03:17:53 ER has joined #einsteinianroulette
03:32:39 MJ has joined #einsteinianroulette
03:40:43 Devastator: So.. how many deaths upcoming in Mook?
03:40:56 Devastator: And how are you guys feeling on Overlord overdose?
03:41:17 ER: additional skelebones please
03:41:22 MJ: I couldn't do an overdose again, but I'd be down to watch a few more epsiodes
03:42:19 Devastator_ has joined #einsteinianroulette
03:44:48 MJ: Could be wizard lizards I suppose.
03:45:01 MJ: I can't state their abilities with the arcane arts
03:45:48 Devastator has quit [Ping timeout: 272 seconds]
03:45:57 Devastator_ is now known as Devastator
03:46:00 ER: I do appreciate the requirement that all spells and special abilities must be activated by yelling their names in english
03:46:18 Devastator: Really does call back to Tales of Phantasia.
03:46:51 Devastator: (Sadly, lost some of the fun in the remakes where they could do proper voices and not voices based off torturing the sound hardware.)
03:49:33 ER: it's not the one with the GIANT DEMON ARM so it's can't be very good, right?
03:49:48 Devastator: Yes. The first Tales game. Never originally released in NA, inflicts terrible suffering on the super famicom to get what it does done. Not a bad game, but not ideal.
03:50:25 Devastator: IIRC, they did a trick like those gameboy TASes where they write to the sound registers while the registers are playing to get impossible music.
03:51:12 ER: they needed to hire witches to cast magic on every single cartridge
03:52:21 Devastator: It's japan, so they'd have those weird flail things.
03:55:27 MJ: Do we have any overlord episodes?
03:56:01 ER: Think that we haven't gotten a link for season 2 yet
03:57:23 ER: we do have that awful thing about maids which was in the original download :P
03:58:37 Devastator: magnet:?xt=urn:btih:cc3c66a9d06f0628b78bac9f7dfabc45cc568f9b&dn=Overlord%20Complete%20Season%202%20(2018)&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&tr=udp%3a%2f%2fzer0day.ch%3a1337&tr=udp%3a%2f%2fopen.demonii.com%3a1337&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&tr=udp%3a%2f%2fexodus.desync.com%3a6969
03:58:48 MJ: Hmmm, I don't think I have the werewithal to do that tonight
ER
03:59:53 Devastator goes and watches the shitty OVA.
04:00:12 ER: I'll feed that to qbittorrent then
04:02:06 ER: tell me if there are any fights in it :P
04:03:20 Devastator: Runs heavily towards the cute.
04:07:02 Devastator: doesn't seem that great.
04:08:31 Devastator: Looks like two robots, a furry, an insect-girl, and one that looks vaguely like Mami.
04:09:19 Devastator: And interludes that show each maid beating up on that catgirl.
04:11:54 Devastator: Oh, and the orange one with the gunsight eye.
04:12:25 Devastator: Not really worth watching.
04:17:22 Devastator: gunsight-eye apparently has transforming mecha parts.
04:18:06 ER: ...yeah if any of that is interesting it'll be interesting in the real show
04:19:21 Devastator: Yeah. Only good stuff is that apparently Sebas is like really repressed.
04:20:04 MJ: I guess that wouldn't be the most of things
Dev
04:22:16 Devastator: and mami type is a slimegirl, but I think that was shown.
04:22:41 ER: yeah that was the fun in the show
04:24:19 Devastator: teleportation and engulf attacks is a ridiculous combo.
04:24:26 Devastator: ..but what else to expect, really.
04:25:01 ER: they were all characters created my munchkins :P
04:25:15 MJ: I feel like everything in that dungeons would just be hellish to fight in any video game
04:25:44 MJ: Like just made entierlly of broken exploits and a complete and utter adherence to an optmization meta
04:26:08 ER: it was built to be a giant "fuck you" to maximum level characters. :P
04:27:02 Devastator: The bug one seems to be able to generate insects from nothing.
04:27:16 Devastator: Maybe a tarpit or a tank type.
04:29:25 Devastator: I'm sure they're all broken as fuck.
04:29:52 Devastator: I wonder which one is going to get fought in season 2..
04:31:58 MJ: I'm gonna guess either the elves or the waifu with the spider armor.
04:32:40 Devastator: I think the elves are going to be more brutal.
04:34:29 Devastator: High-alpha stuff, maybe. Spike damage to instakill people.
04:34:37 MJ: The elves as a unit seem quite tanky. Like the classic sinergistic team
04:34:55 Devastator: Maybe that's what the giant monsters are for.
04:35:06 Devastator: (I'm just guessing.)
04:45:32 Devastator: Oh, the other shorts, the ones that are a few minutes long, spend more time on them.
04:45:46 Devastator: the magic user is a shapeshifting doppleganger who traded shapeshifting for more offensive magic.
04:46:10 MJ: Oh the one who killed the skely dragons
04:46:10 Devastator: That's the one that was following him around in season 1.
04:46:26 Devastator: Quite a step down from the others. Apparently can only cast eigth-tier magic.
04:46:36 Devastator: (The maids in general might be a good step down.)
04:46:48 MJ: Also tradeing shapeshifiting for more offesive magic sounds like a sucky trade
04:46:49 ER: "a shapeshifter who traded shapeshifting for more magic" is one of the most munchkinny things
04:47:41 Devastator: It's a perfectly good trade assuming you aren't giving up anything that matters.
04:47:49 Devastator: shapeshifting is only as good as it helps you solve problems!
04:50:02 syv has joined #einsteinianroulette
04:50:28 Devastator: Got a link for season 2 of overlord.
04:50:47 syv: Didn't we already get one of those?
04:51:55 syv: Well I don't have one, so no.
04:52:25 Devastator: magnet:?xt=urn:btih:cc3c66a9d06f0628b78bac9f7dfabc45cc568f9b&dn=Overlord%20Complete%20Season%202%20(2018)&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&tr=udp%3a%2f%2fzer0day.ch%3a1337&tr=udp%3a%2f%2fopen.demonii.com%3a1337&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&tr=udp%3a%2f%2fexodus.desync.com%3a6969
04:54:16 ER: I put megajoule into google to see if I was spelling it right and the first suggestion was "megajoules to joules"
04:54:51 ER: sounds like some people don't know about SI prefixes :P
04:55:03 MJ: I mean metric is hard to rember at times
04:58:59 MJ: Like is mega 1000? 10000? Who knows?
05:00:20 MJ: Considering all of the stuff I use that uses metric I should really learn it better sometime
05:00:25 Devastator: kilo is a thousand.
05:00:42 syv: Some random googling implies the human body contains an effective 34
MJ of food.
05:01:00 syv: Though that seems to be heavy with assumptions.
05:01:14 MJ: I didn't know I fit into myself so well
05:01:57 ER: so if I ate one human I'd have enough energy to spontaniously generate 34 MJs.
05:02:16 MJ: Yes. But if you eat me you get only 33.
05:02:21 syv: Probably not. I think you'd be dead.
05:02:49 syv: Actually,
MJ, I'm gonna go out on a limb and say you're probably more than 34 MJs worth of food.
05:03:10 syv: You're tall, male, and fairly athletic, no? You'd have more meat than the average human.
05:03:53 ER: really? I always figured that
MJ was a munchkin~
05:03:57 syv: ...Though I suppose the source might be accounting for obesity raising the average energy contained in a human. I don't know, I didn't read it.
05:04:19 Devastator: Isn't
PW like huge?
05:04:41 MJ: Dubs is my height I belive, or a little taller.
05:05:01 syv: Dunno. I vaugely recall him saying something about height, but it's a patchy memory.
05:05:38 Devastator: I'm average height, but have very broad shoulders and short arms.
05:06:22 Devastator: and I don't have short legs. Just arms.
05:08:37 Devastator: the senior maid is a dullahan.
05:08:49 Devastator: not butler guy, but the one that doesn't do much.
05:09:30 MJ: heh, I always figured you somehow resembeled a lumberjack
Dev.
05:09:59 MJ: I think it's just cause you live in Canada. And the only thing I know exsists there is Weed and Trees.
05:10:34 Devastator: gunsight eye is the only actual robot.
05:11:23 Devastator: spiderone is apparently a 'Talismancer', whatever that means.
05:11:53 syv: "Spiderone is an obscure prestige class, and presumably broken."
05:12:04 syv: Sounds like a magic item specialist.
05:12:04 Devastator: They're all going to be broken.
05:12:21 Devastator: Could be. Also seems to be able to summon unlimited quantities of bugs.
05:12:40 Devastator: Also seem to be a lot weaker than Ainz, or the floor guardians.
05:12:51 syv: How'd I know that would be Powerwolf?
05:13:22 Devastator: how many bodies hit the floor?
05:13:56 MJ: Dubs, satisfy our curiosity how tall are you?
05:14:25 Piecewise__: 6'2" without shoes.
05:14:37 Piecewise__: but in my high heels
05:15:19 syv: You've got seven inches on me, which explains why I'm good at breaking your systems. :P
05:15:45 Piecewise__: breaking my things
05:15:46 syv: Hey,
ER, you should join in the sharing of detailed personal information.
05:15:55 Piecewise__:
Er is like a foot tall
05:16:01 Piecewise__: He's a raccoon after all
05:16:26 Devastator: At least the ape didn't say "Ook."
05:17:20 Devastator: ..I should probably post right now to pre-empt idiocity.
05:18:16 syv: Is "dunno" more or less than 5'7"?
05:18:34 syv: I.E. are you shorter than most other people?
05:19:53 syv: Take a selfie of yourself, holding a banana for size reference, please
05:21:19 ER: from a bit over 3 years ago
05:21:34 Piecewise__ has quit [Read error: Operation timed out]
05:22:31 syv: Hah! I am therefore the Most Munchkin!
05:22:41 syv: Though we already knew this I guess.
05:27:27 Devastator: better than least munchkin.
05:27:37 MJ: Hmm, so clearlly munckin tendencies are directlly related to height.
05:28:00 Devastator: Robot does traps and is a ranged attacker.
05:28:42 ER: presumably they're built to all fight together, right?
05:28:59 Piecewise has joined #einsteinianroulette
05:29:30 Piecewise: don't try to paste japanese text into the chat here
05:29:39 Piecewise: and it hard crashed my pc
05:29:42 MJ: I see their fights as just being swarmed by maids while every bit of meme music popular at the time plays
05:29:55 Devastator: Depends on your client.. ;-p
05:30:32 ER: *stabbed to death by maids while "x 'gon give it to ya" plays*
05:30:56 Piecewise: Might have been a coincidence then
05:31:01 Piecewise: but I'm not gonna test it
05:31:14 ER: huh, logs can display that correctly?
05:31:32 ER: it's all gibberish characters in my client
05:32:00 Piecewise: something something weeb something something
05:32:16 syv: More seriously, it's font. Your browser has the required font, your IRC doesn't.
05:32:30 syv: That works for us, because we have the proper font.
05:32:44 ER: hmm, and when I copy-paste it looks fine for you lot as well
05:33:06 syv: Well yeah. Just because your font doesn't have the right images, it's the same data.
05:33:22 Devastator: So OMNICORP is going to speak in Comic Sans,
PW?
05:33:56 Piecewise: I'm reading an isekai about a man transported to another world to work on a farm
05:34:10 Piecewise: his wishes for the next world are rather pragmatic
05:34:10 MJ: That's entertainiglly mundane
05:34:26 Piecewise: No illness, live somewhere peaceful, understand the language, etc
05:34:28 Devastator: "Don't make me work 14 hour days."
05:34:48 Piecewise: so much so that God is basically taken aback by it
05:35:33 Piecewise: And God's like "Don't you want to be a warrior or something?" And the guys like "Fuck no. That sounds like a lot of responsibility"
05:37:13 Piecewise: I'm just interested to see how they handle it
05:38:03 Piecewise: they can handle it the interesting way, ie world building and exploration of the methods of farming, or the boring way, ie cheap comedy and haremshit
05:38:30 ER: and which one do you think they'll take?~
05:39:54 Devastator: Interesting way is only interesting as long as the novelty lasts, though.
05:40:10 Devastator: So 'isekai' is island in time?
05:40:12 syv: So I copied the orangutan's speech into google translate, and it says it means "But phew".
05:40:30 Devastator: Well, sounds better than Ook.
05:40:40 syv: @Dubs I give it 90/10 in favor of haremshit.
05:40:48 MJ: ook, is a classic though
dev
05:41:09 Devastator: Yes, four years later there will be the one guy and 68 women on that farm, 2/3 of whom are non-human. ;-p
05:41:21 syv: It also says the phonetic sound is "Yareyareda ze"
05:42:00 syv: In general when I read foreign script that I have no familiar with, my mind interprets it as low pitch static.
05:43:24 Devastator: eh, some of the remaining 2/3 will be like undead human, human from space, human with psychic powers..
05:44:46 syv: Ehhh. No. It'd be more like <20% nonhuman, with the nonhumams basically being people in cosplay, like elves and catgirls.
05:45:27 Devastator: I figure the ratio goes up after about 10-12.
05:47:20 syv: I'd expect it to shrink if anything.
05:48:24 MJ: I'm with
Dev. I'd expect more nonhumans after a while
05:51:46 Devastator: Any odds of watching S2 E1 of Overlord tonight, then?
05:52:53 syv: Ehhhhh. No, I'd expect personalities to get more extreme, but the basic characters will all fit the same standard set of fetishes. In a fantasy setting, rubber ear nonhumans will admittedly become more prevalent, because they're the go-to for alternate culture which is an easy "different personality", but you're not gonna find more extreme nonhumans to a disproportionate extent. Authors don't do new things for long-running low effort series.
05:53:19 Devastator: that's a good reason.
05:53:30 MJ: What's your definition of nonhuman though?
05:54:29 syv: Literally nonhuman. Elves count, in a literal sense, though they're literally humans with pointy ears.
05:54:32 Piecewise: So far its 6 random dogs he found and a giant spider
05:54:43 syv: Is the spider friendly? :3
05:55:08 syv: ...I assume you're not saying these are harem characters.
05:55:22 syv: Yeah, of course not. It'd either be all dogs, or one/two dogs.
05:55:23 Devastator: maybe this is the world of the dogpeople.
05:56:40 Piecewise: Farming life in another world,
Sy
05:57:05 syv: What, it even has my nickname in it?
05:59:20 syv: Looking at the first two pages, looks like 100% technical nonhuman harem.
05:59:54 syv: All the females have pointed ears, except for the two with ear-covering hairstyles, one of whom has a horn.
06:02:19 MJ: Perhaps it'll be a platonic harem?
06:03:23 Devastator: oh, so nonhuman only counts nonhumans with round ears.
06:05:19 MJ: Hmm, should we watch the room for a movie night sometime?
06:05:31 Piecewise: we're on chapter 8 and a naked blood sucking demon that changes from underage to oppai monster depending on how much blood she drinks has shown up. And she can drink his blood without effecting him so....we may be standing on the edge of the cliff here
06:05:56 Piecewise: I've tried to get people to watch funny bad movies and they always say no
06:06:10 Devastator: ..didn't we say yes like a lot?
06:06:31 syv: I recall watching several horrible shows with Dubs.
06:06:40 Piecewise: don't tell them about last night
06:07:42 Piecewise: the movie parts again,just in case
06:07:53 Piecewise: when do you normally show up,
sy?
06:08:41 syv: Uhh. Best answer is ~11ish my time, so two hours ago. But it varies a lot by what shifts I get.
06:09:10 Devastator: Ahh,
syv, almost perfect.
06:09:16 Devastator: (read your mook orders.)
06:09:22 Devastator: You didn't order to roll on your rifle. ;-p
06:09:46 syv: I was going to say to curl up and cry, but that might attract its attention.
06:09:57 syv: I think it's immune to rifle.
06:10:47 Devastator: Might be a quantity thing, but I don't see the need to test that right now.
06:10:48 Piecewise: Perhaps I'll watch it earlier with the Discord people and later with you guys
06:11:09 Piecewise: since you guys tend to be around now, and the discord people tend to be around in the morning
06:11:32 syv: Most of those memories are negative for me.
06:12:18 syv: ...Huh, you're free with your name now?
06:12:42 ER: has been for a while, seemingly
06:13:36 Piecewise: I mean, you gonna black mail me over being a big fucking nerd?
06:14:39 syv: Nah. But I did find your address a few years ago. Was tempted to send you a package of salt on your birthday, maybe have a note saying "MMWW when" attached.
06:18:47 Piecewise: If you got the wrong guy that will really fucking confuse him
06:19:05 Devastator: Yeah. Packages of powder don't look good in the mail these days..
06:20:06 syv: The site that gave me that information also listed your sister's name, so I was preeetty sure it was you. Could've had the wrong address, though. *shrug*
06:21:18 Piecewise: Well I don't live with my sister
06:21:25 Piecewise: we live in different states actually
06:22:02 Piecewise: Though my name might show up on like on of 12 different addresses in different states thanks to me ordering shit while in different places
06:22:12 syv: You did once. It listed multiple addresses, and had two other people on the oldest one. I figured they were parents, and you only had one sibling, who you moved away from.
06:22:52 Piecewise: you invasive little shit
06:24:06 syv: I don't recall all the addresses, though. Can't even recall if there was only one in your city or not. Hell, I've forgotten why I didn't send you anything, beyond laziness, it might've given too many addresses to figure out which one was current. :\
06:24:18 Devastator: No dodging it these days, really.
06:24:42 syv: *I don't recall any, actually, and the site now requires payment to get them. There's prolly others, but meh.
06:25:05 syv: Hence why I just don't give my name or location out,
Dev.
06:25:27 syv: I'm sure a clever person could track me down, but it'd at least take work.
06:25:48 Piecewise: I'll do screenings at noon and 9pm tomorrow
06:25:58 Piecewise: should be good enough
06:26:24 ER: I am a human male named Egan Bierce-Wilson and I have lived for 21 cycles of the earth around the sun and I live in a city named Asheville in North Carolina
06:26:24 Devastator: watching a space station 13 game. "I made a spray that makes people puke." "I have uncovered the weapon of the gods."
06:26:34 syv: I definitely won't be available at noon, but 9pm works. Your time, so it's 2326 right now, I think?
06:27:37 MJ: Ipeiacs sound excellent in SS12
06:27:57 Piecewise: Creating MOOK clown class NOW
06:28:19 Devastator: dude filled a fire extinguisher with distilled discount burritos.
06:30:47 syv: @Egan this site cannot find anyone with that name. It may be the dash.
06:31:32 syv: Privacy protip: To ensure your children aren't tracked, give them names including at least one symbol and number.
06:32:14 MJ: I shall name all of my children John 131#R!3440201871203987##!@#!@# Doe.
06:33:25 MJ: Yes, all daughters are named John Doe all sons Jane Doe.
06:33:28 syv: I'm a little sad that 131#R!3440201871203987##!@#!@# isn't your forum pass.
06:35:40 ER: hmm, surprised that you can't find me, then
06:35:41 MJ: heh. that would actually have been pretty funny.
06:36:30 ER: though I don't use facebook at all, so that might make things harder. I use google for a lot of things though
06:40:46 syv: Bay12 apparently allow four character alphabet passwords only. "wolf" is fine, though it is not
MJ's pass either. It also appears to have a password lock out after three tries, which is okay I guess.
06:42:49 Devastator: "... is this shit-cream?"
06:42:55 Devastator: Okay, enough of that.
06:44:30 MJ: wolf seems a bit basic for a password
06:44:52 MJ: Or it seems like it would be an obious passwor
06:45:53 Piecewise: I now remember why I hate DS2
06:46:04 Piecewise: especially the scholar version
06:47:02 Piecewise: Because apparently they thought it was a good idea to just release the same game again, but with like 2-3 times more enemies
06:47:24 Piecewise: just fucking pouring out of every room and hall
06:48:19 syv: But that's the best part...
06:49:54 syv: A lot of the most common passwords, if they aren't obvious sequences, are single words.
06:50:32 syv: 'Course, that's because even vaugely more complex passwords are unlikely to be repeated, but still. Popular choice.
06:51:42 MJ: clearlly the most secure paswrod is 13245
06:53:21 Piecewise: Not when the placement is nonsense as well
06:53:33 Piecewise: Hey, we got this boss called "Dragon Slayer" right?
06:53:42 Piecewise: What enemy should we put outside his room?
06:54:33 Piecewise: Oh and this area he's in, its a pretty early game area, pretty easy. What should we add for new enemies?
06:54:42 Piecewise: Oh 9 black knight equivalents?
06:55:37 Piecewise: and thats when they're even placing them; half the time it feels like they just chose a random enemy from a folder and plopped it down
06:57:42 Devastator: That's probably just what they did.
06:58:57 syv: The knights don't get up and attack you unless you kill Dragonrider first, or you piss them off.
06:59:35 syv: A dragon being in Dragonrider's area makes sense, right in front of Dragonslayer less so. DaS II's lore and world is terrible. Doesn't make it less fun.
06:59:42 syv: The dragon being bullshit, does.
07:00:03 Piecewise: getting to dragonslayer is significantly harder than the boss
07:00:14 Piecewise: And thats why its dumb
07:00:41 Piecewise: throwing in 6 white knights makes the game harder, yeah, but its completely out of whack
07:01:07 Piecewise: like if they had Pinwheel after a gauntlet of silver knight archers
07:01:20 syv: On the other hand, Dragonslayer is an optional boss, and is a functional boss as well.
07:01:51 syv: It's like they had Pinwheel after one of the hardest areas in the game that's accessible early on... OH WAIT.
07:02:02 Piecewise: I was playing on iron keep and there are like 12 knights between you and smelter. I think there were 3 originally
07:02:14 syv: Yes, that place is an utter gauntlet.
07:02:50 syv: And it's balanced such that the knights charge you in waves, so the easiest strategy is to wait them out--they'll navigate the platforms and come from behind if you don't take it slow.
07:03:14 Piecewise: you know whats not fun?
07:03:23 syv: Makes it feel like they're ambushing you if you go quick, or aren't exhaustively lethal.
07:03:27 Piecewise: slowly fighting 12 knights just to fighta boss
07:03:38 syv: One of the hardest bosses at that~
07:03:57 syv: It's pretty easy to run past them, as always, aaand the boss is skippable.
07:04:03 Piecewise: Not helped by the shitty lingering hitboxes
07:04:43 syv: It's almost like DaS II is a worse game than I, III, and BB. As if it were made by entirely different people.
07:04:51 syv: It's still better than Skyrim.
07:05:17 Piecewise: but you can mod naked catgirls into skyrim
07:05:25 Piecewise: and highly detailed horse anuses
07:05:44 MJ: Skyrim is more a platform for modding than an actual game at this point
07:05:46 Piecewise: can't do shit with dsII other than change the graphics to be nicholas cage's face
07:05:53 syv: You can't, really. Skyrim nudes looks like ass, and not the good kind.
07:06:25 Piecewise: but they animate like...well skyrim
07:06:38 syv: Plus that, and undoubtably shitty VA if there's even any.
07:06:45 Piecewise: and skyrim is running on a 20 year old hodgepodge system designed for making bingo games
07:08:50 syv: You can also play multiplayer in II, and it's better than DaS I's "Hah, I countered your parry chain setup after a backstab escape with my flip thorn animation, scrub!" and DaS III's "Can you stop rolling and healing please?"
07:09:36 Piecewise: I played dsII MP a good bit
07:09:47 Piecewise: and ds3 a good bit as well
07:09:56 Piecewise: ds1 was and is god awful
07:10:13 Piecewise: just buggy, broken, exploit mess
07:10:18 syv: Later areas too. Well, not not awful, but bad.
07:10:41 Piecewise: ds3 has the healing problem but if you do the arenas, its actually pretty good
07:10:47 Piecewise: since it disables healing
07:11:19 Piecewise: I had some good fun stacking heavy armor, poise weapon arts, and beating people to death with a mace
07:11:22 MJ: I feel like most extremlly competive MP's are all about exploiting glitches. or at least are built around things that were intially glitches and then became features in later realses. :P
07:11:45 Piecewise: Thats the exact opposite of smash bros
07:12:07 syv: Really? No glitches in SB?
07:12:15 Piecewise: in which they desperately try to remove those because they don't want it to be a fighting game
07:12:27 MJ: I thought that was smash bros? Most of the current moves are based around physics glitchs from the original engine
07:12:51 Piecewise: SB: melee had a bunch of exploits, which is why its still in tournaments, and those were removed in further installments
07:13:05 syv: They don't want it to be a fighting game, but that doesn't mean it isn't a glitch-ridden mess which defines competitive MP.
07:13:16 Devastator: (The new ones are fine, too.)
07:13:21 syv:
Er, I mean glitches defining MP.
07:13:35 syv: Also I've barely played any so I have no idea what glitches do exist.
07:13:41 Piecewise:
Sy: I'm not saying its not glitchy, I was saying that the glitches weren't embraced
07:14:00 Piecewise: the makers didn't keep wavedashing in brawl, for instance
07:14:12 syv: Okay, but that's not relevant to the main point
MJ made, that PvP is usually defined by glitches.
07:14:15 Piecewise: despite the top players saying it was clearly put there on purpose and part of the meta
07:14:36 Piecewise: Kind of like ds1 players and shit like dead angles
07:14:51 syv: Dead angles are amazing and I'll fight you on that
07:15:07 syv: Instant backstabs are not.
07:15:42 syv: And whoever decided they should return in III deserves to have a greatsword shoved into him from behind.
07:16:17 Piecewise: Dead angles are not a good mechanic
07:17:44 syv: ...You link a video of you charging a guy with dark bead, and failing to dodge, while saying dead angles are bad?
07:18:04 Piecewise: I linked a video of "High level dark souls pvp"
07:18:13 Piecewise: what was considered high level
07:18:19 Piecewise: between top pvp players
07:18:21 syv: Dark bead is a bad spell, but also isn't that hard to deal with. Dodge, don't overextend like you did, spamming R1.
07:18:24 ER: j u s t d o d g e i t l o l
07:18:36 syv: That wasn't high level, that was incompetence on both sides.
07:18:59 Piecewise: this came from a tournament.
07:19:03 syv: One guy was poising up and spamming dark bead, the other guy was R1ing until he overextended and died.
07:19:10 Piecewise: This is the apotheosis of dark souls 1 pvp
07:19:31 ER: you may not like it, but this is what peak performence lools like
07:19:33 Piecewise: dark bead poise tanks in a corner
07:19:50 Devastator: tink tink tink tink.
07:19:59 syv: Also, hell, the attacker should have been DAing the guy with the shield.
07:19:59 ER: okay I'm going to stop reading you guys' stupid argument and eat my pasta
07:20:22 syv: ...And charging someone in a corner who has dark bead serves no purpose.
07:20:43 syv: It's hard to do, opens you to risk, and has shorter range.
07:21:18 syv: You need the dragonslayer spear to break guard, if they just drop guard only spears and katanas are fast enough to hit before they raise the shield for the next hit.
07:21:33 Piecewise: Dead angling is bad. I understand you think its good because it fills in a space that the broken system didn't have, but that just means the system is bad
07:21:51 syv: If you 360 ghost strike a kick, doing a roundhouse, THAT helps, and as a bonus would pull that chucklefuck out of his corner, but that's still fundamentally a dead angle.
07:22:07 MJ has left #einsteinianroulette
07:22:13 syv: Dead angling makes the game better than it would be without. That makes it good.
07:22:26 syv: The PvP is broken, but it's broken for other reasons.
07:22:31 Piecewise: nah dsI multiplayer will never be good
07:23:03 syv: If DAing were in II, it'd arguably be bad, though even there it's kinda difficult to say. It's opening risk up to counter something, and can be punished easily.
07:23:06 Piecewise: the fact that you're talking about broken hit detection as a positive is a pretty good indicator of that
07:24:09 syv: It can be fun, if you're the sort of person who finds it fun. It's not good, but only II has good PvP. III has tons of exploits, and is HEAVILY in favor of defense, along with the utterly imbalanced weapons.
07:24:55 syv: III also doesn't really have build variety. All magic sucks, armor is near meaningless. You build for a weapon, at best.
07:25:12 Piecewise: II is unfortunately let down by being fundamentally flawed in mechanics and basic movement.
07:25:48 Piecewise: Too bad BB will never be on pc
07:25:56 Piecewise: the only good souls game isn't even a souls game
07:26:00 syv: At least in I, there's a difference between playing a heavy, tanky build, and a light, quick build. Spells can actually be useful, too.
07:26:08 ER: 2 broke all the things that it didn't fix
07:27:19 syv: II's player mechanics are mostly good. Adaptability can die in a fire, but beyond that... uh. I'm at a loss? There must be more, maybe the equip load system which is largely vestigial.
07:27:51 Piecewise: 2. Lingering hitboxes on everything
07:28:27 syv: Yeah, those are fair. Slow, eh, not really. In comparison to III, sure.
07:29:07 syv: A little. Doesn't feel like it hurts the game, to me.
07:29:23 syv: Maybe because I almost strictly use light, fast weapons.
07:29:39 syv: Oh, and rapiers are stupid.
07:30:25 syv: ...Why were you having trouble with the knights, while using a rapier?
07:30:35 Piecewise: I'm not having trouble
07:30:57 syv: Ah, you just like your games easy.
07:31:11 Piecewise: No, I like them fast
07:31:52 Piecewise: I'd just run for the boss if it didn't take 6 seconds to go through the fog
07:32:14 syv: If you're not dying too much, you can play faster. If you're dying too much, then you're having trouble.
07:32:32 syv: "I'd just skip the game if that weren't punished."
07:32:40 syv: Maybe you should just not play the game?
07:33:04 Piecewise: Are you actually using the git gud argument?
07:33:30 syv: No, I'm pointing out that if you're not having fun doing what you're doing, then you should stop doing it.
07:33:49 Piecewise: I thought that the pointless elitism of people who beat Dark souls games was starting to die out after people realized they weren't hard but I guess not
07:34:25 Piecewise: No
sy, you were literally saying that I'm not having fun because I'm bad at the game
07:34:28 syv: I play slow, for the record, because I enjoy that playstyle.
07:34:48 syv: No, I was saying that you want to play a different way, which is harder to play.
07:35:47 syv: The game's designed for slow to be easy, fast to be harder. You said you weren't having trouble and you want it to be faster. It can always be made harder by playing faster, and you said you weren't having trouble, so you could play it faster than you are.
07:36:05 syv: That's not a better way to play, it's just the way that you sound like you'd prefer.
07:36:23 Piecewise: You can't play a game faster than the system is designed to
07:36:45 Devastator: ..That might not quite be right, considering those 2x or 3x speed runs you were playing.
07:36:51 Piecewise: Compared to BB and ds3, DSII feels like a glacier
07:37:13 Piecewise: every action takes forever
07:37:36 Piecewise: every area is crammed with trash enemies
07:38:01 syv: Eh, sure, I'll concede that point. It's far slower than III and BB.
07:38:16 Piecewise: and you can't just avoid them like in literally every other DS game. Because every action takes forever, you have to kill your way through
07:38:19 syv: Areas are crammed with trash enemies, but some people like killing trash enemies.
07:38:31 syv: You absolutely can avoid them, too.
07:38:41 syv: Again: Harder. Possible, but harder.
07:38:57 Piecewise: Smelter literally has an enemy standing AT the boss fog
07:39:06 Piecewise: and like 5 right next to it
07:39:29 syv: Smelter is skippable. You arguably have to clear it once to turn off the, well, smelter, but beyond that you can go past while killing... Two or three enemies are required, I think?
07:40:37 syv: Honestly, never tried to run past without clearing the area, since I was pursuing Lucatiel's quest. Sure, Smelter requires you to kill a bunch of things to fight him.
07:40:56 syv: I know the blue version, amazing copypasta that he is, can be ran to, though it's hellishly difficult.
07:41:05 Piecewise: Nope. I'll list them out. 1 on the bridge in, 2 in the room with the fire, 2 more in the next room, 3 on the cross over bridge, 3 more on the area after, and a fourth at the fog. You aggro all of them on the straight path to the boss and they will chase you all the way to the boss, even at full sprint
07:41:29 Piecewise: You could do it in the original
07:41:31 syv: THAT area is painful, but then it's also clearly made for masochists who want to brag about hard games.
07:42:46 syv: You can jump onto the smelter area from the bridge, go into it, up a ladder, and then sit at the bonfire. Because Smelter's skippable. And I conceded that you need to clear to fight him.
07:43:12 syv: Whatever, the big building with the fire that you turn off with a giant spinny thing.
07:44:13 Piecewise: I dunno, ds2's "Scholar" version just feels cheap. ds2 wasn't great to begin with so when I get the same thing with a ton more enemies it doesn't really win me over
07:44:37 syv: Anyway, what is even your point? You dislike the game, that's fine. I've met plenty of people who dislike the original, and it's undoubtably a bette game in the vast majority of ways.
07:45:09 Piecewise: no point by the way, just venting about annoyances in ds2
07:46:30 syv: Virtually all arguments are?
07:46:44 syv: That's not how you change someone's opinion.
07:47:10 ER: yeah a baseball bat works much better
07:47:30 syv: Nah, a baseball bat is how you change someone's *behavior*.
07:47:58 syv: It can change some of their opinions too, but probably not to the ones you want, beyond their opinion on the actions they should take.
07:51:02 Piecewise has quit [Ping timeout: 246 seconds]
07:51:30 syv: ...I think his IRC application sucks.
08:20:14 ER: I am lost and confused in this vast universe, it's 3:20, and I have a small amount of apple cider
08:20:39 syv: Sounds like a good time to go to hell~
08:21:24 Devastator: Definately a problem.
08:22:49 ER: well, you shot Ari, he spent 4 Determination, failed Resistance, and thus stopped being able to aim.
08:23:07 ER: And now I guess I'll roll initiative
08:23:27 ER: maybe I should have rolled it before those things happened? whatever
08:24:53 ER: 2+5+4+5+4 for
syv, 1+6+6+0+4 for Ari.
08:25:09 ER: Which puts it to you being able to do things now
08:27:36 syv: Talk at him, shoot him if isn't cooperative.
08:36:30 ER: Ah, Ari tells you to piss off and leave them alone.
08:41:32 syv: If it wouldn't give me any penalty, shoot him somewhere nonlethal.
08:41:48 syv: Autohit due to aim and lack of dodge?
08:42:23 syv: I mean not immediately drop dead fatal.
08:42:34 syv: Not the heart, not the brain, not the neck.
08:42:54 syv: Dead in five minutes is fine.
08:43:35 ER: you get a 1/2 chance to instantly kill or not at all in this system
08:46:40 syv: Carefully walk back to him, keeping the pistol trained on his body, and pick up the machete. Put the pistol on safe, stow it, flip his body over (while keeping the machete ready) and search his body.
08:47:17 ER: All he has is a medical kit.
08:47:50 syv: Loot it, drag him over to the window, throw his body out.
08:49:32 syv: Loot June, throw him out too.
08:50:27 syv: After he's gone, kick Alsi a couple times in the ribs (while keeping the machete ready), and if she remains unconscious, take her armor off.
08:50:58 ER: June has a bottle of alchohol and a syrynge of some unidentified substance
08:51:40 syv: Set them somewhere out of the way, something to think about later.
08:55:20 ER: Alsi fails to remain unconscious, and starts to sit up.
08:57:10 Devastator: Hmph, seems like that's just a dub.
08:59:29 syv: @
Dev I find that searching "Dual Audio" on nyaa usually works well.
09:01:08 ER: knockdown is alsoautomatic... because she's already prone
09:01:50 ER: Well, you kick her off the bed, which has a way of waking people up pretty hard so let's do some more dice
09:04:01 syv: Hmm, she's still got her armor, so the machete is nonlethal. And has a hit bonus. Machete her, then.
09:08:50 ER: an attack roll of 14 is supposed to do something but nah that seems like thinking
09:10:00 syv: Continue bashing her with the machete until she keels back over.
09:21:45 syv: Should we just formally end the Tactical Hell test?
12:00:32 parisbre56[Away] has joined #einsteinianroulette
12:00:32 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
12:00:32 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
12:02:10 parisbre56[Away] is now known as parisbre56
12:06:51 parisbre56: Hey,
Dev, here's an idea. Since you have CC4, just grab the entire stairwell and hit the witch with it like it's a giant baseball bat. And since it's made of ice and the witch seems fire based, it might deal extra damage.
12:06:56 parisbre56: Rules of nature optional
12:14:17 parisbre56: well, if that's not enough just duet with reality with "Rules of Nature!" :P
12:36:18 syv has quit [Quit: Definitely a psyv.]
13:02:39 parisbre56 is now known as parisbre56[Away]
15:33:54 Piecewise has joined #einsteinianroulette
16:16:32 Piecewise: Movie parts for tomorrow
16:17:02 ER: heh, what time is it for you?
16:19:26 Piecewise: so about 3 hours 40 minutes till first screening
16:59:00 Trickle has joined #einsteinianroulette
17:11:03 Piecewise: he's a discord regular
17:12:25 Piecewise: I keep spamming discord with model kit images so he must be trying to escape
17:12:37 Piecewise: THERE IS NO SAFE PLACE FOR YOU
TRICKLE
17:12:49 ER has quit [Read error: Connection reset by peer]
17:17:28 ER has joined #einsteinianroulette
17:17:41 Devastator: Ahh. Nice to see another adventurer into our little hellhole.
17:17:45 Devastator: No idea how you found it.
17:17:49 Devastator: Do you have a forum name?
17:18:49 Trickle: oh whoops just got back
17:19:19 Trickle: i haven't joined any games so i doubt you'll recognize me, found the place through bay12 and joined the discord
17:20:22 Trickle: well someone's happy to see me :V
17:20:43 ER: I find myself quoting glados in my head a lot. :P
17:21:07 ER: one of my stock internal responses is "well here we are again"
17:21:50 ER: it's always such a pleasure
17:21:54 Devastator: Or at least a FG&RP lurker.
17:22:11 Trickle: i want to crawl out of the lurker pit but life has been kicking my ass
17:22:18 Trickle: and i really wouldnt want to just post once and then disappear
17:23:08 Piecewise: Or join 40 games and be completely confused in all of them, like Tiruin
17:23:16 ER: I just passively post a boldtext every day or so as things update
17:23:42 Piecewise: He just keeps posting "A Boldtext" in all my games
17:23:59 ER: I may be a monster but not for that reason!
17:24:15 Trickle: im pretty sure i'll still be completely confused if i join even one
17:24:30 Trickle: i'm not good with not being confused
17:24:32 ER: that's fine it's true of most people
17:25:09 ER: you need to pay attention in order to understand things and aint nobody got time for that shit
17:25:21 ER: also I would like a bagel right now
17:25:53 Trickle: paying attention is hard when i cant even make it through one paragraph of text
17:25:57 Trickle: and end up skipping sentences
17:26:37 ER: at least you're not skipping random words out of sentances and random letters out of words
17:27:17 Devastator: Well, I could add you to the birdgame BCC list..
17:27:32 Devastator: (I'm running a game through PMs. Should update it today, one way or another. Might be late.)
17:27:52 ER: that would be MIGHTY confusing :P
17:27:57 Trickle: ah, i'll see about that
17:28:04 Trickle: running a game through PMs, huh
17:29:11 ER: it's fun because you get to annoy only a very select group of people~
17:29:37 Devastator: It's a reboot of a game I did a few years ago.
18:08:44 Piecewise: As opposed to just picking a direction and walking
18:08:55 Piecewise: corn is not a very big barrier
18:09:04 Piecewise: rather permeable to sufficient force
18:09:24 ER: no accounting for dumbasses~
18:12:41 Piecewise: We'll be watching a movie together in 2 ish hours. Make sure to actually download the parts or they won't have subtitles
18:22:07 midnightjaguar has joined #einsteinianroulette
18:23:32 Devastator: Richard
Trickle, Esq. ;-p
18:24:01 Devastator: I do like the 25 feet from the exit thing.
18:25:26 midnightjaguar: I remember that one
18:26:49 midnightjaguar: You know. I’ve never actually done a corn maze. Or tried to get through any real life maze for that matter
18:33:11 Trickle has joined #einsteinianroulette
18:45:03 midnightjaguar: Hmm. I should go
18:45:04 midnightjaguar has quit [Quit: Mutter: www.mutterirc.com]
20:03:09 Piecewise: no one on discord around to watch the movie
20:03:28 Piecewise: guess I'll skip to the 9pm showing then
20:22:05 MJ has joined #einsteinianroulette
20:22:57 MJ: oh yeah,
ER mindless self indulgence might be decent for your post apoc MG game, especially if you can find an instrumental version.
20:24:37 MJ has left #einsteinianroulette
20:42:05 ER has quit [Ping timeout: 250 seconds]
23:57:04 ER has joined #einsteinianroulette
Log file '2019-02-03.log' ends.
91620 bytes processed.