04-04-2024 01:29:27 -!- Devastator!chatzilla@2001:569:fac0:tsvn:jkw:omhn:jyjz:pgqz has quit [Ping timeout: 240 seconds] 04-04-2024 02:46:35 -!- Disconnected from server... 04-04-2024 02:46:56 -!- Connected to server... 04-04-2024 02:46:56 -!- parisbre56[Away]!parisbre56@wpw021402119265.access.hol.gr has joined #einsteinianroulette 04-04-2024 02:46:56 -!- Topic for #einsteinianroulette: MJ should read Extinction! 04-04-2024 02:46:56 -!- Topic set by syv [Thursday 29 June 2023, 06:20:36] 04-04-2024 04:23:12 -!- Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy has joined #einsteinianroulette 04-04-2024 04:32:16 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: `roll 1d12 04-04-2024 04:32:16 < GameServ!gameserv@services.darkmyst.org: Devastator rolled 1d12: 2 04-04-2024 04:32:18 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: `roll 1d12 04-04-2024 04:32:18 < GameServ!gameserv@services.darkmyst.org: Devastator rolled 1d12: 7 04-04-2024 04:32:20 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: `roll 1d12 04-04-2024 04:32:20 < GameServ!gameserv@services.darkmyst.org: Devastator rolled 1d12: 8 04-04-2024 04:34:39 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: `roll 1d2 04-04-2024 04:34:39 < GameServ!gameserv@services.darkmyst.org: Devastator rolled 1d2: 1 04-04-2024 06:02:07 -!- syv!GreatWyrmG@155-004-684-709.biz.spectrum.com has joined #einsteinianroulette 04-04-2024 06:04:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: https://cdn.discordapp.com/attachments/546439502609121292/1225167386160664646/LOTUS_CRASHED_HER_PLANE.jpg 04-04-2024 06:04:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: My elite pilot crashed her plane again 04-04-2024 06:04:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This was after I bought her an extra-super heavy one, and then refit it to pile on a massive amount of extra armor, so she'd stop getting shot down. 04-04-2024 06:04:43 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: content is no longer available 04-04-2024 06:04:49 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: sigh 04-04-2024 06:05:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: https://cdn.discordapp.com/attachments/546439502609121292/1225167386160664646/LOTUS_CRASHED_HER_PLANE.jpg?ex=6620250b&is=660db00b&hm=c46c477e6b579b5f414872901ab64708e8a2a07bd593e603883d401b54467d53& 04-04-2024 06:05:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That work? 04-04-2024 06:05:15 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: yeah 04-04-2024 06:05:54 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: heh 04-04-2024 06:06:05 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Anyways, the extra armor worked. She sustained several hits from an AA-specialized mech. 04-04-2024 06:06:24 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: that's aircraft, though, they're pretty vulnerable. 04-04-2024 06:06:27 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: what guns are for anti-air? LRMs? 04-04-2024 06:06:27 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But then she flubbed some rolls and crashed because it was a long mission. 04-04-2024 06:06:50 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: autocannons and missiles, and particularly any mechs with bonus anti-air targetting. 04-04-2024 06:06:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It had some heavy lasers, I think some ballistics, and an anti-air computer. 04-04-2024 06:07:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: What's particularly impressive is that the crash DID NOT KILL THE PLANE. 04-04-2024 06:07:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It was so heavily armored it survived. 04-04-2024 06:07:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And took off. 04-04-2024 06:07:42 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And then she crashed it *again*. 04-04-2024 06:07:48 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: bounce 04-04-2024 06:07:49 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Then ejected, completely unharmed. 04-04-2024 06:08:50 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: Yeah, that can happen with flying bricks. 04-04-2024 06:08:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This pilot has had three planes and crashed four of them 04-04-2024 06:09:11 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: should put her in space battles. ;-p 04-04-2024 06:09:24 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: no ground to crash into! 04-04-2024 06:10:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm sure she'd find a way 04-04-2024 06:10:11 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: flying brick, hehe 04-04-2024 06:10:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This all being said, it's not the worst thing. 04-04-2024 06:10:35 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I was discussing highfleet a while back today 04-04-2024 06:10:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I bought her a fourth plane, and I still won that mission so I could salvage the wreck. 04-04-2024 06:10:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Importantly, including the special "aeroheat sinks", which I can refit onto the new plane. 04-04-2024 06:10:57 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: with airships which are basically big piles of armor held aloft by rocket engines 04-04-2024 06:11:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Yeah I think that's the case here 04-04-2024 06:11:12 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: who needs areodynamics, more booster 04-04-2024 06:11:28 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I also learned more about jump troops! 04-04-2024 06:11:50 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They get, basically, +2 defense for jumping. 04-04-2024 06:12:05 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And forests give +1/+2 defense on top of that. 04-04-2024 06:12:26 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: speed is life 04-04-2024 06:12:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Other terrain types, like rubble and rocks, don't grant their own defense boosts. 04-04-2024 06:13:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Maybe prepared positions do, and buildings grant inconsistent damage immunity... but otherwise forests + jump troops are actually kinda OP. 04-04-2024 06:13:47 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: prepared positions grant +2. 04-04-2024 06:13:51 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: 'dug in infantry' 04-04-2024 06:13:54 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: +1 to other units. 04-04-2024 06:14:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hah 04-04-2024 06:14:19 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: any chance of woof tonight? 04-04-2024 06:14:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So jumping into a light forest is still better than sitting in trenches 04-04-2024 06:14:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Very low 04-04-2024 06:14:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I slept very little 04-04-2024 06:15:25 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That mission Lotus crashed in had a moonless night, giving +3 to all defenses, and was in a heavily forested valley. 04-04-2024 06:16:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Most enemy mechs actually had to roll 13 to hit my troops if the heavy forest hexes lined up. Max roll is 12. 04-04-2024 06:17:03 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So I managed to kill a force of four enemy mechs and three tanks, with only five jump infantry, and a little support from an aircraft before she crashed. 04-04-2024 06:17:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The last mech retreated 04-04-2024 06:17:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Only one mech was a light 04-04-2024 06:18:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Jump infantry my beloved 04-04-2024 06:20:14 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: certainly seems better than footfantry considering that you gotta pay each of those dudes about 700 a month either way, so may as well have units that are effective in fewer numbers 04-04-2024 06:20:58 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I think it's 700 as a base and then a modifier based on their veterancy, and hitting the button to crew my platoon seemed to give me a spread of veterancies 04-04-2024 06:21:40 < Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy: do you have to pay to maintain infantry? 04-04-2024 06:22:38 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: not sure how maintaining their equipment works 04-04-2024 06:26:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Maybe but I'm absurdly fucking rich because I sold all my mechs at the start of the game 04-04-2024 06:26:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And a lot of my missions are "victor controls the field" 04-04-2024 06:27:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I *have* been hemmorhaging millions on jets because LOTUS KEEPS CRASHING THEM, but I still have like 20 mil lefr 04-04-2024 06:27:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also every individual infantryman does need a paycheck yes 04-04-2024 06:27:50 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I tried to have myself be in debt at the start but it turned out that I still gave myself too much money :c 04-04-2024 06:27:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Dunno about their gear over that 04-04-2024 06:28:18 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: possibly because I just started with 4 mechs and decided that I wouldn't pay for them myself, because they're kinda owned by their mechwarriors 04-04-2024 06:28:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm still not sure how individual troop veterancy works 04-04-2024 06:28:36 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: there's an option so that when the warrior retires, they take their mech with them 04-04-2024 06:28:42 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It may only use the stats of the leader. 04-04-2024 06:28:54 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: to-hit definifely works that way 04-04-2024 06:29:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But the number of soldiers that hit may use all their stats 04-04-2024 06:54:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: In-universe I wonder what the people who contracted me think of my company 04-04-2024 06:55:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They hired a mech company, who promptly sold all their mechs, and showed up with a division of infantry with air support, instead. 04-04-2024 06:55:56 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: well, if you get the objectives done, does it matter? 04-04-2024 06:55:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Then said infantry company actually does really well, completing most tasks and punching way above their weight. 04-04-2024 06:56:08 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I don't always win, but typically I do. 04-04-2024 06:56:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Though my battles are ALSO really damn bloody 04-04-2024 06:56:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Invariably 04-04-2024 06:56:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I like to imagine that the enemy mechwarriors get extremely pissed off at me 04-04-2024 06:57:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: There's no honorable mech fight like they're used to. Just hordes of infantry endlessly jumping around and plinking them... and a terrifying fighter that periodically swoops in to fuck up someone at random. 04-04-2024 06:58:05 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I think IS are more used to that, but if you fight the clans they'll be PISSED yes 04-04-2024 06:58:16 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I feel like they're starting to counterpick me, though that could be pure luck. One mission had heavy density of flamer/MG mechs (I actually lost that one), and this last one had an AA mech. 04-04-2024 06:58:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm working for Federated Suns and fighting the Free Worlds League 04-04-2024 06:58:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I have no idea who those are 04-04-2024 06:59:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: IIRC I had to choose between them, and FS gave me better salvage deals. 04-04-2024 06:59:42 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: basically both are just warring noble houses 04-04-2024 06:59:51 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I'm not super into the lore 04-04-2024 07:00:24 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: apparently with the default starting date the world as you know it will start being invaded by clanners from the north 04-04-2024 07:00:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: In how many years? :( 04-04-2024 07:00:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'd love to fight clanners 04-04-2024 07:00:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Salvage some BA 04-04-2024 07:01:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Aug 3049 04-04-2024 07:01:36 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: yeah 3050 04-04-2024 07:01:46 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: and you should be in 3035 04-04-2024 07:01:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Damn it 04-04-2024 07:02:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I get like a mission every month 04-04-2024 07:02:03 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I set mine to 3024 to be exactly 1000 years in the future :p 04-04-2024 07:02:24 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: thinking maybe I would advance one day every IRL day, but I haven't >.> 04-04-2024 07:03:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hah 04-04-2024 07:17:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Supply cost for Jump Platoon (SRM): 80 spare parts, 240 fuel. Monthly. 04-04-2024 07:17:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Literally dirt.. 04-04-2024 07:18:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Personnel costs... 04-04-2024 07:19:11 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 15,450 salary for all personnel 04-04-2024 07:19:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Salary is also based on skill level; green units cost 450, veterans cost 1200 04-04-2024 07:19:57 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: hmm, maybe the cost is in administering all those people? 04-04-2024 07:20:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...It's not 100% consistent, either 04-04-2024 07:20:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: There's a random regular in another unit who costs 1,125 04-04-2024 07:21:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: While all his peers in the platoon are at 750 04-04-2024 07:21:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: No special rank 04-04-2024 07:21:28 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ahhh he has anti-mech training 04-04-2024 07:21:39 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh yeah, anti-mech is 1.5 04-04-2024 07:21:51 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: even more than being an officer, which is 1.2 >.> 04-04-2024 07:22:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Honestly, that makes sense 04-04-2024 07:22:27 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I guess they want to be paid a lot for the pleasure of being deticated anti-terrifying-giant-robot troops 04-04-2024 07:22:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Anti-mech is literally "I WILL CRAWL ONTO A GIANT DEATH MACHINE AND TRY TO SHOVE MY GUN INTO ITS JOINTS" 04-04-2024 07:23:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That deserves some hazars pay 04-04-2024 07:23:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That said, it's a bit absurd that a jump unit costs less to maintain than the salary of even the most poorly paid soldier in said unit. 04-04-2024 07:23:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Unless salary is yearly? 04-04-2024 07:24:27 -!- Devastator!chatzilla@2001:569:fac0:oivi:nvpg:noxv:kurn:usyy has quit [Ping timeout: 240 seconds] 04-04-2024 07:39:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Very first enemy action of this mission: their locust jumpjet flies just into range of my jump infantry... and breaks its leg on the landing. 04-04-2024 07:39:59 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oof 04-04-2024 07:40:05 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Immediately after, a tank blows itself up. Somehow. 04-04-2024 07:40:18 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Infantry OP because they don't need to make movement checks. Mostly. 04-04-2024 07:41:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: (Ironically a not-insignificant amount of the damage I deal is just due to infantry being so damn tough mechs will kill themselves trying to kill my dudes) 04-04-2024 07:41:58 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: "Oh no, the 90-ton assault mech made a kick attach. It has over a 50% chance of killing one single man. Out of a hundred. Or it has like a 10% chance of fucking falling over and getting swarmed." 04-04-2024 07:42:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This is such a silly game 04-04-2024 07:42:29 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I guess that Princess isn't that smart >.> 04-04-2024 07:43:03 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: their AI *might* be a bit tuned towards playing the game "normally" 04-04-2024 07:43:16 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: so primarly mech vs mech with some ground vehicles thrown in 04-04-2024 07:43:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Maybe we should do another match ;P 04-04-2024 07:44:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: My current company vs whatever you want (a lance of firestarters) 04-04-2024 07:44:18 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Really that should still result in me goinf splat 04-04-2024 07:44:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: If you bring flamers, you can set woods on fire. 04-04-2024 07:44:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: If there's buildings, you can blow them up from long range. 04-04-2024 07:45:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The AI can't do either. It consistently tries to melee buildings, which is *effective* but still results in a lot of damage being taken by them. 04-04-2024 07:45:54 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And if you deprive me of woods and buildings I don't have good answers 04-04-2024 07:46:28 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: what does anti-mek training do, anyways? 04-04-2024 07:49:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It's rolled for swarm attacks. 04-04-2024 07:49:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That's it. 04-04-2024 07:49:54 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Not even "attacks", really; swarm is more of a status effect. 04-04-2024 07:51:49 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh oh oh, sneaking suits 04-04-2024 07:52:01 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: (I am making catgirl infantry) 04-04-2024 07:52:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oooo 04-04-2024 07:53:03 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I haven't seen any stealth stuff, have no idea how it works 04-04-2024 07:53:08 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Tell me about it when you do 04-04-2024 07:53:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: BTW Lotus is a catgirl 04-04-2024 07:53:16 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It is canon 04-04-2024 07:53:31 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I will have Saki draw a pilot catgirl so I can add it to the game :X 04-04-2024 07:53:52 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: hehe 04-04-2024 07:54:58 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh right, one of the armors is "clothing, light/naked ;)" 04-04-2024 07:55:03 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: winkyface included 04-04-2024 07:56:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...this fucking game 04-04-2024 07:56:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I think I figured out how infantry attack skill works 04-04-2024 07:56:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It takes the average of all units 04-04-2024 07:57:19 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I put an elite 2+ guy in charge of a platoon of 6+ greens. Game says the platoon has skill of 6+. 04-04-2024 07:57:19 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: ah, thought it might be that 04-04-2024 07:57:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And a 7+ ultragreen idiot in charge of a platoon of 3+ veterans. 04-04-2024 07:57:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Skill of 3+. 04-04-2024 07:58:11 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Next mission I'll try and check which type of average it is 04-04-2024 07:58:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I expect mean, but... 04-04-2024 07:58:59 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: there are specializations I can pick for my infantry, not sure what they do though 04-04-2024 07:59:12 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: would have to read the actual rulebooks I guess 04-04-2024 08:00:03 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I can guess that trench engineers can entrench themselves, which seems VERY nice 04-04-2024 08:01:08 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: you can have firefighters, huh 04-04-2024 08:01:30 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: just in case your strategy REALLY revolves around the terrain not being burning? 04-04-2024 08:01:45 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: ...or maybe you could have a mission *objective* be to control a fire? 04-04-2024 08:06:07 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: not sure how to add my custom unit to an actual game, though v.v 04-04-2024 08:19:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...My jet dealt 71 damage to a mech in one round. 04-04-2024 08:19:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Firefighting would definitely be useful in specific cases, especially if it can be a secondary thing. 04-04-2024 08:20:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Like I said before, setting my woods on fire would hurt me. 04-04-2024 08:20:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: For using custom units... 04-04-2024 08:21:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hrm. I thought I saw the option befor.e 04-04-2024 08:22:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ah 04-04-2024 08:22:31 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Upper left, Markerplace -> Purchase Unit 04-04-2024 08:22:45 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I meant in megamek 04-04-2024 08:22:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oh. 04-04-2024 08:22:51 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: so that I can fight you with catgirls 04-04-2024 08:22:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Hmm 04-04-2024 08:23:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I don't see any options, but I don't have custom units either. 04-04-2024 08:24:31 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: github.com/MegaMek/megamek/wiki/How-do-I-add-custom-units%3F 04-04-2024 08:24:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This may help? 04-04-2024 08:33:03 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: alright, I did it! 04-04-2024 08:34:27 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: had to make a folder called customs, and then delete the unit cashe and restart the game, and I had to set the game to allow advanced units 04-04-2024 08:35:27 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oops, firefighting is unimplemented in megamek 04-04-2024 08:35:29 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: sad@ 04-04-2024 08:36:11 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: you can demoolish buildings, sweep mines, and entrench though 04-04-2024 08:37:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Can you PLANT mines? 04-04-2024 08:38:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That would certainly be useful 04-04-2024 08:38:56 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: likely 04-04-2024 08:39:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Entrenching could also be awesome depending on how long it takes 04-04-2024 08:39:16 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: there was a button for it in battle as infantry... 04-04-2024 08:43:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Deep woods are usable by mechs, shooting through them gives a defense boost, they're often next to light woods (which do both of these) and they're randomly placed which can cause issues. 04-04-2024 08:44:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Placing entrench points which don't buff mechs as much, don't give shoot-through penalties, and can be placed in whatever pattern you like? 04-04-2024 08:44:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Well woods ALREADY feel OP 04-04-2024 08:46:39 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: entrench and then fire incin grenades into any nearby woods 04-04-2024 08:47:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hehehe 04-04-2024 09:03:20 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: There was a pilot in this mission named Alida. 04-04-2024 09:03:34 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: Alida! 04-04-2024 09:04:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: She ejected from her mech after my jet oneshot her, and she landed in an adjacent lake, unconscious but apparently floating. 04-04-2024 09:04:42 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I usually happily grab any pilots with my jump inf, but they can't land in water, so I had to wait for her to wake up. Even then, she wouldn't/couldn't leave the water. 04-04-2024 09:05:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I killed everything else, but the mission was still active, so I had to kill her. 04-04-2024 09:05:13 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Well, actually, I didn't try that first 04-04-2024 09:05:42 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I tried to rescue her with the jet, flying into the same hex, but apparently you can't rescue people in the water from altitude 4. 04-04-2024 09:05:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So I shot her with the jet instead :P 04-04-2024 09:05:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Dealt 36 damage to Alida. 04-04-2024 09:06:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which gets reduced down to like 8 or something 04-04-2024 09:06:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...And then doubled to 16 04-04-2024 09:07:52 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Mission losses: 6 KIA, 2 WIA, plus a few scratches on my jet. 04-04-2024 09:09:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Kills: 2x Vendette med tank, 1x Pegasus Scout Hover Tank, 1x Locust LCT-1V, 1x Stinger STG-3G, 1x Wasp WSP-1A, 1x Javelin JVM-10F 'Fire Javelin'. 04-04-2024 09:11:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That's 3x 20t mechs, 1x 30t mech. 04-04-2024 09:12:05 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: wew 04-04-2024 09:12:12 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: have you seen the AI use any jets? 04-04-2024 09:12:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So fair, I guess, considering I sent in a 100t plane with an entire company of special forces. 04-04-2024 09:12:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Nope! 04-04-2024 09:12:32 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I've hardly seen them use infantry, even 04-04-2024 09:12:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Almost always mechs + tanks 04-04-2024 09:12:54 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: 100 ton plane, lmao 04-04-2024 09:14:03 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hah 04-04-2024 09:14:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The game counts Alida as captured, with only 3 wounds 04-04-2024 09:14:29 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: she's fine! 04-04-2024 09:14:43 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Got directly shot by enough lasers to cripple a mech, but it's okay, they didn't take out her soul gem 04-04-2024 09:14:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Normally I ransom pilots but I think I'll keep her. 04-04-2024 09:15:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: She's not bad, either. 4/4 04-04-2024 09:15:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...And small arms 4 04-04-2024 09:24:52 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: bleb. I should play my campaign 04-04-2024 09:45:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Well that was annoying. 04-04-2024 09:45:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I confirmed that it's a mean average, rounding to the nearest integer. 04-04-2024 09:46:01 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Can only check the "true" skill in battle, as far as I see. 04-04-2024 09:46:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So had to set up a pair of teams with precisely balanced compositions to differentiate mode/mean/median, and check if mean rounds up/down. 04-04-2024 09:46:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I could've seen mean rounding going up in all cases. 04-04-2024 09:47:29 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It rounding means, if you really really really wanted to, you could fine tune the numbers to improve a couple platoons by 1. 04-04-2024 09:47:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But I think it's probably simpler to cheese hiring mechanics to get tons of elites, if you really want that. 04-04-2024 09:48:23 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: elites get paid more, so eh 04-04-2024 09:50:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They still get paid dirt, really. 04-04-2024 09:50:44 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Versus greens they have -4 to-hit 04-04-2024 09:51:45 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: waow 04-04-2024 09:51:50 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: spec ops good 04-04-2024 09:55:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Now the next question I've been wondering about... 04-04-2024 09:56:16 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I realized I could put infantry in the mech lab to change their composition. 04-04-2024 09:57:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This seems quite buggy; I can have laser rifles in my warehouse, from disbanding foot lasers or w/e, but it doesn't seem to USE those lasers. 04-04-2024 09:57:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And I get more jump packs from disbandment than expected from troop size (got 19 from disbanding a size 18). While... seeming to need FEWER jump packs to make a new jump unit. 04-04-2024 09:58:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But whatever, I could money it away in-universe anyway, and it would cost nothing significant. 04-04-2024 09:58:22 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I saw that I could buy individual SMGs and such and that I could hire soldiers before I found the button to "buy" an infantry squad 04-04-2024 09:58:31 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: and so was confused as to how to combine them 04-04-2024 10:00:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So, SRMs and other "support" gear is weird. You assign a primary weapon which is standard, and then you can have 0, 1, or 2 support guns per squad. A default SRM jumper squad is 3 squads of 6 (so 12 guys with ARs and 6 guys with launchers). This still prevents you from using the ARs in an attack, because infantry seemingly only get one attack regardless of weapon variety. 04-04-2024 10:01:33 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Since troops don't use the ARs anyways, and the game was perfectly fine with letting me make fifteen squads of two men... I did that and assigned each squad two launchers. So 30x SRM rather than 6x. 04-04-2024 10:02:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: In-game, after observation, this seems to have roughly increased their damage output per-man by ~20% relative to a normal SRM platoon. 04-04-2024 10:02:45 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: hrm 04-04-2024 10:02:58 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: weird that you just don't use the rifles? 04-04-2024 10:03:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Having 30 troops also gives a damage buff, because more hits means more damage. 04-04-2024 10:03:42 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: also isn't it possible to make the missile launchers their primary 04-04-2024 10:04:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Also number of troops who hit seems to be very random and at best loosely related to success degree on the attack roll. 04-04-2024 10:04:28 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I can't make the default SRM a primary, no 04-04-2024 10:04:38 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But there may be a different SRM which does allow that. 04-04-2024 10:07:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The unit stat screen does show a "Damage per trooper" stat, which changes for SRM percentage. 04-04-2024 10:08:26 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: At 6x SRM, it's 0.537. 8x it's 0.54. 30x, 0.57. 04-04-2024 10:08:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Which is a mere 6% buff. 04-04-2024 10:09:14 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: might have to read the rule book to figure out what's going on there >.> 04-04-2024 10:09:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Nah, I just did. 04-04-2024 10:09:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: My data is just VERY unfortunate because I don't see many shots hit before things explode. 04-04-2024 10:10:02 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It's literally just troops that hit * average troop damage. 04-04-2024 10:10:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Rounded to the nearest int. 04-04-2024 10:10:44 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: The low-SRM platoons just tended to hit with troop counts that made their damage round down, and the high SRM tended to get rounded up. 04-04-2024 10:10:59 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It's definitely only a 6% buff. 04-04-2024 10:11:10 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Despite giving the guys 500% as many launchers. 04-04-2024 10:11:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But now I have a new question! 04-04-2024 10:11:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I made 30x jump lasers platoons, because of course. 04-04-2024 10:11:50 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They all have damage per trooper of 0.28. 04-04-2024 10:12:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Except for one, which is 0.187. 04-04-2024 10:12:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And which costs SIX MILLION rather than the ~1 mil of every other jump laser platoon with 30 guys. 04-04-2024 10:13:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: No explanation on their sheet, all their listed stuff is identical. 04-04-2024 10:13:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Maybe I just discovered someone embezzling 04-04-2024 10:13:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Nope. 04-04-2024 10:14:14 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: They were set to have 2x secondary weapons of "None". 04-04-2024 10:14:27 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: So 10 guys were unarmed. 04-04-2024 10:15:09 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And somehow every unarmed trooped costed an additional half million despite not being given a gun. :P 04-04-2024 10:15:38 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I guess they demanded hazard pay for being sent to punch mechs. 04-04-2024 10:16:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: :| 04-04-2024 10:17:06 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh right, I can't check how much isk my catgirls cost in megamek, because megamek doesn't care about isk at all XD 04-04-2024 10:17:23 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I checked for a primary rocket launcher. Highest damage primary you can have is Laser Rifle (Mauser 960). Second is Auto-Rifle (Modern, Generic). At 0.6 and 0.52 damage respectively. 04-04-2024 10:17:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Automatic rifle platoons deal very slightly less damage than SRM platoons. 04-04-2024 10:18:25 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: they cost... what!? 04-04-2024 10:18:34 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh, sneaking suits are expensive 04-04-2024 10:19:14 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: the camo/ir/ecm sneaking suit costs 28,000 c-bills 04-04-2024 10:19:27 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: normal camo just 7000 04-04-2024 10:19:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: hmm 04-04-2024 10:19:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Ahhh 04-04-2024 10:20:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I need to set tech levek to "advanced" to mess with inf armod. 04-04-2024 10:20:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I can have VTOL copter infantry??? 04-04-2024 10:20:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: (Making naked infantry requires them to be advanced, amazing) 04-04-2024 10:20:53 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: SCUBA too! 04-04-2024 10:22:00 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: tech level might be in practical terms more like "how complicated do you want this game to be" 04-04-2024 10:22:11 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...yup, scuba. 04-04-2024 10:22:19 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: so for basic we just don't worry about what armor they have 04-04-2024 10:22:27 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: "SCUBA (Motorized)" 04-04-2024 10:23:48 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: little seamoth 04-04-2024 10:26:53 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...I seeeee 04-04-2024 10:27:47 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Okay, so, I get so little benefit from 100% SRMs because the average troop damage DOES take the ARs into account. Just, ARs are barely weaker than SRMs. 04-04-2024 10:29:11 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Basically the primary weapon is treated as having the same benefits/penalties of the secondary. :P 04-04-2024 10:29:54 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: that's kinda wacky 04-04-2024 10:30:37 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which is deeply exploitable. I could make platoons that have minimal numbers of laser secondaries, and lots of generic autorifles to nearly double damage while retaining lasers' double range and without ballistics' +2 to targeting DC. 04-04-2024 10:30:56 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: This would make SRMs substantially worse than lasers, heh. 04-04-2024 10:33:36 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oooo 04-04-2024 10:33:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: It does have a penalty 04-04-2024 10:34:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Autorifles are heavy. Only 3 jump range. Full-las platoons have 5 jump range. 04-04-2024 10:36:40 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: ...Yup, 0.496 av dmg. 04-04-2024 10:37:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Vs the normal laser damage of 0.280 04-04-2024 10:37:08 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh, weight affects jump range? 04-04-2024 10:37:22 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Seems so 04-04-2024 10:37:28 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: maybe I shouldn't have gave my melee catgirls those grenade launchers then 04-04-2024 10:37:30 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oh, wait 04-04-2024 10:37:45 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I have to give them 2 las, otherwise they use... autorifle stats... 04-04-2024 10:37:48 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oh god 04-04-2024 10:38:12 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Oh no that's dumb 04-04-2024 10:38:24 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Had a thought that seemed OP but was just being stupid 04-04-2024 10:39:35 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: 0.472 damage is the best I can do 04-04-2024 10:39:52 -!- Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow has joined #einsteinianroulette 04-04-2024 10:39:59 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: hia dev 04-04-2024 10:40:15 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Which is still a 69% (nice) buff, worth losing 2 jump range. 04-04-2024 10:42:06 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: And a 17% debuff relative to SRMs, at the benefit of being lasers. 04-04-2024 10:42:41 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: hiya 04-04-2024 10:42:54 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: had a guy take sixty SRMS to the face. 04-04-2024 10:42:57 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: it fucks you up. 04-04-2024 10:43:31 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: enable advanced tech and you can get "infantry" that a motorized and lugging along ballistic missile arty 04-04-2024 10:47:43 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: sweet. 04-04-2024 10:47:46 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: also 'ran 16' 04-04-2024 10:47:50 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: fighting on a low-gravity world. 04-04-2024 10:49:21 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That's only 30 damage, dev! 04-04-2024 10:49:39 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: My 4k BV plane can deal over double that in a turn! 04-04-2024 10:49:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: of course 04-04-2024 10:49:50 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: no, it's 120 damage. 04-04-2024 10:49:52 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: not 60 damage. 04-04-2024 10:49:57 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: sixty missiles. 04-04-2024 10:50:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Mech-sized SRMs then 04-04-2024 10:50:15 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: guy got hit by about 80% of them. Enemy SRM carrier went 10-for 10 on hitting with SRM-6s. 04-04-2024 10:50:18 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Infantry SRMs are... well slightly higher than 0.5 but eh 04-04-2024 10:50:52 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: trashed him good. He survived the mission, but I had to pull him back. 04-04-2024 10:50:58 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: very glad it was a low-g world. 04-04-2024 10:51:04 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Apparently the infantry weapon exploit I discovered is known, and part of the Battletech rules. 04-04-2024 10:51:12 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: oh yeah, SRM carriers 04-04-2024 10:51:19 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I should run one of those in MP 04-04-2024 10:51:25 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: and nothing else~ 04-04-2024 10:51:36 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: game put my speedy jump lance on a straight-up fight mission, and my slow lumbering fight lance on a 'breakthrough' mission. 04-04-2024 10:51:47 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: but the low gravity world lets those guys roll piloting to move much faster. 04-04-2024 10:53:01 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: Also, hah. 04-04-2024 10:53:11 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: That super-speed mech had issues. 04-04-2024 10:53:18 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: Locust LCT-1V (Federated Suns) must make a piloting skill check (used more MPs than at 1G possible). 04-04-2024 10:53:19 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: Needs 7 [6 (Base piloting skill) + 1 (cramped cockpit) + 0 (used more MPs than at 1G possible)], rolls 2 : fails. 04-04-2024 10:53:21 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Locust LCT-1V (Federated Suns) takes 5 damage to Internal Structure of RL. 04-04-2024 10:53:22 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:              SECTION DESTROYED. 04-04-2024 10:53:24 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         1 damage transfers to RT. 04-04-2024 10:53:25 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:             Critical hit on RL. Roll is 8; 1 location. 04-04-2024 10:53:27 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:             CRITICAL HIT on Heat Sink. 04-04-2024 10:53:28 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Locust LCT-1V (Federated Suns) takes 1 damage to RT. 04-04-2024 10:53:30 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Needs 7+ to destroy Searchlight, rolls 6. 04-04-2024 10:53:31 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:             7 Armor remaining. 04-04-2024 10:53:33 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Locust LCT-1V (Federated Suns) takes 5 damage to Internal Structure of LL. 04-04-2024 10:53:34 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:              SECTION DESTROYED. 04-04-2024 10:53:36 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         1 damage transfers to LT. 04-04-2024 10:53:37 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:             Critical hit on LL. Roll is 7; no effect. 04-04-2024 10:53:39 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Locust LCT-1V (Federated Suns) takes 1 damage to LT. 04-04-2024 10:53:41 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Needs 7+ to destroy Searchlight, rolls 9. 04-04-2024 10:53:42 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:         Searchlight destroyed! 04-04-2024 10:53:44 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow:             7 Armor remaining. 04-04-2024 10:53:54 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: yes, the guy ran fast enough to literally tear both his legs off. 04-04-2024 10:53:57 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Yeah, locusts tend to do that. 04-04-2024 10:54:31 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: locusts are funny little guys 04-04-2024 10:54:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: That was the mech that suicided on the first round of my last mission 04-04-2024 10:57:03 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: I do want a light lance eventually. Think I'll avoid locusts. 04-04-2024 10:57:26 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: lets see, there are commandos and firestarters. Need a third and fourth light mech that isn't a bug. 04-04-2024 11:10:17 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Firestarters seem to be quite bad for anything except anti-inf 04-04-2024 11:10:34 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Of course if you want to match your actual guys against my actual guys that's, uh. 04-04-2024 11:10:46 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Well my plane will have a priority target :P 04-04-2024 11:11:00 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: At this point I doubt you'd want that though 04-04-2024 11:11:07 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: I'm powergaming in an unfair way 04-04-2024 11:23:41 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: Stealth armor gives +3 defense 04-04-2024 11:23:51 < syv!GreatWyrmG@155-004-684-709.biz.spectrum.com: But is rated "impossible" to procure for me. 04-04-2024 11:43:33 -!- syv!GreatWyrmG@155-004-684-709.biz.spectrum.com has quit [Quit: Thanks, Musk. -.-] 04-04-2024 12:11:41 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: that's tech stuff unavailable at your world. And often unavailable in general. I think the default starting area is after the galaxy ripped itself apart in the succession wars and is still recovering stuff like that. 04-04-2024 12:12:22 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: also, this guy in the vindicator couldn't hit with a PPC, but just now he's gotten two consecutive PPC headshots. 04-04-2024 12:15:01 -!- Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl has quit [Ping timeout: 268 seconds] 04-04-2024 12:19:57 -!- Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl has joined #einsteinianroulette 04-04-2024 12:52:37 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: (Also, syv hasn't discovered Inferno missiles.) 04-04-2024 12:53:30 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: are infernos just incidiary, or something more? 04-04-2024 12:53:37 < Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl: I saw inferno grenades 04-04-2024 12:59:53 -!- Egan!Egan@2600:1700:4f01:svp:sjum:pynu:pyws:xjnl has quit [Read error: Connection reset by peer] 04-04-2024 13:18:47 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: they're incendiary and anti-infantry. Instead of having their damage reduced against infantry, they do full or extra damage. 04-04-2024 15:16:29 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: ooh. 04-04-2024 15:16:35 < Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow: a 1/2 LAM Super Elite. 04-04-2024 18:46:07 -!- Devastator!chatzilla@2001:569:fac0:kpkg:zwwm:rirv:hypp:ipow has quit [Ping timeout: 240 seconds] 04-04-2024 22:41:33 -!- Stopped log service 04-04-2024 22:42:03 -!- Started log service 04-04-2024 22:42:10 -!- parisbre56[Away]!parisbre56@wpw021402119265.access.hol.gr has joined #einsteinianroulette 04-04-2024 22:42:10 -!- mode/#einsteinianroulette [+nt] by odyssey.de.eu.darkmyst.org 04-04-2024 22:42:10 -!- ChanServ!chanserv@services.darkmyst.org changed topic of #einsteinianroulette to: MJ should read Extinction! 04-04-2024 22:42:10 -!- ChanServ!chanserv@services.darkmyst.org has joined #einsteinianroulette 04-04-2024 22:42:10 -!- mode/#einsteinianroulette [+o ChanServ] by services.darkmyst.org 04-04-2024 22:42:10 -!- mode/#einsteinianroulette [-t+s-o parisbre56[Away]] by ChanServ!chanserv@services.darkmyst.org