00:36:31 ER: damn, now I have to figure out what Scribe gets to do..
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00:41:35 Devastator: Some stuff came up, so not ready to start Kaiju-Com 2 yet.
00:41:40 Devastator: I was expecting to have a few days off.
00:41:50 Devastator: Just going to post the charsheets tonight.
00:41:55 Devastator: will try to get it rolling Monday night.
00:42:39 ER has quit [Read error: Connection reset by peer]
01:04:36 Devastator: only got about 2/3 the list of buildings and 1/3 the existing armoury list up, so.. I'll put that off until later.
01:04:44 Devastator: lemme know if you want anything changed.
01:20:34 Piecewise: I'd like the game to be a card game
01:21:06 Devastator: Probably be easier..
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04:23:46 MidJag: Hmm, an oddity, a
syv but no
ER
04:24:22 syv:
Dev also seems to be inactive.
04:24:51 MidJag: I got like 3 tests this week.
04:25:57 syv: Ugh. I do not envy your life in academia.
04:26:14 MidJag: It's not awful, but there are times it's stressfull.
04:26:30 MidJag: Once I got through this week though it should be much smoother sailing though.
04:26:36 syv: Decent. Managed to shove out a PS update yesterday. Yelled at
ER and
Paris, now
ER's mad at me but I got actions from them.
04:27:08 syv: I'm happy that Tactihell is still shambling forward. I hope it can get faster though.
04:27:35 syv: Is there context for this two hour video?
04:28:57 ChanServ changed topic of #einsteinianroulette to: Tactihell update status: Shambling forward like the magnificent zombie that it is!
04:29:08 MidJag: and yes very happy about tactihell
04:30:32 MidJag: Oh, I got out of my hand brace so it's stiff because I haven't used it for like a month and a half, but hey, wrist movement. :D
04:33:12 Piecewise: Its a roguelike crossed with a powder game where each pixel is simulated
04:33:31 MidJag: That sounds....intresting
04:33:34 Piecewise: thats a minute long trailer
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04:35:22 Dev: out of the house for the night.
04:35:46 syv: "
Dev", and "heyo" rather than "heya". I think you're an imposter.
04:36:25 syv: Nope, PMing me complaints with no context that take me ten seconds to figure out.
04:36:34 Dev: Who in what sad world would impersonate me?
04:36:59 Dev: Much less who could actually do it?
04:37:45 syv: Well they weren't doing it effectively, so the second point is irrelevant.
04:40:25 Dev: to be fair I was considering the best way to convince you I'm actually
Dev.
04:40:35 Dev: I figured that would do it.
04:42:15 Dev: Sorry man, but there's probably a few too many people around at this point.
04:42:50 MidJag: I honestlly will be really busy all this week, so it wouldn't be a great time for me to join anyway.
04:43:30 MidJag: When people inevitablly die or drop, I'll be sure to join in.
04:43:58 Dev: oh, will be explaining some of the rules soonish.
04:45:27 syv: "I've got eleven players, a few too many" "Don't worry, when your workload lessens I'll join to increase it back up!"
04:46:39 Dev: in truth, I think I'd overwork myself if there were six.
04:46:53 Dev: with 11 it'll make me certain to streamline the rulesets.
04:47:07 Dev: basically, there will be two 'turns' in a turn to keep it moving.
04:47:13 Dev: purchases/research and actions.
04:49:34 Dev: scientists have basically science and science, because they do everything with science.
04:49:43 Dev: science and science/action, really.
04:50:37 Dev: they can do two researches a turn, while orgs get only one.
04:50:41 Dev: they have serious drawbacks, though.
04:51:04 Dev: don't keep research between attempts.
04:51:22 Dev: so basically they just fuck with things until they get broken, and start from basically scratch each time.
04:51:32 Dev: There are ways around that, but I'll leave it to you to figure it out.
04:52:24 syv: I am wondering how much cheaper troops will be for me.
04:52:35 syv: I've never really enjoyed powder games.
04:53:22 Dev: you'll be paying ~3/4 the normal price, and you won't be paying first-turns upkeep.
04:53:38 Dev: but that's just troops. The building is a more important thing.
04:53:51 Dev: Other guys can only get a downgraded version of it.
04:54:04 syv: Well, that's a big benefit over 17% more money.
04:54:19 Dev: You'd think that, but not really.
04:54:39 Dev: you can't spend it on buildings or research.
04:54:44 syv: TBH I was just worried that "more money" would be strictly better than "cheaper troops".
04:54:55 syv: Yeah, makes sense to get a larger discount.
04:55:03 Dev: more money is better than cheaper troops, but it's why you get another bonus along with that.
04:57:25 syv: All the mad scientists have less money + income than their own upkeep. Will they need to be funded by players?
05:00:18 Dev: They don't pay upkeep unless they're out of base.
05:00:44 Dev: They also do research for free.
05:00:51 Dev: there are a few other restrictions on them.
05:01:27 Dev: Mostly so that you can't just let them do all the work for you.
05:01:42 Dev: I kinda wanted the two sides to need each other, but each be individually capable of doing something.
05:02:04 Dev: Though the organizations will have the main role, so to speak.
05:13:26 syv: Opened up
MJ's fort save for the first time.
05:13:58 Dev: I was going to take that here so I could do my turn.
05:14:13 syv: No worries, I'm just looking.
05:14:23 syv: Looked at the well, then noticed a big area dug out with a grey ore, got excited because I thought it was magnetite.
05:14:31 syv: Just sphalerite, of course.
05:15:21 syv: I've been wondering where Saeko came from, now seems as good a time as any to ask.
05:15:52 syv: We've got a lot of gems in the fort.
05:15:55 Dev: All I know is she's not from here. Got to the northern map edge to start with.
05:16:23 Dev: travelled from some other place.
05:17:08 syv: I wonder if dubs will give an odd-color answer.
05:18:04 MidJag: what do you think of the
syv?
05:18:17 Dev: All I know is dubs seems to be pro getting power for strange and bizarre events.
05:18:27 Dev: I don't know about the
syv.
05:18:40 syv: Seems good, I like the hospital.
05:18:43 MidJag: Eating while typing is hard
05:19:22 syv: You also got basic metalcrafting up, which is awesome. And an unfinished soapmaker workshop.
05:19:32 syv: Did you only get one migrant at the start of the save?
05:21:34 syv: Oh, you were making dog-bone armor!
05:21:48 syv: Jeez, most of it's exceptional or higher too.
05:22:21 syv: We've got two great armorsmiths, and a master bone carver, but no weapons people.
05:23:53 syv: I don't see any metal stockpile.
05:25:53 syv: Yeah, just silver, lead, and charcoal.
05:27:01 syv: Apparently the human monster slayer that came to visit is counted as a hammerdwarf in the status screen.
05:27:14 syv: But we can't command him to go somewhere and do stuff.
05:27:45 syv: And he isn't just loafing around his bedroom, so giving him a "bedroom" in the main entrance wouldn't make him protect us. :(
05:28:01 Dev: if you have a tavern he might ask to join the fort properly.
05:28:12 Dev: then you can put him in the military, assuming you have someone else to give him orders.
05:28:40 syv: I think monster slayers never join the fort.
05:29:03 syv: Jeez we have a lot of cassiterite. 42 loose, and several visible veins that haven't been mined.
05:31:58 syv: Wiki says cassiterite + any copper ore gives eight bronze bars per reaction.
05:32:42 syv: So if we order lots of copper ore, that should take care of our military metal situation.
05:32:55 syv: It'll at least give us enough to start a goblinite mining operation.
05:33:13 Dev: eh, there might be some really deep.
05:34:49 syv: Oh, might want to secure the well a bit more, BTW. Right now any decent swimming climber can get out, easy.
05:35:02 syv: It's good though, over two tiles of water so it's not even muddy.
05:39:59 MidJag: We had a good bonecarver who was wasting away so I thought I'd but them to good use
05:41:16 syv: I guess you don't usually fight?
05:42:40 syv: Ahhh. Well yeah, bone armor sucks in comparison to metal.
05:42:47 syv: We just don't have military metal.
05:43:46 MidJag: My veiw is bone armor is better than nothin, and get's them some armor training skill
05:45:17 syv: I agree with both those points.
06:07:42 syv: Oh, apparently there's a human warrior with a silver maul coming to the fort.
MJ's save paused right while he was walking over the mountain.
06:09:22 Dev: gotta make them a tavern so they stick around.
06:09:41 Dev: need one guy in the army to run a squad.
06:09:47 Dev: preferably two so they can spar.
06:11:55 syv: They seem to all be monster slayers...
06:12:59 Dev: That's what adventurers are called.
06:14:04 Dev: some supposedly leave, but I haven't seen any leave when looking.
06:14:20 Dev: then again, I don't really watch them.
06:26:05 Dev: oh, I should ask you, anything you want to see in particular in the armoury?
06:27:39 syv: Uhh. Most of my gun love is for small arms, I don't care too much for heavier materiel.
06:28:31 Dev: I do have a couple of 'truck with gun on the back'
06:28:45 syv: That's a good idea. Technicals are cheap and effective.
06:29:35 syv: IFVs, I hate IFVs. They're a travesty of design and I despise the fact that they've worked well anyway.
06:29:59 syv: An APC of some kind might be appropriate.
06:30:15 syv: Though if we just have aircraft for transport, maybe not.
06:30:32 Dev: eh, maybe yes, maybe no on that.
06:31:03 Dev: You'd need several of them to haul around a full infantry unit.
06:31:10 Dev: and you couldn't fit several in the plane.
06:32:19 Dev: so the mechanics don't like them.
06:32:50 Dev: with a tank or a gun truck you'd have something that you could run with it's own crew and not need an infantry unit to be the weapon.
06:33:11 syv: Really, considering our constraints, having much of any mundane materiel in the armory is kinda pointless.
06:33:42 Dev: Should be something in any case.
06:34:16 syv: The only victory so far has been with a nuke, and we can barely even field a tiny military force, so nothing we should be able to field will matter.
06:34:38 Dev: Other kaiju have been killed.
06:34:40 syv: Might make sense to just base the armory off things we can improve and modify.
06:34:50 Dev: it's just that nuke one was only one killed before hitting a city.
06:35:20 syv: "Conventional armed forces have proven of only limited effectiveness.. capable of killing these giant creatures but not doing so before they do great damage. The only "victory" was in Gujarat, where a gigantic bobbit worm, covered in frost and surrounded by a raging blizzard, was killed by nuclear fire."
06:36:17 Dev: Yeah. You can do damage with conventional weapons, and damage will be worth points for accomplishing something.
06:38:11 Dev: Nah, they won't let you do that.
06:38:26 Dev: Your job is to find a better answer than nukes.
06:39:00 syv: Mad-scientist sourced nukes?
06:39:28 Dev: might cost some money, though.
06:40:57 syv: "I HAVE DEVELOPED A WAY TO CREATE A NUCLEAR WEAPON USING NOTHING MORE THAN FIVE ROLLS OF DUCT TAPE, SOME COPPER TUBING, A 3D PRINTER, AND TWO DOUBLE-A BATTERIES!"
06:41:17 syv: "THIS WILL SAVE THE WORLD!!!!"
06:41:52 Dev: I do fully intend to have doomsday weapons on the build list for mad scientists, btw.
06:42:05 Dev: one getting built is defeat. ;-p
06:42:23 Dev: for everyone except that mad scientist.
06:43:11 syv: "So what have you developed to stop the kaiju threat?" "I developed a system of geosynchronized satellites which will bury all continents in kitty litter!" "...Sure, uh, we'll see what support that gets. Anything else...?"
06:43:36 Dev: some stuff for infighting, sure.
06:43:42 Dev: but maybe not a win/loss thing like that.
06:44:13 syv: Said Doomsday weapons should just be prohibitively expensive for mad scientists to fund under normal circumstances.
06:44:35 syv: Like, make them expensive enough that even an org would struggle to fund it.
06:44:42 Dev: everything is prohibitively expensive for mad scientists to fund.
06:44:51 Dev: but they also seem like something that can be added later on.
06:45:01 syv: That way it's still a decent goal for mad scientists to pursue, but not impossible if they're clever.
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06:45:38 Dev: but yeah, won't be in the stuff I put up on Monday. I'd want to see how the balance shakes out at least.
06:47:55 Dev: plus I'm just not sure the stuff about how to handle PvP. I have some stuff done for ..events.. but not sure how to handle PvP.
06:48:11 Dev: I can't have mad scientist doomsday devices without someone trying to stop them.
06:51:22 syv: List out countries, or sections of continents, and then just give each a binary "is controlled/destroyed by mad scientist doomsday weapon". People can spend actions to defend intact places, and spend actions to attack the mad scientist.
06:53:53 Dev: I have a lot to do already.
07:05:02 Dev: anyway, armoury shouldn't take much more to do.
07:05:42 Dev: I do think I want a helicopter on it to be able to move a smaller unit.
07:06:46 Dev: but I have the list and about half the stats.
07:07:27 Dev: buildings are going to take more work.
07:09:27 syv: Completely unrelated: I found a prequel fan(?)page which lists a bunch of random things on Prequel's site that aren't linked anywhere else, mostly pages that were previously used for something or other.
07:10:33 syv: That misspelling tripped me up. -.-
07:11:24 syv: Hourly comics and footprints I hadn't seen before, and are interesting.
07:12:56 syv: Yeah, most of it is essentially an archive for stuff that was linked in the past.
07:13:12 Dev: And no screenshots of the game victory pages.
07:13:26 Dev: I didn't think to do that with the first one, but I have a shot from the second.
07:13:55 syv: It also doesn't have webarchive links to when /this/ was open to browsing.
07:14:09 Dev: pony page looks interesting.
07:14:15 Dev: so zebras are thieves in ponyworld?
07:14:18 syv: I'm a little tempted to send him some of that stuff, like RISP's roguelike.
07:14:37 Dev: I'll.. keep the victory panel to myself.
07:16:19 Dev: "Banded Mail" God, what a name. It's Katia Managan in pony form, indeed.
07:17:17 syv: I did check that /this/ and the roguelike were archived, and they are, but most of the random images in /this/ aren't archived.
07:17:41 syv: There's just links saying that I once had access, and I once did view them, but they are no longer available.
07:17:48 Dev: I must have seen the pony page before.
07:17:58 Dev: I've seen the 'actual start' page with the pony on top.
07:18:49 Dev: "I wish I was a MLP princess in real life. ;-p
07:20:20 Dev: fluffy werewolf is enough. ;-p
07:21:02 syv: Ahh, Arete. That was painful.
07:21:37 Dev: V:tM is good for chars like that.
07:21:39 syv: Of course you have, there's always worse.
07:21:46 syv: It was painful regardless.
07:22:39 syv: I should have just stuck with Trump.
07:22:50 syv: Though I think his ending *was* accurate to him.
07:23:28 syv: I think that incarnation of Trump might be my favorite.
07:24:06 syv: I wish I had gone with the plan of dual-wielding suppressed M249s, instead of using an AMR. It would've been the only way to improve him.
07:25:25 Dev: for all those stealthy situations involving dual-wielding machine guns.
07:26:21 Dev: to be fair I am seeing lots of times where it'd be handy to have a sneaky 1000kg canid.
07:26:44 syv: The best part that it was actually only slightly less practical and effective than using a CQB AMR.
07:27:02 Dev:
Aigre started something the other day.
07:27:32 syv: Last few games I've seen from him have been sadly boring and simplistic.
07:28:18 Dev: I hope to run K-Com for a while, hopefully.
07:33:30 Dev: I doubt it'll make it past six or seven turns, though, just so many players.
07:34:31 syv: Aww man, I can empathise with this so much better now.
07:43:43 Dev: hmm, pony princesses have bizarre magic, sparkle, and can do things with hooves as if they were hands, but only for comedic purposes.
07:43:54 Dev: Probably take more than +0 magic to do, that's for sure.
07:51:06 Dev: the partial effect at +0 would be weird as hell.
07:53:07 Dev: you'd probably turn into the ponyesque thing from the ponies are humanoid universe.
07:53:17 Dev: which would be weird as hell
07:53:26 syv: I have no idea what that is.
07:53:38 syv: Does
Dev know more about ponies than me?
07:54:19 Dev: Probably. I know there's a spinoff where the ponies are human, which strikes me as oddly meta.
07:54:31 Dev: Partly from the Papers Please video based on that concept.
07:57:47 syv: Oh hey! The other thing I found when I was looking at Prequel stuff. Apparently *you* were the commentor that asked Katia her weight? And got a single-image update saying just "Wow, rude."
07:58:05 Dev: Yeah, it looked better in context.
07:58:15 Dev: was submitted through MSPFA at that time.
07:58:30 syv: It looks hilarious without context. ;P
07:58:50 Dev: some talk about bouncing off that guy when weapons training.
07:59:11 Dev: 'put your weight into it' 'doink'
07:59:51 syv: It's still right after that update, just the image is on a new page.
08:00:12 Dev: Yeah, I cringed pretty bad.
08:00:50 syv: Oh come on, that's awesome. You got an update just for one of your commands.
08:00:58 syv: And it works well as a joke.
08:02:16 syv: Also, the name you used is perfect, since it actually has "man" in it. If it were ambiguously gendered, then the humor would be a bit more questionable.
08:03:16 syv: "Coffee Man". That's very clear. Man is not woman, man is man. So it's a masculine name.
08:03:27 Dev: But nah, I've had several accepted, so it mostly made me cringe.
08:05:42 Dev: I didn't want to bring it up with Kaz, there was no malice intended, so just gotta deal with it. It's not that big a deal in the end.
08:06:35 syv: It literally makes the comic better tho
08:07:37 Dev: another reason to not worry about it.
08:07:43 Dev: still made me cringe, though.
08:08:59 Dev: yeah, don't worry about it.
08:09:32 Dev: The one I'm proud of is 'nekomancer' anyway.
08:09:36 Dev: just didn't make a good pun around it.
08:12:13 Dev: that vid is basically 'paper's please' in ponyworld next to a border that turns humans into ponies and vice versa.
08:13:18 syv: Now I want to watch it even less.
08:14:38 Dev: just saying that apparently it's a concept that exists.
08:18:17 Dev: I object to the rando who says that the dragon in
paris's game is an indiscriminate killing machine.
08:18:30 Dev: it only kills when it's hungry or when people shoot at it.
08:19:04 Dev: I should know indiscriminate. ;-p
08:19:27 syv: It is a cute little critter that likes its humans.
08:19:42 syv: It's less evil than a housecat!
08:20:13 Dev: also more dangerous than a housecat.
08:20:18 Dev: but it can't even breathe fire yet.
08:20:45 Dev: new commentator also doesn't know star wars, which will be funny.
08:21:37 syv: Are they twelve, and what is this?
08:21:41 Dev: doesn't know the game's in star wars.
08:21:46 Dev: it's not immediately obvious.
08:23:13 syv: Ahh, yeah, that's to be expected.
08:23:24 syv: Does anyone who
Paris hasn't told know?
08:24:21 syv: Aww, it's a pity that people want to lie to Ali.
08:24:28 parisbre56[Away] is now known as parisbre56
08:24:50 Dev: but I do think draggy should learn to fly.
08:24:57 syv: His pfp is also misspelled, and foolish. Wizards beat everything.
08:26:27 syv: As much as I'd like to say Jedi beat wizards, they really don't.
08:27:30 parisbre56: wizards beat the force 100%. unless you're that guy that eats planets from KOTOR 2
08:27:36 Dev: or more if we can find cheaper meals.
08:27:47 syv: Later we can let draggy die and revive, so he becomes a zombie dragon wizard jedi. Steal a starship, then get some cyborg mods, for even more adjectives.
08:28:16 syv: Make this suggestion game into an adjective collection game.
08:28:42 Dev: usually that just makes things suck worse.
08:29:05 Dev: why would a dragon give up its body?
08:29:17 Dev: irrelevant until we meet another dragon.
08:29:24 parisbre56: dragon liches happen based on the lore I read
08:29:34 parisbre56: some dragons want to live forever
08:29:42 parisbre56: and they do die of old age
08:29:49 syv: They just reanimate their own body.
08:30:05 Dev: well, jedi magic should help that.
08:30:10 Dev: assuming draggy is force-sensitive.
08:30:27 syv: D&D liches, at any rate, can regenerate their own bodies. So it's less giving up your body, more giving yourself an unlimited supply of your own bodies.
08:30:42 parisbre56: well, Ali's been treating Draggy as a boy, but she's a kid, what does she know of lizard biology?
08:30:48 syv: God, magical girls really are just liches.
08:31:08 Dev: probably internal genitals, too.
08:31:32 parisbre56: (to be honest, I don't know about lizard biology either. I should look it up)
08:31:40 parisbre56: make sure to turn safe search on first
08:31:51 Dev: well, sex wise they mostly just have one hole each.
08:31:56 Dev: everything comes out the same hole.
08:32:51 Dev: sometimes there's one or two penises that are covered by a flap of scaly skin.
08:33:59 Dev: biology wise we have a dragon, which generally ignores many of the rules of reality, so whatever you want goes.
08:34:49 syv: "Dragons are genderless, and reproduce by stealing eggs from other creatures, then breathing a special kind of fire over them, which changes the egg into a dragon egg."
08:35:16 Dev: that sounds like something written by someone who wants everything to be genderless.
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08:36:10 Dev: eh, I'll turn it off tomorrow.
08:36:56 parisbre56: then how do you get dragonborn?
08:37:02 parisbre56: checkmate genderless
08:37:24 Dev: obv humans are oviparious in that world.
08:37:50 syv: You just breath the special fire over normal human babies.
08:38:19 syv: Since they're not eggs, it doesn't polymorph them, but it does give them a dragon soul, and... uh, the ability to eat dragon souls, I guess.
08:38:29 syv: Why can dragonborn eat dragon souls, again?
08:39:11 parisbre56: something something born with the soul of a dragon
08:39:23 parisbre56: maybe it's just a thing dragons do in ES
08:39:39 parisbre56: though I was talking about DnD dragonborn
08:40:03 syv: I think those aren't descended from dragons, they're actually a creation of dragons.
08:44:36 parisbre56: I'm probably going to be forced to reveal it's star wars when the names of the more popular races start coming up.
08:44:48 parisbre56: I mean, who doesn't know what a Rodian is?
08:45:01 parisbre56: hmm. then again, there's a lot of young people in the forums
08:45:56 Dev: It'll come out eventually.
08:46:25 Dev: We've seen some star wars weapons, and droids, and that wasn't enough.
08:46:38 Dev: maybe the races will go hidden.
08:46:50 syv: Google will probably break the secret, once an actual name comes up.
08:46:55 Dev: I think there are very few things that absolutely mean star wars.
08:47:11 syv: Though honestly I'd have expected stuff like "holovid" to do it, so I don't really know...
08:47:26 parisbre56: I could just call them energy swords
08:47:32 parisbre56: then people will think it's Halo
08:47:59 syv: Nah, we have humans who aren't murderous xenophobes.
08:48:03 Dev: how'd they make the sounds again?
08:48:18 Dev: describe them sounding like that.
08:48:42 Dev: and call them 'a green rod extends from a small hilt, buzzing with energy and looking extremely dangerous' or something like that.
08:49:39 parisbre56: yeah, I mean, even in the old republic Jedi are supposed to be the kind of thing you meet once in your life for most people, if you're lucky/unlucky
08:49:53 Dev: I suspect draggy is far more likely than most to meet one.
08:50:10 parisbre56: there's no coincidence
08:50:13 parisbre56: there's only the force
08:50:18 Dev: Also, started kaiju-com,
paris.
08:50:29 syv: He's got midichlorians in his blood, so the jedi will be pulled to him like magnets.
08:50:44 Dev: Or doesn't, making him unique in the universe.
08:50:47 syv: Ooh! Ooh! Can draggy absorb jedi midichlorians by eating them?
08:50:59 Dev: I do know the medic took a blood sample.
08:51:29 syv: And here I didn't think they could get any stupider.
08:52:10 Dev: but they are sensable through the force like living beings, and are affected by it, even if they can't sense it or wield it themselves.
08:55:07 Dev: (I'm not certain about this.)
08:55:12 syv: Mm, nah, I think the force can just screw with whatever.
08:55:32 syv: Midichlorians are just the smart little bacteria buggers that you use to tell reality to do shit.
08:55:54 Dev: in any case, probably a bad idea if draggy accumulates them by eating things, because he's likely to do that fairly often.
08:56:13 syv: Maybe he'll just become a force black hole
08:56:19 syv: Eat planets, become altered
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08:58:22 Dev: if it's only jedi or sith that's probably ok.
08:58:35 Dev: any situation where he ends up eating more than one or two is going to be one heck of a situation.
09:27:09 syv: Apparently gnolls were originally fluffed as the weird offspring of gnome/troll pairings. Gno + oll. Huh.
09:27:36 Dev: makes as much sense as owlbears.
11:29:56 syv has quit [Quit: You hear a distant scream of "FUCK AT&T!"]
13:47:14 Piecewise: Owl bears make sense
17:10:11 parisbre56[Away] is now known as parisbre56
17:11:32 parisbre56: also, owlbears sound anatomically impossible. unless it's a really big owl or a really small bear
17:11:55 parisbre56 is now known as parisbre56[Away]
21:42:43 Piecewise: really big owl basically
21:43:28 Piecewise: Basically just a bear with an owl head and feathers
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23:16:21 er: Gotta be awake on the mornings on the weekends now.
23:16:48 er: Because I found an actual job somehow.
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