lesser rifles then?~
03:47:03 syv: Maybe the Wanton should be up a class. The V17 would be if it hadn't been balanced for equivalence to the other ARs. Beyond that... yeah, nothing really gains weight.
03:47:26 syv: Because it only fires a single shot every other round?
03:47:56 syv: And has a 13 DC at close range when moving, or 17 at CQB...
03:48:09 ER: I only need one shot to delete a PC's head and make them way harder to revive :D
03:49:19 syv: That... would probably raise accuracy DCs as much as it'd lower move pen. Though it'd improve CQB and weight.
03:53:14 syv: Oh yeah, the N11 custom is also a weight class down, 'cause it's an AR.
03:53:41 syv: V55 could be justified as dropping two, because yeah, SMG.
04:20:29 syv: CQB: Widow. SMG size, bad accuracy, single shot.
04:20:42 syv: Occupy: NX13-G "Shiny". MG size, works as an N13 with +2 to CQB and Move Pen, -1 controlCQB: Widow. SMG size, bad accuracy, single shot. DCs. As a GL, good accuracy, lower damage (like 30%), but semiauto (DC 13, x3 shots), grenades can airburst, and has 6-round mags.
04:20:49 syv: Guerilla: Black Widow. Improvement on CQB design, AR size, best accuracy, single shot.
04:20:59 syv: Specialist: V.67. Revolver grenade launcher, sniper weight. Meh accuracy, semiauto (DC 14, x3 shots), six rounds. Loads only two per turn.
04:21:34 syv: There you go. The mechanics for grenades are, I have no idea.
04:21:47 ER: doesn't matter, MG just resummons it and spams 3 shots a turn ;D
04:22:27 syv: How does one handle a failed control roll to fire three full size grenades?
04:23:09 syv: I feel like rolls stop mattering at some point, if people can have soul bound MGLs.
04:24:18 syv: Though, soul-bound shotguns would actually make them quite practical, assuming you could vary the summoned ammo.
04:25:18 ER: why even bother running a game if soulbound MGLs aren't allowed
04:25:46 syv: Yeah, I too question why people like PS. :P
04:26:43 ER: doesn't stop you from taking it...
04:26:46 syv: You can have the launcher itself, but not free grenades.
04:26:53 ER: ammo doesn't function for my totem either
04:27:34 syv: Yeah, so it works the same as your sawnoff, or Aleksandra's AK-47.
04:27:36 ER: and I'm sure the MGL would alter the firing action of manabolt, just like the sawn off does
04:28:07 syv: Yes, it would. Prolly end up a lot like Tooru's manabolts. A bit weaker, a bit faster, maybe.
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05:16:06 Devastator: dualcast burning burning burning buzzsaw buzzsaw.
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05:26:48 syv: I, uh, didn't realize I was slated to work tonight, so I had to rush into work...
05:27:42 syv: Start a PM testgame, then.
05:28:08 syv: Send us rules for making characters, and we'll do updates over PM. That might work better for shaking out the system anyway.
05:28:23 syv: You don't even have the chargen rules written up yet?
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06:09:25 Devastator: literally or figuratively?
06:09:42 syv: ...And I got called into work all of a sudden, and didn't grab my laptop, so no movie watching.
06:11:43 MidJag: Well anyway, how're people?
06:12:23 Devastator: warped is updating some more.
06:12:31 Devastator: I'll try to finish it off tomorrow.
06:12:35 Devastator: lots of splat so far.
06:13:16 MidJag: If you hit them hard enough~
06:13:44 Devastator: this one has more than one ranged weapon.
06:16:09 syv: Good thing I went with expansion over buying another plane or something.
06:17:08 Devastator: It's unfortunate the council put emphasis on THIS battle.
06:23:10 syv: Man, they put emphasis on the single kaiju attack, rather than the *double* attack?
06:26:26 MidJag: Man, I love thousand year door
06:27:39 MidJag: And having it put through the shredder of a thousand translators is fatntasic
06:29:44 Devastator: only if it fails. ;-p
06:31:05 MidJag: Technically it did fail a lot intially :P
06:32:59 Devastator: well, it's not that much different than a speedrun.
06:33:06 Devastator: just 20 hours before doing one.
06:34:24 Devastator: outspeed everyone and infinite one-hit kos.
06:36:03 Devastator: (I also like pikasprey's voice better.)
06:37:11 MidJag: I'm actually the oppsoite, I like gamechamps a bit more
06:39:24 Devastator: well, I can understand it.
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07:21:18 Devastator: some fun for draggy
07:25:05 Devastator: apparently 'inner burning' means 'trying to shove months of development into a few hours.'
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07:49:58 Devastator: apparently 'inner burning' means 'trying to shove months of development into a few hours.'
08:06:34 syv: Pretty sure his IRC app just reset the connection, he's not actually here.
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