ERLOG 2019-03-05

The below can be used to save the settings to a file or load them from a file. Useful if you want to transfer the settings between devices or feel better editing the settings by hand. Settings are stored as a cookie in your browser.
Cookie last updated: 2025-04-06 04:07:47
The below can be used to set an offset in minutes to alter the displayed timestamp. So, for example, someone in CST (which is UTC-6) will use an offset of -6*60=-360. Autodetect should find your offset automatically using javascript.
The below can be used to set a colour for each user's name, overriding the automatically generated colours. Saved colours are displayed in order of priority.
<<< Previous | Next >>>
02:41:50 Devastator: 'lo
03:52:49 Devastator: syv, by 'break things by accident' I meant stuff like scratching up concrete when running at full speed or damaging a storefront from rubbing up against it.
04:01:41 Devastator: not bodily self-destruction.
04:38:35 Piecewise__: honk
04:38:42 Piecewise__ is now known as piecewise
04:46:33 Devastator: heya.
04:46:35 Devastator: what's up?
05:11:47 Devastator: that busy?
05:11:48 Devastator: ;-p
05:34:07 ER has joined #einsteinianroulette
05:42:29 Devastator: 'lo
05:42:34 ER: <3
05:43:10 Devastator: writing right now.
05:43:18 Devastator: poke me if I don't have birdgame up tomorrow evening, okay?
05:43:23 Devastator: And I mean that.
05:43:29 ER: k
05:52:36 piecewise has quit [Ping timeout: 240 seconds]
06:20:57 MidJag has joined #einsteinianroulette
06:22:02 MidJag: What the fuck, it's 35F and we're getting freezing rain, like two days ago it was 70 yesterday we have had one of the worst tornados we've had in 8 years and now it's freezing rain.
06:22:18 syv has joined #einsteinianroulette
06:22:21 MidJag: Like I know alabama does a lot of bad things but I feel like god sending the apocalypse is a bit much.
06:22:25 ER: <3
06:22:32 MidJag: hi syv
06:22:37 syv: ...Hey.
06:22:45 syv: So, hell on Earth over there?
06:22:52 MidJag: yup
06:23:00 MidJag: Freezing rain and hail
06:23:10 MidJag: And somehow class hasen't been canceld yet
06:23:14 syv: Oh god. Ninth layer.
06:23:18 MidJag: yup
06:23:48 syv: Is Alabama trying to secede or something?
06:24:05 ER: isn't it always?
06:24:41 MidJag: Not recently ever since Trump got elected.
06:25:37 MidJag: ...Well I'm sure there's still a few.
06:26:32 syv: Maybe the sovereign citizens completed some particularly terrible ritual.
06:27:20 MidJag: Heh, could be. Maybe you have to sacrifice a mailman or something.
06:29:25 MidJag: Sacraficing a mainpiston Mailman would be impressive
06:29:31 syv: Yeah. Prolly decided that USPS is a symbol of oppression.
06:29:49 syv: In Mainpiston USPS *is* a symbol of oppression. :P
06:30:08 MidJag: hahaha
06:30:29 ER: they can be a symbol of whatever they like if they attach enough HMGs to their vehicles.
06:31:11 MidJag: More of an agency obsessed with punctuality and an unwavering determination that the Mail. Will. Come. Through.
06:32:03 ER: and autocannons
06:32:06 syv: How about a symbol of LMGs, ER?
06:32:26 ER: LMGs are light arms you can't use those
06:35:34 Devastator: heya.
06:35:42 MidJag: ello Dev
06:35:46 Devastator: Yesterday morning was -25 degrees here.
06:36:02 Devastator: They cancel class for hail there?
06:36:10 MidJag: But you live in Hel Dev. I normally live in Hell.
06:36:42 MidJag: And they'll cancel class for freezing rain
06:36:45 MidJag: Dev.
06:37:03 Devastator has been driving on frozen roads for about four months now.
06:37:07 Devastator: well, threeish.
06:37:32 ER: I walked through the cold today. It was cold.
06:37:46 ER: It snowed a tiny bit in the morning.
06:38:18 Devastator: The part that amuses me about Trump is how nobody is questioning why he didn't get that wall built while he had two years of a Republican Congress.
06:38:41 Devastator: I suppose because it's more valuable to blame it on the opposition than to actually do things.
06:39:16 syv: Because the people who'd spend that much time thinking about it rationally are long tired of the circus and just want silence.
06:39:31 Devastator: Yeah.
06:39:39 Devastator: You guys do have my sympathies there.
06:39:49 Devastator: Admittedly, we've got a bit of a circus going on up here.
06:40:01 ER: I just assume it's because he's terrible at actually accomplishing anything and hates his job and never actually wanted to win the election.
06:40:10 Devastator: Heh.
06:40:17 Devastator: Yeah, he might be regretting that some.
06:40:20 MidJag: Didn't one of your mayors get arrested for coke or something Dev?
06:40:34 Devastator: You thinking about Rob Ford?
06:40:38 MidJag: That was it
06:40:44 Devastator: That's not my mayor, but he's been through some fun times.
06:40:45 syv: Is Coca-Cola illegal in Canada?
06:40:52 Devastator: No.
06:40:54 syv: Man, you guys *are* progressive...
06:40:57 Devastator: In fact it's made with actual sugar!
06:41:09 syv: Waaa?
06:41:12 Devastator: Yeah.
06:41:14 ER: fuckin real suger?
06:41:21 Devastator: Soft drinks in Canada have real sugar in them.
06:41:23 ER: can I vist? :I
06:41:27 Devastator: ..yeah?
06:42:01 syv: I think all of us except ER have a standing welcome to the others, as far as visits.
06:42:20 ER: Well, you can get mexican cokes which have glass bottles and real suger so it makes sense I guess.
06:42:29 MidJag: Oh yeah in case I haven't made it you guys are welcome to stop by.
06:42:42 ER: Only Americans are dumb enough to accept the cheap corn goop
06:43:09 MidJag: I don't know why you would ever be visiting Alabama, but if you are then more power to you. :P
06:43:11 Devastator: There's nothing wrong with the corn goop.
06:44:01 ER: but it's so easy to be snarky about how everything is made out of corn.
06:45:08 syv: "Humans fucking love corn..."
06:45:47 ER: corn OP
06:46:06 MidJag: corn is pretty cool.
06:46:24 MidJag: ...I can't rember it's genetics exactlly but I know they're kinda weird.
06:46:24 syv: Except when it's normal corn.
06:46:32 syv: I hate normal corn.
06:46:34 Devastator: Doesn't it have like 46 cromosones?
06:46:45 MidJag: Nah that's like wheat I belive.
06:46:52 MidJag: ...no wait.
06:46:55 ER: what like, corn on the cob?
06:46:57 MidJag: hmm, lemme check that
06:47:44 MidJag: yup, wheat has 42 chromsomes. Corn has 20.
06:47:56 Devastator: oh ok.
06:48:14 syv: Corn on the cob, or corn in a can.
06:48:23 MidJag: Dude corn on the cob is amazing
06:48:26 syv: Corn in a can is moderately better but still bad.
06:48:32 MidJag: Especially if your in the midwest.
06:48:37 ER: it's alright.
06:48:39 syv: Corn on the cob is terrible.
06:48:44 MidJag: false
06:49:14 ER: I wouldn't consider loose corn to be good food on its own.
06:49:28 ER: corn on the cob with butter can be good.
06:49:45 ER: though somewhat frustrating to eat, obviously.
06:50:05 Devastator: corn on the cob is great.
06:50:16 MidJag: See, Dev get's it.
07:21:55 MidJag: apperentlly theres a darkest dungeon II coming out
07:22:04 ER: Yes.
07:22:16 MidJag: neat
07:22:26 MidJag: I look forward to it
07:22:49 MidJag: Perhaps it will have more crystals from space :P
07:22:49 Devastator: Darkest Dungeon IV.
07:23:01 Devastator: underground space crystals.
07:24:09 syv: I still haven't beaten the first game.
07:24:14 syv: I hope the second is shorter.
07:24:50 MidJag: I almost beat it and then I went to college and have yet to actually be around the computer that has my save on it.
07:24:51 syv: "faster" might be better to say.
07:24:57 MidJag: ^for longer to beat ti
07:24:58 syv: Wow, really?
07:25:22 syv: I figured you'd have beaten it multiple times.
07:25:25 MidJag: Well it's my little bro's PC at home, and I don't go home much
07:25:38 MidJag: and when I am I'm usually busy.
07:26:46 MidJag: and over winterbreak I was distracted by RDR2.
07:28:15 syv: Oh yeah, how was that?
07:28:40 MidJag: It's amazing
07:29:04 syv: Also, you should get your little bro to send you your DD save, now that you have a Windows laptop.
07:29:12 syv: ...Or just transfer it during Sprig break.
07:29:22 ER: the story doesn't matter. the combat doesn't matter. the features don't matter.
07:29:33 MidJag: hmmm, Yeah I could do that actually
07:29:35 ER: I just want to be able to greet or insult literally anyone
07:29:47 MidJag: You tottally can ER.
07:29:53 ER: yes
07:30:16 MidJag: The honor system is kinda a bitch though. it's about the only issue I have with the game
07:30:23 Devastator: honor's a bitch?
07:30:53 ER: yeah it stops you from just accepting that being a monster is great
07:30:54 MidJag: It's just very finicky and you can lose honor easilly.
07:31:26 syv: ! Walked into bar before lady, -50 honor !
07:31:38 Devastator: Forgot to remove hat, -50 honor.
07:33:01 ER: I've heard stories of the player getting kicked by someone's horse, falling into the person and knocking them over and getting charged with a crime for that.
07:33:45 ER: then because you committed a crime bounty hunters come to MURDER you and if you kill them you lose honor
07:33:53 MidJag: yeah
07:34:30 syv: What, are you supposed to hogtie the bounty hunters instead?
07:34:43 syv: ...Y'know, maybe you're not supposed to remain honorable?
07:34:51 syv: Isn't the protag supposed to be a serious criminal?
07:35:18 Devastator: Heh.
07:35:26 MidJag: The only issue is that you get really good stuff for being honorable and really crappy rewards for not being honorable
07:36:09 Devastator: Here's your.. golden turd!
07:37:40 Devastator: http://www.youtube.com/watch?v=ktPvjr1tiKk
07:38:16 syv: Mm, yeah, that's bad game design. "Play fun, and you don't get cool stuff."
08:18:39 Devastator watches video of a guy talking about dice.
08:18:45 Devastator watches a guy roll a 1 on 1d60
08:18:52 ER: dice
08:19:12 ER: hm
08:19:32 syv: dicemos.
08:19:35 ER: I went from tic-tac-toe to connect four to a two part dice video
08:19:52 ER: did you follow the same path dev? :P
08:21:06 syv: Instead of watching stupid youtube videos, you should play a stupid game with me. :v
08:21:20 Devastator: http://youtu.be/uAnCL3vhVIs
08:21:23 ER: dont tell me what to do
08:26:23 syv: :(
08:26:46 syv: Okay then, I'll just keep playing singleplayer, alone...
08:36:23 MidJag has left #einsteinianroulette
08:36:42 Devastator: see ya.
09:28:21 ER: beep boop
09:28:30 ER: done being distracted by youtube now
09:33:47 syv: Oh?
09:34:20 ER: well a second ago I was being distracted by a video in a new article, but yes
09:34:51 syv: Wanna do anything, then?
09:35:19 ER: entertain me
09:37:21 syv: Stats: Strength, Endurance, Dexterity, Will, Luck. Seven points to distribute. 0 is very bad. Skills: CQC, Marksmanship, Tech, Medical, Explosives. Seven points again.
09:37:33 syv: Equipment determined by stat investments.
09:37:38 syv: Go.
09:39:20 ER: 1 1 1 1 3 1 0 2 4 0
09:39:46 ER: lucky medic
09:41:55 syv: You get an American 180 SMG, with a 275 round pound magazine. One spare mag. Also, a basic combat knife, a tactical laptop, full medical kit, and a light kevlar vest. Full torso protection. No helmet, but you get a beanie cap if you want.
09:42:24 ER: beans
09:43:27 syv: Your mission is to... ehh, you're a merc hired by the "Cheap guns" company, and today you're their rent-a-SWAT. Your mission is to clear the gang hideout of a group of criminals who stole a shipment of Cheap Guns (c)(TM).
09:43:58 ER: k
09:44:13 syv: You're driven up in a van, then kicked out in front of a run down building in the boonies. It's big. There's nobody around that you can see. The entrance appears to be locked.
09:44:33 syv: Also, because they don't expect you to survive, they airdropped a bunch of mines all around the building.
09:44:41 syv: >
09:44:51 ER: How much am I being paid
09:45:08 syv: That's a good question.
09:45:39 syv: Your family gets paid really well if you die, you get full medical and dental if you don't, and your wage is decent. Plus a bunch for missions like this one.
09:45:58 ER: the building is on its own, right?
09:46:10 ER: flat terrain aroun dit?
09:46:29 syv: There's other buildings around, but none very close.
09:46:33 syv: So mostly, yes.
09:47:31 ER: Oh well, move up to the building as silently as possible, go around the side and crawl into a dumpster or something and open the laptop.
09:47:44 ER: Check for wireless signals.
09:49:29 syv: You do so. There's a fair number of cell phones, a couple wifi access points, and a ton of miscellaneous signals for other small devices. A program on the laptop tells you five are cameras.
09:49:57 syv: >
09:51:30 ER: They have cameras set up, huh? Wouldn't expect that to be honest, but I'll take it. Connect to anything that looks poorly protected.
09:52:45 syv: Can't get a connection to any of the phones, but you get into their wifi. Could do a lot with that, and you can get feeds from the cameras.
09:53:25 ER: Look at camera feeds and try to work out where they would be in the building.
09:53:50 ER: ...having access to a floor plan or something would be nice. is that publically avilable?
09:55:07 syv: One is of the entrance, there's a single large man boredly reading his phone sitting in a chair next to the door. One is watching a really nice office with a big desk, empty currently. One is watching the kitchen, where two young males are arguing while making sandwiches, one is watching a guy in a suit working on something that you're gonna guess is a hasty drug lab, and one, which is a completely different model than the other four, is in a ba
09:55:18 syv: No floorplan, cause then I'd actually have to draw something.
09:55:33 ER: sad!
09:56:19 ER: oh, that cut off
09:56:25 ER: "and one, which is a completely different model than the other four, is in a b"
09:57:13 syv: is in a bathroom.  There is a fat man sitting on the toilet reading a book.
09:57:44 ER: silly people putting up spy cams in the bathroom.
09:57:56 syv: Thankfully, while the other four are fairly high quality, that one is terrible enough to not have a good picture.
09:58:34 ER: Is there a computer in the office?
09:59:17 syv: Yes, on the desk.
09:59:31 syv: It doesn't seem to be turned on.
10:00:21 ER: Oh well. Can I get at emails? Everyone knows that people put inportant information in emails.
10:01:29 syv: You could spend some time and try to hack their wifi so you can scrape data as it goes through, I guess. It'd likely be encrypted, would take awhile, and would only get emails as they're sent/requested.
10:01:47 ER: You know, like passwords and secret entrances and where they're keeping stuff~
10:03:01 syv: None of the camera feeds show anything like that, and you're gonna need to be a bit cleverer if you want something more.
10:04:59 ER: Eh. Slither out of the dumpster or whatever and start moving around the building looking for other entrances.
10:06:28 syv: There's two windows on the north side of the building, same as the dumpster. Locked and curtained. There's a rear door and one window on the east side (west is road-facing). South side has three windows, all curtained, but you're pretty sure the one is unlocked.
10:06:29 syv: >
10:08:27 ER: Is there anything I cuild hide behind near the south side?
10:08:46 syv: Let's say no?
10:09:05 ER: well fuq
10:11:30 ER: Try to open the apparently unlocked window just slightly.
10:11:44 syv: You do so.
10:11:45 syv: >
10:12:03 ER: A tiny bit more?
10:12:59 syv: You continue to do so. Your eyes fail to penetrate the curt... actually, blinds, curtains are too fancy. You can't see through the blinds.
10:13:15 syv: You hear someone snoring, though.
10:13:32 syv: (Syv forgot that there was supposed to be a sensory stat)
10:13:40 ER: :P
10:14:08 ER: Tell then open the window the rest of the way and enter the room.
10:15:05 ER: What season is it btw :P
10:15:26 syv: Florida Winter, I.E. Summer.
10:16:02 syv: You stumble through gracelessly and find yourself in a living room of sorts. There's a ratty couch, back towards you, and feet hanging over the left side. The TV is set to an old soap opera, but is muted.
10:16:18 syv: The room likely has other interesting things in it, but none of them are relevant and will not bw described.
10:16:19 syv: >
10:16:46 ER: Listen for talking or movement.
10:17:16 syv: For how long? You hear nothing within fifteen seconds.
10:17:59 ER: Eh. Move to the sleeping guy and see if he left his phone out or something.
10:18:15 syv: He did not.
10:18:27 syv: He seems pretty sound asleep though.
10:18:39 ER: Wonderful. Exits?
10:18:52 syv: Just one, to the left of the TV.
10:18:57 syv: Closed wooden door.
10:19:38 ER: Go to it and listen for like 5 seconds.
10:20:02 syv: Nothing.
10:21:22 ER: How far away from the entrance am I?
10:21:41 ER: Would this door be visible from the front door?
10:21:45 syv: This seems to be the southeasternmost room.
10:22:09 syv: It shouldn't be.
10:22:17 ER: Open the door, casually.
10:23:24 syv: Success. You walk out and there's a hallway, going forward from where you are. Two doors to your right, one much closer and made of metal, one door at the far end, and one door to the left, middle of the hallway.
10:24:35 ER: This runs west to east, right?
10:24:46 syv: North to south.
10:24:59 syv: Same wall as the tv, not the wall to the left of the tv. :P
10:25:06 ER: ah.
10:25:41 ER: Does the metal door look locked?
10:26:07 syv: It looks like a lockable door. You tru it and it is locked.
10:29:01 ER: Does the not-metal door on the right look like it's the back entrance?
10:29:31 syv: It's the same door type, but is too far inside the building to be the same door.
10:31:11 ER: Well open that door.
10:32:26 syv: You've discovered an empty laundry room. There's two machines in poor repair, a bunch of cluttered cabinets, and a pile of random cleaning supplies. No people, one door, one window.
10:32:31 syv: >
10:34:44 ER: Go back to the living room and close the door behind me.
10:35:17 syv: Done. >
10:36:23 ER: Take out my knife. Go unmute the television and prod the sleeping person, telling him to please be quiet.
10:37:16 syv: He wakes up slowly, grumbling and cursing at you, before noticing the knife and going very still and quiet. He sits very still, staring at the knife.
10:38:04 ER: Ask him to tell me how to get to the boss's office.
10:38:38 syv: "uhh"
10:38:42 syv: "Why?"
10:38:46 syv: "who are you?"
10:39:36 ER: "Because I'm a nice person who isn't going to punch you in the face."
10:39:55 syv: He blinks and just stares at you.
10:40:06 syv: "Down the hall...?"
10:40:41 ER: "Maybe more specifically than that please?"
10:41:29 syv: "Umm. The door on the left? Yeah, yeah, the door on the left in the hall just rhough there" *he points to the doorway*
10:43:19 ER: "Great. you mind if I zip tie your hands?"
10:44:13 syv: "...Yes?"
10:44:22 syv: "I don't trouble man, I'll be quiet."
10:44:36 syv: "I don't care what you do to Mr. Jones, he's an asshole."
10:47:11 ER: Sheath the knife and put my hand on the SMG. "Well cool, that makes my job easier. How about you climb out that open window and go hide somewhere. You can try leaving but they airdropped mines around the building for some reason so you might die."
10:49:16 syv: As soon as you sheath the knife his right hand shoots for his pocket and he pulls out a small revolver. You don't react in time, he gets one shot off... hits, center mass... vest absorbs the bullet, you're hurt but make your morale save.
10:49:36 syv: Also, it was loud.
10:49:45 syv: >
10:51:53 ER: Oh well. Stab him.
10:52:59 syv: You pull out your knife and jab at him, missing horribly, but he tries to dodge and accidentally throws himself forward onto your knife, stabbing himself in the throat.
10:53:19 syv: He falls forward writhing and screaming, dropping the revolver and bleeding out on the floor.
10:53:20 syv: >
10:53:24 ER: "Wow, you're just super helpful today, aren't you?"
10:53:37 syv: *terrified gurgling*
10:55:41 ER: Kick the revolver away and move to the door.
10:56:32 syv: You do so. You hear footsteps hurriedly coming closer.
10:56:38 syv: Down the hallway.
10:57:37 ER: Open the door and immediately fire a burst down it, not caring to aim for anything in particular.
10:58:43 syv: You slam it open and fire a burst of .22 down the hallway, all five shots hitting a man who's about halfway down the hallway in the chest.
10:59:19 syv: He screams, throws himself to the right, slamming into the wall, then throws himself to the left opening the door as he goes. He leaves your view.
10:59:24 syv: >
10:59:46 ER: My left or his?
11:00:08 syv: Your left.
11:00:21 syv: He's in the door that the mook said was his boss's office.
11:02:37 ER: Bullets speak louder than words. Shoot another burst past that door.
11:02:59 syv: You do so. You hear some muffled yelling.
11:05:08 ER: Move a little farther up the hall and keep surpressing that door.
11:05:33 syv: You do so, you're halfway to the door now.
11:06:07 syv: Actually nah, you're adjacent to the door, you can peek through if you like.
11:06:18 ER: Cheerfully yell "hello! Feel like surrendering yet?"
11:06:41 syv: "Fuck you!"
11:06:50 syv: >
11:06:55 ER: From inside the room, right?
11:07:01 syv: Yes.
11:07:12 syv: They sound distinctly not-wounded.
11:07:48 ER: Round the corner and fire a burst at where the voice came from.
11:09:42 syv: Okay, there's a hallway past the door. One door on the right side, close by, two on the keft side, one on the far end of the hallway. Bleeding guy on the ground in front of the door on tje right, one punk standing over him with a pistol, one punk standing half inside the doorway. Both have pistols, and both shoot at you.
11:10:34 syv: ...Both miss. You shoot at the guy standing over the wounded man, and mostly miss, but one of your shots catches him in the eye. He screams, clutches his face and turns, stumblig directly away from you down the hall.
11:10:34 syv: >
11:11:59 ER: Well... Shoot the other one.
11:15:03 syv: You do so. Most of your bullets hit this time, and he stumbles backwards into the room without you seeing much of what happens. The door at the far end of the hallway opens, and you see the door guard through it. He raises his pistol to shoot at you... hits you once, in the left arm. Not unconsious, but pained. You hear some stomping from behind you, from the direction of the locked metal door.
11:16:12 ER: In what direction does the metal door open?
11:16:31 syv: Inward.
11:16:40 syv: Away from your side.
11:18:38 ER: Fall back to the metal door and take out my knife.
11:19:38 syv: You do so. You hear someone arrive at the door and stop. You also hear people cursing down the hallway that you left.
11:21:06 ER: Stand still and stay silent.
11:22:17 syv: More sounds from the hallway, a loud sound of something falling over, some moans of pain, no footsteps. The metal door clicks as it's unlocked, and then it's very slowly eased open.
11:22:18 syv: >
11:22:41 syv: (Which side do you want to be on? The hinges are on the south, opposite side from the hallway.)
11:23:28 ER: South side. Kick the door open and attack whoever's closest with the knife.
11:25:33 syv: ...That'd be the north to do that, but w/e. You kick the door open and find a man with a submachine hun on the other side. You dive into him before he can react and set to stabbing him repeatedly. He struggles a bit, but can't do much to stop you, and is dead in short order.
11:25:48 syv: You're rolling ridiculously well, BTW.
11:26:13 ER: what's this room?
11:26:45 syv: Small little room with a staircase leading down.
11:27:25 ER: Close the door. Is the key still in ths lock?
11:27:49 syv: Yep. You can lock it.
11:28:18 ER: Lock it and pocket the keys, then go down the stairs.
11:28:55 syv: Bottom is a small bare room, wooden door to your left.
11:29:08 syv: ...Nah, nevermind.
11:29:14 ER: Treat my injuries.
11:30:03 syv: ...Was gonna change it, be w/e, small room. You bandage your wounded arm and take a painkiller. You're not at 100%, but the arm works. Mostly.
11:31:22 ER: Open the door while standing to the side of it.
11:32:46 syv: The drug lab is on the other side. The thin cook is standing nearby, as is the fat man you saw. Both of them stare at you wide-eyed. Cook was holding a pistol, but drops it and throws his arms in the air. Fat man just freezes.
11:33:10 syv: The room is fairly big and has a lot of cover, there could be someone else but you can't see anyone.
11:33:48 syv: >
11:36:43 ER: damn this gun has a big magazine
11:36:46 ER: ahem
11:36:52 syv: 275 rounds, yes.
11:37:04 syv: There's some advantages to using .22 LR.
11:37:36 ER: Don't kill anyone, just cover everything in bullet holes.
11:38:37 ER: "Get down on the ground and put your hands on your head. Please and thank you." Back to holding the gun now fyi.
11:39:14 syv: They both scream and dive for cover. You can no longer see either of them.
11:39:15 syv: >
11:40:25 ER: "Was that too much of a police thing? I'm a mercenary, I don't send people to prison."
11:41:13 syv: *silence*
11:41:58 ER: "What's that? I can't hear you! Speak up!" Fire a spray into the room.
11:42:32 syv: One of them screams and yells that he's not doing anything.
11:42:35 syv: >
11:43:05 ER: "Come out here and prove it! Take your buddy too!"
11:43:26 syv: *panicked whispering*
11:43:33 syv: Neither of them comes out.
11:43:46 syv: Both of them are talking. You can't tell what;s being said.
11:44:22 syv: >
11:45:31 ER: Run into the room and take cover that would protect me from most angles where hidden enemies could be.
11:46:17 syv: Are you gonna hunker down, or take position to return fire?
11:46:23 syv: Also, quiet or fast?
11:47:03 ER: Return fire, and fast.
11:48:22 syv: You rush to the right, and take cover behind a big metal barrel, resting your gun on top of it. A moment later the fat man stands up with a large pistol, yelling, and shoots at the doorway where you were standing ten seconds ago. I presume you shoot him?
11:48:41 ER: Yes.
11:49:09 syv: ...You'd actually have shot before he did, but eh. You nick him, catching him in the arm, and he ducks back into cover.
11:49:25 syv: The other guy shouts at him and says he's an idiot.
11:49:50 syv: Then his arm reaches out and snatches his pistol. Want to try and shoot that?
11:50:17 ER: Oh, he dropped it?
11:50:36 syv: Yes, when you first csme in the cook dropped his pistol and raised his arms.
11:50:51 syv: He didn't pick it back up when he dove into cover. The fat guy had his own pistol, apparently.
11:51:01 syv: The cook is trying to rearm himself.
11:51:23 ER: Hunker down and quietly move to different cover.
11:52:44 syv: You sneak out and start to quietly move down the wall to your right, while they whisper between each other, the cook asking where you are. Just after he asks, your foot hits something metal, making a loud noise. They go silent, you're not really near cover.
11:52:52 syv: >
11:54:20 ER: Just start surpressing them.
11:54:55 syv: You open up on full auto, they stay down. One of them is repeatedly screaming "FUCK" over and over.
11:55:29 syv: They're basically behind a counter right now, if you continue moving down the wall you'll be flanking them within ten or so steps.
11:56:14 ER: Alternate between moving and surpressing.
11:57:24 syv: You stop firing, take four steps, then open fire again. Dter firing for a solid second, you start moving again, and the cook pops up, shooting at you.
11:57:45 syv: He misses with all four shots alotted. Return fire?
11:57:49 syv: >
11:58:39 ER: Yes.
11:59:17 syv: You fire a burst and he ducks back into cover, you're not sure if you hit him.
11:59:18 syv: >
11:59:35 ER: "Did I hit you!?"
11:59:52 ER: While moving.
12:00:50 syv: No answer. You keep moving until you can see them, and I assume keep firing...
12:01:37 ER: At this point, until they stop moving.
12:02:11 syv: You hold down the trigger while waving the gun around them for about two seconds, before it clicks empty. Cook has several holes in his head, fat man is cowering and is covered in blood and holes, but seems to still be alive.
12:02:38 syv: You have one (1) spare 275-round mag.
12:03:20 syv: ...Cook is also clearly dead, that's what I meant by the head-holes,
12:03:52 ER: Draw my knife and approach him. "You started this, I don't see why you should be the one who lives through this."
12:04:08 syv: No response. Kill him y/n?
12:04:17 ER: y
12:04:24 ER: execure order 66
12:05:28 syv: You stomp on his back, just between his shoulder blades, and with your left arm pull his head back by the hair. Then your knife slides in below his chin and begins to saw back and forth. He doesn't even resist, and you release him after cutting about two-thirds through.
12:05:33 syv: Silence. >
12:06:01 ER: Reload. Listen for noises from above.
12:06:18 syv: You reload. You hear nothing.
12:07:04 ER: Is this the only basement room?
12:07:33 syv: There's one door, which you're going to guess is the bathroom that the shitty camera is in.
12:07:46 syv: I'll just give you a freebie and say that it is. Nothing else is down here.
12:08:09 ER: Search the corpses for keys or whatever.
12:08:52 syv: ...Well, you are in a drug lab that you riddled with bullets, but let's just pretend they were cooking safe, inert drugs. It's a THC drug lab or something else equally insane.
12:09:01 syv: The keys have Nothing Plot Relevant.
12:09:13 syv: *the corpses
12:09:20 syv: No keys
12:10:06 ER: ...how more stories did this building have?
12:10:06 syv: >
12:10:12 ER: many
12:10:13 syv: Single story.
12:10:48 ER: Take out laptop and access the camera again?
12:10:52 ER: no ?
12:11:03 ER: period.
12:11:06 ER: >
12:11:07 ER: .
12:12:49 syv: Entrance cam shows nothing beyond an absence of the door guard. Kitchen cam shows an empty kitchen, and through an open doorway on the left of the view, a corpse riddled with bullets lying in a hallway. Office cam shows no changes. Drug lab cam shows a Handsome God of War. Bathroom shows an absence of people.
12:13:41 ER: sexy shoeless
12:14:06 syv: You can ascertain that you're currently standing below the kitchen, the hallway you shot people in is about centrally above the drug lab.
12:14:22 ER: Proceed up the stairs silently.
12:14:51 syv: You don't know what's above the south side of this room, because you never went through either of the doors on that side of the hallway.
12:15:00 syv: You do so. Room up there is unchanged.
12:15:25 ER: Listen at the metal door. It's still locked, right?
12:16:08 syv: It is still locked. After listening for a few seconds, you think you can hear the sound of someone breathing heavily on the opposite side.
12:17:05 syv: Oh, the guy who shot has something akin to a UMP45, which is an MP5 chambering in 45 ACP.
12:17:13 syv: *who you stabbed
12:17:25 syv: It is on the ground adjacent to his corpse.
12:18:47 ER: 45 might have slightly better penetration than 22. Still probably not useful, I think.
12:20:08 ER: Ready my knife in my right hand and unlock the door with my left as quietly as possible. standing on the north side of it.
12:21:29 syv: You do so. Nothing happens. Open the door y/n?
12:21:44 ER: Still breathing?
12:22:02 syv: You pause and listen. You can't hear anything.
12:23:25 ER: Pull the door open quickly but don't immediately go through, instead being ready to attack anyone who goes through.
12:24:33 syv: You open the door and pull your hand back immediately, someone fires three rounds through the emoty doorway.
12:24:38 syv: *empty doorway.
12:24:53 syv: >
12:25:17 ER: Can I tell where from?
12:25:45 syv: Literally just outside the door. You could see part of the muzzle flash from their pistol.
12:26:04 ER: Round and attack with the knife.
12:27:18 ER: "Dumbass."
12:28:15 syv: You go round, knife ready as you charge into the man. You start stabbing at his head and upper body, he jams his pistol into your stomach and fires twice before you can push it away with your offhand. You feel the second shot penetrate.
12:29:55 syv: You wrestle the pistol--which he's stubbornly holding with both hands--away from you with your left arm, while you reoeatedly stab down at his head. He releases the gun and starts to fight with you, as you fall into heap on the floor, but ultimately he can't keep you off of him and gets stabbed in the neck.
12:30:41 syv: He quickly starts slowing down, his resistance turning into uncoordinated slaps, and you keep stabbing him. He's dead with thirty seconds. The hallway appears to be empty, but you've been shot in the stomach and are now bleeding.
12:30:45 syv: >
12:31:07 syv: Stomach as in abdomen, FYI. Intestines, not the stomach *organ*.
12:31:46 ER: Back up through the metal door, close and lock it, and begin to treat my wound.
12:32:02 syv: Oh, also, the door at the far end of the hallway is open now. Nobody is visible through it, you can see some crates though.
12:32:45 syv: You do so, and with 4 skill do a damn good job. Buut you've been shot in the intestines. That's gonna go septic without surgery, and it's not exactly surgery you can do on yourself.
12:32:56 ER: Those are the guns. If anyone's still alive, they're probably heavilly armed now.
12:33:24 syv: You have medication and can keep yourself on your feet, but you prooobably want to be out of here and in a hosoital within, ohh I don't know... Twenty minutes? Less?
12:34:42 syv: >
12:35:02 ER: Well, let's mop up quickly. Ready the SMG, start clearing. Start with the crate room. If I see or hear anything that *might* be someone, start shooting at it.
12:36:41 syv: So, there's one more guy alive in here, who's been wounded when you shot him earlier.
12:38:00 syv: There's lots of crates in the room you expected, and one door out of there, which going into a dining room. The dining room has doors into the entrance room and the kitchen, and in the kitchen, you find the guy you wounded, taking cover behind a metal counter and aiming at the door you shot him in. You can shoot him in the back of the head. y/n?
12:39:06 ER: y
12:39:52 syv: You just unload bullets into him, peppering everything. He's very dead.
12:40:00 syv: U R Winrar
12:40:20 ER: yay, I killed *everyone*
12:44:39 syv: Sent you a victory image through Discord.
12:46:00 ER: okay how much do I get paid.
12:48:02 syv: Uhh. Eight corpses, so 80k?
12:48:16 syv: Is 10,000 a good price for murder>
12:48:27 ER: *shrug*
12:48:40 ER: was the goal murder or reclaimation of goods?
12:50:24 syv: I have no clue.
12:50:29 syv: Murder sounds good.
12:50:43 ER: mony
12:51:03 ER: eh, sounds good. How likely was I to survive all this?
12:51:42 syv: Unlikely. Almost every time someone shot at you they missed, and you passed all your saves for the hits.
12:52:15 syv: On a whim I basically let luck substitute for gun skill, so you kinda just autokilled everyone as well. And nobody else made saves, really.
12:53:03 ER: it's good being unreasonably lucky
12:53:36 syv: The not-being-hit wasn't connected to high luck, btw. That was just traditional luck.
12:54:25 ER: it works on multiple levels, yes ;P
12:57:16 ER: How dangerous is the shot I took despite being able to get medical treatment for it?
12:59:40 syv: The arm wound, not terribly. Gutshot, probably lethal without treatment, and a month in the hospital with. Potentially still lethal.
13:00:00 syv: I have no system for wound severity, so in game terms it's just "bad"
13:00:42 ER: So yeah that's a "might still die" for 80k ;P
13:01:16 syv: Dystopia.
13:02:03 ER: putting most of my stat points in med when I'm alone with no allies might not have been optimal, but hey it kept me alive.
13:02:10 ER: *skill
13:02:42 ER: But maybe if I had 4 CQC skill instead I wouldn't have taken those hits at all.
13:03:10 syv: Ah, I think you'd still have taken the arm shot.
13:03:28 ER: yeah, that one probably.
13:03:30 syv: The other two (three?) though, yeah, 4 CQC would've meant they never happened.
13:04:27 ER: sheathing my knife there was one of those things where a tiny part of me was screaming that it's a terrible idea and I did it anyways. :P
13:05:18 syv: Silly ER, not just murdering people.
13:05:54 ER: I could have still tied him up.
13:06:11 syv shrugs
13:06:31 ER: There's a universe where I handle this silently without killing anyone. :P
13:06:47 ER: Though that probably should have had more agility
13:17:44 ER: how well did I play? Did I make some good calls or was I totally carried by my luck? :P
13:18:39 syv: A little of both.
13:19:01 syv: Very aggressive and would've lost if the enemies were more skilled, but not bad.
13:19:42 ER: Certainly guessed that someone would try to ambush me when I went back upstairs, given how quiet things had been.
13:20:24 ER: Could have been less aggressive, but that aggression did pay off quite a bit.
13:21:17 syv: Yep.
13:21:31 ER: Falling back just to the metal door and ambushing the guy coming out of it. He was the most heavilly armed enemy there was and just knifing him was a big advantage.
13:21:36 syv: Also, going for the knife at melee range, rather than using the gun.
13:21:46 ER: Yeah.
13:22:19 ER: A knife is certainly more lethal than a 22 >.>
13:23:10 syv: Also, suppressing the two people in the basement. Though you could've just not fought them.
13:23:23 syv: Their horrid aim was because of the constant and heavy suppression.
13:23:45 syv: ...Oh, but you can move and shoot. With suppression, might as well, accuracy isn't what matters.
13:24:27 ER: Didn't want to push that too much, my gun skills aren't exactly great.
13:25:57 ER: Hm
13:26:32 ER: I was thinking of a three way split between marksmanship, close combat, and hand-to-hand skills
13:27:15 syv: I went with melee being unaimed fire as well, because in a realistic setting there is very little room for melee.
13:31:30 ER: Also thought that for willpower if you run out of it you have to try to escape the fight in some way and if you can't you're forced to spend some stamina to regain Willpower.
13:32:46 ER: If you're absolutely terrified and don't want to fight but your back's to the wall, you roll 1d6 and lose that much stamina and regain that much willpower.
13:33:19 syv: In my system at least, will is just the stat you roll to save against stress, mostly from suppression.
13:33:42 syv: If you have low will, when you're in danger you'll quickly start taking large penalties;
13:33:59 syv: If you have high will, you might still take penalties, but only for really bad stuff;
13:34:33 ER: Here it's pretty much secondary health.
13:34:55 ER: It's what makes you lose a fight other than just your body being disassembled.
13:37:44 ER: It's less of a risk if the enemy will relentlessly try to kill you, but it can still eat all your stamina and kill you that way.
13:38:05 ER has quit [Read error: Connection reset by peer]
13:43:02 syv: <3
13:52:54 er has joined #einsteinianroulette
13:53:07 er: Welp, it's 24 degrees
13:53:34 er: That's pretty cold.
13:58:01 syv: Owchie.
14:20:28 er has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )]
14:52:50 ER has joined #einsteinianroulette
14:54:05 ER: hmm
14:54:19 ER: ...do smaller slices of bread toast faster?
15:02:52 piecewise has joined #einsteinianroulette
15:03:02 ER: hey piecewise
15:04:13 piecewise: hello
15:04:46 ER: hallo smily
15:07:06 Devastator: probably not, ER.
15:14:49 syv: You didn't sleep long, Dev.
15:15:43 Devastator: Yeah, shoulda knocked it off earlier.
15:15:52 Devastator: but work's coming up.
15:16:12 Devastator: Prolly take a nap after work.
15:19:33 ER: who needs sleep right
15:21:26 ER: sigh, I have eight "go into the vessels" boldtexts and have absolutely nothing on the vessels themselves yet.
15:22:38 syv: Want me to write up eight random humans for you?
15:23:07 ER: no, I feel like I just have to do it.
15:24:27 Devastator: yes.
15:24:40 Devastator: give someone a dog.
15:25:05 syv: https://m.youtube.com/watch?v=17PM-UMVud8
15:26:27 ER: doge
15:27:10 ER: https://youtu.be/hcmE-8FC0Jc?list=PL0DCF936733BF2A25
15:27:31 ER: Far far did you get in Iji, syv?
15:27:32 Devastator: https://pbs.twimg.com/media/DkLSAR6UYAA4XPP.jpg
15:27:57 ER: Amaretsu is good girl
15:28:26 syv: I never got farther than where I stopped streaming, because I never played again.
15:28:29 syv: The robot boss?
15:28:46 Devastator: just thinking of angel dog.
15:29:07 ER: So farther than the first Asha fight, at least.
15:29:39 syv: Good old horizontal wolf. 10/10 best wolf orientation.
15:29:55 ER: The robot is my least favorite fight. Iosa, Asha 2, and Tor are more impressive.
15:30:03 Devastator: Heh.
15:31:28 ER: And I'll have to show you both pacifist versions of Iosa at some point, because they're both interesting. :P
15:31:45 Devastator: ok, bye.
15:31:47 Devastator: see ya.
15:31:49 ER: 1,3
15:31:52 ER: <3
15:31:52 syv: o/
15:31:53 Devastator: bug me after my nap about birdgame.
15:32:00 ER: BIRD
15:33:02 ER: went to the library yesterday, saw some nonfiction books about birds.
15:33:14 ER: might have to check one out sometime :I
15:38:25 ER: dice says 3 male vessels and 4 female vessels. k
15:38:32 ER: *5
15:44:49 piecewise: Birb
15:45:11 ER: do you think that I should allow progression in Vessel?
15:48:24 syv: No?
15:48:38 syv: It's just a single mission, progression is entirely unnecessary.
15:48:47 ER: yes no maybe I don't know
15:49:27 ER: Guess I could do the one mission and then try to push the game off to someone else :P
15:55:58 piecewise: Allow them to progress into a grave
15:56:49 ER: Nah, angels don't die easy.
15:57:22 ER: The immortal player characters is one of several ways in which this game's structure mimics ER~
15:57:56 syv: HAHAHAHA
15:58:11 syv: FINALLY got to the second checkpoint of this damn spiderman racing map
15:58:20 syv: Only took me SIX HUNDRED deaths.
15:58:38 syv: And noe it'll crash and put me at the start, probably, but still. FINALLY>
16:01:45 syv: ...Ans then I get the next one in seven deaths. Huh.
16:05:08 ER: the other ways in which this game is similar to ER are: mission-based structure, green benevolent overlord, PCs with way too much firepower, I'm making it up as I go.
16:05:49 ER: that is, it's a good thing Dev isn't playing.
16:16:48 ER: https://youtu.be/wYt-c0ofZ0o?list=PL0DCF936733BF2A25
16:31:39 ER: uhh out of ideas now!
16:34:52 syv: https://tvtropes.org/
16:35:07 syv: Click the random trope button until you have more ideas.
16:35:10 ER: as if I needed MORE tropes here :P
16:35:32 ER: tropes are practically all I've got going here!
16:36:07 syv: ...Yes, because most media is mostly tropes.
16:50:17 ER: delicious tropes
16:55:20 piecewise: Poor ti doesn't seem to understand that 1's make you act silly
16:58:28 ER: She asked me if I would make ones act silly. She seemed kind of concerned about it. I kinda have to agree.
16:58:55 ER: It's like, not really funny to do things that way?
16:59:51 piecewise: how would you [1] a take cover then?
17:02:08 ER: If you're not being shot at, I wouldn't need a roll.
17:02:35 ER: if you are being shot at, a 1 means that you strand there dumbfounded and get shot.
17:04:31 ER: I just don't think that a 1/6 chance to act completely out of character for the GM's amusement every time you do anything is a good thing in a roleplaying game.
17:07:23 syv: I interpret ones as "The worst a person could do if they were earnestly attempting to succeed."
17:09:02 syv: Exactly how bad that is depends on the game's tone. For something fairly silly like 888th, it'd be hilarious incompetence, but still IC; "instead of shooting your enemy, you shot yourself in the foot". For something serious like PS, it's just failure with some consequences; "instead of shooting your enemy, you missed and now they're angry at you in particular".
17:12:57 syv: ...Fuck, it's noon already.
17:13:02 syv: Gooood day.
17:13:04 syv has quit [Quit: Definitely a psyv.]
17:13:05 ER: <3
17:13:17 ER has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/]
17:13:27 ER has joined #einsteinianroulette
19:58:16 ER has quit [Ping timeout: 272 seconds]
20:10:12 Piecewise_ has joined #einsteinianroulette
20:11:26 Devastator_ has joined #einsteinianroulette
20:11:26 Devastator has quit [Read error: Connection reset by peer]
20:11:26 Devastator_ is now known as Devastator
20:12:36 Devastator_ has joined #einsteinianroulette
20:12:53 Devastator has quit [Read error: Connection reset by peer]
20:13:08 Devastator_ is now known as Devastator
20:13:16 piecewise has quit [Ping timeout: 240 seconds]
21:04:51 Piecewise_ has quit [Ping timeout: 256 seconds]
21:30:07 ER has joined #einsteinianroulette
22:20:38 ER has quit [Read error: Connection reset by peer]
Log file '2019-03-05.log' ends.
Next log file should begin at 2019-03-06 00:00:00 UTC+0mins
73457 bytes processed.
618 lines loaded
Processing finished at 2025-04-06 04:07:48 UTC+0mins
Log file last modified at 2019-03-05 22:20:42 UTC+0mins
Log service is active
<<< Previous | Next >>>