ERLOG 2019-12-09

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00:01:51 IronyOwl: hm... would it be worth it to reverse engineer the sub before sending it off to a professional loonie?
00:02:16 IronyOwl: ...probably not, I'd have to wait at least a turn longer
00:02:45 Devastator: Up to you.
00:02:49 Devastator: Also, you can just buy botes.
00:02:57 Devastator: They're not on the armoury list, but it isn't exhaustive.
00:03:04 IronyOwl: ah, cool
00:03:20 IronyOwl: ...is the US military in the habit of selling modern nuclear submarines?
00:03:42 Devastator: Generally not, but you can probably swing that, with the current events.
00:03:58 IronyOwl: cool
00:04:11 Devastator: That said, 'boomers' are basically the one thing you're banned from having.
00:04:14 Devastator: so no buying nukes.
00:04:28 IronyOwl: boy, talk about pointless legislation
00:06:30 Devastator: Oh, btw, 'Huge' tops out the size of about 1000-1200 tons for boats.
00:06:38 Devastator: huge +1 is about 'up to ten times that.'
00:06:43 Devastator: a proper battleship would be huge +2.
00:07:06 IronyOwl: tempted~
00:07:18 IronyOwl: aw man, having your own personal battleship command would be so cool
00:07:23 IronyOwl: that's going on the list
00:07:59 Devastator: You may want to consider the nature of 1999.
00:10:39 Devastator: Or maybe not.
00:12:25 IronyOwl: what do you mean?
00:12:43 Devastator: You could try to buy an Iowa-class.
00:14:03 IronyOwl: innnnnteresting...
00:26:25 IronyOwl: so how does bote vs kaiju combat work? pretty much the same as landbased combat?
00:26:37 Devastator: Stuff.
00:26:43 Devastator: but in some ways similar.
00:26:45 Devastator: depends on the weapons.
00:26:51 Devastator: It's not hugely different.
00:26:59 IronyOwl: in this case thinking of Iowa-class guns vs a shorebound kaiju
00:28:09 Devastator: Yeah, that's similar.
00:28:19 Devastator: but you might have range limitations.
00:28:30 Devastator: although in the case of an Iowa-Class the guns have pretty good range.
00:29:08 IronyOwl: according to wikipedia 24 nautical miles, holy shit
00:29:20 IronyOwl: though they don't say how accurate they are at that distance
00:29:32 Devastator: Not bad.
00:29:38 Devastator: more issues with shell time than missing.
00:29:40 IronyOwl: er, 24 normal miles, which is 21 naut miles
01:07:06 IronyOwl: pointless question: is there any non-funding way for orgs to make money?
01:07:17 Devastator: yeah.
01:07:21 Devastator: action-phase stuff, mostly.
01:07:28 Devastator: you can make funding buildings, but they're nearly worthless.
01:09:26 IronyOwl: my PR Centre :'(
01:09:37 Devastator: That's not the same thing.
01:33:15 Devastator: oh, also, Irony.
01:33:23 Devastator: syv confirmed sending one processed muscle bit.
01:33:36 IronyOwl: ah, okay
01:34:05 IronyOwl: don't suppose he's around to mention how many bits he got?
01:34:14 IronyOwl: I think somebody said they got 3, but I don't recall who or where
01:34:40 Devastator: yeah, someone processed some others.
01:34:53 Devastator: not for me to say how much everyone else has.
02:08:32 syv has joined #einsteinianroulette
02:08:47 syv: I got three muscle bits for processing one muscle part.
02:08:52 syv: I think ER got the same ratio.
02:09:16 syv: But IIRC Dev has said that it's somewhat chance based, exactly three isn't guaranteed.
02:09:37 Devastator: Yeah, it's not three.
02:09:43 Devastator: but three is common.
02:10:08 syv: Also, the T-55s are indeed crap, but they're still quite efficient price wise; deploying two costs me 50, and they're definitely better than a single artillery unit.
02:11:13 syv: I *could* have made sacrifices elsewhere to deploy four, but I decided that snowballing harder was a better investment. Slightly more power on the ground this round isn't worth cheaper/more power in all subsequent rounds.
02:43:28 syv: Be back later
02:43:29 syv has quit [Quit: You hear a distant scream of "FUCK AT&T!"]
02:44:02 Devastator: kk.
03:04:28 Devastator: I've always wondered why in FTL, stranded single enemy crewmen never surrender.
03:04:35 Devastator: (outside of balance)
03:09:27 IronyOwl: in the cold darkness of space, prisoners are always eaten?
03:14:44 Devastator: Maaaybe.
03:14:47 Devastator: "Weapons are just OP."
04:14:15 Yotta has joined #einsteinianroulette
04:16:05 Devastator: Heya Yotta.
04:16:19 Yotta: Yo Dev.
04:16:26 Yotta: And all the rest.
04:17:07 Yotta: Quick question, to expand lab capacity for Mad Scientists, we need to buy Igors and Minion upgrades, right?
04:17:22 Devastator: To have more than one lab at once, yes.
04:17:34 Devastator: but you can expand a lab, (upgrade it) without one of those.
04:17:57 Yotta: Neato. Was a bit of confusion on the discord. Thanks for clearing that up.
04:21:22 Devastator: always happy.
04:24:00 Devastator: anything else?
04:25:05 IronyOwl: pw is in discord if you want me to yell at him about the hive location or send him over here to be yelled upon
04:25:54 Devastator: Nah, it's fine.
04:25:58 Devastator: he needs to build it first.
04:26:10 Devastator: and it's probably more than a one term job to make the plant and the other stuff.
04:26:32 Devastator: If you want to yell at him, ask him if I can strengthen a relationship enough to allow me to mind control my familiar.
04:26:42 Devastator: you know, just borrowing.
04:27:41 IronyOwl: so how effective can infantry-class units be in terms of anti-kaiju warfare?
04:28:04 IronyOwl: will effective enough weapons let them be relevant, or will the scales involved mean infantry is always gonna be kinda needle-pricky?
04:28:33 IronyOwl: pw's answer: "Probably!"
04:29:09 Devastator: You can make a weapon effective.
04:29:24 Devastator: the guy working on the portable nuke launcher will be making an effective weapon.
04:30:15 IronyOwl: any advice for the relative merits of larger vs smaller devices/vehicles/deployments?
04:30:40 Devastator: nothing but obvious.
04:30:45 Devastator: it's easier to make big stuff stronger.
04:30:59 Devastator: big stuff will usually cost more and be more of a pain to schlep about.
04:31:06 IronyOwl: hm hm
04:31:11 Devastator: although the cost is complex.
04:31:14 Devastator: so don't count on it.
04:31:25 IronyOwl: how does infantry mesh with that, since it's a medium size gaggle of much tinier things?
04:32:08 Devastator: Infantry is medium sized.
04:32:20 Devastator: it has three equip slots for <infantry sized> weapons.
04:32:39 Devastator: which are basically smaller -1.
04:32:50 Devastator: small -1.
04:33:13 IronyOwl: Do all three slots fire at once, or what?
04:34:56 Devastator: they shoot when in effective range.
04:35:05 Devastator: and yeah, more or less.
04:36:49 IronyOwl: next question: as it stands, what's the sub's theoretical transport capacity?
04:37:44 Devastator: Depends on what you design it for.
04:38:14 Devastator: theoretically, it's zero, as it doesn't have any.
04:38:59 IronyOwl: yeah but like, assuming I retrofitted it for the specific purpose of transporting things, what could I expect the result to be?
04:39:06 Devastator: You can't do that.
04:39:10 Devastator: a mad scientist can do that.
04:39:18 Devastator: you can reverse-engineer it, and then design a transport sub.
04:39:45 IronyOwl: and if either of those two things happened?
04:40:17 er has joined #einsteinianroulette
04:40:40 Devastator: Dunno.
04:40:42 IronyOwl: egan you miserable cur, get in here I'm trying to figure out what to do with my new bote
04:40:43 Devastator: What are you designing?
04:40:59 Devastator: I mean, you say "A transport sub."
04:41:04 Devastator: but what do you want for transport space?
04:41:38 IronyOwl: well to be honest, I'm wondering what would happen if I tried to pay piecewise to turn my sub into a half-living broodmother that generates hideous crabmen infantry units
04:42:01 Devastator: That sounds fun.
04:42:06 Devastator: But yeah, that's possible.
04:42:37 IronyOwl: would it probably just be one unit, or two, or...?
04:42:40 Devastator: with organic it's +1 size requirement, but you could put in transport capability for the broodmother.
04:42:59 Devastator: eh, a few. Depends on how lethal the crabmen are, depends on how many you get, etc.
04:43:24 Devastator: ie, if you put transport for a large unit on it, you could also put a large organic broodmother into the space.
04:44:14 er: E
04:44:43 Devastator: it would be three units, if you don't give him a transport bote to begin with.
04:44:57 Devastator: transport bote -> broodmother -> crabman.
04:45:31 Devastator: giving him a crabman wouldn't help, but a broodmother or a transport bote would both help.
04:48:14 IronyOwl: aside from transport I'm guessing there's no advantage to putting crab spawneries on a sub instead of in a building?
04:49:17 Devastator: Depends on if you add any.
04:49:23 Devastator: but without doing so, no.
04:49:45 IronyOwl: I mean, are there any advantages I could apply to the sub but not a structure?
04:49:57 Devastator: Lots.
04:50:22 Devastator: the sub, (and the broodmother) are going to be there, while a building isn't.
04:50:43 Devastator: so you could add extra features to it.
04:51:40 Devastator: With a building it's a lot less likely to be murdered by kaiju.
04:52:09 IronyOwl: ER what do you think of all this?
04:56:55 IronyOwl: so what would the feasibility be of attacking or interacting with kaiju before they make landfall?
04:58:32 Devastator: You'd need a boat.
04:59:07 IronyOwl: assuming I have a submarine, could I deploy aquatic infantry units to latch onto the kaiju before it reaches the shore?
04:59:51 Devastator: Heh.
05:00:01 Devastator: I recommend you attempt that first.
05:00:09 IronyOwl: hrm hrm
05:01:11 Devastator: Sorry. You haven't even deployed a bote to any kaiju landing first.
05:01:18 IronyOwl: heh, yeah
05:01:25 IronyOwl: well... we SAW a boat at a kaiju landing once!
05:01:33 IronyOwl: (it got wrecked)
05:02:14 Devastator: Yup.
05:02:28 Devastator: admittedly, it wasn't trying to deploy aquatic infantry.
05:02:31 IronyOwl: hm, could a broodmother submarine produce units fast enough to generate them mid-combat?
05:02:34 IronyOwl: indeed
05:02:59 Devastator: If you design for it.
05:03:13 Devastator: buuuut, and I'll tell you now.
05:03:22 Devastator: you'll want to not ask it to generate them from nothing.
05:04:05 IronyOwl: yeah, my theory was carrying tubs full of proteins or whatever might be more space efficient than fully formed soldiers
05:04:18 IronyOwl: but I had no idea if that was right or not
05:05:32 er: Tired
05:05:51 IronyOwl: aw, sorry to hear that
05:07:43 IronyOwl: uh, so... piecewise wants to at some point acquire godflesh
05:07:53 IronyOwl: ...where and how might he go about that?
05:08:48 er: First summon god
05:08:53 er: Then kill it
05:11:18 Devastator: ok
05:12:55 Devastator: Yeah, that kinda thing's your show.
05:14:05 IronyOwl: whose show?
05:14:27 Devastator: not me, the players.
05:14:32 Devastator: you gotta figure out stuff like that.
05:14:35 IronyOwl: ah
05:14:45 IronyOwl: ...how does one go about figuring out stuff like that? just try it or what?
05:15:33 Devastator: You use your brain and come up with a plan.
05:17:16 er: Joke's on you, I don't have one of those.
05:20:31 Devastator: mmm.
05:20:33 Devastator: good luck then.
05:21:19 IronyOwl: so if infantry have three weapons, does that mean they can perform combination attacks?
05:21:56 IronyOwl: like drilling a hole in the kaiju, then injecting it with disease, then shooting growth hormones into the wound to make the disease flourish?
05:23:40 Devastator: Mmm.
05:23:43 Devastator: No, not really.
05:24:00 Devastator: you'd be describing a combination weapon as it works.
05:24:09 Devastator: one weapon that does all three of those.
05:24:19 IronyOwl: ah, oh well
05:24:26 Devastator: Yeah, combat isn't quite that complex.
05:30:01 IronyOwl: if a combat unit carries several different types of ammo, can it use them intelligently?
05:30:28 Devastator: mmm.
05:30:47 Devastator: What sorts of ammo would there be?
05:31:27 IronyOwl: Armor-shredding acid missiles/torpedoes, soft flesh-shredding varieties, maybe goop ones to slow down fast foes, that kind of thing
05:31:35 Devastator: ahh.
05:31:40 Devastator: nnnhh.
05:31:51 Devastator: well, you'd want to tell them that.
05:32:30 IronyOwl: but assuming they have simple instructions like "if it's fast slow it down, if it's armored de-shell it," they'd probably be able to do that more or less?
05:33:16 Devastator: Probably.
05:33:40 Devastator: But you'd want to design the ammo first.
05:33:46 IronyOwl: of course
05:33:57 IronyOwl: speaking of which, what's the sub's armament and normal crew?
05:37:43 Devastator: Torpedos.
05:37:45 Devastator: Crew is abstracted.
05:38:21 IronyOwl: I assume we can design torpedoes intended to launch out of the water at landbound targets?
05:38:54 Devastator: Yeah, you could probably manage that.
05:48:28 Devastator: Oh, it's one of these:
05:48:30 Devastator: https://en.wikipedia.org/wiki/Foxtrot-class_submarine
05:49:15 Devastator: That's the sub, for what it is worth.
05:50:33 IronyOwl: ah, thanks
05:54:53 er: Fuck you give me flesh
06:02:55 syv has joined #einsteinianroulette
06:03:25 Devastator: hey syv
06:03:30 IronyOwl: hello syv welcome back
06:03:38 IronyOwl: I had questions for you but I forgot them entirely
06:03:43 syv: hey dev
06:03:55 syv: Hello, IronyOwl. I've been there.
06:04:17 syv: Last things I mentioned were the muscle bits, and the tanks being crap.
06:04:37 Devastator: tanks tanks tank.
06:05:01 syv: I was also mentioned in the logs when Dev said I might see the subs at some point? And that'd be how you'd get stats, unless you build a firing range?
06:05:12 syv: Oh! I got the stats for that battleship which helped out.
06:05:21 Devastator: I'm assuming that you might get stats from seeing the gear.
06:05:37 IronyOwl: wait what, what stats for battleship
06:05:39 syv: Back when I wrote up the after-action reports.
06:06:55 er: Hello.
06:07:29 syv: Hi.
06:08:07 Yotta: Hewwo
06:08:16 syv: Oh. You set up a better part cutter, Irony. :\
06:08:17 IronyOwl: uwu what's this? :3
06:08:20 syv: Good news, I suppose.
06:08:33 IronyOwl: why is that :/ ?
06:08:46 Devastator: That wasn't a battleship.
06:08:49 Devastator: it was a missile frigate.
06:09:11 syv: "Ship what enters battle and kill thing", then.
06:09:25 syv: I have two scientists, and I bought a few of the other parts that were available last turn, so I should be able to work with you.
06:09:54 syv: Though... right now, my priorities are towards researching units and planes, not upgrading with K bits.
06:09:56 er: So broke
06:09:58 IronyOwl: I've also been conferring with pw on creating... things
06:10:25 IronyOwl: also I should mention I got 5 bits from the processing
06:10:31 IronyOwl: no idea how standard that is
06:10:38 Devastator: so ask for bux, er.
06:10:46 syv: And the ":\" was because I spent a scientist on cutting meat last turn, which is a worse deal than doing research early and then having you cut it up now.
06:10:56 syv: Yeah, that's actually a fair point.
06:11:30 syv: I don't have many units with high upkeep right now, so I might be able to spare some dosh next month. If you tell me how you're spendig money, I might send some your way.
06:13:12 IronyOwl: hey ER, what do you have, if no money and no parts?
06:13:12 er: I got 3 for a normal process.
06:14:19 er: Indeed.
06:14:30 IronyOwl: if you processed some already why do you need MOAR MUSCLE?
06:14:42 IronyOwl: or was it something else you cut up?
06:14:44 er: Because more is better.
06:14:47 IronyOwl: heh
06:14:57 syv: I do think ER's catgirls are a good place to invest lots of k-bits. Infantry are extremely durable, and with armor that'll only improve. He's looking into buffing both their durability *and* armor, which will likely make them crazy tough. That makes them a good way to invest K-bits, because they'll see multiple battles.
06:14:57 IronyOwl: tell me more about your catgirls
06:14:57 Devastator: moar.
06:15:09 Devastator: Can I sig that, Irony?
06:15:15 IronyOwl: of course
06:15:20 syv: Sig what?
06:15:25 syv: ...Also, you, sigging?
06:15:42 IronyOwl: oh syv syv, I remember
06:15:48 IronyOwl: I remember one thing anyway
06:15:56 IronyOwl: I'm trying to figure out a direction to go in
06:16:08 IronyOwl: and since you have unit stats and deep analyses you're a good judge for that
06:16:24 IronyOwl: so first question: what's your opinion on my new submarine?
06:16:28 syv: Tanks might be a better investment, all that being said. Though infantry may have the advantage that enough muscle could make them flying units, which is a huge advantage over tanks.
06:16:43 syv: It's slow, which means most of the time it's completely useless and a drain on resources.
06:16:55 IronyOwl: well yeah, at the moment it's worthless
06:16:58 syv: Beyond that, I don't know its stats.
06:17:12 syv: Dev might tell me. Devastator~?
06:17:13 IronyOwl: I mean more assuming I get a mad scientist to turn it into something wondrous
06:17:26 IronyOwl: what direction would you recommend with that, if any?
06:17:28 syv: It'll probably still be slow, and therefore useless. :V
06:17:32 Devastator: mmm, you'd probably know.
06:17:34 syv: Make it fast?
06:17:36 Devastator: it's a known class.
06:18:29 IronyOwl: okay so for more specific and esoteric questions
06:18:37 IronyOwl: what would you think of using it as a mobile infantry spawnery?
06:19:24 syv: Worse than a base-based infantry spawner, probably. It can also die, losing the investment.
06:19:29 IronyOwl: fair enough
06:19:35 syv: Also, slow.
06:19:54 IronyOwl: what would you think of turning it into an organic kaiju-acid-torpedo boat that grows its own munitions and launches them at shorebound kaiju?
06:20:27 IronyOwl: also I'm looking at its class on wikipedia and yeah it's crap
06:20:36 IronyOwl: but who cares, it's just a frankenstein frame anyway
06:20:59 syv: If it's made fast, then it'll basically be a self-transporting tank at that point, I think. Which isn't bad.
06:21:16 IronyOwl: I mean, it's considerably larger than a tank
06:21:21 IronyOwl: that's gotta count for something
06:21:33 syv: Size doesn't grant any benefit, actually.
06:21:38 syv: It used to, but that was changed.
06:21:41 IronyOwl: hrm
06:22:01 syv: It just means you have a bigger platform, and need larger infrastructure to work on it.
06:22:04 IronyOwl: presumably any weapons developed for it will be Huge and thus more powerful though, right?
06:22:11 syv: Probably.
06:22:24 Devastator: sent.
06:23:29 IronyOwl: what do you think?
06:23:46 syv: >Processing...
06:24:55 IronyOwl: so er, what are your plans for the catgirls?
06:25:03 IronyOwl: I was thinking of crabmen infantry myself...
06:25:39 IronyOwl: oh dev, how do unit spawners work with kaiju-bit designs?
06:25:55 syv: Betting on "make one and find out."
06:26:19 Devastator: Yeah, probably want that.
06:26:29 Devastator: although I'd recommend having a lot of extra kaiju bits.
06:26:33 IronyOwl: blegh
06:26:35 er: Remains to be seen, my friend.
06:27:02 IronyOwl: I can't know whether or not to pursue my own infantry designs if I don't know anything about yours D:
06:27:13 syv: Okay. Your sub is offensively a combat jet that only attacks things underwater. Defensively, it's an obselete tank that has immunity to certain attacks, because not all weapons can hit submerged targets.
06:27:18 syv: Also it's slow.
06:27:37 syv: Sooo... yeah, gut it and make it into anything else, it's useless right now.
06:27:41 er looks out window ominously while air raid sirens blare.
06:27:47 IronyOwl: that's actually better than I was expecting
06:27:57 IronyOwl: but yeah I fully intended to just let one or more mad scientists go apeshit on it
06:28:32 syv: Oh, there's a difference. Combat jets have limited ammo, like 3-5 turns worth. Your sub does not have limited ammo. This probably does not matter.
06:28:43 IronyOwl: well, doesn't matter now
06:28:53 IronyOwl: improved ammo capacity might let me do things with upgrades
06:29:42 syv: Have a mad scientist turn it into a hyperfast sub that has a single massive speargun that goes down the entire length of it, and only fires one shot.
06:29:56 Devastator: that sounds quite reasonable.
06:29:58 syv: Massive range, massive speed, fires one shot then flees before return fire hits it.
06:30:39 syv: Have it be a single attack with heavy damage and AP, so it has a very good chance to wound and crack armor, making the kaiju a bit more vulnerable once it makes landfall.
06:31:04 IronyOwl: wow
06:31:15 Elastic_Ridicule has joined #einsteinianroulette
06:31:24 er has quit [Remote host closed the connection]
06:31:24 IronyOwl: not sure that's what I want, but I appreciate the ambition
06:31:35 Elastic_Ridicule: spearficher 1
06:31:43 syv: Yes.
06:32:11 syv: Hey ER.
06:32:19 syv: What *are* you working on, right now?
06:32:38 Elastic_Ridicule: you mean this phase, or the research one?
06:32:42 syv: You mentioned laser PD at one point, but I don't think you've said much more?
06:32:53 syv: Research.
06:33:28 Elastic_Ridicule: laser PD drones
06:33:33 Elastic_Ridicule: small size, flying
06:33:53 Elastic_Ridicule: small size + flying = "fuck logistics" approach
06:34:55 IronyOwl: huh, interesting
06:35:05 IronyOwl: they supposed to be expendable or dodgy enough to avoid harm?
06:35:20 Elastic_Ridicule: both is good?
06:35:27 IronyOwl: yeah, if you can manage it
06:35:52 syv: ...Spend a turn making them mass-producable. Like three at once or something.
06:35:53 Elastic_Ridicule: mostly expendable because... yeah you can spam as many as you have money for
06:36:07 Elastic_Ridicule is now known as ER
06:36:12 syv: Otherwise you can only make one per workshop per turn.
06:36:46 ER: I'm not sure if they'll be super useful in general cases, but they'll be helpful if we keep getting shot with massive single target missiles :V
06:36:57 syv: Yeah.
06:36:58 Devastator: you've got one turn in progress, so you can still make changes.
06:37:06 syv: !
06:37:08 Devastator: but after this, you'll be stuck until it's done.
06:37:12 syv: Yeah, mass produce.
06:37:31 syv: Though...
06:39:23 syv: Hmm. Actually, there is a point there. If they don't attack kaiju, they might not get aggro, and therefore will survive every won fight. Still, probably worth it to make them only use up one workshop turn every time they lose.
06:39:42 IronyOwl: do we need appropriately sized buildings to build upgrades/parts to things, or can you get away with building, say, a car-sized engine in a small workshop even if it's going in a battleship?
06:40:10 IronyOwl: well... what would they be doing in combat if they never attack the kaiju?
06:40:18 ER: being PD
06:40:22 IronyOwl: ah, right
06:40:22 Devastator: Yeah you can build parts that are smaller than the main item in a smaller workshop.
06:40:27 IronyOwl: oh, cool
06:40:33 IronyOwl: can you design stuff in a smaller lab too?
06:40:38 Devastator: Yup.
06:40:40 IronyOwl: huh
06:40:52 IronyOwl: so I assume you'd still need a full-sized shop to actually apply them?
06:41:04 Devastator: Actually.. no. You just need a hangar to do part installs.
06:41:08 IronyOwl: oh, huh
06:41:14 syv: Can we design a colossal size mech by designing like five different large-size mechs which judt voltron together at the battle site?
06:41:22 Devastator: It's like repairs.
06:41:26 Devastator: Of course.
06:41:30 syv: Welp.
06:41:36 ER: neat?
06:41:39 IronyOwl: this has been enlighening
06:41:58 syv: That might actually be a good strategy. Or it might be *terrible*.
06:42:10 Devastator: you will need to design them for that.
06:42:48 IronyOwl: so how generic can parts be?
06:42:55 Devastator: varies.
06:43:05 syv: If they stack stats well, you could have five orgs design the different parts, thus doing research at 500% speed. Prolly inefficient, only like 300% in terms of utility, but even then that'd be pretty useful.
06:43:10 ER: rather than voltroning, could just research a large-sized "collosal mech left hand" and work up from there, right?
06:43:28 Devastator: You need a blueprint for what you want them to voltron into.
06:43:29 ER: if so, time to make exotic large lab and workshop!
06:43:42 Devastator: that doesn't apply for most weapons, but it does if you want literal combining mecha.
06:43:46 syv: Orrr it might be "grats, now you have a unit with no speed, extra vulnerability, and attacks equivalent to a unit a fifth its size.
06:44:15 syv: Awww, I knew I should have written "all using only large-size infrastructure"...
06:44:30 Devastator: you can get an oversized blueprint without the huge infrastructure.
06:44:36 Devastator: but someone needs the huge infrastructure.
06:44:52 ER: no, not huge, like huge+4
06:45:05 ER: but made one large chunk at a time
06:45:09 Devastator: well, that'd be bigger than the Kaiju.
06:45:16 ER: exactly~
06:45:30 Devastator: yeah, Kaiju are about Large +3 or so right now.
06:45:34 syv: Uh, no Dev, if someone needs huge infrastructure for us to field a huge unit, then yes we literally do need huge infrastructure to field a huge unit.
06:45:43 ER: ^
06:45:44 Devastator: yeah, but not all five people.
06:46:00 syv: ...Which defeats the point of using five people.
06:46:02 ER: guess we only need the large+3 lab then
06:46:49 syv: That means that instead of five people working together to make something none of them can make alone, we have one person making a thing and using up other people's time to help their project, for dubious benefit, because they could just make the thing alone.
06:46:50 Devastator: but then all five people could work on the smaller parts..
06:46:54 IronyOwl: wait, so kaiju are about battleship sized?
06:47:01 Devastator: Yeah.
06:47:04 IronyOwl: interesting
06:47:05 Devastator: battleships are fucking huge.
06:47:18 IronyOwl: so pw's talk of giant crabs isn't going overboard after all
06:47:39 ER: crab battle
06:47:48 syv: If we research a way to make aircraft carriers fast ships, could we talk nations into letting us mod their aircraft carriers for Kaiju defense?
06:48:00 Devastator: Why do you think aircraft carriers aren't fast ships?
06:48:12 syv: Because if they were we wouldn't have a job?
06:48:19 Devastator: They're fast ships.
06:49:29 Devastator: And you have a job because losing them is very bad PR.
06:49:46 IronyOwl: plus, we're demonstrably better at forward motion than they are
06:50:06 IronyOwl: yeah they have a bunch of aircraft carriers now, but we're building or commissioning death rays and gatling wasps
06:50:16 IronyOwl: much better longterm solution
06:50:18 ER: plus we're more worthy to create the new world order in the wake of this war
06:50:24 Devastator: There's been more than one of them sunk.
06:50:29 IronyOwl: sh sh sh not until afterwards
06:51:04 syv: But... really, no. With the Kaiju we've fought so far, three acs would've been able to easily win with no losses of ships, and that would have been *amazing* PR.
06:51:09 ER: maybe we should just take over the world, then we'll have the resources to kill all the kaiju
06:51:25 Devastator: Have you fielded a ship yet, syv?
06:51:29 syv: Hell, you don't even need the carriers, jets alone would work.
06:51:35 syv: I've fielded a jet.
06:51:42 Devastator: and yeah, for jets.
06:51:53 Devastator: with jets it's mostly permission issues, plus they can't actually prevent city damage.
06:52:44 syv: Nah, killing kaiju does a good job of preventing city damage.
06:53:01 Devastator: ..eventually.
06:53:20 syv: ...We're going to Italy this month, right? Italy is NATO.
06:53:26 Devastator: Yup.
06:53:39 syv: There's enough NATO jets to kill a kaiju round 1.
06:53:49 syv: Many many many more, really.
06:54:01 IronyOwl: they'd get mauled, though
06:54:14 IronyOwl: KaijuCom is probably a better longterm plan than that
06:54:21 syv: Probably not? We've seen nothing that can kill five jets in one round.
06:54:24 ER: "insane alpha strike" is the phrase which comes to mind
06:54:36 IronyOwl: not all five, but didn't your jet get taken out before it got in range?
06:54:42 syv: No.
06:54:46 IronyOwl: oh, nevermind then
06:54:47 Devastator: ..yes.
06:54:48 syv: It fired simultaneously.
06:54:49 Devastator: ..yet.
06:55:20 Devastator: (Also, the world's air forces should have been able to shoot down UFOs in UFO Defense.)
06:55:24 syv: Yet, sure. But we're not there yet, and yet nations are relying on us to do a better job than they can do alone, for no reason.
06:55:55 IronyOwl: nebulous political bullshit isn't *no* reason, just a nebulous and suspiciously convenient one
06:55:58 syv: I dunno about UFO defense, but Xenonauts justified why nations couldn't shoot down jets.
06:56:16 IronyOwl: why was that again?
06:56:19 syv: *UFOs
06:56:29 IronyOwl: I played xenonauts but I don't recall their reasoning for that
06:56:41 syv: In that game, only the Xenonauts had yet developed tech to reliably detect UFOs, and only fielded modified aircraft designs with increased range and speed.
06:56:47 Devastator: UFO defense had no real justification, except that the org wouldn't require new treaties.
06:57:15 ER: which is why I want an x-com game where your organization is actually too small and weak to win on its own, and you need to do POLITICS
06:57:31 IronyOwl: I liked their rampup explanation too: the aliens needed time to convert their craft for atmospheric flight, and the smaller craft were easier to do that for
06:57:38 syv: Both of which could've been given to the Soviets or Americans, but was fairly effectively justified as being confined to the Xenonauts due to their neutral status. Neither power would accept the other power getting it.
06:57:44 syv: Yep!
06:57:49 Devastator: That's kinda also the reason here.
06:57:59 Devastator: they barely cooperated enough to set up their detection systems, for instance.
06:58:26 syv: But new tech isn't necessary at all. The detection systems don't seem confined to us, and contemporary tech would be a sufficient countermeasure, currently.
06:58:35 ER: and now I'm getting it, so they don't need to cooperate any more! :)
06:59:20 Devastator: mmm.
06:59:36 syv: If the detection systems *are* confined to us, well, that'd be weird but it'd explain why NATO isn't scrambling forces whenever an ally is attacked.
06:59:40 Devastator: You might want to wait until after seeing the next kaiju to say that.
06:59:58 Devastator: It's also because mostly the detection systems are 'this ocean'.
07:00:00 IronyOwl: I knew it, we're doomed
07:00:04 syv: Have the kaiju historically been way stronger than the last three we've fought?
07:00:11 syv: Nah, it's just standard gamey ramping.
07:00:22 syv: Which I guess is noncanon.
07:00:31 Devastator: Genearlly, yeah, you got easier ones. I figure the standard ones are about a third stronger than the one you're facing now.
07:01:03 syv: ...That still sounds like it'd lose to thirty last-gen jets. Which are presumably inferior to modern-gen jets.
07:01:06 Devastator: I just wanted to take it easier for the first few months.
07:01:08 Devastator: heh.
07:01:10 syv: Can I get stats for modern jets?
07:01:27 Devastator: in this role, they're not distinguishably different.
07:01:35 Devastator: the stealth additions seem to be completely irrelevant.
07:01:38 syv: That makes sense.
07:01:49 Devastator: and modern munitions are mostly backwards compatable.
07:02:22 Devastator: If it was contemporary, there might be some improvements from full-aspect missiles.
07:02:26 Devastator: but not in 1999.
07:02:52 Devastator: Stealth just doesn't seem to work, however, and nobody really knows how Kaiju sense things.
07:03:15 ER: maaaaagic
07:03:27 Devastator: Basically.
07:03:39 Devastator: but it isn't super unreasonable.
07:04:32 ER: god I want to kill kaiju so much
07:05:16 syv: If you'd like, I'll help you set up PCSX2 and send you a SotC iso.
07:05:33 syv: Kill kaiju with sword.
07:05:49 Devastator: poke
07:05:51 Devastator: poke
07:05:52 Devastator: poke
07:09:26 Devastator: staaab.
07:09:42 Devastator: Also, thirty jets at a time.
07:09:44 Devastator: that's quite a few.
07:10:00 Devastator: What's the most you've ever heard of used at once recently?
07:10:09 syv: I mean. It's not as significant as deploying a nuclear weapon.
07:10:14 Devastator: yeah.
07:26:55 syv: Wow. Dev really did sig that.
07:27:10 syv: You ended your long sigless record for... that?
07:27:34 Devastator: Just for a couple of hours.
07:27:58 Devastator: I liked the all lowercase.
07:28:40 Devastator: I'll remove it later, and nobody will ever mention it again.
07:31:43 syv: ...
07:31:51 syv snaps a screenshot
07:32:39 Devastator: Yup.
07:32:42 Devastator: made someone happy.
07:47:37 Devastator: I have a few reasons for k-coms being employed.
07:47:43 Devastator: should I come up with better justifications?
07:49:53 syv: Nah, "It's a game" is enough. Any more than that is candy.
07:50:04 Devastator: fair point.
07:55:34 ER: https://youtu.be/m1nRuWqW09Q
07:55:44 ER: is it predictable that I like this character? probably.
07:56:30 Devastator: stab.
07:57:59 syv: Have you actually played any 2hu games?
07:58:11 ER: they appear to cost money :(
07:58:34 syv: Piracy?
07:59:09 ER: what's piracy? sounds scary~
07:59:17 Devastator: pirates are pro-stabbing.
08:00:59 syv: This song makes me think of Revengeance, for some reason.
08:05:04 Devastator: stabbing?
08:05:06 Devastator: ;-p
08:05:36 ER: both revengeance and this are really more slashing damage type
08:12:43 ER: I did do a search on steam for touhou, and it informed me that a few things were hidden from the search due to my preferences
08:13:04 Devastator: Yes, as expected.
08:14:31 ER: also there were just a whole lot of options
08:15:17 ER: one of them said free but the description said it was a fangame of a few levels "like extra levels" which sounds maybe like it would be impossibly hard
08:15:29 Devastator: mmm
08:15:38 Devastator: yes, extra levels sound rough.
08:24:43 Devastator has quit [Quit: ChatZilla 0.9.93 [Firefox 42.0/20151029151421]]
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08:26:00 IronyOwl: I must slumber, farewell
08:26:10 ER: no
08:26:29 Devastator: and see ya.
08:26:40 IronyOwl has quit [Quit: http://www.mibbit.com ajax IRC Client]
08:39:16 syv: ER, when do you sleep?
09:00:37 ER: when am I going to sleep, or in general?
09:04:14 syv: The former.
09:05:39 ER: well, I napped for most of the evening, and I
09:05:51 ER: and I'm pretty awake now
09:05:58 syv: Okay.
09:06:07 syv: Maybe I can finish the guns fastlike.
09:08:25 ER: well, don't rush it~
09:09:45 syv: 75% done.
09:10:15 Devastator: big guns?
09:10:34 ER: I already went for the biggest one :P
09:10:40 ER: so you saw it
09:11:20 syv: No, not at all.
09:11:26 syv: You went for the smallest AMR.
09:12:07 syv: Which is, like, #11 down the list of biggest guns.
09:12:11 ER: with the biggest damage number :P
09:12:19 syv: Again, no.
09:12:59 syv: The Guerilla breech-loaded AMR does 10% more damage.
09:13:24 ER: which is the one I used.
09:13:29 syv: And the one you selected is tied with the Occupation AMR, while having less ammo and a much higher semiauto difficulty.
09:13:33 syv: The CQB AMR.
09:14:15 ER: I used the single shot one. or at least, that's what I meant to use
09:14:24 syv: Oh, okay.
09:14:31 syv: #10 in size, then.
09:14:45 ER: but the highest single shot damage! :P
09:14:59 syv: The highest damage, every other round.
09:15:26 syv: Man, you might have actually hit Dev if I'd been rolling for that one.
09:15:37 syv: It's much more accurate than the CQB AMR.
09:22:39 ER: the CQB AMR looks terrible
09:23:37 Devastator: Is it good at hitting people?
09:43:13 syv: It's the least accurate AMR, and is tied with the least accurate SR for accuracy. It is, however, *slightly* more accurate than the most accurate ARs.
10:17:43 ER: okay, now arbitarially I feel tired
10:17:56 syv: Good night.
10:17:59 ER has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet]
10:18:01 syv: Have nice dream.
11:10:50 syv: https://cdn.discordapp.com/attachments/613721841420206091/653515392852951060/dca.png
11:11:32 Devastator: kaboom.
11:29:00 syv: Gunlist complete, finally.
11:29:21 Devastator: yay
11:29:23 Devastator: congrats.
11:30:14 syv: "The message exceeds the maximum allowed length (40000 characters)."
11:30:38 syv: Why did ER think it was a good idea to have me write a full gun armory?
11:31:51 Devastator: heh.
11:31:53 Devastator: split it up.
11:31:57 Devastator: and ER's insane.
11:32:00 Devastator: was it good for you?
11:33:06 syv: Yes. Solidified a lot of it in my head, which was most of the point.
11:33:39 syv: I'm kinda surprised at how well it worked out. I expected much more imbalance, and a lot more firearm identity to be lost.
11:34:01 syv: I need less levers than I thought to make them all work, though still more than ER has.
11:36:22 Devastator: mmm.
11:37:53 syv signs into a Dropbox account
11:38:15 syv jumps as his phone buzzes three times from all the email notifications that sends.
11:40:50 er has joined #einsteinianroulette
11:40:58 er: <3
11:43:09 syv: PMs sent.
11:44:56 er: Oh no
11:46:45 syv: It was actually four notifications, three of which asked me to click a link tp confirm my identity.
11:54:59 er: Good
12:11:28 er: Someone's going to take the piston revolver as their only option and I'm going to struggle to make it useful~
12:12:11 syv: You're actually reading all that?
12:12:41 syv: It's useful if the barrel is pressed against someone's skull. It's an autokill if fired like that, like any gun should be.
12:12:51 syv: Otherwise, it does 2 damage and is therefore worthless.
12:13:06 syv: If someone takes it, it's their own damn fault.
12:13:24 syv: The stats are terrible anyway, you'd have to be Dev to choose it.
12:17:33 er: Or an escaped lunatic, I figure
12:17:48 er: Escaped lunatics do all sorts of mad things
12:19:00 syv: You don't need to make Escaped Lunatics feel useful, they're not *real* people~
12:20:23 er: Since of them become real people, eventually. :v
12:21:14 syv: Which guns would you choose, ER?
12:22:20 er: I have not checked thoroughly yet
12:22:58 er: But probably a sawnoff, because I already did pick that, didn't I? ~
12:23:07 syv: Mm. -.-
12:23:24 syv: Yeah, guess with that over I have no excuse to continue procrastinating about PS.
12:23:40 syv: I should probably just trash the half written turn, it just makes things difficult to resume.
12:25:08 er: Prolly
12:27:05 er: My game totally has an ap stat.
12:27:48 er: It would just be part of damage.
12:28:55 syv: Yeaaaah.
12:29:47 syv: So what damage stat to give a gun that only deals 2 damage to an armored human, but deals the same damage to a human with any less than 5 armor?
12:30:44 er: Hmm
12:30:48 er: 2.
12:30:59 er: ;P
12:31:00 syv: Woo! I guessed right. :P
12:31:18 syv: ...I typed "armored human" instead of "unarmored human".
12:31:23 syv sighs
12:35:09 er: Honestly, still doesnt make sense with that substitution.
12:37:55 syv: "To a human with up to 4 armor."
12:37:59 syv: Also bye now.
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12:41:04 er: So it does 2 damage to unarmored, and 2 damage to 1-4 armor, and you haven't told me how much damage it does to 5+ armor
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15:01:26 Topic for #einsteinianroulette: Tactihell update status: Eventually Returning?
15:01:26 Topic set by syv [Wednesday 23 October 2019, 15:34:14]
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