ERLOG 2018-10-22

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00:41:37 midnightjaguar has joined #einsteinianroulette
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00:50:29 Devastator: dangit, missed ya.
01:13:58 Devastator: "People will manifest to kick your ass if you play wild mage."
01:14:25 ER: still worth it
01:20:52 Devastator: Yes, yes indeed.
01:53:46 Devastator: do you want to watch more spelunky, ER?
01:54:11 ER: nope
01:54:17 ER: playing a game right now
02:58:21 Devastator: Hmm, season 2 of OPM coming out in April.
03:00:04 Devastator: "You can't just do a reinforced hair-fibre transplant on someone without asking."
04:01:31 syv has joined #einsteinianroulette
04:03:09 syv: Clackers!
04:09:09 Devastator: So what do spike shoes do?
04:09:11 Devastator: Heya syv.
04:09:18 syv: Heya dev.
04:09:30 syv: They cause more pain when you kick people's asses.
04:09:58 ER: spike shoes make you do much more damage when you stomp things, let you headbonk plants, and make you not slip around on ice.
04:09:59 Devastator: That's it, actually.
04:10:08 Devastator: it seems like I do more damage when stomping on people.
04:10:25 ER: less important than the spring boots and climbing gloves
04:11:05 ER: I'm playing Tales of Berseria, because PW collects game codes.
04:11:12 ER: it's pretty anime!
04:11:27 Devastator: maximum anime?
04:11:39 ER: well, I dunno about that
04:11:54 ER: It seems to do interesting things, at least.
04:12:00 Devastator: "It's dark here, I'd better use these flares." AND " The dead are restless."
04:12:49 ER: yup
04:13:08 Devastator: welp.
04:13:16 ER: one time I got that combo and ended up being chased by two ghosts in the dark
04:13:43 Devastator: How much is the skull worth?
04:13:58 ER: dunno, loads?
04:15:37 Devastator: I'll live with just getting a damsel through that.
04:15:47 Devastator: loads a money, though, those flaming skulls are worth a lot.
04:16:52 syv: I noticed the ToB play, Steam kept spamming me with notifications about you playing it.
04:17:22 Devastator: steam notifications? What are those? ;-p
04:34:28 Devastator: So how is it, other than anime?
04:34:36 Devastator: Nvm, that's part of the Tales series.
04:37:59 Devastator: I'll put in some actual orders in Pumsy's tomorrow.
04:38:31 ER: why's that nvm?
04:38:49 Devastator: They carry too much baggage these days.
04:39:06 Devastator: And by 'these days' I mean after the second game in the series.
04:39:30 ER: whatever problems I have with this thing, "baggage" is not one of them
04:39:34 Devastator: Every game adds one grinding mechanic.
04:41:42 Devastator: hence baggage.
04:41:58 Devastator: but if it's your first take, you won't know about the lost freedom, so it's okay.
04:43:33 Devastator: Hmm.
04:43:35 Devastator: Irony updated.
04:43:38 Devastator: I don't see a doomcrow.
04:46:24 Devastator: Running anything tonight, syv?
04:46:46 syv: Nah.
04:47:16 Devastator: ok.
04:55:47 Devastator: Hope the update wasn't terrible. Mostly condensed the lore some.
04:55:54 Devastator: MJ still super busy, so prolly just the three of you.
04:56:02 syv: Birdgame update? It was fine.
04:56:22 Devastator: Nice to get one new ritual to describe.
04:56:25 Devastator: ;-p
04:56:38 syv: He talked with me a bit about it earlier. Seemed to be going for either a drunk, or a bouncer.
04:57:07 Devastator: Either would be fine.
04:57:07 syv: I think a drunk mighr actually be more suitable, our group is already kinda just a bunch of outcasts.
04:57:29 Devastator: although the booze god is not known anymore, so she can't intentionally contact him.
04:58:34 syv: She can unintentially contact him?
04:58:47 Devastator: With a really bad roll, yes.
04:59:24 Devastator: but she's got enough help to be rolling at +3 for that element, so it'd probably rely on him going last and there being some issues before him to reduce that.
05:01:20 Devastator: Probably more likely you'll end up very far from the god and then make a bad turn or get kidnapped.
05:01:33 syv: Oooh. Thibbledorf Pwent.
05:01:35 ER: hell yeah, this game is awesome~
05:01:52 syv: https://vignette.wikia.nocookie.net/forgottenrealms/images/3/35/Thibbledorf_Pwent.jpg
05:01:54 Devastator: Did you level up your ability to carry bread yet?
05:02:08 ER: probably
05:02:25 ER: more importantly, I ate someone and consumed her power.
05:03:18 syv: Diablerie?
05:04:55 syv: I really hope we can pool money and buy a ppane for Alice.
05:05:01 syv: *plane
05:05:29 syv: I doubt Simon will jump alone, parachuting onto a moving train is too badass for others to not copy his idea.
05:06:50 Devastator: You get a Farman F.220
05:08:25 ER: yeah, so I was fighting a mage and his familiar spirit things, and one of his familiars got hit by something strange and turned into a fucking dragon, and then the dragon slashed at my friend dealing a lethal wound, and she told me to eat her and take her power, so I did that.
05:08:40 ER: And got some of her memories as well, looks like.
05:08:55 syv: Uhh. This is still Tales, right? Cutscene? Or emergent?
05:09:16 ER: Then I used that massive power boost to fuck up the dragon, and ate it while doing a foreboding speech at the enemy mage.
05:09:36 ER: I mean, it's all scripted, but it's good
05:09:46 syv: Dev, is that plane terrible and you're saying he won't get to choose, or are you aware he chooses his plane and recommending it?
05:10:01 ER: at least, what *I* think is good, being a person with poor tastes
05:10:01 syv: Sounds badass.
05:10:53 Devastator: It's pretty terrible.
05:11:09 Devastator: I'm trying to come up with the worst concievable plane to be stuck with.
05:11:36 ER: Combat is mostly boring semi-realtime stuff, with some good GIANT BEAST CLAW animations in there, and the story is suitably stylish and fun.
05:12:57 syv: Well we don't actually want to choose the worst plane, so please don't,
05:12:58 Devastator: semi-realtime?
05:13:01 Devastator: Did they back off on that?
05:13:14 Devastator: Used to be all realtime.
05:13:28 ER: what I mean is "realtime, but not fun"
05:13:34 syv: I'm guessing the 'semi' means it's realtime with pause?
05:13:42 syv: Ahh.
05:14:24 ER: some of the combat systems seem fun, but it's not hitty enough in its basic actions
05:15:01 ER: the key to a good combat system is just "does it feel good it hit things and avoid damage?"
05:15:21 ER: This tries, but doesn't quite get there.
05:15:56 ER: It has skill based dodging, but it feels more awkward than fluid.
05:16:09 Devastator: I found the first game to be really fun and slick, but the remake of it really clunky, but I've heard people claiming the exact opposite.
05:16:10 Devastator: so dunno.
05:17:09 syv: Are thwre any sequels that you feel significantly improved on the original, Dev?
05:17:12 ER: you like Lufia 2, I won't take your advice on JRPGs~
05:17:14 Devastator: First game has a pretty appropriate party, actually. You're controlling the first guy, who has a sword and shield and hits things and does fighting game moves where he runs forward and uncorks on whoever is in front of him. Behind him are three mages.
05:17:16 Devastator: Tie-Fighter.
05:17:23 Devastator: ER just listed one.
05:18:42 Devastator: HoMM 2 is better than the first one..
05:19:14 syv: Lufia 2 is actually pretty solid, ER.
05:20:04 Devastator: Get one of these, actually.
05:20:06 Devastator: https://en.wikipedia.org/wiki/Dewoitine_D.520
05:20:13 Devastator: Nobody knows about it, but it's actually pretty good.
05:21:09 Devastator: Lots of possible upgrades, too, as every element is sufficient, but could stand to be improved.
05:22:37 syv: Single seat, Simon can't ride and then jump out.
05:22:50 syv: Also it's just a fighter.
05:23:04 Devastator: Oh, want a bomber?
05:23:11 syv: Best plane is something that does many things acceptably, not a plane that does one thing great.
05:23:28 syv: It's RTD, so a meh fighter is just as good as a great fighter.
05:24:02 syv: Though bigger/more guns is probably helpful.
05:25:07 Devastator: Maybe one of these, then.
05:25:09 Devastator: https://en.wikipedia.org/wiki/Breguet_693
05:25:32 Devastator: It's not intended for parachuting, but you could strap Simon in the bomb bay. ;-p
05:26:24 syv: He'd be fine in the bomb bay, yes.
05:26:32 syv: He's better than any bomb, anyway.
05:26:44 Devastator: I was looking for the D.520. The other I was fishing for.
05:28:50 Devastator: You could also fly something useless like a B-23 Dragon
05:29:06 syv: Oh? What's special about it?
05:29:24 ER: the main character's backstory is genuinely tragic, but rather than whining about it she just gets really, really angry. Which may be in part because she got turned into a demon that eats demons.
05:29:33 syv: If it's one of those horrible "let's make it do *everything*!" ideas, then it's ideal.
05:29:57 Devastator: It's just useless. It's not big enough to drop enough bombs, sturdy enough to be a ground attacker, and relatively short ranged.
05:30:46 Devastator: It was also slow and too vulnerable to flak.
05:31:42 Devastator: No upsides, really.
05:32:18 syv: https://en.m.wikipedia.org/wiki/Fairey_Firefly
05:32:34 syv: This is named the "fairy firefly", has foue cannons, rockets, and bomb.
05:33:21 syv: It also has two seats, which is probably good enough, because sanity is unnecessary. :P
05:33:34 Devastator: That wasn't a good plane, but it was far from terrible. The planes that one replaced were genuinely horrid.
05:34:59 Devastator: A Fairey Battle, now that's a trash bomber.
05:37:42 syv: I just like the name.
05:38:53 syv: I wonder if you could just get the heaviest, most bomb-filled bomber available, and kamikaze it every mission.
05:39:00 Devastator: Heh.
05:39:05 syv: It'd be effective, if nothing else.
05:39:16 Devastator: at killing the pilot, yes.
05:39:45 syv: Judging from our survival rate in mission 2, it would never kill Alice, actually.
05:40:03 Devastator: Also, why a carrier plane?
05:40:04 ER: new characters get +3 in one stat, you dont need anything else to fly but plane +3
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05:41:53 Devastator: If you just want something called a firefly, you could get the tank..
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05:43:26 Devastator: You could get a firefly tank..
05:44:01 syv: We already have a tank, and Alice has pilot skill.
05:44:36 syv: Also, Simon can't parachute from a tank. Well, he can try, but it would be very sad and ineffective.
05:44:52 syv: Oh! That reminds me! I need to ask whether we can paradrop the *tank*!
05:45:14 syv: Best way to hijack a train: Paradrop a tank onto it.
05:46:45 ER: I wonder if a stream of ToB would be entertaining. JRPGs are always *boring*.
05:47:06 ER: which CAN be fine if you're playing it, but less so if you're watching imo.
05:47:10 Devastator: I promise only to shout 'Indignation' endlessly.
05:49:05 Devastator: With maybe a "Maxwell, Lord of the Earthly Elements" mixed in.
05:50:08 ER: heh, I bet it also would lose something if you haven't seen the main setup cutscenes, which are sandwiched between big sections of boring village stuff.
05:50:25 syv: `1
05:50:42 ER: Which of course I dragged out for longer than was needed, because I need to pick up everything and talk to everyone.
05:50:56 ER: and read things when they're added to my journal.
05:52:26 syv: If you don't talk to literally everyone you're playing an RPG wrong.
05:52:46 ER: yes.
05:53:00 syv: Like half the skill of playing RPG games is to figure out the slowest possible way to progress, so you experience the most content and get the most XP/loot.
05:53:31 ER has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it!]
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05:54:03 ER: play a long game slowly
05:54:45 ER: Yup, JRPGs: boring, but fun!
05:55:24 Devastator: Heh.
05:55:34 syv: The other half of the skill is in figuring out precisely which stat you should dump all your points in.
05:55:35 Devastator: Well, if you do remind me to do Tales of Phantasia in return someday.
05:55:46 syv: Also, not just JRPGs. ALL RPGs.
05:56:39 ER: I say JRPGs largely because it's a fairly static genre
05:57:13 ER: like, dark souls is kinda probably an RPG, and it doesn't have you slog through too much shit.
05:57:52 syv: You still wanna talk to everyone you can, and progress as slowly as possible, searching every nook.
05:58:12 syv: And you want to invest all your points in end.
05:58:33 ER: SIXTY SIX FUCKING ENDURANCE
05:59:10 Devastator: Heh.
05:59:46 Devastator: I do hope that AVA game ever gets to the die rolling. I'm waiting for the GM to realize that the character with -40 damage taken for each attack is invincible.
06:00:21 ER: Well this game doesn't seem to let me choose what my levelups do specifically, so it's all about using them items for stat bonuses.
06:00:23 syv: Do characters in AVA canonically have healthbars which they have to keep track of?
06:00:39 syv: Then figure out which stat you need to max using items.
06:01:31 syv: In RWBY, characters canonically had tablets which showed them their health bars, and they were invulnerable until they ran out. It was hilariously awful.
06:01:38 ER: also some strange system where if I wear an item for long enough, I get its bonus *permanantly*, and can slot in something else and keep that bonus.
06:01:56 syv: That is stupid and yet quintessentially JRPG.
06:02:00 Devastator: That might be the new grinding mechanic for that one, ER.
06:02:01 ER: so... I don't think having all my items be the same stat will be optimal.
06:02:19 syv: Sure it will! You gotta just figure out which stat makes you invulnerable.
06:03:09 ER: but like, item mastry shit will make the actual set I'm using irrelevent compared to all the items I've used in the past.
06:03:21 ER: yay boring JRPG systems
06:03:29 syv: +7 spd. +110 evasion. +40 DR. Flat immunities. Invisibility.
06:03:41 syv: There's always something.
06:04:11 ER: gitting gud
06:04:12 syv: Regeneration is another one. I recall in PS:T getting TNO to regenerate faster than the final boss could deal damage.
06:04:42 ER: there's a dodge button, and if you dodge at the right time you take only 1 damage, so just use that shit right
06:04:43 syv: Ahh, that game's mechanics were particularly broken in so many ways.
06:05:07 syv: Then max your damage.
06:05:45 ER: well, that's the hard part!
06:06:21 ER: there's whole customizeable combos and everything costs soul to use but maybe attacking the enemy get you soul so...?
06:06:44 ER: and if you use a move farther into a combo, it costs less to use
06:06:49 syv: Overthinking. Max strength.
06:06:51 Devastator: It probably refills a percentage after each fight.
06:07:11 ER: like, damage dealing unironically seems to be what I'm SUPPOSED to be overthinking about.
06:08:46 syv: Max. Strength.
06:08:55 ER: No.
06:08:59 syv: Swole up!
06:09:41 Devastator: Have Guile wish to be swole.
06:09:59 ER: swoll
06:10:37 ER suddenly transforms into a beast and sprints away.
06:10:38 ER has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-]
06:10:41 syv: He already did. 'S why he's got d12 str.
06:11:30 Devastator: Hmm.
06:11:57 Devastator: Yup, still got ToP.
06:13:16 Devastator: And my controller is working today.
06:15:15 syv: You should play DaS instead.
06:15:27 syv: I'd watch DaS. Specially modded DaS.
06:16:38 syv: There's that true darkness mod, which essentially makes your character blind.
06:19:27 Devastator: The one absolute improvement in the remake is they cut the encounter rate.
06:19:30 Devastator: I'm suffering flashbacks.
06:19:47 Devastator: (fortunately, items that drastically reduce it for minutes are dirt cheap and readily available.)
06:20:46 syv: Aww.
06:20:54 Devastator: Heh.
06:21:17 Devastator: I wouldn't do it forever, but it's worth five minutes to see how the fights work. They're not like a normal RPG.
06:23:06 Devastator: It's up. I forgot what the hell I'm doing, so I can't progress the plot if I wanted to.
06:25:45 syv: I want a dark souls mod which disables i-frames.
06:51:20 Devastator: Got a bossfight, btw.
06:52:57 syv: 'Kay.
06:53:57 Devastator: kicked his ass.
06:54:10 Devastator: mostly because I went out of order and got the spell that's his weakness first.
07:20:24 Devastator: enough of that.
07:20:28 Devastator: don't want to look around that dark room.
07:20:43 syv: Yeah, can't see anything in it anyway.
07:21:15 Devastator: I also think it's not where I'm supposed to go next anyway. I think there was another dungeon somewhere else.
07:21:39 Devastator: So what plane are you getting Alice?
07:23:36 syv: It's up to Egan.
07:24:14 syv: Don't even know whether one can be bought yet, anyway. PW would have to let us pool glory, which would be a horrible idea.
07:24:43 Devastator: I could see that only for the purposes of vehicles.
07:28:42 Devastator: Other than that, yeah, bad idea.
07:28:50 Devastator: but vehicles that carry several people are team items already.
07:50:17 Devastator: Hmm, that's an idea.
07:50:22 Devastator: Maybe Saeko should try to make someone into a mage.
08:07:37 syv: How would she go about that?
08:08:02 Devastator: strengthen the magic inside someone, and then a lot of fast thinking.
08:09:19 Devastator: go go 1d4+1 kno.
08:18:51 Devastator: "Top 12 worst Ruby characters."
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08:49:20 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
08:49:20 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
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15:22:00 er: Dark Souls without the Iframes would just get you to use any of the great shields in the game, though.
15:22:02 Devastator: "Man Accused of Nude Swim With Sharks Also Wanted for Assault at Medieval Times."
15:22:40 er: Who needs Iframes when you can just press L1 and take zero damage.
15:23:20 er: Put great magic shield on there and you'll even have infinite stability.
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