ERLOG 2018-06-23

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01:37:43 Devastator: and no PW, for whom I said I'd be streaming for..
01:37:45 Devastator: oh well.
01:38:51 ER: he was going to update the threads and then post Dig, but he just did lucha and chalice and disappeared.
01:48:48 Devastator: Yeah, might have fallen over.
01:48:50 Devastator: Another day, then.
02:15:50 Devastator: oop, signed back on.
02:32:16 ER: http://www.bay12forums.com/smf/index.php?topic=171120.msg7791805#msg7791805
02:32:17 ER: boop
02:33:01 Piecewise has joined #einsteinianroulette
02:33:12 Piecewise: Devastator
02:33:15 Piecewise: I have arrived
02:33:23 ER: [22:32] <ER> http://www.bay12forums.com/smf/index.php?topic=171120.msg7791805#msg7791805
02:33:24 Piecewise: sorry, finishing Dig's OP
02:33:24 ER: [22:32] <ER> boop
02:33:27 ER: faster than u
02:33:41 Piecewise: Nah dev said he'd play Dark souls tonight
02:34:08 Devastator: Eya.
02:34:20 Devastator: Yeah, planned to a while back. Gimme a sec, gotta close some stuff.
02:34:42 Piecewise: sure sure
02:44:08 Devastator: ok.
02:44:10 Devastator: Stream's up.
02:45:05 Piecewise: lets see
02:45:08 Piecewise: where were we
02:45:14 Piecewise: Oh yeah
02:45:17 Devastator: I barely remembe.r
02:45:20 Piecewise: pontiff
02:45:22 Devastator: and the mike seems to be out, just a sec.
02:46:54 Piecewise: sounds fine
02:47:16 Piecewise: nope
02:47:29 Piecewise: 180 degrees
02:47:35 Piecewise: yes, two swords
02:47:40 Piecewise: but other way
02:50:51 Piecewise: Its out the last door, and to the left
02:51:00 Piecewise: not down stairs or up stairs
02:51:04 ER: To fight him I recommend getting out two swords of your own~
02:51:37 Piecewise: Bethro is tri-wielding
02:51:39 Piecewise: eyebrows
02:53:55 Piecewise: Remember dev, always roll a half second later or earlier than you think
02:54:23 Piecewise: Or just on time
02:54:37 Piecewise: Its definitely one of them
02:55:08 Piecewise: He was trained by a windmill because he just keeps going
02:55:46 Piecewise: Sadly you don't have a lance, but is a weapon available to you in this game
02:56:12 ER: What PW is trying to tell you Dev, is don't panic-roll like a bloody idiot~
03:02:49 Piecewise: We do still have the dancer and the dungeon if you want to try something else
03:05:43 Piecewise: There's an NPC summon if you want
03:05:48 Piecewise: I know you don't
03:06:33 Piecewise: This npc only shows up here. And the NPC is mostly just helpful to take the heat off and let you slap his ass
03:08:16 Piecewise: I mean...you can't damage white phantoms. But you can lead him to his death
03:12:28 Piecewise: I usually kill him by keeping distance, baiting certain attacks and then punishing his recovery frames
03:13:17 Piecewise: Pontiff does what he wants
03:16:54 Piecewise: heh "I do extra damage at full health!" Said dev, as the sword slides into his face
03:23:19 Piecewise: Irony owl is asking why you're using the big sword instead of something faster
03:25:21 Piecewise: He's considered pretty hard regardless, but he's also fast so using a big weapon makes it harder
03:25:28 Piecewise: particularly with light armor
03:26:24 Piecewise: Easier
03:26:43 Piecewise: you could buff the caestus. Its pretty good on strength builds
03:27:30 Piecewise: use the broken sword
03:28:41 Piecewise: You can get it from firelink shrine. Its just sitting around out there
03:28:58 Piecewise: the best weapon in the game, right there
03:29:16 Piecewise: There's actually a guy named lenny who does these games with broken swords or bad weapons every time
03:30:39 Piecewise: nah
03:30:45 Piecewise: there are lots of weird LP'ers of the game
03:30:51 Piecewise: doing their weird challenge runs
03:31:10 Piecewise: heaven forbid
03:31:28 Piecewise: Like I said, there's a level you can try instead of fighting bosses
03:31:30 Piecewise: if you want
03:33:12 Piecewise: Try side rolling or forward rolling the big long slam
03:33:25 Piecewise: hard to time but you wanna be close when the blade falls
03:34:15 Piecewise: I think the one hand stabbing roll recovers faster
03:35:50 Piecewise: In terms of good punishable attacks the giant slam and the purple stab that covers a lot of distance are good, in my opinion
03:36:00 Piecewise: both have lots of recovery
03:36:08 Piecewise: and can be side rolled
03:36:30 Piecewise: the purple stab is SOMETIMES a grab
03:36:46 Piecewise: they look slightly different
03:37:53 Piecewise: That giant sword is just his cane to find his way around
03:38:33 Piecewise: Bloodborne has a cane weapon
03:38:41 Piecewise: turns into a bladed whip
03:39:05 ER: The cane, aka the way lamer version of GLORIOUS BEAST CUTTER
03:39:06 Piecewise: No its both a cane and a whip
03:39:13 Piecewise: you can it with the can or transform to a whip
03:39:56 Piecewise: If you're not using the amygdalian arm, you're doing it wrong
03:40:04 Piecewise: Or the beast claws
03:40:07 Piecewise: with beast rune
03:40:28 ER: beastly radical
03:40:53 ER: fuck hunting werewolves, let's just fucking turn into one why not
03:41:19 Piecewise: Something he doesn't wanna do?
03:41:26 Piecewise: are...are you tryign to fuck them/
03:41:31 Piecewise: ?
03:42:48 Piecewise: Pontiff has a good setup. That smaller sword can really get ya. Just keeps poking you with it
03:43:47 Piecewise: Dev; fighting a blender
03:44:36 Piecewise: Pontiff is just a munchkin in this game.
03:45:04 Piecewise: "Yeah I want to be a wizard elf who duel wields magic greatswords and can make magic clones"
03:45:26 Piecewise: None of those will slow you
03:45:58 Piecewise: Thresholds are 30% and 70%
03:46:56 Piecewise: I want you to win on this try so you can see it was all the power of the hat
03:46:56 ER: you go faster below 30%?
03:47:03 ER: How have I never noticed that
03:47:22 Piecewise: https://darksouls3.wiki.fextralife.com/Equipment+Load
03:49:50 Piecewise: 5,106 HP on him
03:49:54 Piecewise: working on the armor
03:52:21 Piecewise: so the helmet gives you like 5-10% extra resistance
03:52:29 Piecewise: and thats flat
03:52:41 Piecewise: not including the hat's armor values
03:53:00 Piecewise: yeah, about
03:57:35 Piecewise: I'd offer to let you summon me in but I uninstalled ds3 recently after beating 99 people to death with a pair of shields
03:57:57 ER: gg
03:58:06 Piecewise: Serious.
03:58:23 Piecewise: 99 stack of pale tongues from killing players
03:58:37 ER: guess I'm not going to get your help with the pontiff myself, am I...
03:59:20 Piecewise: I made a character named "Knock Knock" and beat them with the giant door shield.
03:59:32 ER: yup
03:59:39 ER: doorstuck op
03:59:41 Piecewise: I beat the game like...12 times and got tired
04:00:23 Piecewise: I could always reinstall it given some time if you want help ER
04:00:53 ER: eh
04:01:05 ER: it's a shit game anyways~~~~~~~
04:01:24 Piecewise: So there are two of them but I think they lose lots of moves
04:02:04 Piecewise: Also, when he's summoning the copy, he takes a lot less damage while in the summoning animation
04:02:12 Piecewise: But you can stagger him out of it
04:02:56 Piecewise: If you get him early enough he won't summon
04:03:29 Piecewise: I mean early enough in the animation
04:06:24 Piecewise: I mean
04:06:27 Piecewise: he did grow wings
04:06:43 Piecewise: flying shouldn't be a surprise~
04:08:23 Piecewise: I think he can trigger at like 55%
04:08:38 Piecewise: but usually only if you leave him alone to do it
04:08:45 Piecewise: once he gets lower he'll just stop and do it
04:11:20 ER: funny to watch the souls challenge runs about only using the most underpowered shit, when I was just watching these videos which are challenge runs about using only the most overpowered shit. :P https://youtu.be/DhXo0svrUOI
04:12:48 Piecewise: https://www.youtube.com/watch?v=WrML8lCcHP4
04:17:24 ER: affinity is fair and balanced
04:22:46 Piecewise: its almost as fair and balanced as dark orb
04:23:22 Piecewise: https://www.youtube.com/watch?v=g87pnwfO7GM
04:24:30 ER: JUST ROLL THROUGH IT~~~~~
04:25:05 ER: it's not the orb tho, it's the bead
04:25:21 Piecewise: Accept the hit
04:25:47 Piecewise: I look forward to the double KO
04:26:53 Piecewise: Lets see...3 in the dlc
04:26:56 Piecewise: this guy
04:27:03 Piecewise: aldrich
04:27:06 Piecewise: Yorme
04:27:09 Piecewise: Dancer
04:27:22 Piecewise: three others
04:27:40 Piecewise: then like 5 optional
04:27:54 Piecewise: fair number really
04:27:54 ER: suprisingly quality video that
04:28:57 Piecewise: Pew
04:31:53 Piecewise: Become embered and then the white summon is right near the boss door
04:32:29 Piecewise: Just long enough to select yes on his sign and summon him
04:32:51 Piecewise: Embered gives you some extra health in the health bar
04:33:27 Piecewise: Yeah you probably wanna kill the things up to it if you do that
04:33:34 Piecewise: you can leave the scythe guy alone
04:33:36 Piecewise: he walks off
04:34:07 Piecewise: You can summon him
04:37:08 Piecewise: You can't damage him while he's in a grab animation. Just letting you know for the future
04:37:59 Piecewise: Yep.
04:38:14 Piecewise: summons are considered cheating by many of us elitist asshats
04:38:35 Piecewise: dividing the boss's attention is usually a good way to win
04:39:08 Piecewise: still in discord
04:39:12 Piecewise: not sure about watching
04:40:09 Piecewise: Irony: "oh shit, I look away for a second and he just brings a second guy into gangbang him?"
04:40:18 Piecewise: so there you go
04:40:37 Piecewise: I think he's watching
04:40:40 Piecewise: dunno
04:41:17 Piecewise: nice
04:42:03 Piecewise: there's a dungeon or the area past the boss you just beat
04:42:05 Piecewise: either way
04:42:09 Piecewise: your choice
04:42:56 Piecewise: the low poly mountains
04:43:04 Piecewise: many men died up there
04:43:08 Piecewise: very sharp edges you see
04:44:54 Piecewise: these guys are just player style enemies
04:45:20 Piecewise: mr. Maracas
04:45:52 Piecewise: nah, you get the twin maces earlier and the twin spears here
04:48:12 Piecewise: the anti-emo ring
04:50:10 Piecewise: pretty low actually
04:50:13 Piecewise: and you got two
04:51:41 Piecewise: simple gem decreases your IQ scaling~
04:53:12 Piecewise: I think simple gm gives magic damage and regen
04:53:51 Piecewise: a undead hunter talisman can open mimics without killing them
04:53:52 ER: simple GM doesn't remember the rules of his own game~
04:54:01 Piecewise: which I know isn't your way
04:54:18 Piecewise: Who are you?
04:54:27 Piecewise: Begone, knave
04:54:36 Piecewise: nothing else
04:54:48 ER: quit your knaval gaving
04:55:25 Piecewise: #sniped
04:56:30 Piecewise: Naval Glazing
04:56:31 Piecewise: ~
05:01:06 Piecewise: SNAKE EEAAATER
05:02:17 Piecewise: Pontiff beasts are annoying
05:02:34 Piecewise: if you kill both of them, you get the ring of favor and protection
05:03:29 Piecewise: It grants extra health, stamina, and equip weight
05:04:09 Piecewise: it broke if you took it off in the old game but not anymore
05:04:24 Piecewise: also, press down and dodge to slide down ladders
05:04:29 ER: what?
05:04:32 ER: that's BS
05:05:04 ER: it doesn't even make any sense if you cna take it off
05:05:12 ER: why even have it in the game then
05:05:38 Piecewise: Because er
05:05:39 Piecewise: because
05:05:57 Piecewise: 11 ring slots
05:06:05 ER: reee
05:06:05 Piecewise: 10 fingers and a cock
05:06:11 ER: casuls
05:06:56 Piecewise: Also, go for the heads of the pontiff beasts. If you can break them you can do a really big crit attack
05:07:23 Piecewise: No, one and done
05:08:47 IronyOwl has joined #einsteinianroulette
05:09:08 IronyOwl: hey
05:09:09 ER: interesting
05:09:20 IronyOwl: so is a pontiff beast a former pontiff or made by pontiffs or what
05:09:27 ER: now you'll be able to observe all the incredably boring things that happen here
05:09:38 IronyOwl: keyboard, hence the eternal clacking?
05:09:44 IronyOwl: heh
05:10:06 IronyOwl: man diving THROUGH the charge does not seem to work out for you
05:10:18 Piecewise: Irony, in the lore the pontiff gave his knights rings that slowly transformed them into beasts
05:10:32 ER: T H E L O R E
05:10:36 IronyOwl: neat
05:10:54 Piecewise: Nah, pontiff eye rings
05:10:55 ER: [clack clack clack clack]
05:11:35 Piecewise: he doesn't have parrying bound to anything
05:11:46 Piecewise: I'm not sure he has blocking bound to anything either
05:11:54 IronyOwl: I don't know enough about souls to know how bad an idea that is
05:11:59 ER: who the fuck needs it
05:12:15 ER: just roll through it idiot
05:12:40 ER: hunters know that shields are for WUSSES
05:13:22 IronyOwl: would parrying have worked against lightsaber dude?
05:14:00 IronyOwl: kek, probably should have considered that then
05:17:51 IronyOwl: might need to bait out a longer range attack, so he doesn't just nip you like a flea eternally
05:19:28 Piecewise: His side attacks push you to his side
05:19:33 Piecewise: infinite spinning
05:19:59 Piecewise: I'm falling asleep, so I'll be going soon
05:20:20 IronyOwl: so where'd the pontiff get rings to turn people into THAT anyway?
05:20:37 Piecewise: he was a wizard
05:20:39 Piecewise: duh
05:20:56 ER: got his bud aldritch to do it
05:22:08 IronyOwl: that is a lot of attacks in a row
05:22:44 IronyOwl: this is true
05:23:18 Piecewise: No problem
05:24:56 Piecewise: You're having trouble because you said "This guy won't be any trouble"
05:24:57 Piecewise: duh
05:26:24 Piecewise: Ever played earth defense force Dev?
05:26:33 Piecewise: EDF! EDF!
05:27:16 Piecewise: Its you're fighting old 1950's style monsters
05:27:22 Piecewise: sometimes using mechs
05:27:43 Piecewise: Foot soldier
05:27:52 Piecewise: or lady with jetpack
05:28:00 Piecewise: or combat engineer
05:28:22 Piecewise: If it ever goes on sale cheap I'll get it for you for forced fun
05:30:19 Devastator: Thanks for watching.
05:30:28 Devastator: eh, killed one boss.
05:30:35 Piecewise: heh
05:30:39 Piecewise: Welp
05:30:40 Devastator: though maybe I should play a game I'm good at on stream once.
05:30:41 IronyOwl: np, never played souls, so interesting to see
05:30:42 Piecewise: long day for me
05:30:47 Devastator: see you later.
05:30:49 Piecewise: I'm heading to bed
05:30:58 Devastator: That mythical land of sleep?
05:31:00 ER: Is there such a game dev?
05:31:01 Piecewise: Irony there's an LP of it on my youtube channel
05:31:15 Piecewise: Lets Piecewise
05:31:17 IronyOwl: is it any good?
05:31:29 Devastator: You've seen me play enough games to know that I'm generally not bad at them.
05:31:29 Piecewise: thats the question, isn't it~
05:31:34 Devastator: It's not as hard as I'm making it look.
05:31:45 IronyOwl: jojo souls? what the
05:31:50 Piecewise: heh
05:32:04 Piecewise: there's that and the ds1 playthrough
05:32:19 Piecewise has quit [Quit: Leaving]
05:32:31 IronyOwl has quit [Quit: http://www.mibbit.com ajax IRC Client]
05:33:24 Devastator: aww
05:33:26 Devastator: no more irony.
06:42:44 ER: You gonna play Dig, Dev?
06:43:52 Devastator: Not sure.
06:44:00 Devastator: Maybe, maybe not.
07:15:33 Devastator: Dig 2.0
07:15:36 Devastator: I'd want to go up.
07:15:39 Devastator: so.. not going to play it.
07:15:43 Devastator: don't want to kill everyone.
07:17:56 Devastator: I see PW made bird-people for you.
07:18:02 Devastator: in a game about underground exploration.
07:18:25 ER: they don't have wings, I won't bother
07:25:00 Devastator: I recommend you dump the water in the magma.
07:25:03 Devastator: or the magma in the water.
07:51:52 Devastator: steam-clean the surface world.
09:45:46 PyroDesu has joined #einsteinianroulette
09:45:59 Devastator: Hello Pyro.
09:46:02 Devastator: Long time no see.
09:46:07 PyroDesu: Heya Dev.
09:46:40 ER: have you arrived to light up our little channel, pyro?
09:47:24 PyroDesu: Since apparently people don't like conglomerating into one place, might as well. Probably going to be more active in the Discord though.
09:48:05 Devastator: Sorry Pyro, it has some compatability issues for me. I also don't like the lack of anomynity.
09:48:35 ER: IRC takes up the right side of my screen, discord takes up the left side, and watching them both is fine by me~
09:49:12 PyroDesu: Look at this guy with a screen large enough to comfortably house two chat programs ^
09:49:26 ER: but I also wear headphones and have a notification sound for every single time anyone posts anything to either program, so
09:49:33 Devastator: Heh.
09:50:51 Devastator: So you're here for Dig 2.0?
09:50:54 Devastator: Should be some fun.
09:51:00 ER: wonder how many characters we'll get with ten seperate +1 skills. :P
09:51:08 Devastator: (I might not. I'm in a bunch of games now.)
09:51:21 Devastator: ..and, through various reasons, playing three different magical girls.
09:52:38 ER: this is a wonderful fact, by the way
09:53:13 Devastator: I was going to cap it at two, but syv's enlightenment via Puella Magi Madoka Magica more or less forced me to join his game involving such.
09:54:42 ER: somehow, HE got in despite MY application being far superior~
09:55:47 Devastator: You'll have to ask him why he took my character. I'm not quite sure myself.
09:56:04 ER: heh
09:57:16 ER: well, the explaination for why he DIDN'T take mine makes perfect sense to me, it just means I have to wait more for my fun. :P
09:57:40 PyroDesu: Heh. But yeah, I'm back in the little community that's built up here. Blame Radio for pulling me back in.
09:58:01 Devastator: Well, have fun.
09:58:19 PyroDesu: Not kidding, I get on Bay12 for the first time in a *long* time and not two days ago he had messaged me.
09:59:06 ER: Radio is useful for things like that, it seems. :P
09:59:09 Devastator: Someone was watching the list of people logged in.
09:59:21 ER: Very good to have you back, regardless.
10:00:14 PyroDesu: Good to be back, honestly.
10:00:26 Devastator: Lots of games going on right now.
10:01:34 PyroDesu: So I gather. Sounds like several of our estemmed (and not-so-esteemed) colleagues have started GMing on their own.
10:02:43 ER: I have a game that I have not fully gotten the hang of yet, or possibly ever.
10:03:16 Devastator: Yeah.
10:03:42 Devastator: I ran a couple a long time ago. Never ran them for long.
10:03:49 Devastator: I'll be picking one back up when I'm working regularly again.
10:04:19 Devastator: http://www.bay12forums.com/smf/index.php?topic=146184.0
10:05:26 ER: battlemobs when
10:06:45 ER: Maybe managing a GMing project properly like really requires that I actually know what I'm doing with my real life first.
10:08:03 Devastator: When I'm working.
10:09:47 PyroDesu: Well, ER, since it seems even being player benefits from some direction (seriously, I think part of why I vanished was depression. I'm getting better now, especially now I'm in a major that doesn't have me bashing my head against calculus)...
10:11:44 ER: Hehe, I find playing most of my characters thereputic.
10:12:37 ER: Either don't worry about mortality and boldly go forth, or value your own skin before getting anything actually useful done.
10:13:31 ER: Just a few that I both want to keep alive AND are in situations where doing so requires deliberation in itself. Whcih is a different kind of fun.
10:15:45 parisbre56[Away] is now known as parisbre56
10:15:52 Devastator: Eh, I've got a character with no combat skills going through a series of combat heavy encounters.
10:16:52 ER: Though really these days I'm low on pure bloodthirst characters, presumably because they all died and got replaced by designs more likely to survive...
10:17:01 ER: damn you, natural selection!
10:20:54 parisbre56: Catching up to the logs, I see EDF was mentioned, so I think the EDF song is appropriate: https://youtu.be/cRmES6IJk_o
10:22:56 parisbre56: Pyro, I was also recently recruited by RC to become a mech pilot in ER's game
10:23:05 parisbre56: I think he might be building an army of veterns
10:23:13 parisbre56: putting the crew back together
10:23:16 parisbre56: for one last job
10:25:04 ER: a crew of gigantic metal asses
10:25:25 Devastator: Bargthor isn't likely to be in Dig this time, though.
10:25:40 PyroDesu: I, for one, welcome our voluptuous metal overlords.
10:28:44 parisbre56: BTW, I will be performing some upgrades on the server that runs the BNC that does the logging
10:28:54 parisbre56: so if you see me disconnect, that means no logs for that time
10:29:01 parisbre56: so feel free to say all your secrets
10:29:11 parisbre56: or talk shit behind my back, i guess :P
10:30:10 ER: like I'd do that specifically when you can't hear~
10:30:23 ER: no fun in that!
10:30:40 PyroDesu: Honestly. We're not savages.
10:30:51 PyroDesu: Well, most of us aren't, at any rate.
10:31:22 ER: I'm just #savage
10:35:19 Devastator: I just play one on TV.
10:38:23 ER: I wanna see where dig goes. Mayhaps that means I should go to sleep
10:39:00 ER: eeeeyeh
10:39:07 ER has quit [Read error: Connection reset by peer]
10:45:56 Devastator: oh well. NJW's starting up Coven again, which should be fun too.
10:46:24 Devastator: That's the no-combat character involved in driving an armoured car through London Nazis.
10:51:20 parisbre56 is now known as parisbre56[Away]
10:52:22 Devastator: anyway, I gotta go sleep now.
10:52:25 Devastator: Thanks for stopping by.
13:00:30 PyroDesu has quit [Quit: http://www.mibbit.com ajax IRC Client]
14:58:16 parisbre56[Away] has joined #einsteinianroulette
14:58:16 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
14:58:16 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
15:47:21 syv has joined #einsteinianroulette
16:25:23 syv has quit [Quit: Got away safely!]
16:50:28 Nikitian has joined #einsteinianroulette
17:35:06 syv has joined #einsteinianroulette
17:35:27 syv: Nik! ^-^
17:36:13 Devastator: nik?
17:36:23 syv: "Nikitian"
17:36:25 syv shrugs
17:36:48 Devastator: unexpected Cabal turn, ooh.
17:37:27 Nikitian: Oh! Hello!
17:37:28 syv: Simon killed a tank crew with a knife.
17:37:34 syv: Hey!
17:38:02 syv: I'm very happy about this, I'm hoping he can take the tank back to base.
17:38:14 Devastator: That's fairly impressive.
17:38:28 syv: [5][6][5]
17:38:47 Devastator: I don't know if it can be driven well alone.
17:39:01 Nikitian: Huh, tank? Is that the 888th, or Cabal, or what?
17:39:06 Devastator: 888th.
17:39:09 Devastator: no tanks in Cabal.
17:39:53 Nikitian: (haven't followed it in a long time, thought they could have appeared)
17:40:24 Nikitian: Yeah, what you kill is what you get to take home as loot! Millenia-honored tradition! :P
17:40:49 Devastator: You eat what you kill.
17:41:11 Devastator: Well, in Cabal I'm looking at having 'grow' 'strengthen' and 'enlarge' words.
17:41:17 Devastator: so with sufficient time and a cart, sure.
17:41:21 Devastator: and unlimited mana.
17:41:26 syv: You need to upgrade Knowledge.
17:41:44 Devastator: At some point.
17:42:15 syv: It's a four-man tank, so I'd think it can be driven decently? You'd have a hard time seeing where you're going, I think, but there's only one driver?
17:42:43 Devastator: What kind of tank is it?
17:43:24 syv: Hasn't been specified. Relatively early into WWII, four-man Nazi tank.
17:43:56 Devastator: I thought you were after June 1944.
17:44:20 syv: ...Relatively early into the Allies-vs-Nazi part of WWII. >.>
17:44:27 Nikitian: Hahaha
17:44:27 Devastator: Could be a Stug III.
17:44:28 Nikitian: :D
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18:22:24 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
18:22:24 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
18:22:40 Nikitian: ... I guess one really needs to like something before they can appreciate the various subversions of that something. Oh well, point taken.
18:23:58 syv: Yeah.
18:24:32 syv: It was a good show, no doubt about it--I rate it 7/10, and rarely rate above 5/10. I just personally didn't enjoy it.
18:24:52 Nikitian: Gotcha.
18:25:24 Nikitian: Hmmm. What do you do like, though? Just to discuss the genres or something.
18:26:09 syv: Westworld Season 1 is the best snything I've ever seen.
18:26:27 syv: Westworld Season 2 is (so far) a sad, sad parody.
18:27:04 syv: Planescape: Torment I generally consider to have second place, and PM3 is in the running for third, though there's a couple there and I'd have to check the list.
18:27:05 Nikitian: Ok, haven't seen it yet, will have to check. And yeah, I know that feeling all to well when the sequel ends up "a sad, sad parody".
18:27:33 syv: PS:T I also saw many years ago, so it may have nostalgia tainting it.
18:28:05 syv: Suffering and depressing themes are generally my favorites.
18:28:27 syv: I also love deep examinations of philosophy, morality, and cosmology.
18:28:42 Nikitian: Uhhhh
18:28:56 syv: Action is largely just okay unless it has gore or guns.
18:29:16 Nikitian briefly considers scratching out Westworld Season 1 from memory, but decides against it
18:29:54 syv: It's not... well, it's not *extremely* depressing, but it is negativistic. It's more about morality and the nature of consciousness.
18:30:26 syv: It's *really* fucking navelgazey though.
18:31:04 syv: And it doesn't have any cats, which is the largest flaw IMO.
18:38:50 Nikitian: I like navel-gazing, philosophy, cosmology and morality.
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18:40:02 Nikitian: Though I do prefer stories exploring the same without depressing or negativistic views, of course.
18:40:15 Nikitian: Well, thanks for sharing! ^__^
18:41:19 syv: ...Pyro?
18:41:21 syv: Pyro!
18:41:44 syv: What is happening? Why are all the old awesome ER people coming back?!
18:42:13 PyroDesu: Wait.
18:42:15 PyroDesu: What!
18:42:21 PyroDesu: Nik is still hanging around!
18:42:35 PyroDesu: Also Hi Syv.
18:42:40 syv: He's been very spotty, but he's always been near the forum if nothing else.
18:42:47 PyroDesu: Blame Radio and insane good fortune.
18:42:59 syv: I haven't seen YOU in forever though, where've you been? What's been going on with you?
18:43:25 syv: Also, what did Radio do? Stumble across you on some other site or something?
18:44:00 PyroDesu: I've been. Well, to be frank, I think at least part of the reason I vanished was mental health related. Getting better! Especially now I've changed major!
18:44:17 Nikitian: Hi, Pyro! Long time no see! :-)
18:45:07 PyroDesu: I logged into Bay12 for some reason or another a while ago and lo and behold, there was a message in my inbox, not two days old. Radio. Asking how I was. He provided a link to the discord (which is way more my speed, no offense), and I've been hanging around since.
18:45:12 PyroDesu: Hey Nik!
18:46:09 syv: I'm happy you've gotten better, then. What's the new major, if I may ask?
18:46:13 Nikitian: Great to hear you are getting better, wish it goes on and on!
18:47:23 PyroDesu: I switched over to the Earth Sciences department. Was a Geology concentration from summer last year to this spring, now I've settled into GIS.
18:47:43 PyroDesu: Geographic Information Systems - the bastard child of maps and computer databases.
18:49:15 Nikitian: Cool.
18:50:10 syv has basically no idea what any of those are, beyond the obvious
18:50:27 PyroDesu: I blame a cool professor for the final switch. Even if he missed the first few weeks of his class (it's not his primary job, which had him helping with wildfires out in the NW US).
18:50:28 syv: Are you enjoying it?
18:51:02 PyroDesu: Very much. For an example of the stuff we can do... let's see...
18:51:35 PyroDesu: This was one of our class assignments:
18:51:36 PyroDesu: https://imgur.com/a/Em1xH
18:52:50 syv: I guess that's the geography of antartica under all the ice, after said ice has raised the ocean...?
18:52:57 PyroDesu: Melting the ice off Antarctica, allowing the continent to rebound out of the mantle, and allowing for sea level rise. Established the new coastline and (not pictured) looking at some of the major features.
18:53:27 syv: Ohh, so also accounting for the weight not being on it. Neat.
18:54:02 PyroDesu: We've also flooded New Orleans and looked at how much water was where and how difficult and time-consuming pumping it out would be. Like after Katrina.
18:54:17 PyroDesu: (The professor *loves* real-world example work)
18:54:47 syv: Cool. Ever look at Florida, or is our topology just boring?
18:55:37 PyroDesu: Not specifically, but I've seen a lot of where GIS was presumably used to establish just how fucked y'all are in the next few decades.
18:56:43 syv: ...Yeah. ._.
18:56:49 PyroDesu: To get an idea of the information systems side of things, that map I linked is a raster dataset - every pixel has a set of values assigned to it.
18:57:28 PyroDesu: We can then take that and not only perform calculations based on it (like to establish how thick the ice sheet was).
18:58:08 PyroDesu: But also locate points and areas of interest.
18:59:06 PyroDesu: Also, each of those pixels... I'm not certain of the resolution of the dataset we used for Antarctica, but I've used datasets where each pixel is 33 feet on a side. And a new standard is in the works for 10.
18:59:26 syv: Wow.
18:59:34 PyroDesu: And then there's LIDAR.
18:59:41 PyroDesu: Fucking *LIDAR*.
18:59:43 syv: For an entire continent? How do you even GET that data?
19:00:02 Nikitian: Wow indeed.
19:00:20 PyroDesu: For me? A lot of data is available for free from groups like the USGS.
19:00:48 PyroDesu: How they get it - satellites, aircraft, moving into drones...
19:01:24 PyroDesu: LIDAR gets some pretty damn big, ultra-high resolution sets of data. And it's not just ground returns.
19:02:01 PyroDesu: You can literally identify individual *trees* in you take a cross-section of the LIDAR returns in a forested area.
19:02:12 Nikitian: So you can simulate the results of even multiple opposing geographic processes using these per pixel values? That is very interesting, and I think I begin to understand now why you switched to this area of research.
19:02:24 PyroDesu: Oh yeah. And that
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19:02:44 Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016)
19:02:44 Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56]
19:03:25 PyroDesu: A lot of what we do is vector-based - points, lines, and polygons instead of "images".
19:07:23 Nikitian: Right. Hard to simulate, say, erosion properly with just scalars, I guess.
19:08:29 syv: I'm still amazed by knowing the exact positions of all the trees in a forest...
19:09:02 syv: ..Well
19:09:02 PyroDesu: Hell, LIDAR can show you where a person was standing when the plane or drone taking the data went by.
19:09:29 PyroDesu: Not much about them, just "something person-sized was there"
19:09:54 syv: Oh. Plane and drone LIDAR, of course that's a thing. I was about to say I figured it would be limited to the edges of forests, but no. We have amazing tech.
19:10:04 PyroDesu: Here's a good example of some of the applications with vector data - this was a project we did:
19:10:04 PyroDesu: https://tntech.maps.arcgis.com/apps/MapJournal/index.html?appid=d0a7097352144604b930331f82520abd
19:11:46 syv is mobile, and can't see
19:13:50 PyroDesu: Silly Syv. Can't see my glorious urban planning work.
19:19:55 PyroDesu: Suffice to say that map (and associated presentation) required at least 8 other sets of data - polygons on land parcels, points representing the controids of census blocks, lines showing linear geographic features, and so on.
19:21:14 Nikitian: Looked at it. Quite interesting, and definitely has nice public application. Though only now that you explain it does the full extent of map-analysis show. Glorious work, indeed. :)
19:22:14 PyroDesu: Calculations, joining data tables from one dataset to another based on their relation, lots of tools that are built into the program to build buffers and dissolve features and all sorts of things.
19:22:44 PyroDesu: It's actually rather fun. I blame games like SimCity.
19:23:33 Nikitian: Heh.
19:24:33 PyroDesu: The really cool part of that project, though, was when we took everything we did... and told the computer how to do it. We pretty much built a new tool that would do the entire analysis again, only we could define different parameters before running it (and it would dutifully return the new results).
19:25:32 syv: That sounds like the fun part, to me. >.>
19:25:44 Nikitian: Same here.
19:26:28 PyroDesu: All we had to do at that point was put in parameters like "I want it to be [this distance] from [this feature]" (the distance-from-feature program being baked into the tool) and it would basically run every analysis tool in sequence, output what I told it to, pretty much the whole shebang automated, just hit 'Run'.
19:27:17 PyroDesu: The amusing part? Making the automated tool version of the analysis was literally flowchart programming.
19:29:07 PyroDesu: You can make more intricate tools that aren't dependent on specific datasets using Python, though. Not done that yet (and the toolbox built-in is big enough I may never have to).
19:33:38 PyroDesu: Anyways, enough about my new major - what's been going on in the Boneverse? I hear some of you have started GMing games of your own.
19:34:47 syv: Ahhh, Piecewise is running TWO derivatives of Mad Max With Wizards, neither of which is really MMWW.
19:35:30 syv: He's also ruunning a WWII themed game with light Nazi magic, and an exploratory game which is going terribly.
19:36:26 syv: I'm running Pumsy's Seeds, a ~MAGICAL GIRL~ game, ER is (slowly) running Power and Pulse, mecha fighting mages... Omega Legion (were you even around for that?) is still going strong...
19:36:51 syv: Piecewise is also running a magical Lucha Libre thing, but I don't pay any attention to it.
19:37:39 PyroDesu: I'm in the new DIG, and I've read through 888.
19:37:50 syv: I'm pretty terrible for actual updates, I pretty much strictly follow the games I'm in. >.>
19:40:25 syv: I'm trying to read through the new DIG rules, keep getting distracted. Not sure whether I want to play a lizard sniper, or another Dark Souls expy.
19:43:24 PyroDesu: You could go mole. They have some -special secrets-.
19:43:39 PyroDesu: I know because I'm playing a mole and PW has told me.
19:45:42 syv: Nah, I don't find them interesting.
19:46:28 PyroDesu: Your choice. Least you're not contemplating a moth. Too many of the buggers already.
19:47:38 syv: Heh. Nah, I don't want to play PW's magical realm race. Though the lizard tongues do give me pause, for that reason.
19:58:12 Nikitian: Speaking of which, Pyro, would you be interested in playing ER again? :P
19:58:56 Nikitian: I'm slowly trying to run something like that, so would very much like another vet's input.
20:00:33 PyroDesu has quit [Quit: http://www.mibbit.com ajax IRC Client]
20:01:08 Nikitian: Hahah. I'll take that as an answer, I guess T_T
20:02:48 syv: I doubt it is.
20:04:13 syv: I find it entertaining that moths like to build cities on ceilings of caverns, and they often forego handrails or other safety devices for reasons of having wings and the ability to glide. And the map shows them to tend to build inside *magma* caverns.
20:04:55 syv: I suppose it doesn't *really* matter whether the bottom is made of stone or fire, but still. Cities of people who build open air walkways without handrails above lakes of molten rock.
20:06:56 Nikitian: Can they fly? I don't know enough about the Dig.
20:08:10 syv: They can glide, only.
20:08:28 syv: I'd expect them to have landing stations at some midlevel area of the wall.
20:08:39 Nikitian: Yeah.
20:09:11 syv: Also, why not join? If you don't want to read through the deep rules, you could play an honored dead who just woke up.
20:09:35 Nikitian: Hmmm. I don't have the link? ^^'
20:09:51 Nikitian: I don't mind deep rules, I just didn't know it existed in the first place.
20:09:57 syv: http://www.bay12forums.com/smf/index.php?topic=171120.0
20:10:03 Nikitian: (Well, I knew of the old game, but nothing more.)
20:10:07 Nikitian: Thanks!
20:10:22 syv: This looks much less broken than the old game. And no prob! :)
20:30:56 Nikitian: Was the old one broken? I know very little about it, except that it fizzled out some time after the start :- |
20:31:23 syv: Terribly so.
20:32:07 syv: At first the skill system was... d20, I believe, with many ways to get more than +30 bonuses to stats. I made a char with +60 melee IIRC.
20:32:24 Nikitian: D:
20:32:29 syv: Or maybe it was 4d6 or something? Point is, the roll didn't matter.
20:32:55 syv: Later on, I forget what was so broken, but it was still rather poor. Better, but poor.
20:34:19 syv: There was also a terrible exploit where you could tradeoff stats freely, and could also reincarnate into a new and customized body, so if you started with 1 HP and 99 Mind, you could reincarnate into some amazing 150 HP body, while still having a far stronger mind than everyone else. Which I did.
20:36:00 Nikitian: Oh syv, you are always so reliable! ^__^
20:36:52 syv: Eh, there were other exploits. Diving was really really OP, and my character was a mediocre diver at best. I remeber the exploits I used the best, of course.
20:40:08 syv: Baaaah. I just don't know which char to go with. >.<
20:45:42 syv: ...ER *didn't* go with a bird?
20:46:20 syv: *and* is playing a noncombatant.
20:53:24 Nikitian: Hmmm. If I may suggest, have you ever played someone courageous/brave? Sure, scheming, cunning, intelligent, but willing to take on the risks (and even disregard them) when an opportunity to advance presents itself? :3
20:54:32 Nikitian: (I remember the more cautious and neutral characters of yours, but openly brave I'm not sure. Maybe completely missing someone obvious, though.)
20:55:44 syv: Eh, not really. Most of my brave chars are assholes. I'm leaning Honored Dead already, but I just feel it's a less interesting type of char.
20:56:38 syv: A Shang-gei would actually have a personality, plus would be a sniper, which I like. Then again, there is already a shang-gei. A *female abomination* shang-gei.
20:56:54 Nikitian: Ok ^^
20:57:16 syv: So if I play a dude of that race, that kiiinda has implications, and I don't trust Yottawhat to be able to write that well.
20:58:28 syv: Bwargh, and there's no clear split between melee/ranged use. We certainly have a noncombatant focus, but either fighter style could work.
20:58:40 syv: What are you leaning towards?
21:01:05 Nikitian: Nothing yet, taking a few hours off of it
21:01:26 Nikitian: Any ideas how big the player limit is going to be?
21:02:48 syv: Probably none, but without random joins.
21:03:10 Radio_Controlled has joined #einsteinianroulette
21:03:59 Radio_Controlled: Good evening you diligently drilling dogs in dire distress.
21:04:00 Nikitian: Oh! Hello, Radio_Controlled!
21:04:08 Radio_Controlled: Heya nik!
21:04:16 Radio_Controlled: You here to get hyped for DIG 2.0?
21:04:23 Nikitian: Sorta ^^
21:04:53 Nikitian: How's Discord? Been procrastinating to join it ^^'
21:05:11 Nikitian: And - what are your impressions of DIG 2.0 thus far?
21:05:28 syv: Discord is a horrible abomination.
21:05:33 Nikitian: I assume it was discussed all over there
21:05:47 syv: Radio, should I play a Shang-gei or Honored Dead?
21:05:48 Nikitian: Hmmm, syv?
21:05:57 Radio_Controlled: The bonezone Discord is neat, and (imo) easier to use than irc. Usually more active than the irc as well.
21:06:28 Radio_Controlled: But the irc has that certain something something, that je ne sais quoi, that smug elitism that discord will just never have.
21:07:02 syv: Discord tracks and sells everything you do, is designed and set up as a live chatting service rather than any kind of repository, and hates mobile.
21:07:20 Radio_Controlled: Well syv, what kind of role do you see yourself playing? Honored dead would be a nice continuation of your original dig dude.
21:07:58 syv: Admittedly I sort-of fixed the terrible mobile port's main flaw, the tiny screen size and massive icons/text, but it's still bad and awkward to read history. Or be a psrt of without following religiously.
21:08:01 Radio_Controlled: I only use the website (not app or mobile app) and it appears that changes the experience somewhat.
21:08:08 syv: Main combat either way.
21:08:14 Radio_Controlled: Melee or ranged?
21:08:27 syv: Either way, depends on race.
21:09:01 Radio_Controlled: I think pyro has some good melee, and it seems Ozzy is gonna go for melee as well, so a dedicated shooter might not be a bad idea at all.
21:09:03 syv: Mechanically and thematically I like Honored Dead better (yay Dark Souls cosplay), story-wise the lizard has much more personality.
21:09:58 Radio_Controlled: I think you pulled of the enigmatic undead dude fairly well in DIG 1.0, but the question is if that schtick remains interesting and engaging for a longer game.
21:10:40 Radio_Controlled: (a big reason I don't want to go abom, despite nerve boost, is not locking myself out from most npc interactions. Also HFY I guess?)
21:11:43 syv: Honored dead aren't really enigmatic though, plotwise they're more locked into being revived paladins. They get a hat, and that'd their hat.
21:11:57 syv: I could just ignore that, but...
21:12:16 Radio_Controlled: Can't you still play them as enigmatic?
21:12:52 syv: Enigmatic requires some goal that is unknown to be enigmatic about.
21:12:54 Radio_Controlled: Like, maybe they have a weird and obvious scar on their face, and their goal is to find and kill the ones responsible or something?
21:13:14 syv: Honored dead are pretty explicitly about searching for something to do, and then doing that thing.
21:13:45 syv: They specifically have no knowledge about their past lives, nor any care about wounds, nor desire for vengeance beyond blanket justice.
21:13:54 syv: At least, as described in the lore document.
21:14:05 syv: Boring paladins.
21:14:35 Radio_Controlled: I think if you search for some sort of additional motivating reason like the one I just described PW won't mind it much.
21:14:42 Radio_Controlled: "Each Honored Dead seeks a cause worth dying for, a fight worth staking everything on. They do this because they feel a deep sense of guilt and regret which they cannot pin down. They feel that they made a mistake in their former lives, betrayed someone, failed to keep a promise, abandoned their values. They cannot say why they feel this, but they do."
21:14:52 Radio_Controlled: "They seek to, in some way, make amends. "
21:15:07 syv: "They cannot say why"
21:15:21 Radio_Controlled: I think you could do something with this angle beyond boring zombro paladin?
21:15:53 Nikitian: syv's insistence on them being boring almost sounds like a recommendation challenge to try and play as one :P
21:15:56 syv: Probably. It'll still be less interesting than a character largely given a carte-blanche.
21:16:18 Radio_Controlled: "They cannot say why" Sure, but if you say something like "he feels very angry or sorrowful when he sees the scar on his face, then it still works lore-wise?
21:16:34 Radio_Controlled: But yeah, if you feel like it'd constrain you too much, could go for the lizard dude.
21:17:40 Radio_Controlled: Shooty lizard that is also a circus acrobat.
21:18:00 Radio_Controlled: Dresses like a clown, scares adults and scars children on sight.
21:18:22 Radio_Controlled: (also you guys missed some rather hilarious moth bashing on the discord earlier today)
21:19:40 Radio_Controlled: Nik, there's quite a large variety of tinkering on offer should you feel like getting your hands all greased up again.
21:19:51 syv: The logs are there. They'll be there forever. If I ever want to join, I can, and they'll be there to read. All the hundreds of hours you've spent nattering, sorted into aggravating fifty-line blocks.
21:20:08 syv: ...Tinkering? In Dig, you mean? Not really.
21:20:23 syv: The crafting system's specifically there to nip Tinkering.
21:20:39 Radio_Controlled: Or, join pyro in the moleman swole patrol (he is /desperately/ searching for a reliable molebuddy)
21:20:59 Nikitian: Sounds like someone has learned their lesson in Tinker-repression :P
21:20:59 Radio_Controlled: And when you join as moleman and pw trusts you, you get delicious moleman secrets!
21:21:04 syv: Ahh, that's why he suggested I play a mole.
21:21:26 Nikitian: Hmmm. Mole sounds fun, will look into it.
21:21:43 Radio_Controlled: I'm hoping the new tinker system will mean we can still build lots of stuff, just without torturing pw quite so much about it.
21:21:52 syv: Heh. I could play an honored dead who's insistent on working with the moles.
21:21:53 Radio_Controlled: (a foolish endeavor indeed)
21:22:02 parisbre56[Away] is now known as parisbre56
21:22:10 syv: Reunite the Heph council in Dig. :P
21:22:22 Radio_Controlled: What did you do with the [Away], paris?
21:22:33 Radio_Controlled: WHERE DO YOU HIDE THEM.
21:22:39 syv: He put it [away].
21:22:53 syv: https://i.imgur.com/w49SsqJ.jpg
21:23:00 parisbre56: Hey syv, just because honoured dead don't start their lives with a backstory, that doesn't mean they can't get one later
21:23:16 Radio_Controlled: It seems you took that question and ran [Away] with it.
21:23:28 syv: True enough. They still have a boring personality, though if I'm the only one that'd help.
21:23:33 parisbre56: maybe you met some pirate killing moth kids and now your cause is to hunt him down
21:23:50 Radio_Controlled: Hunt down the moths, you mean?
21:23:50 syv: Ohhh. Hmm. Good idea.
21:24:00 Radio_Controlled: Clearly they are evil incarnate.
21:24:09 parisbre56: maybe you met an undead you saw as a father figure and now you have to find the 6 fingered man that killed him
21:24:56 Radio_Controlled: Hmm. We discussed some moth children farms akin to the infamous merperson airdrowning farms from df, soooo you'll have your work cut out for you, for you to cut out.
21:25:19 parisbre56: Also, Away indicates that I'm not connected, it's just a bot. Whenever the away goes away, I'm assuming direct control
21:25:55 Radio_Controlled: But what happens to the bot.
21:26:01 Radio_Controlled: Does he die?
21:26:08 Nikitian: Well then, hello parisbre56, and welcome back! ;)
21:26:22 parisbre56: maybe for the undead the ends justify the means, so maybe he believes that by allowing that lesser evil to happen, he will cause a greater good later
21:26:28 parisbre56: it's all about the greater good
21:26:34 parisbre56: hi nik
21:26:42 Radio_Controlled: inb4 Tau undead.
21:26:44 Radio_Controlled: Oh god.
21:26:50 Nikitian: HAHAHA
21:27:00 Nikitian: :P
21:27:40 syv: Yeah, I'm definitely going with a screw-loose "greater good" HD now. Thanks.
21:28:00 parisbre56: Radio_Controlled, does your computer die when you move the mouse?
21:28:14 Radio_Controlled: I like to think it does at least a little.
21:28:27 parisbre56: well, there's your answer :P
21:28:33 syv: For the best. Much fun as a sniper lizard might be, Yottawhat's got a fem abom lizard, and I *don't* want to see whether he's a good enough writer for that.
21:28:58 Radio_Controlled: Some hot lizard action to offset the endless moth shagging.
21:30:18 Radio_Controlled: Dangit, why is the cheapest armor we have like 20 moolah.
21:30:36 parisbre56: I dunno, it's a strange robo lizard, you'd have to be a robosexual for that I think
21:30:46 Nikitian: Did I hear some armor complaints?
21:30:57 Nikitian: Radio, do you perhaps want some... thicker armor?
21:31:11 Radio_Controlled: Wanna go for some pre-startup tinkering there?
21:31:19 Radio_Controlled: You brace, foolish soul.
21:31:20 Nikitian: ;DDD
21:31:23 Radio_Controlled: brave even.
21:32:20 Radio_Controlled: But yes, despite diving being my bread and butter, I don't feel comfortable being completely squishy. Though getting some armor can probably wait until after our introductory mission.
21:32:28 syv: Considering the species' goal is specifically finding a mate, and there's only one other of that species on the bore, I'm not certain I agree, Paris. Not to mention the fact that my char's interests aren't necessarily important. :(
21:32:47 Radio_Controlled: Also need to save up for that black book, a real one.
21:33:02 syv: Though it'd be funny if my char were just constantly running and hiding from the robotic abomination with a crush on him.
21:33:07 Radio_Controlled: (just 1 more shekel and I could've had it, blasted)
21:33:30 Radio_Controlled: http://www.nealumphred.com/wp-content/uploads/2016/01/PepeLePew4_900-copy-2.jpg
21:33:52 Radio_Controlled: Pictured: syv and yotta.
21:34:05 syv: Oh, since I have three votes here, I really think we should go with the military bore. It has the best systems, which mean we don't need a pilot who's idling inside the thing all the time.
21:34:30 Radio_Controlled: But I want my own rooooooom.
21:34:43 parisbre56: Yeah, I think we should worry about becoming successful first
21:34:54 syv: Do you want someone to be stuck in the bridge most of the time?
21:34:55 parisbre56: once we have money, we can get a better bore
21:35:07 Radio_Controlled: Also: "18:35] Mr.Bones: System is mostly for things like automated weapons and mechanics"
21:35:13 syv: ...I don't think we'll be buying another bore for a long time.
21:35:38 parisbre56: so a bore that can survive and fight back is better than one that we can expand later
21:35:54 Radio_Controlled: Nomad bore has the best mobility, so for getting places without a pilot it's actually the best one.
21:35:57 syv: Oh. I figured it was supposed to be like old Dig, where everything the bore did either needed a player, or needed us to rely on the bore's poor clockwork AI thing.
21:36:34 Radio_Controlled: Nah, this bore is much more self-reliant, though having a pilot always helps with combat maneuvers.
21:36:43 syv: Did he say anything more, or respond with that after someone brought up automated movement?
21:36:55 syv: Piecewise *is* really bad at understanding his own systems sometimes.
21:37:14 Radio_Controlled: Some small things.
21:37:19 Radio_Controlled: [18:32] Mr.Bones: Pan, the bore rolls its own stats when you drive it [18:32] Mr.Bones: Your driving skill is just a bonus added on
21:37:33 Radio_Controlled: [18:34] Mr.Bones: part of the reason the bore rolls its own stats is to allow upgrading it to matter and to not force someone to specialize in driving or sit around in it all day
21:37:57 Nikitian: Hmmm
21:37:59 Radio_Controlled: [18:35] Mr.Bones: Liek say you wanted to drive the bore over a thin stone bridge. It would roll Mobility + the driver's skill, if any [18:36] Mr.Bones: Nomad is about being able to get around and not much else
21:38:14 syv: Okay, good. I'll vote for Nomad, then. I don't think armor and weapons are hugely important, and I'd rather not rely on getting a better bore.
21:38:52 Radio_Controlled: Also, armor or weapons or a new boiler seem easier to improve later on than raw space.
21:39:19 Nikitian: Is there any dedicated pilot on the team yet? I'm now thinking of taking that role, since it sounds important for the team
21:39:33 Radio_Controlled: Don't think we have a dedicated driver, no.
21:39:42 Radio_Controlled: Maybe 1 person with like a +2, maybe?
21:41:05 Radio_Controlled: If you do you could combine it with some mechanical and start building a crawler to toot around in.
21:41:23 Radio_Controlled: Choo choo motherfuckers.
21:41:35 Nikitian: Heh.
21:44:27 Radio_Controlled: Working on my own sheet right now. Got 59 greenbacks so after blowing 20 on a minor relic, got some wiggle room.
21:45:18 Radio_Controlled: 5 for 1 black book copy, 3 for 1 black flame, 5 for 1 Silent Night.
21:45:46 Radio_Controlled: Might want 2 SN though for tough situations, but eeeeeeh that addiction.
21:47:19 Radio_Controlled: Gonna get +3 dive for sure. Then, I'm thinking +2 occult to craft me some shrunken head totems or other crap, so then a +1 left to burn. Would like to burn it on something to increase my raw survivability, but cheapest armor is like 20.
21:48:40 Radio_Controlled: Or could go for 3 +1 I guess, so I can do things on a field mission without -having- to dive and risk brain damage.
21:50:27 parisbre56: You won't have materials to craft immediately
21:50:37 parisbre56: You'd have to buy them expensively
21:50:42 parisbre56: or find them
21:50:56 parisbre56: so maybe better to focus on something else
21:51:05 parisbre56: cutting maybe, if you get a knife?
21:51:10 Radio_Controlled: True, not gonna start with crafting, just nice to have I think.
21:51:22 Radio_Controlled: Gonna start with a black flame, so could +1 that I guess?
21:52:09 Radio_Controlled: Though if I ever need to defend myself by cutting stuff things have gone waaay south indeed (a cheap gun would be better but nothing like that available).
21:54:13 Radio_Controlled: I feel like I might need some occult skill to reliably gather occult junk though, hmm.
21:55:31 parisbre56: maybe make it+1
21:55:33 parisbre56: ?
21:56:43 Radio_Controlled: Hmm, yeah, not a bad option.
22:00:47 parisbre56: hey, syv, I was messing with the channel to try to see if I can become OP somehow and I saw you have your name listed as GreatWyrmGold :)
22:01:14 Nikitian: *conspiracies*
22:01:27 syv: Yeah, that acc was actually my alt, before I overreached and got it banned.
22:01:27 Radio_Controlled: 0.0
22:01:41 Nikitian: ... wait, really?
22:01:59 Radio_Controlled: Dun dun duuuun.
22:02:08 syv: Yeah. I used to hide that because... well, because of what it is, but not anymore. Now it's just a funny memory.
22:02:09 parisbre56: WHAT A TWIST
22:02:28 Nikitian: Indeed
22:02:37 Radio_Controlled: The plot thickens!
22:02:58 parisbre56: Huh, so I guess you liked arguing so much you argued with yourself? Talk about an argument addiction...
22:03:12 Radio_Controlled: Or rather, his nostalgia for his favorite indefatigable verbal sparring partner.
22:03:15 syv: That was hilarious and awesomely fun.
22:03:49 Nikitian: Got any tips on successful arguing with yourself and generally keeping the alt undercover?
22:04:00 syv: I can't believe people actually thought that was a real argument; I was constantly leading myself *into* traps, and rushing headlong into them because that was the point.
22:04:26 Nikitian: ... I'll just have to reread those now.
22:04:29 parisbre56: ah, so it was like a sort of modern art exhibition
22:04:30 syv: I mean really, I admitted with this acc that it was just pointless trolling, which was obvious, and that didn't stop things.
22:04:59 parisbre56: performance I mean
22:04:59 Radio_Controlled: I guess nobody could fathom anyone would spend their time on that.
22:05:05 syv: Still proud of that crown. :)
22:05:13 Nikitian: :-D
22:05:16 Nikitian: Well
22:05:30 Radio_Controlled: Does that crown not get passed down whenever you bow out from an argument?
22:05:30 Nikitian: Belated congratulations on it, then!
22:05:31 syv: Eh, I had a lot of free time, why would this be any more wasteful than other pointless things?
22:05:34 syv: It was fun.
22:05:56 Radio_Controlled: I seem to remember GWG got that crown?
22:06:05 syv: I never bowed out from an argument on that acc; that was the whole *point*. ;)
22:06:44 syv: Oh, and Paris, you can't become OP unless you get rid of everyone else. Trust me, I've put a lot of time into trying, already.
22:06:49 Radio_Controlled: To be fair, memory is leaking faster than a, well, leaky faucet.
22:06:56 parisbre56: okay, at first it was fun but now you're creeping me out because I can't tell if you're still trolling or telling the truth
22:07:04 Radio_Controlled: AoshimaMichio is the protector of this realm.
22:07:09 syv: Since we have four permanent floaters, nobody's becoming op any time soon.
22:07:11 AoshimaMichio: amen to that
22:07:29 Radio_Controlled: Sneaky Fin crawls out of the forest.
22:07:36 Radio_Controlled: Takes a well-timed shot.
22:07:44 Radio_Controlled: then retreats to his secret abode.
22:07:47 Radio_Controlled: Always watching.
22:07:58 Radio_Controlled: Waiting.
22:08:03 Radio_Controlled: Biding his time...
22:08:21 AoshimaMichio: Praise the Lord
22:08:35 syv: PRAISE THE SUN!
22:08:39 syv: \[T]/
22:08:52 parisbre56: MCA
22:10:28 Radio_Controlled: Hmm, maybe +2 stealth would mesh well with diving.
22:10:45 parisbre56: hide in a bush, then dive
22:10:54 parisbre56: or mushroom
22:11:02 parisbre56: since, you know, no plants
22:11:25 parisbre56: unless we have underground farms with artificial light
22:11:27 Radio_Controlled: Then again, caving might not be a bad idea, if we actually spend any time caving instead of having the bore deliver us to where we wanna be.
22:14:29 Radio_Controlled: Or maybe navigation for going around the spheres when going on a spirit quest.
22:14:48 Radio_Controlled: Or maybe languages, to be able to converse with all npc's?
22:18:48 syv: Not caving. You can be carried, or have others set up paths for you. You're not a frontliner.
22:19:23 syv: Nav and stealth seem like things other people might have locked down. Stealth is rarely bad, if you have dex.
22:20:32 Radio_Controlled: I mostly fear things like the comical rope descend of failure, if you remember that one.
22:21:36 Radio_Controlled: "And now you gotta rapell down this rope to get to the treasure. Woops you fell, so sorry, go to jail, do not pass start, do not collect 200$.
22:23:19 syv: 5% less chance of failure won't be very important for the rare instance of that.
22:23:37 syv: Well, 10%, considering average human stats. Still.
22:23:46 Radio_Controlled: 5 or 10 %, it'll depend on how often that occurs.
22:25:05 Radio_Controlled: But yeah, stealth seems like it might mesh the best with my general squishiness. Does mean I can't add much to an expedition beyond diving (which is admittedly extremely broad, but also risky).
22:25:16 Radio_Controlled: Well, that and roguishly good looks of course.
22:25:17 Radio_Controlled: :p
22:26:18 syv: Diving isn't that risky, either...
22:26:41 syv: Losing Nerve isn't that big an issue, and you won't lose much as long as you don't try to overreach.
22:27:20 Radio_Controlled: I failed fairly badly on the very first dive this system had, as I'm sure you discovered in the rules.
22:27:45 Radio_Controlled: Bad roll, true, but I feel like I won't want to do tons of dives for every trivial thing.
22:27:57 Radio_Controlled: Then you'll just get dicked by random chance.
22:29:11 Radio_Controlled: I mean, 13 nerve + 3 dive is 16. Not bad, but still 25% chance to fail (fail on equal number iirc), then a fate die.
22:31:45 syv: It also allows for twelve fails, though you don't want to exhaust those. That's a fair bit of wiggle room.
22:32:06 syv: Simple stuff, it'll be really weird to lose more than one point of Nerve.
22:32:36 syv: ...Though, actually, does the Nerve penalty carry over to future dives? *That* would hurt.
22:33:05 Radio_Controlled: Hmm, maybe should start with a slave trap and try to catch me an honored undead that started without a weapon, then convince him to be my bodyguard. :p
22:33:12 Radio_Controlled: Nerve loss lastes around 24 hours.
22:33:26 PyroDesu has joined #einsteinianroulette
22:33:55 Radio_Controlled: I meant 25% chance to fail the last nerve check, the one that decides if you go insane or not.
22:34:41 syv: Umm. Who is "you" in that sentence? Considering I'm an honored undead who doesn't have a weapon. :\
22:35:04 Radio_Controlled: 'you' being me, the diver.
22:35:30 syv: ...
22:35:43 syv: There isn't even a "you" in that sentence, the hell.
22:35:54 Radio_Controlled: "if one goes insane or not."
22:35:56 syv knocks on his head, producing a hollow ringing sound
22:36:43 Radio_Controlled: Also hello pyro.
22:36:49 syv: I was referring to this: (Radio_Controlled) Hmm, maybe should start with a slave trap and try to catch me an honored undead that started without a weapon, then convince him to be my bodyguard. :p
22:37:14 Radio_Controlled: Did you convince pan to become swole mole yet?
22:37:33 Radio_Controlled: Ah, a nice confusion we had there, one for the books.
22:39:23 syv: I suggest you just *ask* Nyw.
22:44:17 Radio_Controlled: Should be getting to bed soon, still need to write that description. Screw it, +2 stealth it is, gonna brood over the badness of my choices later.
22:44:29 Radio_Controlled: Good job stealing that tank, by the way.
22:44:47 syv: Yes!
22:44:58 syv: Mine now. No taking it.
22:45:28 Radio_Controlled: Won't you need a radio operator?
22:45:34 Radio_Controlled: Who is also a radio?
22:47:43 syv: ....Maaaaybe.
22:48:18 syv: Simon will accept a crew, as long as he's the commander and gets to shoot people with his sniper rifle.
22:48:52 Radio_Controlled: Before a crack team of Wehrmacht commandos steals the tan back.
22:48:56 parisbre56: you can't be a commander if you don't have a sword to point towards the enemy
22:49:07 syv: He has a trench knife, does that count?
22:49:11 Radio_Controlled: Oh he has a sword alright.
22:49:27 Radio_Controlled: Drawn very firmly now that he stole that tank.
22:49:38 PyroDesu: Pan is partially convinced to be swole.
22:49:52 Radio_Controlled: Excellent progress then.
22:50:03 Radio_Controlled: Drawing him in with seeekrets?
22:51:46 PyroDesu: Mostly convincing him the secrets won't force him to play a certain way (they won't, they're not *that* massive), and seeing what kind of character that's a mole he would actually care to play. He's been tainted by the munchkins.
22:52:22 syv: Don't look at me! I've barely told Pan anything!
22:53:12 parisbre56: screw stats, trust your luck and go in headfirst without looking
22:55:15 Nikitian has quit [Ping timeout: 252 seconds]
22:56:54 Radio_Controlled: Oh hey, pan is online again. Quick, pyro, seal the deal and rope 'em in!
23:04:06 Nikitian has joined #einsteinianroulette
23:08:15 Nikitian has quit [Client Quit]
23:10:19 Radio_Controlled: There, charsheet is up.
23:10:39 PyroDesu: Actually, if I'm looking at it right... I'm betting PW made the level up system to somewhat combat munchkinism. No min-maxing of stats happening in this system, certainly. Your starting statline just gives initial edges, but you'll tend to become more rounded because it's based on rolling against your current value.
23:10:54 Radio_Controlled: Kind of wished I had more time to work on the background and rewrite it till it's less shit, but it'll do for now.
23:11:39 PyroDesu: Also a benefit of mole: there are parts of my character sheet that are false. Only me and PW know the true sheet.
23:12:23 Radio_Controlled: Ooh, now I wanna guess what parts are filthy filthy lies.
23:12:30 Radio_Controlled: But, later.
23:12:44 parisbre56: yeah, you either over socialize and suck at everything else or become a Jack of all trades and suck less say some things
23:12:46 Radio_Controlled: Good night my droogies, see you on the flipside.
23:12:49 parisbre56: bye rc
23:13:17 parisbre56: socialize=specialize
23:13:32 Radio_Controlled has quit [Quit: http://www.mibbit.com ajax IRC Client]
23:13:35 parisbre56: say=at
23:13:47 parisbre56: damn phone keyboard
23:14:05 syv: @Pyrodesu Corven +3 dex +3 rifle = 19 skill, 5% failure chance.
23:14:18 syv: Well, 10%, roll under.
23:14:49 syv: Still, pretty good. Not egregious, but I'd qualify that as decently munchkinny.
23:21:28 parisbre56: Yeah, but even then you'll just have a good shooter, not an unstoppable killer
23:22:07 parisbre56: the fact that there's no skill to help with dodging probably helps
23:23:17 syv: Then again there's both armor *and* dodging.
23:23:51 syv: And generally PW games only apply stats to the players, so double defense is a player benefit.
23:24:19 parisbre56: true
23:25:19 parisbre56: but since this is a Piecewise game, there's always the chance you encounter something where the only choice is to run
23:25:36 parisbre56: because if it hits you, it doesn't matter how much armor you have
23:27:25 syv: "since this is a piecewise game" what?
23:27:49 syv: He virtually never throws super powered enemies at players. It happens, but usually because he accidentally made them too strong.
23:28:38 syv: Or if you're saying dodge beats armor because some enemies ignore armor but none ignore dodges... well okay, yeah, I'll concede that.
23:32:58 parisbre56: on the other hand, based on some of the enemies, toxins and disease is a thing, so your may be right, not sucking at endurance might be better
23:33:05 syv has quit [Read error: Connection reset by peer]
23:33:12 syv has joined #einsteinianroulette
23:33:32 parisbre56: parisbre56> on the other hand, based on some of the enemies, toxins and disease is a thing, so your may be right, not sucking at endurance might be better
23:34:23 syv: Dodging usually beats those too by merit of thosw attacks virtually always being dodgable for whatever reason.
23:34:54 syv: I'm not saying end is better, I'm saying players usually get two survival rolls, which is stilted in the players' favor.
23:35:24 syv: 'Course, I don't know how he runs the game, so I could easily be wrong.
23:35:48 parisbre56: I was thinking about some tunnel where there's a toxic and you don't realize it until it's too late, but maybe that would be too extreme
23:36:07 parisbre56: anyway, I guess we'll see
23:36:18 parisbre56: I should try to get some sleep
23:36:24 parisbre56: bye
23:36:36 parisbre56 is now known as parisbre56[Away]
23:44:45 Devastator: back.
23:44:48 Devastator: anyone around?
23:44:54 syv: Eh.
23:44:59 Devastator: heya.
23:45:06 syv: I should prolly try and sleep sometime soon, but not yet.
23:45:14 Devastator: did you get to see the DS3 stream the other day?
23:45:45 syv: Nope. Was asleep.
23:46:00 syv: Wouldn't have watched anyway, haven't played DaS III yet.
23:58:24 Devastator: fair enough.
23:58:27 Devastator: Irony showed up.
23:58:44 Devastator: Good response to the usual NPC murder.
23:59:51 Devastator: Also got disapproval about Beethro's way of life. ;-p
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