06-04-2024 02:09:58 < Devastator!chatzilla@2001:569:fac0:yxgs:goll:gyro:lvli:krkt: all my mechwarriors are wounded. 06-04-2024 02:10:51 < Devastator!chatzilla@2001:569:fac0:yxgs:goll:gyro:lvli:krkt: No, just 9/12 06-04-2024 02:14:39 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: well, you still got most of a lance then 06-04-2024 02:40:27 -!- Devastator!chatzilla@2001:569:fac0:yxgs:goll:gyro:lvli:krkt has quit [Ping timeout: 240 seconds] 06-04-2024 04:06:03 -!- syv!GreatWyrmG@155-004-684-709.biz.spectrum.com has joined #einsteinianroulette 06-04-2024 04:07:01 -!- Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv has joined #einsteinianroulette 06-04-2024 04:10:23 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: heyo. 06-04-2024 04:10:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: heyo. 06-04-2024 04:11:01 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: hewwu ^w^ 06-04-2024 04:11:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Does your 1/2 pilot have any relevant feats? 06-04-2024 04:11:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hi Egg! 06-04-2024 04:11:18 < * syv!GreatWyrmG@155-004-684-709.biz.spectrum.com hugs egg 06-04-2024 04:12:20 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: Wasn't my 1/2 pilot. Was an enemy pilot. 06-04-2024 04:12:31 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: and yes, there was a special skill too. 06-04-2024 04:12:54 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: I got really lucky the ace was in a small mech. 06-04-2024 04:16:55 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: also, ^w^? 06-04-2024 04:17:46 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ^w^ 06-04-2024 04:22:16 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: that a wolf smilie? 06-04-2024 04:23:46 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: i unno 06-04-2024 04:29:56 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I want an ice cream 06-04-2024 04:30:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ah. Ace wasn't in a proper LAM? 06-04-2024 04:39:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Higher chance of wolf than previously 06-04-2024 04:39:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I slept ten hours and woke up only twice 06-04-2024 04:39:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Still tired though 06-04-2024 04:49:25 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: there's a hirable HR person who's elite level, but rather than increasing administration skill she seems to have picked up combat perks 06-04-2024 04:56:22 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: how exactly am I supposed to be getting around without owning any ships? just paying someone for it abstractly? 06-04-2024 05:00:20 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: ACE was in a LAM. 06-04-2024 05:00:24 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: it just was like 30 tons. 06-04-2024 05:00:37 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: you pay to move your entire company. 06-04-2024 05:00:43 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: it charges you open market rates. 06-04-2024 05:00:59 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: Apparently if you have your own ships you can split the company up, and just have pieces move around. 06-04-2024 05:01:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Did they use the flight mode? 06-04-2024 05:01:32 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: No, although the same pilot was -also- 1/2 as an air ace. 06-04-2024 05:01:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I looked up LAM rules, and apparently they're agreed to be very bad currently. 06-04-2024 05:01:50 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: was a pretty disgusting pilot, really. 06-04-2024 05:02:02 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: special ability AND 1/2 in both sets of primary stats. 06-04-2024 05:02:25 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: Note, I have zero pilots with any skills as 2. 06-04-2024 05:03:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: LAMs are historically either utterly OP, or really shit. 06-04-2024 05:03:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Varying on the rules 06-04-2024 05:22:00 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: are the hyperspace navigators in this setting also high on drugs? 06-04-2024 05:22:51 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: No, I don't think so. 06-04-2024 05:24:04 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: wow, for maintainence they actually roll once for each mech part 06-04-2024 05:28:47 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: hmm, in the personnel market, there's a green soldier with a unit assignment of an MG jump platoon 06-04-2024 05:29:12 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I guess if I hire her she would come with owning all the platoon equipment but I would have to bulk hire soldiers? 06-04-2024 05:31:39 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: Yeah, I think that's the unit commander. 06-04-2024 05:31:47 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: also, you can buy random units from the unit purchase thing. 06-04-2024 05:31:53 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: not the actual market. 06-04-2024 05:32:06 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: you get the full unit with the commander. 06-04-2024 05:32:35 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: what does the market mean? 06-04-2024 05:32:43 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: is the unit purchase cheating? 06-04-2024 05:33:24 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: or, no, it makes a roll to see if I can find one to buy? 06-04-2024 05:33:30 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: Unit purchase takes time. 06-04-2024 05:33:33 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: and the marketplace is stuff that I know exists 06-04-2024 05:33:37 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: and it always costs full price. 06-04-2024 05:33:45 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: marketplace has deals and stuff that can show up instantly. 06-04-2024 05:33:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Jump infantry are always worth buying at any skill level. 06-04-2024 05:34:07 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: I don't know, I just murdered a unit of them. ;-p 06-04-2024 05:34:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Haven't paid attention to what skill levels the users are... but you can reassign them anyway. 06-04-2024 05:34:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The AI is bad at using jumpers ;P 06-04-2024 05:34:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Basically the only time jumpers are bad is in maps without cover. 06-04-2024 05:35:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They can still get pasted easily if you put them in a bad spot against the wrong enemy... 06-04-2024 05:35:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But it is pretty easy to not do that, and it's easy to get their cost back in damage dealt. 06-04-2024 05:35:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Low skill is easy to fix: 06-04-2024 05:36:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hire a more skilled foot/APC/whatever infantry 06-04-2024 05:36:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And swap the low skilled guys 06-04-2024 05:36:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: There's no jump training, all inf know how to use all inf gear. 06-04-2024 05:36:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which is, really, more reasonable than all mechwarriors knowing how to pilot all mechs. 06-04-2024 05:38:10 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I hired her 06-04-2024 05:38:31 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: looks like I can "refit" them as lasers if I want 06-04-2024 05:39:32 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: jumpers will be good for spotting for my command Archer 06-04-2024 05:39:37 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: with 40 LRMs 06-04-2024 05:41:51 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: it says the kit TN is impossible, but also that it only requires buying laser rifles, and I can buy laser rifles on a 3+? 06-04-2024 05:43:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It seems that infantry inferno rockets do not cause heat damage to enemy mechs. 06-04-2024 05:44:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Lasers are weird, but yeah, mostly better than MG 06-04-2024 05:44:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Less damage but double range (so usually higher hit chance), and aren't penalized by gravity, which is MUCH higher hit chance. 06-04-2024 05:44:54 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They do about half damage relative to SRMs and can jump 5 tiles too. 06-04-2024 05:45:24 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: no options for SRMs as a kit, just laser, flamer, or all rifles 06-04-2024 05:45:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I read that spotter inf are great, but haven't tried it. 06-04-2024 05:45:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ahh 06-04-2024 05:45:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I don't use the kits 06-04-2024 05:45:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I customize in mech lab 06-04-2024 05:45:53 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: yeah, I can do that 06-04-2024 05:46:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: With some GM cheating, though I don't think that's necessary 06-04-2024 05:46:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also, I don't see any reason to not make them 30-size platoons. 06-04-2024 05:46:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: At most small platoons of elites will hit more often... but they're more vulnerable and do less damage? 06-04-2024 05:47:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Spotters could be small just so they're cheap. 06-04-2024 05:47:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And if you could find just three stealth suits, three elite jumpers with them would be great spotters and basically immortal. 06-04-2024 05:49:13 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also, cover tiering goes like this: 06-04-2024 05:50:17 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: none of my soldiers have a rank 06-04-2024 05:50:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hardened buildings > prepared positions > thick woods > light woods > heavy buildings > medium buildings ≈ rubble/rough cover > "in the open". 06-04-2024 05:50:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Are they all green? Or do you mean like private etc 06-04-2024 05:50:55 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: yeah like the military rank 06-04-2024 05:51:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Yeah they don't get those by default, idk why 06-04-2024 05:51:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also heavy buildings should be ≈ with light forest 06-04-2024 05:51:24 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: maybe I should assign some for RP sake 06-04-2024 05:51:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Basically, buildings make infantry vulnerable to *sustained* anti-mech fire, but resistant to anything else. 06-04-2024 05:52:10 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: one of the veterans I think just randomly rolled anti-mech and is thus paid more 06-04-2024 05:52:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: A 100t assault mech with multiple PPCs close enough to melee your guys will kill them faster in a heavy building than in the open. 06-04-2024 05:52:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But in most cases buildings are much better. 06-04-2024 05:53:03 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And distracting a 100t mech for a turn is pretty worth it 06-04-2024 06:00:31 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: well that one went pretty well. 06-04-2024 06:00:44 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: it's not done yet, but the enemy is fielding a ton of really heavy dangerous vehicles. 06-04-2024 06:00:50 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: but th emap is coated in forests. 06-04-2024 06:01:26 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: uhh, I forgot how to assign my lance to the mission 06-04-2024 06:01:40 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: ToE scene. 06-04-2024 06:01:54 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: but sometimes if you have more than one lance the issuer will pick which one. 06-04-2024 06:07:06 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: oh, I had to pick their *role* 06-04-2024 06:07:13 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: in the briefing room 06-04-2024 06:08:42 < Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv: ahh. 06-04-2024 06:13:37 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: how the heck do you have clan tech knowledge, rando areospace engineer? 06-04-2024 06:13:42 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: WHAT IS YOUR STORY 06-04-2024 06:22:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: She's a historian and it's technically star league knowledge! 06-04-2024 06:22:54 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which is applicable to clanner tech I guess 06-04-2024 06:31:18 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: hmm, there are transport choppers 06-04-2024 06:34:18 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: hmm, jump troops weight considerably more than foot troops 06-04-2024 06:34:36 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: so foot troops would be worth considering if you want to be airmobile maybe 06-04-2024 06:34:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Yeah I want to try transport aircraft. 06-04-2024 06:34:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I think jump troops may be able to act as paratroopers? Functionally doing HALO deployment. 06-04-2024 06:35:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which is very likely worth it. 06-04-2024 06:35:05 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: though that might just be adding extra steps to the equation which could just be "make soldiers fly" 06-04-2024 06:35:35 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: there's a toggle to let foot troops rappel out of flying craft or not 06-04-2024 06:35:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Aerocraft are WAAAY faster than troops, and it may make deployment less brutal if you don't just set everything to deploy instantly (I do this, it seems stupid) 06-04-2024 06:37:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And before Dev says that "infantry are slow, of course they can't deploy quickly", light jump infantry are FASTER than the safe speed of many mechs (five tiles, no move penalties, and 100% safe), and more directly my jet can travel like 40 hexes at top speed. 06-04-2024 06:38:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But both still are set to deploy late almost always. And I don't want to watch the AI fuck around alone for several turns. 06-04-2024 06:39:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also it seems like heat is broken. 06-04-2024 06:40:08 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I figured out that both flamers and inferno SRMs have a "mode" button which switches between dealing heat and damage. 06-04-2024 06:40:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But... even in that mode, they still just deal normal damage. 06-04-2024 06:41:48 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ahh, there's a breakdown 06-04-2024 06:42:55 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I can improve my reputation if my commander improved command-y skills, I improve the average skill level of my combat personnel, and by a LOT if I actually own my own transport stuff 06-04-2024 06:44:12 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: and succeeding missions 06-04-2024 06:51:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: What is your unit reputation? 06-04-2024 06:51:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Mine is -13 06-04-2024 06:51:15 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: hmm, my scenario is to help extract an allied Wasp 06-04-2024 06:51:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Probably because being so infantry heavy means that my casualty rates would make Russia blush. 06-04-2024 06:51:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hrm 06-04-2024 06:51:51 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: since that's a mobile light mech, this will either be easy or hard, depending on if the ally AI decides to jump away from danger or dive into the enemy 06-04-2024 06:52:09 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: -3 06-04-2024 06:52:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm listed as having 0% mission success rather, despite having 1 defeat, 3 draws, 5 victories, and one decisive victory 06-04-2024 06:52:41 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: huh 06-04-2024 06:53:08 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ah I get -10 for transportation, of which I have zero. 06-04-2024 06:53:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And -10 for having insufficient support staff. 06-04-2024 06:53:41 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: It does suggest I might want to hire a couple more admins 06-04-2024 06:53:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm supposed to have seven mech techs, and only have three. Despite not fielding mechd. :P 06-04-2024 06:53:49 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: but I dunno if it'll actually help my rep 06-04-2024 06:53:50 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And 111 admins?! 06-04-2024 06:53:56 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ??? 06-04-2024 06:54:10 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: just how much infantry do you have? :p 06-04-2024 06:54:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I technically have 1036 combat personnel 06-04-2024 06:54:24 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: jeez 06-04-2024 06:54:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Most wounded and healing 06-04-2024 06:54:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Doctors are rare 06-04-2024 06:54:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And it feels dickish to fire a guy who tanked an anti-tank missile without at least patching him up first. 06-04-2024 06:55:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Just like real life: medical costs will be the death of me. 06-04-2024 06:56:19 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ah it wants me to have mech transport because I do have a bunch of salvaged and mostly disassembled mechs. 06-04-2024 06:56:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And enough techs to maintain the scrap heaps. :P 06-04-2024 06:56:42 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: do infantry get missing limbs and stuff like mechwarriors do? 06-04-2024 06:57:54 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: oh, hiring two extra admins did give me +5 rep 06-04-2024 06:57:57 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: nice 06-04-2024 06:59:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Nah they get stupid trivial wounds 06-04-2024 06:59:05 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Lemme read off a few... 06-04-2024 06:59:15 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: oh, dropships are expensive >.> 06-04-2024 06:59:37 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I guess I'll live with that particular -10 for a while 06-04-2024 07:00:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Broken left foot, internal bleeding, broken back, severe internal bleeding, cerebral contusion, internal bleeding, concussion, sprained left leg, broken collar bone, broken right leg, bruised kidney, broken rib, sprained left arm... 06-04-2024 07:00:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Nobody's missing any parts. 06-04-2024 07:00:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ... 06-04-2024 07:00:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: On 06-04-2024 07:01:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: No, one person who's being treated is stated to habe "lise her right arm" 06-04-2024 07:01:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: No UNTREATED missing limbs 06-04-2024 07:01:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They may have all died. 06-04-2024 07:01:42 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: that can happen, with missing limbs 06-04-2024 07:05:46 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: what are astechs anyway 06-04-2024 07:06:06 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: they're a different skill and job from aerospace techs, which I'd assume 06-04-2024 07:06:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I have no idea 06-04-2024 07:07:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Dev said he doesn't know either 06-04-2024 07:12:56 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: alright, mission time 06-04-2024 07:13:17 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: extraction of allied Flea in light urban 06-04-2024 07:13:51 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: against two mechs, a heavy tank, and an AC carrier 06-04-2024 07:15:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hrm. 06-04-2024 07:15:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So there seems to be a campaign config option which allows flamers to deal heat damage (it splits damage between armor and heat automatically), but I'm having trouble testing it. 06-04-2024 07:16:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The combat report doesn't *say* a mech "gained X heat", but I saw a mech which only fired a medlas sink 8 heat. And it was attacked by two flamer inf. 06-04-2024 07:17:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So I tried to start a fight against some tougher mechs with damaged legs, guns, and heat sinks... 06-04-2024 07:17:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But the AI refused to deploy crippled punching bags. -.- 06-04-2024 07:17:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So I insta-won 06-04-2024 07:19:09 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ooh, option to let infantry use vehicles as cover 06-04-2024 07:24:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: OH NOW INFERNO SRMS WORK 06-04-2024 07:24:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: what the hell 06-04-2024 07:24:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The flamers *aren't* dealing heat damage, but the inferno SRMs are, and actually say it in the weapon phase 06-04-2024 07:25:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also :\ 06-04-2024 07:25:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Platoon with 10x inferno SRMs: hits with 18 troopers, causes 8 damage (converts to 4 heat). 06-04-2024 07:26:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Platoon with 30x inferno SRMs: hits with 18 troopers, causes 6 damage (converts to 3 heat). 06-04-2024 07:26:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm pretty sure I know why. 10x SRM platoon is padded with ARs. 06-04-2024 07:26:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And inferno SRMs have significantly lower damage than normal SRMs and ARs. 06-04-2024 07:27:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So the AR damage is getting added to the heat damage. 06-04-2024 07:28:07 -!- Devastator!chatzilla@2001:569:fac0:iqru:pizw:ntnu:ilit:ggjv has quit [Ping timeout: 240 seconds] 06-04-2024 07:30:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Oh the flamers *do* deal both heat and regular damage. 06-04-2024 07:30:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The mech the two flamer units targeted gained 6 heat. They dealt... 06-04-2024 07:31:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 6+13 regular armor damage. 06-04-2024 07:32:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So 19 armor damage. And the mech took 5-6 heat (they gain heat from sprinting too, and it doesn't seem to be stated when this happens). 06-04-2024 07:32:50 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So that's ~25-33% damage as heat. 06-04-2024 07:33:05 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hrm. 06-04-2024 07:33:49 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It's not really worth it to spend multiple platoons on heat, unless it allows me to skip sandpapering assault mechs. 06-04-2024 07:34:28 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Lights already die easy, and mediums tend to start taking crits before too many hits. Only assaults are awful to kill. 06-04-2024 07:36:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Looking through mechs, assaults cap out at 20 heat (without double sinks), and some have less. 06-04-2024 07:36:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Though there's a rule that external heat is capped at 15. 06-04-2024 07:40:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Max damage rating for jump SRM is 0.484 per man. It's optimistic to expect more than half to actually hit per round, so that's ~7 heat per hit. So I'd want around six to have serious odds of outpacing heatsinks. And even then they'd have trouble against mechs with cover, or at night, or on high-grav planets. 06-04-2024 07:42:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Eh I'll try it 06-04-2024 08:02:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Game says inferno SRM missiles are impossible to find. 06-04-2024 08:02:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But I'm gonna GM them in so I can try the concept. :P 06-04-2024 08:04:19 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: not really sure how to increase campaign parts availability, if that IS possible 06-04-2024 08:04:22 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: mine is 1 06-04-2024 08:20:50 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: first hit of the campaign! after missing an mlaser shot, my blackjack hits the enemy thunderbolt in the head with the AC-1, not getting through the armor but hurting the pilot for 1 06-04-2024 08:21:13 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: the enemy pilot then rolls higher than a 2 and avoids being KOed 06-04-2024 08:22:43 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: they shot out my searchlight D: 06-04-2024 08:22:46 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: the bastards! 06-04-2024 08:26:12 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: oh, an Mlaser shot at my blackjack missed, but hit the ground and started a bush fire right under it 06-04-2024 08:27:32 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: I kinda like the delayed deployment here, since I had to hold out for a turn under fire before my actual heavies arrived, with just my blackjack and locust and the light I'm escorting 06-04-2024 08:31:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Searchlights are dangerous to have 06-04-2024 08:31:55 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They give you +3 to-hit, at least at night, but give you -3 defense. 06-04-2024 08:32:08 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They also are destroyed easily. 06-04-2024 08:32:08 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ...now realizing that two of my archer's mlasers are *rear facing* 06-04-2024 08:32:14 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: whose idea was that? 06-04-2024 08:32:34 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: to watch you back while you wade in for fisticufs? 06-04-2024 08:32:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Someone who is tactically incompetent and keeps getting flanked. 06-04-2024 08:32:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Although maybe it's good against jumpy lights trying to get behind 06-04-2024 08:32:58 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: maybe 06-04-2024 08:42:54 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ahh, evading keeps me from attacking. 06-04-2024 08:42:56 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: of course! 06-04-2024 08:49:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: why would you ever do that 06-04-2024 08:49:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: well 06-04-2024 08:49:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Learning about buildings 06-04-2024 08:49:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It seems I was wrong about light/med/heavy/hardened buildings 06-04-2024 08:50:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: What really matters is building CF (construction factor), those are just shorthand, probably for the size of the CF roll. 06-04-2024 08:50:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Lower the CF, the more damage bleeds to infantry inside. 06-04-2024 08:51:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And even heavy buildings can have CF low enough for damage to bleed. No hardened ones in this map, sadly, but I've seen troops tank huge hits in hardened buildings. 06-04-2024 08:51:57 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: finally my jump lasers arrive, but I dunno where to put em 06-04-2024 08:52:13 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Forests 06-04-2024 08:52:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They should have 5x move if they're just lasers 06-04-2024 08:52:44 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: yeah but all scatter forests 06-04-2024 08:52:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 6 range, but strongest as melee, and pretty awful at 5-6. 06-04-2024 08:52:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: You actually want to have them jump into a new forest hex every turn. 06-04-2024 08:53:18 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Jumping gives MORE defense than a light forest. 06-04-2024 08:53:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: If there's really no cover at all, then you may want to make them flee so they don't get melted too fast. 06-04-2024 08:54:05 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: bah, maybe I should have deployed my archer further back, like way back 06-04-2024 08:54:28 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: being an artillery boat but with good punchy hands is suffering 06-04-2024 08:56:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hehe 06-04-2024 08:56:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Gah I hate garrison mechanics for infantry 06-04-2024 08:56:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I used the "dig in" command inside a building 06-04-2024 08:57:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I think that makes the troops go to the roof and dig in? 06-04-2024 08:57:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Because they didn't get building defense when shot at 06-04-2024 08:58:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...yes, dig-in causes troops to fortify THE ROOF. 06-04-2024 08:59:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And gives no defense bonus. ONLY negates "in the open" double damage. 06-04-2024 08:59:13 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: bah 06-04-2024 09:02:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Man, even an 80 CF heavy building allows a med las to leak damage. 06-04-2024 09:02:38 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And it's -4 difficulty to target. 06-04-2024 09:03:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Unit counts as being in cover, but takes an essentially guaranteed 1 damage, vs the 2 damage of being in the open. 06-04-2024 09:03:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Buildings fucking suck 06-04-2024 09:03:44 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Machine gun is at least reduced to 1 damage as well, rather than... ten damage, I think. 06-04-2024 09:04:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Though it's still a guaranteed hit, and jumping to open space gives a relative +6 to defense... 06-04-2024 09:04:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Buildings fucking suck 06-04-2024 09:07:06 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: "leg weapons cannot be fire while hull down" 06-04-2024 09:07:15 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ...I wasn't expecting to learn that today! 06-04-2024 09:07:26 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: especially because legs weapons are really rare 06-04-2024 09:07:37 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: really, an SRM-2 in the left leg? 06-04-2024 09:14:19 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: aha, I have toppled over the enemy thunderbolt! 06-04-2024 09:14:28 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: now for a little curbstomping 06-04-2024 09:26:13 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: https://i.postimg.cc/nLpbg8JS/image.png 06-04-2024 09:26:15 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ha 06-04-2024 09:26:18 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: bad luck 06-04-2024 09:26:41 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: needs 5, rolls 3 times, gets a 4 each time 06-04-2024 09:44:11 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: one of these civilian mechs seems to have wandered over to some rubble, tripped over it, and took damage trying to get back up 06-04-2024 09:44:15 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: brillian 06-04-2024 09:48:18 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: oh, uhh. time to open the memorial hall 06-04-2024 09:52:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: "LAY THE FUCK DOWN YOU IDIOT" 06-04-2024 09:53:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: TBH I wish I could just control the civvie and ally mechs 06-04-2024 09:53:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They're always suicidal idiots 06-04-2024 09:53:55 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which kinda sucks, since my employer ALWAYS deploys at least one mech, and ALWAYS has that mech's survival as a mission goal. 06-04-2024 09:54:32 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: you can control the ally, depending on the contract type 06-04-2024 09:57:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oh? 06-04-2024 09:58:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I've not seen that but may have missed something 06-04-2024 10:00:38 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...A platoon of "light scouts" is available to hire. 06-04-2024 10:00:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Veteran foot infantry armed with *auto pistols* and nothing else. 06-04-2024 10:01:12 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: huh 06-04-2024 10:01:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They cost 2.1k to hire o.O 06-04-2024 10:01:31 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That's more than worth it just for the vet troops 06-04-2024 10:01:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They still have 1/1 movement despite not having rifles. 06-04-2024 10:01:58 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: how can you tell they're vets? 06-04-2024 10:02:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So they're literally just a crappier version of the crappiest infantry. 06-04-2024 10:02:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It says the unit 06-04-2024 10:02:18 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 's skill level in the personnel market 06-04-2024 10:02:34 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: do they have a lighter passenger weight than rifles? 06-04-2024 10:03:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 3.0 tons 06-04-2024 10:03:06 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: ugh, I had my first death to a headshot and I don't feel like going on with that 06-04-2024 10:03:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: My 30x jumplas are 4.0 tons 06-04-2024 10:03:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So I doubt it. 06-04-2024 10:03:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Yeah, mechs can really suffer from a lucky crit headshot, 06-04-2024 10:03:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also, the skill level displayed is what they'd have when deployed. 06-04-2024 10:04:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The unit actually has 2 elites, 7 vets, 12 regulars, and 7 greens. 06-04-2024 10:04:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Which should actually average out to "Regular" skill 06-04-2024 10:05:03 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I didn't even hire a true veteran platoon! 06-04-2024 10:05:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: *fires half of them* 06-04-2024 10:11:28 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hm 06-04-2024 10:11:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: People with orange highlighted names are permanently injured. 06-04-2024 10:11:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Probably because I didn't get to them fast enough, 06-04-2024 10:12:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Feels bad to fire them, so I'll promote them all into admin, or logistics. 06-04-2024 10:12:55 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: you can set them as dependants? :p 06-04-2024 10:13:38 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I did 06-04-2024 10:13:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But dependants get 0 Salary 06-04-2024 10:13:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And the game wants me to have more admins anyway 06-04-2024 10:14:25 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It'll let people understand what this company is like better if half the command staff have crippling injuries, anyway 06-04-2024 10:15:29 < Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp: interesting that the leader of the force is one of the mechwarriors by default rather than one of the admins 06-04-2024 10:27:18 -!- Egan!Egan@2600:1700:4f01:qwr:mkgv:sjgw:uljx:hvlp has quit [Read error: Connection reset by peer] 06-04-2024 11:21:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The leader of my force is actually a medic now 06-04-2024 11:21:49 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Sure, he has great mech stats, but I spent 5 XP to make him a basic medic... so he'd help with my injury problem, and gain passive XP. 06-04-2024 11:22:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It's... technically working. He's gained a whole 3 XP so far! 06-04-2024 11:22:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Keep butchering troops and he'll break even 06-04-2024 12:00:03 -!- syv!GreatWyrmG@155-004-684-709.biz.spectrum.com has quit [Ping timeout: 268 seconds] 06-04-2024 12:31:21 -!- syv!GreatWyrmG@129.222.ixg.rj has joined #einsteinianroulette 06-04-2024 12:54:03 < syv!GreatWyrmG@129.222.ixg.rj: Forgot to answer Dev in PMs: 06-04-2024 12:54:14 < syv!GreatWyrmG@129.222.ixg.rj: Land infantry on that tile. :P 06-04-2024 12:54:23 < syv!GreatWyrmG@129.222.ixg.rj: Mechs can't target their own tile. 06-04-2024 12:54:27 < syv!GreatWyrmG@129.222.ixg.rj: But inf can 06-04-2024 12:55:38 < syv!GreatWyrmG@129.222.ixg.rj: Might be worth getting an actually competent anti-mech jump platoon for something like that. Swarm actions ignore a lot of penalties that normal attacks take. 06-04-2024 12:57:31 -!- Devastator!chatzilla@2001:569:fac0:rjsh:pkos:hix:sljg:osvn has joined #einsteinianroulette 06-04-2024 13:00:14 < Devastator!chatzilla@2001:569:fac0:rjsh:pkos:hix:sljg:osvn: napped 06-04-2024 13:08:43 < syv!GreatWyrmG@129.222.ixg.rj: Welcome back to the waking world 06-04-2024 18:58:27 -!- Devastator!chatzilla@2001:569:fac0:rjsh:pkos:hix:sljg:osvn has quit [Ping timeout: 240 seconds] 06-04-2024 21:02:40 -!- syv!GreatWyrmG@129.222.ixg.rj has quit [Remote host closed the connection] 06-04-2024 21:03:45 -!- syv!GreatWyrmG@129.222.ixg.rj has joined #einsteinianroulette 06-04-2024 21:58:58 -!- Devastator!chatzilla@2001:569:fac0:qmyo:gxyx:vsnl:kqxn:lkij has joined #einsteinianroulette 06-04-2024 22:35:09 < Devastator!chatzilla@2001:569:fac0:qmyo:gxyx:vsnl:kqxn:lkij: that's an xkce today, syv. 06-04-2024 22:35:11 < Devastator!chatzilla@2001:569:fac0:qmyo:gxyx:vsnl:kqxn:lkij: hello. 06-04-2024 22:42:34 -!- Stopped log service 06-04-2024 22:43:05 -!- Started log service 06-04-2024 22:43:15 -!- parisbre56[Away]!parisbre56@wpw021402119265.access.hol.gr has joined #einsteinianroulette 06-04-2024 22:43:15 -!- Topic for #einsteinianroulette: MJ should read Extinction! 06-04-2024 22:43:15 -!- Topic set by syv [Thursday 29 June 2023, 06:20:36] 06-04-2024 23:22:02 -!- Egan!Egan@2600:1700:4f01:pun:hzum:pmyk:syps:wrvz has joined #einsteinianroulette 06-04-2024 23:41:16 < Devastator!chatzilla@2001:569:fac0:qmyo:gxyx:vsnl:kqxn:lkij: Hey Egn. 06-04-2024 23:41:19 < Devastator!chatzilla@2001:569:fac0:qmyo:gxyx:vsnl:kqxn:lkij: good xkcd today.