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01:17:33 Devastator: Well, enough of that for one night.
01:18:07 ER: something something president something something crook
01:19:40 Devastator: Probably read it over the weekend.
01:23:46 Devastator: should I just set everything on fire.
01:45:50 Devastator: ..Also, I think you lost your +3 to mana in AF.
01:46:11 ER: if he didn't fucking say I lost it, I didn't lose it
01:46:23 ER: I'm certainly not going to *ask*
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02:50:05 Devastator: "We do rely on what we capture, and we can't go around doing that in peace time. They get very upset"
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03:34:14 Devastator: "but it really isn't that dangerous. Unless you get fried by it, of course."
03:50:23 ER: I was losing a fight against a superior opponant so I incinerated my own soul to kill him.
04:08:46 Devastator: Any ideas for stuff to do in the intertrim?
04:13:23 Devastator: I think it is more than four letters long.
04:16:23 Devastator: 1221121221221121122121121
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04:40:30 syv:
Dev immediately sent me a PM which really didn't need to be a PM, and I thought it was main chat.
04:41:05 Devastator: Yes, I do that a lot.
04:42:00 syv: Yeah, talking about Tribes. I played Ascend a little again yesterday, so he's educating me on how it's inferior to Tribes 2 and Hi-Rez is an evil corporation, and I'm educating him about how I don
04:42:32 Devastator: I didn't say they were evil. If they were evil they wouldn't bother to improve it.
04:43:55 syv: They didn't let medium armor start off with a spinfusor, what are you talking about? They're definitely evil.
04:44:18 Devastator: ..Yeah, the ready availability of AoE weapons was a big part of tribes.
04:45:11 syv: Medium armor did start off with a direct explosive. The Thumper DX. Single shot grenade launcher, arcing trajectory, higher speed and AoE than the Spinfusor, but less damage.
04:45:54 Devastator: Otherwise known as 'Not a mortar'
04:46:05 ER: isn't there a game called Midair that's basically Tribes?
04:46:20 syv: Oh, it played *very* differently than the mortar, which I think you did start with.
04:46:27 syv: Yeah, but it sucks even more.
04:47:05 syv: The Thumper also played quite differently to grenade launchers, which I believe are mechanically the same as in T2? Unsure.
04:47:28 Devastator: Grenade launchers are a bit odd in T2 and I was shit with them, so I'm not as familiar with that.
04:47:47 Devastator: I was a pretty crack shot with the mortar, though.
04:48:10 Devastator: Did they give you that and no missile launcher, or missile launcher and no mortar?
04:48:41 syv: Pretty sure it was mortar and no missile. I forget what the defsult heavy direct attack weapon was, probably a spinfusor.
04:49:12 Devastator: They did give you only two weapons..
04:49:51 syv: The flag-defense heavy armor class got the chaingun + missile combo right off, but had to be unlocked, and until the OotB update you couldn't mix the weapons between classes.
04:52:00 Devastator: although chaingun + missiles is probably the right two.
04:52:13 syv: I think there's something with the initials of ELF, but I'm not sure.
04:52:16 Devastator: It's the homing gun that drains energy.
04:52:28 Devastator: Very handy for flag defence if you're laggy today.
04:53:05 Devastator: I think it's called 'electron flux' or something.
04:53:11 syv: "The Electronic Flux, or ELF, Projector focuses and drains energy from enemies or turrets nearby. The process causes minor injury to the armor wearer and will lock up turrets as they are being drained.""
04:53:41 syv: That's new, I guess? I don't recall ever seeing that before.
04:53:46 Devastator: Oh good, gotta have that. Very useful, if not an everyday weapon.
04:53:56 Devastator: locking up turrets is a good idea.
04:54:10 Devastator wishes it had that buff in Tribes..
04:54:55 syv: Turrets in T:A were never a serious thing, really. They might've changed them some with OotB, but back when I played people often didn't even bother keeping them alive.
04:55:46 syv: Well, there's medium armor's deployable turrets, but those are relatively simple to kill and don't deserve a specialty weapon unless you're a stealth pack light.
04:55:54 Devastator: Yeah, that's teamwork issues, mostly.
04:56:05 Devastator: mind you, they were rarely serious obstacles to good players.
04:56:22 Devastator: ..although they were awfully good at pasting out-of-energy cappers drained by an ELF gun more or less instantly.
04:56:37 syv: I think the biggest issue turrets caused was just no skirmishing with other players near an active one.
04:57:10 Devastator: Mostly in T2 it was 'make any infiltrators get noisy', and 'paste sloppy players'.
04:57:11 syv: Their projectiles were too slow, and without homing, to be a real threat if you paid any attention.
04:57:35 Devastator: They do absolutely brutal damage and were disturbingly accurate in T2, but you could generally evade them if you were good enough.
04:57:50 Devastator: ..I had issues, but I was always sloppy on movement.
04:57:59 syv: You'd die if you crashed and lost all your speed in view of one, but then that's kinda just gonna happen if you crash in the enemy base in general.
04:58:16 Devastator: Oh, it was more like if you poke your head up.
04:58:25 Devastator: I think the netcode may still work for T2 if you want to play that sometime.
04:59:12 syv: I'd be willing to try it. Two person Tribes wouldn't be very fun... though, if there's bots, then that would work out fine. Would be a good game to play, even.
04:59:32 syv: Yeah, Ascend turrets shoot slower than spinfusors.
04:59:33 Devastator: Generally they were several times faster than the comparative player weapon.
04:59:57 syv: Neotokyo is really good but has a mostly dead playerbase, and can be quite slow since there's no respawns
05:00:04 Devastator: And they took about half a second to activate, aim, and fire, save for the missile launcher which took a little longer to lock on.
05:00:25 ER: mostly dead is better than actually dead, I guess
05:00:40 Devastator: Well, except for the turret mortar.
05:00:44 syv: It's a *great* game if you can co-op with people, but generally the random players don't. The mechanics just work really, really well.
05:01:08 Devastator: That was fairly slow firing, but had a pretty ridiculous range and was also disturbingly accurate with a disturbingly big boom.
05:01:21 syv: I haven't tried it in at least a year, it might be wholly dead. *shrug*
05:01:23 Devastator: Not really useful. The plasma and missile turrets were generally more useful.
05:01:39 syv: I think the last time I played, there were five people playing at the time.
05:02:00 ER: seems more like the FPS nonsense I'd want to try. :P
05:02:43 syv: It's a lot more traditional FPS than Tribes, certainly. Plus, no unlocks or anything. Though the game is kinda poor at actually explaining itself.
05:03:07 syv: I don't think there's ANY in-game explanation of what the stats of the individual weapons are.
05:05:25 syv: And Hunt STILL didn't finish updating, dangit!
05:06:11 syv: Which should I set to download first,
ER?
05:08:07 syv: ...Hey
Dev, would you be willing to try a 4 GB free Source-based shooter, that's kinda like Counter-Strike but more mechanics?
05:08:51 Devastator: Willing to try, but that's not a tonight thing.
05:09:00 syv: Or... 2.5 GB? Well, either way.
05:09:22 syv: It's on Steam. Neotokyo. I... think you can get free Steam games now?
05:09:56 ER: steam claims that you need to have counter strike source to install it
05:10:13 ER: but the mod text itself says it's standalone
05:10:28 syv: I've never had CSS, and I've played the gamr through Steam fine, with zero issues.
05:11:11 syv: ...Hunt says it haa 3.6/21.4 GBs downloaded. -.-
05:11:56 syv: And it's already 21 GBs, the hell?
05:12:07 ER: if neotokyo is the path of least resistance, that's cool too
05:15:21 syv: Yeah, NT might actually finish tonight. Sorry.
05:31:56 Devastator: If you want me, I'm going to need a link..
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06:06:56 syv: Neotokyo is done,
ER, though my connection may be insufficient to play judging by my bouncing.
06:07:06 syv: Hunt says it will take a further six hours to complete.
06:08:34 syv: Oh, I started watching her series on Journey to the West, at your recommendation.
06:08:56 syv: It is indeed quite amusing, lots of explosions and pointless fights.
06:09:15 Devastator: That should be fun, yes.
06:09:21 Devastator: Lots of pointless fights and explosions.
06:09:26 ER: which I guess means that I should read the frikkin book
06:09:30 Devastator: Like every mountain.
06:09:57 Devastator: IIRC, isn't it actually an extended poem?
06:10:26 syv: I don't know how accurate it is, though I have watched her video on Lovecraft's stories, and the ones I've read lined up quite well with her summary.
06:10:39 syv: Though she really, really dislikes Lovecraft.
06:10:40 ER: that would have to be a really fucking long poem, but sounds plausible maybe?
06:11:18 Devastator: well, pointless fights fit with what I know of it.
06:11:34 syv: Wikipedia calls it a novel.
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06:12:30 MidJag_: Wow, I have never hated podcasts more than right now.
06:14:38 syv: A very old one, more like.
06:15:13 Devastator: oh my god, Inevitable Defeat covered another south american cabinet.
06:15:13 syv: The Wikipedia article on JttW includes a picture of a "porcelain pillow", which sounds like an all-around terrible idea.
06:15:27 Devastator: Journey to the West.
06:16:18 syv:
ER and I have been watching OSP's (Overly Sarcastic Productions') animated summary series about it.
06:16:32 syv: Well,
ER might have finished, or only watched the first ep. No clue.
06:16:43 ER: monkey is a good character. I like monkey.
06:17:04 ER: and would like more to exist
06:17:08 Devastator: What podcast was that,
MJ?
06:18:14 MidJag_: I'm having to listen and peer edit/make suggestions for a bunch of amuteur podcasts all these honors students made for the genetics class I TA for.
06:19:21 syv: I imagine your teacher's happy to have a TA.
06:19:43 MidJag_: Very much so. I'm pretty sure this one thing is the sole reason they wanted me.
06:20:17 syv: Is a free game that's relatively small and multiplayer.
06:20:58 syv: And not nearly as difficult to learn as AoTTG, since it's basically weeaboo Counter-Strike but with more mechanics.
06:21:13 MidJag_: This is actually physically painful to listen to.
06:21:30 syv: You can always make that your review~
06:21:36 ER: weeaboo counterstrike! with like hacking and shit I think?!
06:21:51 Devastator: "Francesco Pierini - Absolutely my favourite. Italian who ended up Archbishop of Sucre. Died in 1939, like so many of Bolivia's ministers. Views on tanks and mobile warfare doctrine - unclear. But if you can't appreciate the idea of a zombie Italian Archbishop muttering "Taaaaanks" in a Bolivian cabinet meeting, this probably isn't the AAR for you."
06:22:03 syv: "I would offer you criticism, but I believe that doing so would only give you false confidence. My best advice is simple: Never do this again."
06:22:10 MidJag_: My review can be described in 3 words. Never speak again.
06:22:30 Devastator: "Get drunk and talk about alcohol." ;-p
06:23:22 MidJag_: It's just monotone. Straight utter monotone, no break, I'm not even sure they pause for breath. It just doesn't end.
06:24:36 Devastator: any chance of an ep of One Punch Man for a break?
06:24:47 Devastator: (sorry, just want to watch the next season.)
06:25:38 MidJag_: Tommorow. my plans have changed so I'll have some time tommorow.
06:25:55 syv: There's three classes. Each class is rated on their armor level; light, medium, heavy. Heavier classes get (generally) more powerful guns, more health, and less speed/mobility. Every class gets a view mode, and their own special grenade. Lights get nightvision + C4, mediums get motion vision + frags, heavies get thermal vision + smokes. Lights and mediums get limited "Thermoptic Camoflage" which is just partial invisibili
06:26:31 MidJag_: Are there flamethrowers?
06:27:15 syv: Somewhere towards the center of the map is a naked robot lady's torso and head. Its location is always visible. If you pick it up, you cannot use and guns, and everyone can see precisely where you are, but after a short delay you can *also* see precisely where everyone else is. You need to coordinate with your team to make good use of it.
06:27:44 Devastator: What's the general lethality level?
06:27:47 syv: Also, the player character gropes the robot lady's tit while holding her. Just saying.
06:28:07 MidJag_: Well of course, it's weeaboo, what do you expect?
06:28:21 syv: Pretty high. Any gun can kill even a heavy fairly quickly, and the strongest guns will oneshot basically anyone, used correctly. No respawns.
06:29:36 syv: Like I said, weeaboo counter strike with more mechanics.
06:29:49 syv: I believe some of the maps are outright recycled from CS.
06:30:02 syv: Recycled? Stolen might be more accurate.
06:30:05 Devastator: I don't know what you can add to CS to make it better. That is, mechanics-wise.
06:30:10 Devastator: No, not likely stolen.
06:30:19 Devastator: CS doesn't own many CS maps.
06:30:48 syv: It's a mod for HL2, which is now standalone. The people who made it are entirely unaffiliated with Valve. So... they're not selling the stuff, but they also didn't make it.
06:30:49 MidJag_: It surprises me that you like CS
dev, after all that game is younger than I am :P
06:31:22 syv: I didn't say it was better,
Dev. I like it more, but that doesn't mean it's better. :P
06:31:30 Devastator: I'm terrible at it and not that much of a fan.
06:31:36 Devastator: but it has a lot of features I respect.
06:32:42 MidJag_: Nope, only forum game I'm in is Tachhell and birdgame
06:33:02 Devastator: Lemme check if I need to poke you for your orders.
06:33:05 Devastator: I need to poke dubs.
06:33:08 Devastator: he's being slow atm.
06:33:19 MidJag_: I keep meaning to get into 888th, but I never actualy summon the motivation for it.
06:33:42 Devastator: That might be ending.
06:34:14 MidJag_: Are you fighting mecha hitler or something~?
06:34:14 Devastator: Yeah, need orders from you.
06:34:29 Devastator:
PW may be suffering from excess game syndrome.
06:34:35 syv: No, Dubs' interest is just flagging.
06:35:12 Devastator: Also disappointed at Dig because I did the math on giant land, and want someone to sperg my results to before I get distracted by something else.
06:35:52 Devastator: Eh, seems to be going along. I don't really know what's happening.
06:36:37 Devastator: Just they seem to be seeing a 1000:1 scale cat.
06:36:42 Devastator: so I had to do the math on that.
06:38:00 Devastator: looks like, say, doubling every year, so if the cat's been alive a decade, it's now 1024 times longer.
06:39:45 Devastator: just assuming, really.
06:40:00 Devastator: Also shouldn't be anything to worry about for the PCs.
06:41:40 syv: It seems Neotokyo has precisely zero players.
06:42:02 syv: So if we were to play it, it'd be just us, presumably 2v2ing (or maybe 1v3ing...)
06:42:54 syv: Might be better on weekends or something, but anyone still playing is probably way too good to be fun.
06:50:15 Devastator: So that's why we never played Alleg. ;-p
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07:06:42 ER: horrible tech gremlins follow me everywhere
07:09:15 syv: You have an artist's soul.
07:10:00 syv: Apparently in Neotokyo all bullet holes are very cold.
07:10:41 MidJag_: Do they like give off frost or soemthg?
07:15:45 syv: Nah they just have zero temp.
07:17:20 MidJag_: Is tempature measured in that game?
07:17:33 MidJag_: Also
ER wasn't there some stealth game you were talking about a while ago?
07:17:53 MidJag_: Like everythings deterermined by mics hand signals and footsteps or soemthing?
07:18:24 ER: it's like counter strike except metal gear
07:26:24 Devastator: Otacon, what can you tell me about the mid-pick?
07:28:04 MidJag_: Rush B. Always Rush B.
07:31:39 Devastator: This knife.. it seems to have some kind of coloring on it..
07:46:30 syv: It apparently also crashes quite readily for
ER.
07:46:41 MidJag_: Alright, last podcast.
07:46:44 syv: Hasn't crashed once for me so far. :\
07:47:40 ER: maybe this computer just hates Source
07:52:01 MidJag_: eirdly all of the podcasts have female voices.
07:52:19 ER: well that makes everything sound better
07:52:41 syv: There's no dudes in the class?
07:53:00 syv: Or is this a group project, and all the dudes were too shy?
07:53:05 MidJag_: Not who are also in honors and have submitted the podcast I guess?
07:54:07 MidJag_: I'm almost positive I know a guy who's both in honors and taking genetics this semester.
07:54:09 ER: that last round
syv, the mistake I made was trying to beat you at clase range with a sniper rifle.
07:54:27 ER: I saw that I had a scoped rifle and was like "aha! perfect!"
07:54:38 syv: Ah. So that's why I won. I stopped using a sniper rifle just as you started.
07:55:09 ER: and then I tried some ghost shenanigans and failed.
07:55:16 syv: I did have an MX SMG too, which is kinda OP. And was a heavy, at close range, against a light.
07:55:28 syv: Unless you had a shotty, you were a bit screwed.
07:58:29 ER: due to cloaking while falling, I guess?
07:59:28 Devastator: el crashola grande.
08:00:04 syv: So that's why I couldn't see you.
08:00:32 syv: You shot me to 9% HP, then D/C'd.
08:00:48 Devastator: That's some shield.
08:00:48 syv: And I just spent two minutes wandering around going "The hell? Where even is he?"
08:04:00 syv: Oh, the game finally crashed for me!
08:04:21 syv: Steam gave me a notification to uodate it.
08:06:46 syv: Aw, so my clever flank sniping win wasn't actually due to skill. :(
08:07:20 Devastator: This game is sounding a little less appealing at this point..
08:08:32 ER: so my crashes appear to have something to do with microsoft redistributable nonsense.
08:09:53 MidJag_: Alright, finnaly done with that stuff.
08:10:07 MidJag_: I should probably go to bed.
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08:12:53 syv: That round was just sprint jump forward twice, land on top of hill, scope in, there's
ER! Two headshots, I win, new map.
08:13:07 syv: I definitely shot him while he was still moving, before the crash. p.-
08:45:59 ER: that map was an interesting set of maps
08:46:09 syv: The medium class's pistol has a full auto setting, and the heavy class's revolver just plain does good damage.
08:46:16 ER: that time I beat you with the sniper I had almost no health basically the whole time
08:46:40 syv: Both are droppable, and can be picked up by another class, which means a heavy at the start could drop his sidearm for a light sniper to use.
08:46:50 syv: Yeah, I shot you up quite a bit.
08:47:08 ER: let's rope in
Dev and
MJ :P
08:47:59 ER: I just realized that I never played a match with a single ally, so I don't know how that works
08:48:11 ER: can you see them through walls?
09:11:27 syv: There's a cross over allied people's heads, and it's visible at infinite distance.
09:11:55 ER: I wonder how much we'd TK each other regardless :P
09:12:35 syv: In general allies are pretty obviously allied. The one time Yeet teamkilled me, you and I were the same class and were right next to each other, running around a corner.
09:13:12 syv: Squads? I don't recall, really. I think it would just color squadmates a different color, passively encouraging you to stick together.
09:13:28 syv: It might also have to do with the built in VoIP, but I doubt it.
09:13:54 syv: There's no mechanical boosts, or giving money/rank, or anything like that.
09:27:04 syv: Heh, yeah, Neotokyo has averaged below two players at all times since Sept 2018, when it was 2.5 players on average.
09:27:58 syv: Peak players in the last 48 hours was 18 though, so I guess there's still something of a community?
09:28:35 syv: 3 was the 48 hour peak, and that was us. :P
09:28:48 ER: at least it's more than "literally just us and that yeet rando"
09:29:42 syv: There was another guy who poppee in for like ten seconds after one of your crashes, but he obviously didn't stick around.
09:31:44 syv: Man though, if you like that kind of game I really should get SWAT 4 SEF working for all four of us. It doesn't have active camo or classes, but has a loooot more equipment variety, co-op, and lots of NPCs to shoot. Less crashy too.
09:33:07 ER: how am I supposed to enjoy a tactical shooter without ANY magic?
09:34:54 syv: It tells you whether you'll die if you go through a door.
10:02:54 ER: the answer to that question is always going to be "yes"
10:39:03 syv: Lesbian goddesses make you happy? ;P
10:47:29 ER: not sure if I'm missing the context or if this thing is just *mysterious* like that, but I suppose it's really all the same anyways.
10:48:17 syv: Both. That artist makes a lot of interesting weird stuff that has a ton of lore behind it, mostly left completely unexplained.
10:48:46 syv: The original tumblr post has a couple links for context, but they don't really help.
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