00:01:51 ER: Oh yeah, and there was a cooking system where you can make some food to regain all HP and a buff for next fight. Haven't been using that.
00:02:29 syv: Reading more, apparently after you beat the game once, you unlock another difficulty level for NG+ which makes it actually loseable.
00:03:00 ER: great, I'll just beat this story driven game once, then start again
00:03:07 syv: But consensus seems to be that aside from that, you have to be deliberately working at it to make the game challenging. Don't use good equipment. Don't upgrade things. Don't use consumables. Don't use Velvet.
00:03:30 syv: If you do all of these things, some of the harder fights will be very hard.
00:04:53 syv: Haaah, "You can't expect most games nowadayd to make the game hard at the start."
00:05:50 syv: Apparently the last boss/dungeon is kinda hard.
00:08:48 ER: I thought that normal would be cakewalk mode and moderate would be "playing the game" mode and hard would be "actually you have to try hard and learn from game overs" mode
00:09:15 ER: Turns out that hard is cakewalk mode, and the other difficulties are cakewalkier mode
00:09:45 ER: which is sad, because they put a lot of interesting mechanics in it that you simply don't need to engage with at all.
00:12:41 syv: It's neat to read about people saying chaos difficulty makes it hard, only to have *multiple* people rebutt them, saying it's easy to cheese with X ability. And each of them has a new ability, at that.
00:13:49 ER: Easy to cheese isn't the same as easy for people who aren't born munchkins
00:14:24 syv: I found a cheat engine table which lets you hack the difficulty level. Not *certain*, but I'm pretty sure it can unlock the NG+ difficulty too.
00:16:01 syv: There does not seem to be any difficulty mod otherwise, that I can find. Just a script which lets you hack the game's own difficulty.
00:18:03 ER: "that wasn't worth the effort"
00:18:40 syv: I kind've want an autopilot mod for Dark Souls.
00:19:28 ER: Maybe you could make the concept hard ;P
00:19:55 syv: Oh dear. That would be nigh impossible to balance, extremely difficult to create, and largely pointless, but I really really want it now.
00:21:04 syv: Let you use any weapon's moveset with any other, but modify the costs and damage based on weapon. Use curved sword movements with an ultragreat, but it takes all your stamina for every R1. Unless you chain it at the end of a long, prepared combo, which is by its very nature very hard to pull off.
00:25:22 ER: *uses a caestus with the axe moveset*
00:28:11 ER: I still have a viewer? amazing
00:28:49 ER: anyway plot context she's randomly starting to be nice to the magic kid because he reminds her of her brother end context
00:29:46 syv: One of them is me, but I have it muted on another tab, so...
00:30:58 syv: I hate her eyes. Strangely, less so than the kid's eyes.
00:31:18 syv: Also her hair looks like a bodybag that's glued to her head.
00:42:06 ER: was that s'posed to be a boss?
00:43:35 syv: That is a poorly modeled ship.
00:52:22 ER: oh good, another level of super-move
00:54:34 syv: Now you can kill things more slowly, but badasser?
01:01:42 ER: hmm, actually had trouble with that one, but finished it off with just the kid.
01:02:37 ER: yup, now I have a "blast gauge"
01:14:42 ER: Also, malak number 2 got renamed to laphicet
01:15:18 ER: which they totally over-foreshadowed and spoiled by his name being on his cosmetic options
01:17:56 ER: I need to do minigames with a cat creature in order to unlock all the cosmetics
01:22:46 ER: it's basically the same as that turtle guy
01:28:42 ER: only so much of one game I can play at a time
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01:31:27 syv: We are as we are, by the grace of reality, and none else.
01:31:40 ER: day 4. RPG fatigue beginning to sink in
01:32:43 MidJag: Just keep blowing up tanks
ER, it'll be fine.
01:33:14 syv:
ER's been streaming a game which is basically pure shounen anime, mixed with a complex combat system that is entirely irrelevant because the PCs are hilariously overpowered.
01:33:26 ER: unfortunately, the tanks don't figh back
01:33:40 MidJag: which is shounen again?
01:33:41 ER: they have lots of health tho
01:38:10 ER: fuck it, though, I've got a female protaganist who has a giant demon arm and probably isn't the hero of this story. That's the pitch that got me to play it, and it's not outright generic.
01:39:54 syv: Yeah, I figured out why
ER had tried it, like, ten seconds into the opening cinematic.
01:40:28 ER: That being also the moment where I was like "yeah, this is probably cool"
01:40:47 MidJag: So your playing a gender flipped Wallscilla? :P
01:41:49 ER: Wallscilla is a master of weaponized biology, gender doesn't apply to them.
02:00:48 MidJag: I'm sure Wallsiclla could weaponize those.
02:01:01 MidJag: you even seen their legs? Fucking spikey things
02:01:41 syv: Yes, I have. Bought feeder crickets for... some pet. Forget. Smaller snake?
02:01:53 MidJag: I didn't know you had a snake
02:02:36 syv: None now, but my dad had a bunch when I was young. Both me and my eldest sister had 'our' own snakes, but they were more his. Or mine was, anyway. That was a looong time ago.
02:04:13 syv: They're pretty decent pets. Ball pythons in particular. Gotta be okay with letting them eat live animals, and not being... friendly, like mammals, but they're nice. Much better than fish.
02:04:20 syv: I've never understood fish as pets.
02:04:37 MidJag: I had a frog back when I was young. Awesome pet.
02:05:57 syv: Think I've raised tadpoles (and by that I mean my family did when I was super young), never really thought they were good pets. The metamorphosis was neat, beyond that they were boring pests.
02:06:45 MidJag: perhaps RPG fatigue has gotten to him
02:07:08 syv: I prescribe more Dark Souls as a cure.
02:07:21 syv: It's kinda like a panacea.
02:09:09 ER wonders how it's possible that he hasn't made a game with a player archetype just having a big old claw arm.
02:09:30 syv: Are you running anything currently?
02:09:59 syv: If not, start an SG about a woman with a giant claw, which has a complex combo combat system that actually MATTERS.
02:10:20 syv: And then restart Death Plane because it's good.
02:10:33 syv: Have you just tried running like three games at once?
02:10:45 syv: They don't survive when alone, so maybe they'll survive together.
02:10:51 syv: Like sticks broken over your knee.
02:11:34 ER: That sounds like actually devoting chunks of time to doing things.
02:12:37 ER: I always feel like if I scedule my time too much, I'll hurt myself and end up doing nothing because I was just NOT in the mood to do whatever I'd put down earlier.
02:12:56 MidJag: doo eetttt, give in to the temptation and murder your free time. Join me :P
02:13:10 syv: Well try it, worst case you end up back where you started!
02:13:44 ER: Free time is time where I'm at liberty to do things not-quickly, and I'm not the fastest.
02:14:17 syv: If you're running three games, whenever you're updating any ONE, you're not updating the other two.
02:14:51 syv: So you'll be doing things three times slower than normal, which will therefore make it triply true use of your free time!
02:16:10 ER: ugh, why can't I just install an app to my skull that takes care of the boring stuff for me?
02:16:38 syv: Because your skull doesn't have a processor.
02:16:53 syv: Glue a CPU to the back of your head, and you totally could.
02:17:23 syv: I'm sure you've got enough headspace for an entire phone, so you could definitely cyborgize with modern technology.
02:18:09 MidJag: Eh, you'd be very vulnerable to concussions even if you did have room. :P
02:18:09 ER: I've got enough empty headspace for like, all the phones
02:19:04 syv: That is quite some headspace indeed.
02:19:23 syv: Maybe that was Max Headroom's problem.
02:19:32 ER: sometimes I wonder if there even is a brain in there at all
02:34:04 syv: Stop saying sad things
ER.
02:34:18 syv: When you seem sad that makes me sad, and I'm sad enough already. :(
02:34:25 ER: there are things to say that aren't sad?
02:35:14 MidJag opens his sack of happy and shares some.
02:35:19 ER: Hey, even if I'm broken, I'm alive and in this universe, which is a pretty decent one overall!
02:35:40 syv: It could be a particularly shitty universe, and we'd have no idea.
02:35:47 ER: I just regret that it's hard for me to do easy things sometimes.
02:35:47 MidJag: Exactlly, and we can't know that so why worry?
02:36:03 syv: Like, people DIE. That's fucked up.
02:36:22 ER: Not as fucked up as some of the ones where people don't.
02:36:30 syv: We like things, and those things end.
02:36:41 syv: Truly, this is the worst of all possible hells. :(
02:36:58 ER: Nothing ends here, just changes.
02:37:09 MidJag: But if nothing ended then there wouldn't really be space for something new.
02:37:26 ER: Some day things will stop changing as quickly, and that's sad, but it's not really our problem because we'll be dead.
02:38:03 syv: Trivial platitudes built by minds lucky enough to have the creativity to find a silver lining in their custom hell.
02:39:12 ER: The thing about this universe, or at least this particular planet, is that things like to balance themselves out.
02:39:34 ER: We'll never get anything perfect, but we'll never get anything perfectly horrible either.
02:40:02 ER: Things can get bad for a while, but eventually the system becomes balanced.
02:40:53 syv: ...I want to think of some way to counter that, but I can't. Damn your optimism.
02:41:14 ER: Sometimes that balanced state doesn't need you anymore. This is one of those universes where sometimes you need to TRY to survive.
02:41:37 ER: But we've already established that those are the ones we prefer, right?
02:42:05 syv: I think I'd like a place where I just get to be happy and enjoy myself without worrying.
02:42:12 ER: Didn't you complain a bunch about how I needed to try to fail in order to fail in that game?
02:43:01 syv: Well yes, but complaining is fun.
02:43:16 syv: I like books, and I don't need to try to win at books, after all.
02:43:41 ER: You need to try to comprehend them.
02:44:41 syv: On the contrary, that comes without effort, and more often devalues books than improves them, since I can recognize mistakes more easily. Simply turning my brain off and experiencing the story without critique would enhance my experience, in most cases.
02:47:41 ER: indeed, I was having more fun before you pointed out that I wasn't trying very hard to win. :P
02:48:46 ER: oh well, at least you convinced me to turn it up to hard, which will hopefully make things ever so slightly more interesting.
02:49:31 syv: You unlock more difficulty settings later, though like I said, you've gotta use a cheat table if you want to get them at a reasonable time.
02:50:30 ER: perhaps I'll just keep having a fun romp of clawing things in the face while magic jerks steal all my kills.
02:51:00 syv: Okay then. That's your choice.
02:51:13 syv: I figured you were just enjoying the story, tbh.
02:51:21 syv: It's not my genre, but that doesn't mean much.
02:51:47 ER: Ah, it has decent pathos behind it.
02:52:55 ER: Also it's just kinda funny to be something kinda analagous to a bloodborne beast.
02:53:25 ER: Powered by hatred and thirst for blood.
02:54:02 ER: wearing absurd clothing. Ahh, you can't win 'em all...
02:55:19 ER: Though I do end up getting pesky glimpses of the truth. That the PC is pretty much a character ATH would play as. :V
02:55:43 syv: Though her hair, long skirt/coat thing, and the fact you're watching from behind, kinda get in the way of that being a plus/
02:55:56 ER: When I look at her, confusion about the outfit edges out hotness.
02:55:57 syv: Hah, she really is. She really really is/
02:57:23 MidJag: ...What is this game? I'm now frankly just trying to figure out what this PC looks like.
02:57:29 ER: Honestly I'm thankful that the cloak is usually in the way, I can pretend that she's wearing something sane so long as the camera angle is right.
02:58:52 syv: Weird that I was the one complaining about the outfit, yet you're the one who's got a mature view on it.
02:59:44 ER: The mature thing to do is be all aloof about it and pretend it's not a thing, right? >.>
03:00:13 syv: If that's what you've been doing, yes?
03:00:31 MidJag: That looks odd but intresting
03:00:44 ER: The first big area you go to is covered in snow, which they use as an oppertunity to tell us that demons don't feel the cold.
03:01:15 ER: weird shit is the best shit.
03:01:41 ER: If I didn't think this game was at least a little weird, I wouldn't be playing it.
03:02:15 syv: "Ah, yes, so they use te environments purely to showcase how sue-ish the characters are."
03:02:31 syv:
Dev why are you at the farm I miss you alreadu ;-;
03:02:33 ER: Because without that it's just a collection of anime tropes wrapped around a giant pile of grind. AKA final fantasy.
03:05:27 syv: How did that smiley get in there?
03:06:43 syv: Like, seriously, that's shift-nine-equals, how did I add three whole keystrokes by accident?
03:06:57 syv: ...Without any other error?
03:07:15 syv: Nope. Standard qwerty on a phone.
03:08:24 ER: phones are stuffed full of weird random UI, I wouldn't be surprised if it interprited one of your swipes as wanting to use some undocumented feature that automatically makes a smily.
03:09:01 syv: Fair 'nuff. If this baby does have some sweet emoticon hotkeys baked into it, I'm annoyed that there's no documentation. I could *use* that.
03:09:02 ER: Sometimes mine does things like take a screen shot when I've barely touched the screen. No idea why.
03:14:51 ER: magic is real, and kinda annoying
03:15:19 ER: have you written anything farther into the cats and mice thingy?
03:15:32 syv: I need to finish that Imperiun of Mous--well yes, I was just going to bring it up.
03:15:51 syv: I haven't added anything, but I have certainly thought about it.
03:16:10 syv: It's just a lower priority than PS and Sophia, and I'm behind on both of those anyway.
03:18:30 syv: AS I WAS SAYING, I need to put in a note about how cat artifacts are super annoying to use, and frequently each individual one will need a handler who figures out the vagaries of how to use it. Most groups have a cat librarian of sorts, who is the one who knows how a bunch of artifacts are used, and tries to preserve the knowledge. They serve as tech support for the rest of the community, and are universally hated, because they're entirely insu
03:18:49 syv: If someone on a laptop could copy paste that into the doc I'd be super thankful.
03:20:33 ER: ...I wonder if
Dev would want to count people who know how to use magic items real well as part of the 1/300 magic-person ratio. :P
03:20:59 syv: If he does count them as that, I will personally go to Canada and slap him upside the head.
03:21:24 ER: anyway I'm not copypasting that because it cuts off at the end
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04:26:38 syv: It's weird to have more than seven users online, the users bar is too big.
04:27:31 ER: users online but not actually: all of them
04:36:39 MidJag: I'm as well aslo sorta online
04:37:02 syv: Hail, Aslo, the Sorta Online!
04:37:53 aslo: My reign shall be breif and merciful
04:38:18 aslo is now known as aslothedead
04:38:48 MJ: That was a short reign by the
aslo guy
04:39:52 syv: There was no punishment for
ER, though, so I suppose
Aslo was entirely right about both traits.
04:40:33 ER: well yeah, killing the king is fine if you do it fast enough and make sure it sticks.
04:41:35 syv: Also, that there's no offspring, or that if they are they're rebellious youths who hate their parents, and you can marry them after.
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04:54:31 syv: I would hope it's not musk. That sort of scent gets *everywhere*.
04:54:50 syv: ...Wait, dangit, I should have made a tesla joke...
04:56:22 syv: That video requires me to sign in. B(
04:57:06 MJ: I think you can remove something in the URL to get rid of it, or they might have patched it by now
04:59:40 syv: Not that I can tell. I could find a mirror, or rip the video using a third party, or just log in... but nah. You looking forward to RDR 2?
05:00:49 MJ: It's tied with cyberpunk 2077 for hype
05:01:10 syv: I guess you played the first, then?
05:01:42 ER: I hear RDR1 was good, but I dunno if I like rockstar as a company
05:02:25 syv: I think it's just not my or
ER's thing, and we're both surprised that it's yours. I played the first, completed it, and played a bit of the expansion (which was amazing for DLC), but it's not, like, a huge deal to me or anything.
05:02:43 syv: It was a solid, enjoyable game, but nothing particularly special beyond being good.
05:03:17 syv: Like a less-flawed Skyrim.
05:03:32 MJ: I love westerns just as a genre of movies, but also I just really enjoyed it's whole asthetic and the game.
05:03:53 ER: cyberpunk2077 could at this point be anything from unfinished and mediore to state of the art instant classic.
05:04:11 MJ: I like it a less then the Witcher 3 which is my all time favorite game, but it's still up there.
05:04:23 ER: What they've shown is cool, but eh, it's things that they're showing so of course it will.
05:04:59 ER: My all time favorite game depends on my mood way too much
05:05:17 ER: at some point in time it was Spulunky. :P
05:05:44 ER: But it's slightly less magical once you've seen everything and get all ther patterns.
05:06:40 syv: Dark Souls is still magical for me, even though I think I could create a guide to every area, enemy, item, and moveset by now.
05:06:50 MJ: I still need to actually read the witcher books, I feel kinda guilty for not doing that
05:07:16 ER: I don't really know of any perfect games. Nintendo try very hard to be perfect though. :P
05:07:34 syv: Also, Witchee is totally gonna get played by me before I touch RDR 2, unless something extreme happens. I just like fantasy settings much more than westerns.
05:08:18 syv: I know of no perfect games either. Except for tic-tac-toe.
05:10:13 syv: You say that, but can you think of a game you have more skill in than tic-tac-toe?
05:14:57 syv: I bet you lose other competitive games sometimes.
05:15:06 ER: I lost at tic-tac-toe in the bonezone because I looked up a guide and it timed out.
05:15:17 ER: So I'm probably better at some things.
05:15:34 syv: Wow, okay, consider me proven wrong.
05:15:54 syv: I was not aware that there were adults who lost ttt willingly.
05:20:48 MJ: I lost a game of tic tac toe while, ahem, somewhat impaired, a few weeks ago.
05:21:33 syv: You are both sad, sad people.
05:22:02 ER: I know how to draw every time, I was trying to *win*
05:22:26 syv: It's tic-tac-toe. You don't *win* if the other person has any idea how to play.
05:22:43 syv: Like, you can't bait people. You just draw.
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05:30:44 syv: Weird that they could make such an advanced AI, but couldn't give it a decent voice synthesizer.
05:37:20 syv: I expected something... different. Not sure why.
05:37:41 MJ: Because it's slipknot covering a dio song
05:37:47 MJ: I expected much more screaming
05:43:48 MJ: So I found that shrine of the mall ninja site again. I think it would be pretty funny to do a game centered around being an absurdelly well equipped force defending a mall, the mall ninjas have no at the very best a 50% chance of not fucking up. The armed and dangerous shopliffters have similar odds.
05:44:05 MJ: This would be a one shot style thing
05:45:05 ER: roll a d4. if the result is 3 or lower, you done fucked up.
05:47:31 ER:
syv did you read the dumb rtd systems rambling I made earlier today?
05:47:58 syv: Oh, I would SO play that,
MJ. Like seriously I really want that now.
05:48:38 syv: This... would actually be a weirdly appropriate thing for the CQB system, were it ever finished. Hyper realistic gunplay system + absolute incompetence on all sides? Why not!
05:48:55 syv: I am unsure, maybe
ER. If it was in the logs almost certainly.
05:49:29 ER: 888 except you can buy the +1, +2, and +3 in any order
05:49:55 syv: Who wouldn't just buy +3 straight up?
05:49:57 MJ: Fuck it I'll run it like Saturday afternoon if people are gonna be around then.
05:50:06 ER: that is, you spend 2 xp to make all your 3 rolls in a skill be a 5
05:50:24 ER: or spend 3 xp to make all your 2 rolle in a skill be a 5
05:51:24 ER: When you spend your 300 glory in 888 to go from +2 to +3, you're only really buying the effects it has on your 2 roll
05:51:50 ER: the other effects of having a +3 you already have and are paid for.
05:52:25 ER: so it's making getting the binefits of a +1 and +2 not prerequisite to buy the binefits of a +3
05:52:36 syv: I think I'd support that change, though I'm unsure of the balance.
05:53:14 syv: 888th is already pretty broken XP-wise, since going from +0 to +3 is the same price as buying a tank.
05:53:15 ER: Seems like the best idea is to buy 3 -> 5 first
05:53:46 syv: Some things, like medical stats, I might go with 2 instead.
05:54:03 MJ: Do we know when
Dev gets back from the farm?
05:54:14 syv: Though... no, with med 3 is still a reroll, and that means a chance of 1.
05:54:21 ER: Mostly it just bugs me that being a little trained in something doesn't keep you from fucking up, it makes you more perfect when you're not fucking up.
05:54:27 syv: Should be back by the weekend.
05:55:03 ER: this gives the novice the option of just fixing their mistakes, or being perfectionist.
05:57:33 MJ: Yes the mall ninja game is happening
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05:59:44 MJ: Simpley because I want a man carrying his weight in guns to open fire with an MG on a person stealing a candy bar and miss by a mile. the shoplifter meanwhile produces a sawed of sniper rifle and by sheer luck manages to graze the mallninja.
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06:22:07 ER: What's the best setup for an
ER-run suggestion game?
06:22:46 ER: Could always retry that psychic one that I barely managed to start
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06:29:36 syv: I think an
ER-run suggestion game should have big things happening NOW, stsrt right before the action, and only have it ramp up.
06:30:53 syv: The protag is a beyond awesome superpowered woman who's possessed by two demons which hate each other, and she's just about to kill the [people she hates], but just beforehand they manage to summon a bunch of OTHER demons, who know her demons and also hate them, while hating each other slightly less, and... I don't know, then the world explodes?
06:31:34 ER: Now that sounds just silly.
06:32:45 syv: You're free to run whatever you like.
06:33:16 ER: To keep things rolling, the character can be motivated by survival, rather than murder.
06:33:29 ER: Simple as having the mob after you, really.
06:33:47 ER: (or the mob AND the police)
06:34:31 ER: If the PC is powerful and motivated by external things, then players TOTALLY have the option to stall.
06:35:13 ER: To keep things ramping up, it's nessisary for there to be a credible, time-sensitive threat.
06:37:09 syv: But you should also have someone there for the PC to kill, because if she's just running and hiding that's boring.
06:37:27 syv: There needs to be some reason for her to charge face-first into danger.
06:37:47 ER: I don't control the character.
06:38:15 ER: And making it so that the only valid option is to charge into danger could be a bit contrived.
06:38:39 ER: Maybe if you need blood or souls or such to stay alive.
06:41:02 syv: And lots of it, like, lethal amounts.
06:42:01 ER: I wouldn't require blood in order to enforce agression and then allow for it to be gathered in non-agressive ways, would I? ;P
06:42:02 syv: "Pan
Sy". Either what you get when you panfry me, or a horrible crack pairing which I'm going to delete from my mind now.
06:42:30 syv: I wouldn't put it past you.
06:43:00 ER: I am strange like that, yes
06:43:50 ER: though honestly soul devouring is cooler, and makes about as much sense as requiring human blood anyways
06:44:06 syv: Eh, if you can make it work.
06:46:22 ER: hmm, recall a set of ideas I had long ago, which are somewhat SG-y
06:47:48 ER: ...wait, underground bunker is a terribly boring setting for a whole game. NVM~
06:49:11 ER: it had to do with using a person as the core of your information system, like a central AI. But it needs to be someone who is natrually very kind, or that much power will currupt them.
06:50:16 syv: Wasn't that like half the plot of Borderlands 2?
06:50:36 ER: So you're this very kindhearted person who was stuck in a jar against you will and forced to run the world's operation. You're freed when things go majorly wrong.
06:52:16 ER: Well, you start out unarmed and unwilling to hurt people, and nessesity and demonic corruption eventually make you an inhuman killing machine.
06:52:50 syv: Wasn't that like the entire plot of Doom?
06:53:10 ER: I dunno, I never watched that movie~
06:54:22 ER: Eh, thinking about it I think that's incompatable with like, most of the goals I'd have for an SG anyway.
06:55:14 ER: This is attached to ideas of videogame stuff
06:55:53 ER: side on view, going through the vents, upgrading yourself in various horrible ways.
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07:08:26 Devastator: I'll do the turn in the morning.
07:08:34 Devastator: Exhausted after work.
07:09:01 Devastator: I'll be around maybe an hour winding down, then sleep time.
07:10:19 Devastator: oh, if
syv comes back, let him know that
PW said, and I quote, "I dunno. Maybe do it and find out~"
07:21:35 Devastator: Good to hear Tales is going pretty good.
07:21:53 Devastator: although I wouldn't mind a pic of the 'absurd hair.'
NJW might revive his game, after all. ;-p
07:22:14 ER: it's honestly pretty normal?
07:23:03 Devastator: I am glad it's fun, though.
07:26:06 Devastator: looks like ally took a hit.
07:26:58 ER: that's what happens when you pick a fight with a roomful of goblins with their knives ready
07:33:17 ER: how does one punch a fight?
07:34:09 Devastator: She's the one with the key.
07:35:37 ER: have you been reading the text updates neath the pages?
07:36:25 ER: It's currently on the manual of hands and feet, describing various martial arts.
07:37:30 Devastator: Don't want to get any of that on me.
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19:05:07 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
19:05:07 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
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