23-10-2019 00:47:17 -!- ChanServ!chanserv@services.darkmyst.org has joined #einsteinianroulette 23-10-2019 00:47:17 -!- mode/#einsteinianroulette [+o ChanServ] by atlanta.ga.us.darkmyst.org 23-10-2019 01:55:35 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 23-10-2019 01:55:49 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Nobody here. 23-10-2019 01:56:03 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: But the shit skeleton. 23-10-2019 01:56:10 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: Crud 23-10-2019 01:56:16 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: enemy got a nuke wand 23-10-2019 01:56:21 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: and dropped the level on me 23-10-2019 01:56:34 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: TACTICAL NUKE INCOMING 23-10-2019 01:57:36 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: What should I do in Cabal? 23-10-2019 01:58:54 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Kick in the door, shout "FBI OPEN UP" and start being The Law? 23-10-2019 02:00:12 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: that or 'SOMEBODY ONCE TOLD ME" 23-10-2019 02:01:36 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: https://i.imgur.com/0cMefsg.jpg 23-10-2019 02:01:51 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: I was thinking of X 'gon give it to ya 23-10-2019 02:02:10 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: KNOCK KNOCK OPEN UP THE DOOR ITS REAL 23-10-2019 02:03:05 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: But do you have a gun for the non-stop pop pop of stainless steel? 23-10-2019 02:04:06 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: Alternatively just detonate the building around yourself and turn it into a grenade 23-10-2019 02:05:21 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Yeah, that's why I specifically examined the room's structural integrity. 23-10-2019 02:05:47 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: So that I can explode the exact right amount. 23-10-2019 02:06:31 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Was I told to like, hang around and wait for backup? 23-10-2019 02:06:59 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Leng seems to uh, be sitting around doing nothing. 23-10-2019 02:07:06 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: I mean 23-10-2019 02:07:11 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: look back at what you were told 23-10-2019 02:07:22 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Which is, you know, not my style. 23-10-2019 02:07:23 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: if you weren't told to not murder, I think you're ok to murder 23-10-2019 02:07:32 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: and you can always ignore them too 23-10-2019 02:08:24 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: They'll let me keep that tattoo if I succeed, they said. 23-10-2019 02:08:40 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Which means if I fail, they'll take it away. 23-10-2019 02:08:48 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Which sounds painful. 23-10-2019 02:21:26 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: get the big vacuum cleaner 23-10-2019 02:28:11 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Slurper 23-10-2019 02:28:56 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: Or the potato peeler 23-10-2019 02:29:23 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: cheese grater 23-10-2019 02:31:27 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: There's some kind of spinny automatic veggie shredder at work that's a bit of a pain to clean. 23-10-2019 02:35:20 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: vegomatic? 23-10-2019 02:41:35 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Whattat 23-10-2019 02:42:39 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Thing could probably shred cheese or whatever too, but I only see carrot or beet residue in it 23-10-2019 02:44:46 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: https://en.wikipedia.org/wiki/Veg-O-Matic 23-10-2019 02:48:48 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Uh huh 23-10-2019 02:49:59 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: I'm just gonna go lie down, lose conciousness, and hallucinate while paralyzed for a while. 23-10-2019 02:50:04 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 23-10-2019 03:23:55 -!- Dev!Mibbit@f268-728-14-94.bchsia.telus.net has joined #einsteinianroulette 23-10-2019 03:24:00 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: 'lo 23-10-2019 03:24:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: heya Piecewise 23-10-2019 03:52:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: They should have some money now. 23-10-2019 03:52:48 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: if not, go fight someone with it. 23-10-2019 03:52:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: hold up a city or something. 23-10-2019 03:58:15 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: holding up a city is hard 23-10-2019 03:58:19 < Piecewise!Piecewise@61-367-00-458.lsv2.qwest.net: they're very heavy 23-10-2019 03:58:31 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yes. 23-10-2019 03:58:38 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but go yell at someone to pay for your stuff. 23-10-2019 03:58:41 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: before they spend it on shit. 23-10-2019 05:58:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: mm 23-10-2019 06:36:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: hmm 23-10-2019 07:06:05 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: g'night 23-10-2019 07:06:14 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: less syv's around to shoot the shit for a bit. 23-10-2019 07:17:51 -!- syv!GreatWyrmG@72.168.lny.lo has joined #einsteinianroulette 23-10-2019 07:18:08 < syv!GreatWyrmG@72.168.lny.lo: Still here? 23-10-2019 07:18:15 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: aye 23-10-2019 07:18:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: thought I'd give you till the end of what I was watching. 23-10-2019 07:19:04 < syv!GreatWyrmG@72.168.lny.lo: Do we have to deploy troops to fight the Kaiju separately, or can troops that kill one unscathed go on to fight the second? 23-10-2019 07:19:38 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: No. If they're in the same region, I'd allow it, but these are in an adjacent region. 23-10-2019 07:19:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I might waive that if you make something really fast, though. 23-10-2019 07:19:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: in adjacent regions. 23-10-2019 07:20:12 < syv!GreatWyrmG@72.168.lny.lo: So they attack simultaneously, not just within the same month? 23-10-2019 07:20:16 < syv!GreatWyrmG@72.168.lny.lo: Ah well. 23-10-2019 07:20:49 < syv!GreatWyrmG@72.168.lny.lo: Can a standard transport plane transport something of large size, since it can transport 4 smalls, or 2 mediums? 23-10-2019 07:21:15 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: It's not like simultaneously, it's like a few days apart. 23-10-2019 07:21:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: And no. Transport planes, at least the ones you start with, can't carry something of their own size. 23-10-2019 07:21:47 < syv!GreatWyrmG@72.168.lny.lo: Makes sense. 23-10-2019 07:22:02 < syv!GreatWyrmG@72.168.lny.lo: I'll point that out to Stirk when I post. 23-10-2019 07:22:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: It's not impossible, though. 23-10-2019 07:22:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Stirk also needs a large workshop to make it, too. 23-10-2019 07:22:29 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'll also need to ask a few q's about what he's designing as well. 23-10-2019 07:23:06 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but it looks like he's aiming for something that'll take a few months to research. 23-10-2019 07:23:36 < syv!GreatWyrmG@72.168.lny.lo: Yeah. The problem is that he'll *also* need a superlarge lab + workshop to make a big enough plane, unless someone engineers a large plane that can carry a large. Which... is not logical enough for me to do. 23-10-2019 07:23:40 < syv!GreatWyrmG@72.168.lny.lo: How long will that jet take to reverse engineer? 23-10-2019 07:25:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: One to three months. 23-10-2019 07:25:33 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it's one of the few rolls for research for you guys. 23-10-2019 07:25:56 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: three is quite unlikely. 23-10-2019 07:26:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I don't have my notes so I can't give you exact odds, but expect one or two. 23-10-2019 07:27:48 -!- sy!GreatWyrmG@107.87.qyr.jl has joined #einsteinianroulette 23-10-2019 07:28:15 < sy!GreatWyrmG@107.87.qyr.jl: Fukken swamp 23-10-2019 07:28:30 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: last line seen? 23-10-2019 07:28:44 < sy!GreatWyrmG@107.87.qyr.jl: All of them, logs. 23-10-2019 07:28:48 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: kk 23-10-2019 07:28:56 < * sy!GreatWyrmG@107.87.qyr.jl <3 Paris 23-10-2019 07:29:47 < sy!GreatWyrmG@107.87.qyr.jl: I suppose it'll be an action to reverse, so it'll come after the kaiju fighting. 23-10-2019 07:30:15 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: reverse engineering is research. 23-10-2019 07:30:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: did I say otherwise? 23-10-2019 07:30:53 < sy!GreatWyrmG@107.87.qyr.jl: No? 23-10-2019 07:30:55 -!- syv!GreatWyrmG@72.168.lny.lo has quit [Ping timeout: 240 seconds] 23-10-2019 07:31:17 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: It should be a research action. You can do it this half of the month. 23-10-2019 07:31:44 < sy!GreatWyrmG@107.87.qyr.jl: If it rolls a one-turn clear, could I use it for this fight? 23-10-2019 07:32:03 -!- sy is now known as syv 23-10-2019 07:32:20 < syv!GreatWyrmG@107.87.qyr.jl: You said 1-3 *months*, but might as well ask. 23-10-2019 07:32:25 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Lemme get back to you on that. 23-10-2019 07:32:45 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'm still on the fence about reverse engineering destroying whatever you're looking at. 23-10-2019 07:32:55 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I haven't decided that one yet. 23-10-2019 07:32:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: wait. 23-10-2019 07:33:02 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I didn't do that for your arty piece. 23-10-2019 07:33:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah, it'll be useable. 23-10-2019 07:33:42 < syv!GreatWyrmG@107.87.qyr.jl: Well that was a brief moment of panic. 23-10-2019 07:34:21 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I've been mulling that one over, but I remembered I already made a ruling there. 23-10-2019 07:36:18 < syv!GreatWyrmG@107.87.qyr.jl: Nobody else has even built a second hangar, have they? 23-10-2019 07:36:38 < syv!GreatWyrmG@107.87.qyr.jl: I don't really need to worry about not deploying a strong force, I guess. 23-10-2019 07:36:41 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I think someone did, now that I think about it. 23-10-2019 07:37:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah, you and one other. 23-10-2019 07:37:30 < syv!GreatWyrmG@107.87.qyr.jl: Hrm. 23-10-2019 07:38:23 < syv!GreatWyrmG@107.87.qyr.jl: You really should put info in the OP, even if it's just quoting the relevant posts without cleaning them up any. 23-10-2019 07:38:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 07:38:41 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I've been meaning to. 23-10-2019 07:38:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: busy busy busy busy. 23-10-2019 07:38:50 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Thurs, perhaps. 23-10-2019 07:39:55 < syv!GreatWyrmG@107.87.qyr.jl: Would there be *any* benefit to reversing a technical? I kinda feel like even building a custom light vehicle wouldn 23-10-2019 07:40:05 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: don't bother. 23-10-2019 07:40:06 < syv!GreatWyrmG@107.87.qyr.jl: 't be helped by a technical design. 23-10-2019 07:40:24 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: if you build one I assume you buy a truck for the truck portion of it for free. 23-10-2019 07:41:37 < syv!GreatWyrmG@107.87.qyr.jl: Yeah, figured. 23-10-2019 07:42:16 < syv!GreatWyrmG@107.87.qyr.jl: Does the lead scientist have any restrictions or minimums on his contract? 23-10-2019 07:42:27 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: No, they're all up for bid at zero. 23-10-2019 07:42:35 < syv!GreatWyrmG@107.87.qyr.jl: Damn, that's great. 23-10-2019 07:42:39 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: they only stay four months before re-entering the pool, though. 23-10-2019 07:42:55 < syv!GreatWyrmG@107.87.qyr.jl: Uh, that's a restriction... 23-10-2019 07:42:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: there will be a few more coming, and then it'll start drying up. 23-10-2019 07:43:00 < syv!GreatWyrmG@107.87.qyr.jl: Ah well. 23-10-2019 07:43:07 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 07:43:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I didn't want one guy to be able to monopolize them for forever. 23-10-2019 07:48:20 < syv!GreatWyrmG@107.87.qyr.jl: Piecewise never told me what his prion launchers were, though he was trying to sell them to me. Can you tell me what they are? 23-10-2019 07:48:37 < syv!GreatWyrmG@107.87.qyr.jl: Like I said in thread, the literal meaning of "prion launcher" sounds pretty useless. 23-10-2019 07:48:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Ask him here. 23-10-2019 07:48:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but it's an infantry weapon. 23-10-2019 07:50:10 < syv!GreatWyrmG@107.87.qyr.jl: HEY PIECEWISE 23-10-2019 07:50:18 < syv!GreatWyrmG@107.87.qyr.jl: AREN'T YOU ASLEEP RIGHT NOW? 23-10-2019 07:50:23 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yup. 23-10-2019 07:50:32 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but sorry, no detailed info unless you have one. 23-10-2019 07:50:38 < syv!GreatWyrmG@107.87.qyr.jl: Well there's my problem. 23-10-2019 07:50:47 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so ask in thread then. 23-10-2019 07:50:53 < syv!GreatWyrmG@107.87.qyr.jl: I DID. 23-10-2019 07:50:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I won't be updating for a bit. 23-10-2019 07:51:00 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: So wait. 23-10-2019 07:54:29 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it'll be fine, though. 23-10-2019 07:54:34 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: PW wanted to sell badly last turn. 23-10-2019 07:55:06 < syv!GreatWyrmG@107.87.qyr.jl: ...Hrm. He needs to leave his base to sell, doesn't he? 23-10-2019 07:55:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 07:55:22 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: That's 80. 23-10-2019 07:55:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Do note that it's monthly. 23-10-2019 07:55:35 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so if he leaves twice this month, it's still 80. 23-10-2019 07:55:50 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: will make that clear when I rewrite the rules. 23-10-2019 07:56:02 < syv!GreatWyrmG@107.87.qyr.jl: That puts a damper on it. I can't afford 80 just to buy a design of highly questionable value. 23-10-2019 07:56:10 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yes you can. 23-10-2019 07:56:12 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it's good stuff. 23-10-2019 07:56:39 < syv!GreatWyrmG@107.87.qyr.jl: If I hired him to reverse engineer my plane, would that guarantee a one-turn result? Or would that just not work on account of mad science? 23-10-2019 07:56:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Don't waste mad scientists on reverse-engineering. 23-10-2019 07:57:08 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: if you hire him, have him pimp it up. 23-10-2019 07:57:29 < syv!GreatWyrmG@107.87.qyr.jl: :\ 23-10-2019 07:57:42 < syv!GreatWyrmG@107.87.qyr.jl: I don't want a good plane, I want a good plane *design*. 23-10-2019 07:57:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so reverse-engineer what he makes. 23-10-2019 07:58:10 < syv!GreatWyrmG@107.87.qyr.jl: ... 23-10-2019 07:58:15 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but yeah, they're no better at that than a normal one. 23-10-2019 07:58:18 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so use a normal one to do that. 23-10-2019 07:58:53 < syv!GreatWyrmG@107.87.qyr.jl: If I have him spend a turn in my lab designing a combat jet, will he make a better one than the one I have? 23-10-2019 07:59:04 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Uhh.. 23-10-2019 07:59:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'll have to do that math on that. 23-10-2019 07:59:35 < syv!GreatWyrmG@107.87.qyr.jl: I hope not. If so, I've made a rather substantial mistake. 23-10-2019 07:59:49 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I think it's a no, but I'd want to look at the numbers again before saying so for sure. 23-10-2019 08:00:12 < syv!GreatWyrmG@107.87.qyr.jl: If I gave him the already-completed jet design to work off of, would that give him any advantage? 23-10-2019 08:00:27 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: No, mad scientists don't use designs. 23-10-2019 08:00:32 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: they can build off things. 23-10-2019 08:00:35 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but they don't use designs. 23-10-2019 08:01:23 < syv!GreatWyrmG@107.87.qyr.jl: So if I had him build off the fighter jet, then reversed what he did to it, I'd end up with a better design than the base jet then...? 23-10-2019 08:01:31 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 08:01:47 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: almost always. 23-10-2019 08:02:11 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: mad science is great, but it isn't fully reliable. 23-10-2019 08:02:14 < syv!GreatWyrmG@107.87.qyr.jl: Any chance of it being cheaper by power, or is this something where I'd get a better plane that's proportionately more expensive? 23-10-2019 08:02:33 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Heh. 23-10-2019 08:02:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: You won't have to sell your soul to afford it. 23-10-2019 08:02:56 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but the price might be a bit variable. 23-10-2019 08:03:04 < syv!GreatWyrmG@107.87.qyr.jl: Hrm. 23-10-2019 08:03:15 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I wouldn't expect it to get cheaper. 23-10-2019 08:03:23 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but it won't cost the moon and stars. 23-10-2019 08:03:45 < syv!GreatWyrmG@107.87.qyr.jl: What if he designed it specifically to make it cheaper, rather than to increase power? 23-10-2019 08:04:12 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Mad scientists aren't good at that. 23-10-2019 08:04:49 < syv!GreatWyrmG@107.87.qyr.jl: Does all this apply to a similar extent to normal scientists, or should I take all this as "if you want economical designs, use mundane scientists"? 23-10-2019 08:05:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Mostly "If you want economical designs, don't fight Kaiju." 23-10-2019 08:05:23 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: The best way to make something cheap is for it to suck. 23-10-2019 08:06:08 < syv!GreatWyrmG@107.87.qyr.jl: I'm not using "economical" as a synonym for "cheap", I'm using it as a synonym for "efficient". 23-10-2019 08:06:45 < * Dev!Mibbit@f268-728-14-94.bchsia.telus.net shrugs 23-10-2019 08:07:09 < syv!GreatWyrmG@107.87.qyr.jl: If I can get two units that each are worth about 2 combat utility, and cost 2 each, they're more efficient in many cases than one unit that's worth 4 combat utility and costs 5. 23-10-2019 08:08:22 < syv!GreatWyrmG@107.87.qyr.jl: There's a point for individual units having more value in some circumstances (one 4-damage attack is better than two 2-damage attacks), but there's also a point for swarms having more value in some circumstances (two units absorb two single target doom attacks, one dies to the first). 23-10-2019 08:08:42 < * syv!GreatWyrmG@107.87.qyr.jl sighs 23-10-2019 08:08:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: That sort of thing is really your decision. 23-10-2019 08:09:20 < syv!GreatWyrmG@107.87.qyr.jl: From what you said, it sounds like there's a dice component which determines price of a mad science design. 23-10-2019 08:09:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: mad science involves some dice, yeah. 23-10-2019 08:09:45 < syv!GreatWyrmG@107.87.qyr.jl: Is there a comparable dice component determining price of normal science designs, or are the two entirely dissimilar? 23-10-2019 08:10:01 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: mmm. 23-10-2019 08:10:05 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: not exactly. 23-10-2019 08:10:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but there's hidden stuff there. 23-10-2019 08:10:33 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: like your budget changes. 23-10-2019 08:10:46 < syv!GreatWyrmG@107.87.qyr.jl: "X or Y?" "Not exactly. There's hidden stuff." 23-10-2019 08:11:01 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: It's not dice but it can look like dice. 23-10-2019 08:11:03 < syv!GreatWyrmG@107.87.qyr.jl: Need to nail you down so you stop evading questions... 23-10-2019 08:11:09 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: because there's stuff that you don't know about. 23-10-2019 08:11:11 < syv!GreatWyrmG@107.87.qyr.jl: There we go. 23-10-2019 08:11:33 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I do also reserve the right to make occasional adjustments if I make mistakes or don't like something. 23-10-2019 08:11:41 < syv!GreatWyrmG@107.87.qyr.jl: Well duh, 23-10-2019 08:11:42 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so I'm not laying out how it all works right now this early on. 23-10-2019 08:12:01 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I have stuff written on it, and some odd stuff written on it, and it doesn't involve dice. 23-10-2019 08:16:29 < syv!GreatWyrmG@107.87.qyr.jl: Well, in the end here's what I'm hearing. Option A: use a normal scientist to reverse-engineer the plane. Deploy one infantry, two arty, possibly a plane, and end up with more money overall, plus a schematic of unknown value. 23-10-2019 08:16:32 < syv!GreatWyrmG@107.87.qyr.jl: Option B: Hire Dubs to do science while buying his prion launchers. Deploy two infantry, which may or may not perform better or worse than the arty, don't end up with a safe-to-use plane this turn, and maybe end up with a plane that I can reverse that's better than the default... unless it's actually worse than the default, in which case I've lost the chance at the default. 23-10-2019 08:16:39 < syv!GreatWyrmG@107.87.qyr.jl: And still have less money regardless. 23-10-2019 08:16:53 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: you can buy the prion launchers in option A. 23-10-2019 08:17:00 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: and get a statline for them. 23-10-2019 08:17:10 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: and have intel on mad science. 23-10-2019 08:17:30 < syv!GreatWyrmG@107.87.qyr.jl: It's a price hike of >60. 23-10-2019 08:17:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Next month you're getting the extra money again, you know. You get that every month. 23-10-2019 08:18:27 < syv!GreatWyrmG@107.87.qyr.jl: I might be able to cut other stuff of value, but hiring him just for something that might be a sidegrade and then requires even more of an investment is... no. 23-10-2019 08:18:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: If you don't buy them, they're gone. 23-10-2019 08:18:47 < syv!GreatWyrmG@107.87.qyr.jl: Unless he sells to somebody else. 23-10-2019 08:18:53 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: True. 23-10-2019 08:18:59 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but then you don't get the intel.. 23-10-2019 08:19:07 < syv!GreatWyrmG@107.87.qyr.jl: Until I get it from them. 23-10-2019 08:19:17 < syv!GreatWyrmG@107.87.qyr.jl: And it'll very likely be cheaper from them, too. 23-10-2019 08:19:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: assuming the other person doesn't want to make a profit on the extra 20 cost for reverse-engineering. 23-10-2019 08:20:00 < syv!GreatWyrmG@107.87.qyr.jl: If I pay them 60, that's a big profit already. 23-10-2019 08:20:07 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: nah. 23-10-2019 08:20:18 < syv!GreatWyrmG@107.87.qyr.jl: And with another org, I have bargaining chips aside from raw cash. 23-10-2019 08:20:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it's 80+20 + the extra money for PW. 23-10-2019 08:20:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: more than 60, for sure. 23-10-2019 08:20:44 < * syv!GreatWyrmG@107.87.qyr.jl sighs 23-10-2019 08:20:47 < syv!GreatWyrmG@107.87.qyr.jl: No, no, no. 23-10-2019 08:21:11 < syv!GreatWyrmG@107.87.qyr.jl: They spend that amount, to get the design for themselves. 23-10-2019 08:21:11 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it's still the 80 upkeep if someone else buys the prion launchers. 23-10-2019 08:21:23 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: and if they get the design, they'll have to reverse-engineer them. 23-10-2019 08:21:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so presumably at least 80+20. 23-10-2019 08:22:05 < syv!GreatWyrmG@107.87.qyr.jl: Once they have it, they have it, and that's that. They can choose to sell it to whoever they like, for whatever price they can convince others to pay. 23-10-2019 08:22:17 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: mm hmm. 23-10-2019 08:22:22 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but why sell it cheap? 23-10-2019 08:23:22 < syv!GreatWyrmG@107.87.qyr.jl: ...Which means they'll want to sell it for small reasonable costs, to sell it to multiple people. Say, 60 each. That means 180 from three sales, which is already a profit not taking anything else into account--but is cheaper *for me*. And this is all assuming they play selfishly, maximizing their own pay. 23-10-2019 08:23:56 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: That seems like a long time to wait to save 40. 23-10-2019 08:24:02 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: with a pile of assumptions on it. 23-10-2019 08:24:05 < syv!GreatWyrmG@107.87.qyr.jl: If they *don't* play selfishly, and follow my example of being a team player with research, it has even better chance to be cheaper. 23-10-2019 08:24:18 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: your example of..? 23-10-2019 08:24:49 < syv!GreatWyrmG@107.87.qyr.jl: Oh, I'm not avoiding paying him to save money. I'm avoiding paying him to avoid *risk*. There's no guarantee the guns are at all decent. 23-10-2019 08:25:43 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Unless the other player rips you off. 23-10-2019 08:26:10 < syv!GreatWyrmG@107.87.qyr.jl: In which case I just don't use the launchers. Simple. 23-10-2019 08:26:47 < syv!GreatWyrmG@107.87.qyr.jl: If they're super ridiculously awesome by chance, then I can eat a price hike to accept them, and be happy. I highly doubt they're that good. 23-10-2019 08:27:16 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'm amused at the certainty in a game where I'm the only one with any info at all at the effectacy of mad science. 23-10-2019 08:27:59 < syv!GreatWyrmG@107.87.qyr.jl: It's not certainty, Dev. It's weighing odds, as best I can understand them, and minimizing maximum loss. 23-10-2019 08:28:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: except the opportunity cost. 23-10-2019 08:28:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: get early, do well, get more budget. 23-10-2019 08:28:53 < syv!GreatWyrmG@107.87.qyr.jl: ... 23-10-2019 08:29:05 < syv!GreatWyrmG@107.87.qyr.jl: I'M MAXIMIZING OPPORTUNITY. 23-10-2019 08:29:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: wait forever, fail to impress, end up short on cash for all future turns. 23-10-2019 08:29:16 < syv!GreatWyrmG@107.87.qyr.jl: Or, fine. 23-10-2019 08:29:26 < syv!GreatWyrmG@107.87.qyr.jl: I'm maximizing minimum opportunity, how about that? 23-10-2019 08:30:20 < syv!GreatWyrmG@107.87.qyr.jl: Prion launchers are a single-turn developed infantry weapon, made by a class that has highly variable final cost *and* effectiveness. 23-10-2019 08:30:39 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Heh. 23-10-2019 08:32:05 < syv!GreatWyrmG@107.87.qyr.jl: This heavily points towards them being "useful", not "strong", and even if they are strong, it points towards them being fairly replicable. It could be that Dubs lucked out and ended up with something that rolled in the top 20% on all categories, but why would I bet for something that by definition is a 20% chance? They're likely to be average, unless I have evidence against that. 23-10-2019 08:32:29 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: heh. 23-10-2019 08:32:33 < syv!GreatWyrmG@107.87.qyr.jl: I'd like to take your dogged argumentation about this as evidence there, but then you're just an argumentative peraon. 23-10-2019 08:33:16 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: "I ASKED SPECIFICALLY FOR SOMEONE TO MAKE THIS WEAPON. NOW THAT IT'S HERE, I WILL NEVER BUY IT!." 23-10-2019 08:33:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: ;-p 23-10-2019 08:33:44 < syv!GreatWyrmG@107.87.qyr.jl: Yes, Dev. Plans change as people learn about the system they're working with. 23-10-2019 08:34:44 < syv!GreatWyrmG@107.87.qyr.jl: Especially considering I was joking when I first said that. Yeah, ideally I'd like an infantry-based strategy, but... the game system as I understand it doesn't point toward infantry being an ideal attack platform. 23-10-2019 08:35:55 < syv!GreatWyrmG@107.87.qyr.jl: They're durable, so powered armor and such might be a good idea to build off that, but even there it's of debatable value. I'm not wholly sure the deeps/tanks strategy is even workable. 23-10-2019 08:36:18 < syv!GreatWyrmG@107.87.qyr.jl: The only thing I *am* pretty certain of, is that transport aircraft are valuable and necessary. 23-10-2019 08:37:30 < syv!GreatWyrmG@107.87.qyr.jl: I also do believe that just fielding statstick tanks is a fine, if possibly inefficient strategy, based upon the limited combat we've seen, and what you've said. 23-10-2019 08:38:40 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: There's a few downsides to statstick tanks that I can think of. 23-10-2019 08:38:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but they should work. 23-10-2019 08:39:02 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: truth is, I think most strategies should be workable. 23-10-2019 08:39:36 < syv!GreatWyrmG@107.87.qyr.jl: So... yeah. I want to focus on researching the plans I've already invested in--the fighter, which I'm now confident was a mistake of some degree--and then transport aircraft, which will likely use more mad science in its process. 23-10-2019 08:41:15 < syv!GreatWyrmG@107.87.qyr.jl: I suppose there *is* another option there, I could just use the jet as-is and have dubs modify the troop transport. That maximizes chance of getting a pay-raise now, abandons the sunk-costs jet fighter plan, and focuses on the best value I can see. 23-10-2019 08:41:17 < syv!GreatWyrmG@107.87.qyr.jl: Hmm. 23-10-2019 08:41:21 < syv!GreatWyrmG@107.87.qyr.jl: That is tempting. 23-10-2019 08:41:42 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'm extremely happy I haven't designed the two kaiju yet. 23-10-2019 08:42:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: It's all out of my hands, and there's no way I can give you an accurate hint. 23-10-2019 08:42:06 < syv!GreatWyrmG@107.87.qyr.jl: Biggest problem there is that I promised Irony a jet-fighter design in return for his investment. 23-10-2019 08:45:30 < syv!GreatWyrmG@107.87.qyr.jl: Let's say a magical benefactor paid me 150 credits. Could I use those credits to buy four artillery pieces (including 25% discount from military), then send two of the arty pieces to my benefactor, with both my benefactor and myself being able to use the artillery in this month's Kaiju fight? 23-10-2019 08:45:54 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: don't see why not. 23-10-2019 08:46:10 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: bigger stuff has to fit in a hangar first, though. 23-10-2019 08:46:52 < syv!GreatWyrmG@107.87.qyr.jl: Okay, that's reasonable. Can I send troops *after* the kaiju fight, but within the same month? 23-10-2019 08:47:22 < syv!GreatWyrmG@107.87.qyr.jl: Assuming they participated but survived. 23-10-2019 08:47:30 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: No. 23-10-2019 08:47:31 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: what for? 23-10-2019 08:47:45 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: You can send them during next turn's purchases. 23-10-2019 08:47:50 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: nothing happens after the fight. 23-10-2019 08:48:26 < syv!GreatWyrmG@107.87.qyr.jl: If I sent them during the next turn's purchases, would they not function like troops purchased then? 23-10-2019 08:48:35 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 08:49:22 < syv!GreatWyrmG@107.87.qyr.jl: Let's say I have two med hangars, with tanks inside. They were in January's kaiju fight, but lived. Can I send those two tanks to someone else during February's purchase turn, while purchasing replacement tanks? 23-10-2019 08:49:41 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah, assuming the recipient has the hangars available. 23-10-2019 08:49:51 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but they have to go back to the owner. 23-10-2019 08:50:05 < syv!GreatWyrmG@107.87.qyr.jl: What? 23-10-2019 08:50:12 < syv!GreatWyrmG@107.87.qyr.jl: "Have to go back to the owner"? 23-10-2019 08:50:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: the way I track individual units, stuff goes back to whoever sent it after it lives. 23-10-2019 08:50:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: not someone else. 23-10-2019 08:50:34 < syv!GreatWyrmG@107.87.qyr.jl: Ah, yeah, you already said that wasn't an option. 23-10-2019 08:50:49 < syv!GreatWyrmG@107.87.qyr.jl: Hence why I specified during feb's purchase phase. 23-10-2019 08:51:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: That's fine as described. 23-10-2019 08:51:27 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: you can send away two tanks and refill those hangars. 23-10-2019 08:51:32 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: or would ti be laagers? 23-10-2019 08:52:41 < syv!GreatWyrmG@107.87.qyr.jl: So I can sell off surviving troops and then replace them immediately during the purchase phase, but I can't purchase extra troops and then sell some of them to somebody else. 23-10-2019 08:52:45 < syv!GreatWyrmG@107.87.qyr.jl: This works out decently. 23-10-2019 08:54:23 < syv!GreatWyrmG@107.87.qyr.jl: If Dubs modifies a vehicle in this purchase turn, I can still use it this fight turn, right? 23-10-2019 08:54:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 08:56:34 < syv!GreatWyrmG@107.87.qyr.jl: Pity I can't actually use multiple infantry platoons. Then again, I guess his special design would only apply to one platoon anyway. 23-10-2019 08:57:47 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yeah, afraid so. 23-10-2019 08:58:20 < syv!GreatWyrmG@107.87.qyr.jl: ...Waait, mad scientists are weird. They take two turns, and can do one thing in each. So I can't actually have him give me the prion shooter things *and* do research before the Kaiju fight. He'd have to do research *during* the Kaiju fight. 23-10-2019 08:58:44 < syv!GreatWyrmG@107.87.qyr.jl: Is that right? 23-10-2019 08:59:02 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yup. 23-10-2019 08:59:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but he could mod something for you this purchase turn, and deliver the stuff in the action turn too. 23-10-2019 08:59:49 < syv!GreatWyrmG@107.87.qyr.jl: ...Eh? 23-10-2019 09:00:00 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Mad scientists can do reasearch in either half. 23-10-2019 09:00:09 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: they can also deliver stuff in either half, like you. 23-10-2019 09:00:29 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: stuff you recieve during action phase, including stuff you manufacture, is ready to fight that same action phase. 23-10-2019 09:00:39 < syv!GreatWyrmG@107.87.qyr.jl: Huh. 23-10-2019 09:01:07 < syv!GreatWyrmG@107.87.qyr.jl: I expected it to need to be equipped and trained with and such, so it'd need to be delivered during the purchase phase. 23-10-2019 09:02:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Nope. I wanted for it to be possible for people to come up with stuff in an emergency. Fights always happen last. 23-10-2019 09:02:36 < syv!GreatWyrmG@107.87.qyr.jl: If he modded something during the purchase phase, would I be able to change my purchases to account for the mod? Specifically, if he made my transport plane have 50% more capacity, would I get the chance to purchase additional troops? 23-10-2019 09:02:58 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: You can't tell what he's going to make until he's done. 23-10-2019 09:03:02 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Sorry. 23-10-2019 09:04:18 < syv!GreatWyrmG@107.87.qyr.jl: Can mad scientists even direct their efforts, specifically trying to improve capacity? It'd be kinda crap if they have a chance to just improve speed or armor or whatever of a transport plane. 23-10-2019 09:04:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: They can direct their efforts. 23-10-2019 09:05:04 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but it's unpredictable. You might well get extra armour put on it too. 23-10-2019 09:05:24 < syv!GreatWyrmG@107.87.qyr.jl: Is that stuff that mundane scientists could edit off when reversing it? 23-10-2019 09:05:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'd recommend reversing it and then making any changes. 23-10-2019 09:06:14 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I might allow both at the same time, but it'd be something small. Something for where it's certainly a one-turn job to reverse it. 23-10-2019 09:06:19 < syv!GreatWyrmG@107.87.qyr.jl: Wait, no, I think you already said that I couldn't do that. Can't just remove stuff from a design to make it cheaper. 23-10-2019 09:06:25 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: a large improved transport plane is not a guaranteed one turn change. 23-10-2019 09:06:38 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: one turn reverse engineer. 23-10-2019 09:07:00 < syv!GreatWyrmG@107.87.qyr.jl: Paying Dubs to mod it *is* guaranteed to work within one turn thought, right? 23-10-2019 09:08:19 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yes. 23-10-2019 09:08:27 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: everything a mad scientist does has some result after one turn. 23-10-2019 09:10:41 < syv!GreatWyrmG@107.87.qyr.jl: If a MS mods something, is upkeep increased? 23-10-2019 09:10:55 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Could be. 23-10-2019 09:11:05 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'd expect so, yeah. 23-10-2019 09:13:17 < syv!GreatWyrmG@107.87.qyr.jl: Does a mad scientist always end up with a completed prototype at the end of their work? 23-10-2019 09:13:42 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yes. 23-10-2019 09:13:44 < syv!GreatWyrmG@107.87.qyr.jl: And if yes, does said prototype always need to be reversed for an org to manufacture more? 23-10-2019 09:13:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Also yes. 23-10-2019 09:14:02 < syv!GreatWyrmG@107.87.qyr.jl: Huh. 23-10-2019 09:14:12 < syv!GreatWyrmG@107.87.qyr.jl: Well that adds another dynamic I hadn't considered. 23-10-2019 09:14:21 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Also, no prototype is 'completed' after a mad scientist works on it. 23-10-2019 09:14:26 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: all projects are incomplete. 23-10-2019 09:14:39 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: they are functional, but never 'finished.' 23-10-2019 09:14:46 < syv!GreatWyrmG@107.87.qyr.jl: How do they become complete? 23-10-2019 09:15:15 < syv!GreatWyrmG@107.87.qyr.jl: And... what would be the difference between a complete design, and a functional but incomplete design? 23-10-2019 09:15:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: A complete design is what your guys make. You end up with a design and can make copies. 23-10-2019 09:16:58 < syv!GreatWyrmG@107.87.qyr.jl: Do orgs always end up with a complete prototype once completing a research projdct, to makw planws oe whatever? 23-10-2019 09:17:07 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: No. 23-10-2019 09:17:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: you have to make it once you're done research. 23-10-2019 09:18:57 < syv!GreatWyrmG@107.87.qyr.jl: So an "incomplete design" is a "physical creation without accompanying schematics", while a "complete design" is a "theoretical set of schematics which show how to manufacture a physical creation"? 23-10-2019 09:19:06 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yes. 23-10-2019 09:19:16 < syv!GreatWyrmG@107.87.qyr.jl: Okay. 23-10-2019 09:20:12 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: enjoying the interplay between the two classes? 23-10-2019 09:20:29 < syv!GreatWyrmG@107.87.qyr.jl: Ehhh, no? 23-10-2019 09:20:39 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: right. 23-10-2019 09:20:46 < syv!GreatWyrmG@107.87.qyr.jl: I'm enjoying dissecting the system and thinking of how to powergame it immensely, though. 23-10-2019 09:20:48 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: well, makes sense for someone so negative about the other one. 23-10-2019 09:21:31 < syv!GreatWyrmG@107.87.qyr.jl: So, you said earlier that a mad scientist creating his own fighter jet design from scratch would end up with something in the ballpark of the armory's fighter jet, right? It might be a bit worse, it might be a bit better, it's random and hard to say. Right? 23-10-2019 09:22:06 < syv!GreatWyrmG@107.87.qyr.jl: I *thought* you said that, but I might have misunderstood, and it's huge if true. 23-10-2019 09:22:29 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I need to break down the numbers before answering that. 23-10-2019 09:22:45 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Also, it's a significant enough result that I probably feel you'd have to try it to know. 23-10-2019 09:23:10 < syv!GreatWyrmG@107.87.qyr.jl: Hmm. Okay, that's fair. 23-10-2019 09:23:59 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Also, every single player is playing far from optimally in terms of a design and research standpoint. ;-p 23-10-2019 09:24:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but that's to be expected. 23-10-2019 09:24:04 < syv!GreatWyrmG@107.87.qyr.jl: My thought here is that this is in effect generating massive value. Let's pretend the fighter jet is priced fairly and is totally worth 500 utility points or whatever. 23-10-2019 09:25:04 < syv!GreatWyrmG@107.87.qyr.jl: If a MS, being paid 80 (plus whatever bonus they desire), creates something equivalent, or even much worse (say, 300 utility points), this is FAAAAR more efficient, even if the production costs of the reversed designs are prohibitive. 23-10-2019 09:25:21 < syv!GreatWyrmG@107.87.qyr.jl: Upkeep matters, but it's slow. 23-10-2019 09:26:47 < syv!GreatWyrmG@107.87.qyr.jl: This also has another implication. Since a mad scientist could create ~300+ utility from one action making a fighter, there's two options for how smaller projects work. Either they create ~300 utility with EVERYTHING, including infantry and vehicles and other small projects, or their created utility scales with the ambition of their project. 23-10-2019 09:27:42 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Congratulations. That's almost totally wrong. 23-10-2019 09:27:46 < syv!GreatWyrmG@107.87.qyr.jl: There's also the possibility that there's some loose balance of "bigger is somewhat better", but I'd lump that in with the former. 23-10-2019 09:27:50 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: But a good try. 23-10-2019 09:28:29 < syv!GreatWyrmG@107.87.qyr.jl: Well, like I said, I wanted to confirm the chances of fighter creation rivaling the armory fighters. 23-10-2019 09:28:34 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Sorry syv, but every line of speculation you've had has been enjoyable and self-consistant, but none of them have been in the least bit accurate. All worth trying. 23-10-2019 09:29:26 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'm really enjoying having you play. 23-10-2019 09:29:40 < syv!GreatWyrmG@107.87.qyr.jl: That really makes me want to see how it works now. 23-10-2019 09:30:31 < syv!GreatWyrmG@107.87.qyr.jl: If money doesn't scale with utility, maybe that'd do it? 23-10-2019 09:31:33 < syv!GreatWyrmG@107.87.qyr.jl: Otherwise, you have two constant resources--money and time--but variable results. 23-10-2019 09:31:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: There's more than two resources. 23-10-2019 09:32:06 < syv!GreatWyrmG@107.87.qyr.jl: The others aren't constant though, yeah? 23-10-2019 09:34:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I think six. 23-10-2019 09:34:31 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: yeah, six. 23-10-2019 09:34:49 < syv!GreatWyrmG@107.87.qyr.jl: Hmm. There's the fact that scientists are limited by the buildings they operate in. 23-10-2019 09:35:16 < syv!GreatWyrmG@107.87.qyr.jl: How many of those are hidden things that I can't see, and how many are things that I can see but am just not thinking of as resources? 23-10-2019 09:35:53 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Umm.. wasn't thinking that way. 23-10-2019 09:36:00 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: you can see at least three things I'd call resources. 23-10-2019 09:36:10 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Thinking that way, it might be more than six. 23-10-2019 09:36:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Nah. 23-10-2019 09:36:51 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: seven, or eight thinking your way. 23-10-2019 09:36:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: not six. 23-10-2019 09:36:54 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: missed one. 23-10-2019 09:37:07 < syv!GreatWyrmG@107.87.qyr.jl: Uh, what is "thinking my way"? 23-10-2019 09:37:25 < syv!GreatWyrmG@107.87.qyr.jl: I didn't even specify any resources beyond time and money, which are common parlance resourcs.s 23-10-2019 09:37:28 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: hidden things you can't see as opposed to thinkgs you aren't thinking of as resources. 23-10-2019 09:37:40 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: thinking of the latter, I'd add at least one. 23-10-2019 09:38:32 < syv!GreatWyrmG@107.87.qyr.jl: There's a fun game of semantics to get into here, but I'm not gonna delve into it because it doesn't seem likely to return much value. 23-10-2019 09:39:25 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: well, one resource is basically about ability to see things. 23-10-2019 09:39:43 < syv!GreatWyrmG@107.87.qyr.jl: Hah. That's... yeah, that's not something I'd term a resource. 23-10-2019 09:39:43 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I didn't think of that, so had to add it.b 23-10-2019 09:39:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: it is a resource, though. 23-10-2019 09:40:18 < syv!GreatWyrmG@107.87.qyr.jl: Maybe an asset, or ability, unless it can be expended, which would make it a resource to me I guess. 23-10-2019 09:40:57 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: There's ways it can be expended, yeah. 23-10-2019 09:41:07 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: but you guys haven't gotten to that stuff yet. 23-10-2019 09:41:43 < syv!GreatWyrmG@107.87.qyr.jl: Yeah, still mentally stuck on mad science project value. 23-10-2019 09:42:10 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: "Depends." 23-10-2019 09:44:17 < syv!GreatWyrmG@107.87.qyr.jl: Bigger stuff is generally just better, I know that stat wise, and there's structure in the system to suggest it--though I could see you designing a system with such a cruel red herring built in, I wouldn't bet on it--and mad scientists always get something of the size they're going for, while spending a constant amount of money and time on it. 23-10-2019 09:44:44 < syv!GreatWyrmG@107.87.qyr.jl: One or more of those statements is wrong, or there's additional stuff mixed in that upset the balance. 23-10-2019 09:44:52 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah, I changed the first one. 23-10-2019 09:44:59 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: bigger isn't any better from straight statline. 23-10-2019 09:45:06 < syv!GreatWyrmG@107.87.qyr.jl: Oh! 23-10-2019 09:45:17 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: There's other compensation. 23-10-2019 09:45:37 < syv!GreatWyrmG@107.87.qyr.jl: Well, there's some value from all this right there--finding a secret retcon. :P 23-10-2019 09:45:42 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Yeah. 23-10-2019 09:45:46 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: was going to put that in the new rules. 23-10-2019 09:45:49 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: so don't mind saying that now. 23-10-2019 09:46:21 < syv!GreatWyrmG@107.87.qyr.jl: That very much makes me want to wait until the new rules are posted before I post my turn. 23-10-2019 09:47:03 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'll try to get them out thursday. 23-10-2019 09:47:04 < syv!GreatWyrmG@107.87.qyr.jl: There is still the fact that a jet plane's statline is straight up GOOD. 23-10-2019 09:47:06 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: no, sorry. 23-10-2019 09:47:13 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: going to the movies on thursday. 23-10-2019 09:47:16 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: friday then. 23-10-2019 09:47:34 < syv!GreatWyrmG@107.87.qyr.jl: I don't think it's 500 credits good, but better than most of the stuff in the armory. 23-10-2019 09:48:44 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: You can buy non-armoury stuff, btw. 23-10-2019 09:49:01 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: if it's reasonable I'll make a new statline for other stuff. 23-10-2019 09:49:12 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I just wanted to populate it with a bunch of stuff to start with. 23-10-2019 09:49:27 < syv!GreatWyrmG@107.87.qyr.jl: That adds in so much complexity and room for munchkinning, are you sure? 23-10-2019 09:50:37 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I have to do something similar for every single mad science project. 23-10-2019 09:51:26 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: besides, I'd be mentioning that for other reasons, anyway. 23-10-2019 09:51:39 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: not because I expect anyone to buy anything new. 23-10-2019 09:52:49 < syv!GreatWyrmG@107.87.qyr.jl: Okay then, new thing. Let's say I have one med hangar, with a tank in it, and Mysterious Benefactor also has a med hangar, with a lasertank in it. Is there some twist of action orders and time phases which would allow MB to send me his lasertank long enough for my proving grounds to get a statline, but with MB and I both going into the next Kaiju fight with our own units? 23-10-2019 09:53:04 < syv!GreatWyrmG@107.87.qyr.jl: From the start of a month, I.E. including both purchase and action phases. 23-10-2019 09:53:30 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Mmm. 23-10-2019 09:53:51 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I'll say no. You can swap units, but I'll say you have to hang onto something for a full phase to get a statline. 23-10-2019 09:54:11 < syv!GreatWyrmG@107.87.qyr.jl: Okay. That's fair. 23-10-2019 09:54:27 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Tempted to also add 'only one new statline a turn', but that seems too harsh. 23-10-2019 09:54:55 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: or give you a charge like ER's infiltration thing, but that gives him ongoing benefits. 23-10-2019 09:55:11 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: Plus that action requires more ongoing work for me. 23-10-2019 09:55:18 < syv!GreatWyrmG@107.87.qyr.jl: Hrm. 23-10-2019 09:55:23 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I already need to make statlines for everything, so it isn't extra work to give it to you. 23-10-2019 09:55:25 < syv!GreatWyrmG@107.87.qyr.jl: Damn it, meant to use this time for napping. 23-10-2019 09:55:30 < syv!GreatWyrmG@107.87.qyr.jl: Today is gonna suck. 23-10-2019 09:55:34 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: and woofy. 23-10-2019 09:55:36 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: sorry syv. 23-10-2019 09:55:40 < Dev!Mibbit@f268-728-14-94.bchsia.telus.net: I should be off too. 23-10-2019 09:55:45 < syv!GreatWyrmG@107.87.qyr.jl: It's fine, I had fun. 23-10-2019 09:55:49 < syv!GreatWyrmG@107.87.qyr.jl: Sleep well. 23-10-2019 09:56:40 -!- Dev!Mibbit@f268-728-14-94.bchsia.telus.net has quit [Quit: http://www.mibbit.com ajax IRC Client] 23-10-2019 10:38:01 -!- sy!GreatWyrmG@107.87.qyr.jl has joined #einsteinianroulette 23-10-2019 10:38:15 -!- syv!GreatWyrmG@107.87.qyr.jl has quit [Read error: Connection reset by peer] 23-10-2019 10:49:16 -!- sy!GreatWyrmG@107.87.qyr.jl has quit [Quit: You hear a distant scream of "FUCK AT&T!"] 23-10-2019 12:16:38 -!- syv!GreatWyrmG@104.136.rzg.vsr has joined #einsteinianroulette 23-10-2019 15:34:16 -!- ChanServ!chanserv@services.darkmyst.org changed topic of #einsteinianroulette to: Tactihell update status: Eventually Returning? 23-10-2019 15:39:48 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 23-10-2019 15:40:09 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Hey, syv? 23-10-2019 15:40:22 < syv!GreatWyrmG@104.136.rzg.vsr: Hey, ER? 23-10-2019 15:40:28 < syv!GreatWyrmG@104.136.rzg.vsr: Whatcha wan? 23-10-2019 15:42:50 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: I just saw you change the topic 23-10-2019 15:43:16 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: I'm just walking up now; I desire nothing. 23-10-2019 15:43:17 < syv!GreatWyrmG@104.136.rzg.vsr: That I did. 23-10-2019 15:43:27 < syv!GreatWyrmG@104.136.rzg.vsr: You busy? 23-10-2019 15:43:37 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Nope. 23-10-2019 15:44:03 < syv!GreatWyrmG@104.136.rzg.vsr: I have internet right now, if you have any games you're interested in playing multiplayer I'd be up for it. 23-10-2019 15:44:16 < syv!GreatWyrmG@104.136.rzg.vsr: I'm also exhausted and would appreciate the distraction. 23-10-2019 15:51:48 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Hmm, I dunno. 23-10-2019 17:23:17 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Man, I'm not in an entertaining mood, am I? 23-10-2019 17:31:07 < syv!GreatWyrmG@104.136.rzg.vsr: no 23-10-2019 17:31:17 < syv!GreatWyrmG@104.136.rzg.vsr: Fuuuuuuuck 23-10-2019 17:31:20 < * syv!GreatWyrmG@104.136.rzg.vsr whines 23-10-2019 17:43:46 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Stop whining~ 23-10-2019 17:44:30 < syv!GreatWyrmG@104.136.rzg.vsr: no 23-10-2019 17:44:58 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: You hurt yourself or something? 23-10-2019 17:45:11 < er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com: Close a door on your thumb? 23-10-2019 17:45:38 < syv!GreatWyrmG@104.136.rzg.vsr: Just tired. 23-10-2019 18:06:00 -!- RC!Mibbit@137.120.grz.kyy has joined #einsteinianroulette 23-10-2019 18:06:15 < RC!Mibbit@137.120.grz.kyy: Good evening you brave rodent souls. 23-10-2019 18:08:41 < syv!GreatWyrmG@104.136.rzg.vsr: Hello, Radio. 23-10-2019 18:08:56 < RC!Mibbit@137.120.grz.kyy: Heya. 23-10-2019 18:09:19 < RC!Mibbit@137.120.grz.kyy: What's up shiv-man? 23-10-2019 18:09:54 < syv!GreatWyrmG@104.136.rzg.vsr: Tired. At work. 23-10-2019 18:10:25 < syv!GreatWyrmG@104.136.rzg.vsr: Keep forgetting what I'm doing. Trying to make a simple python script, which is not helped by that. 23-10-2019 18:10:55 < syv!GreatWyrmG@104.136.rzg.vsr: You? 23-10-2019 18:11:50 < RC!Mibbit@137.120.grz.kyy: Same as you surprisingly, though not working on any python. 23-10-2019 18:12:06 < RC!Mibbit@137.120.grz.kyy: Too bad, it's been too long since I got to do proper coding. 23-10-2019 18:12:54 < RC!Mibbit@137.120.grz.kyy: Probably won't be on too long, mind you. Was hoping to finish a mail tonight but should probably run a new gel first to get a clearer image, which I won't be doing tonight anymore. 23-10-2019 18:13:15 < syv!GreatWyrmG@104.136.rzg.vsr: That's fine. 23-10-2019 18:14:02 < RC!Mibbit@137.120.grz.kyy: Since I'm trying to get 'tech support' from a company, pre-empting the response of 'that image isn't clear enough, ticket DENIED' seems like the right move. 23-10-2019 18:14:59 < RC!Mibbit@137.120.grz.kyy: Today was a long day already too, had to get up early to go to our animals for some sample gathering. 23-10-2019 18:16:57 < RC!Mibbit@137.120.grz.kyy: Because of course they keep our darling mice an hour away from the main lab. 23-10-2019 18:18:38 < syv!GreatWyrmG@104.136.rzg.vsr: What are you doing with the mice? Making them grow wings? Injecting them with acid? 23-10-2019 18:20:37 < RC!Mibbit@137.120.grz.kyy: Harvested their hearts. 23-10-2019 18:21:14 < RC!Mibbit@137.120.grz.kyy: We Aztecs now. 23-10-2019 18:21:17 < syv!GreatWyrmG@104.136.rzg.vsr: For what purpose? Making candy for vampires? 23-10-2019 18:21:57 < RC!Mibbit@137.120.grz.kyy: Seeing what kinds of genes are or aren't expressed. 23-10-2019 18:22:14 < syv!GreatWyrmG@104.136.rzg.vsr: Aww. 23-10-2019 18:22:59 < syv!GreatWyrmG@104.136.rzg.vsr: ...Do you actually remove the entire heart for that? Do the genes specifically affect the heart? 23-10-2019 18:23:01 < RC!Mibbit@137.120.grz.kyy: We compare the normal 'wild type' to the transgenic ones and see if there is a difference that could explain why the second group gets a heart disease, in the hope of learning how to cure the equivalent disease in hoomans. 23-10-2019 18:23:10 < syv!GreatWyrmG@104.136.rzg.vsr: Ahh. 23-10-2019 18:23:25 < RC!Mibbit@137.120.grz.kyy: Just the ventricles really. 23-10-2019 18:23:56 < RC!Mibbit@137.120.grz.kyy: Some genes are specifically expressed in the heart, yes. 23-10-2019 18:32:33 < RC!Mibbit@137.120.grz.kyy: Anyways, gotta run. One more thing though. 23-10-2019 18:33:04 < syv!GreatWyrmG@104.136.rzg.vsr: Mm? 23-10-2019 18:34:06 < RC!Mibbit@137.120.grz.kyy: I always name my mice, or at least before they have to be sacrificed. Would you like to name one? 23-10-2019 18:34:57 < syv!GreatWyrmG@104.136.rzg.vsr: If I can get information about what its heart ends up saying, yes. 23-10-2019 18:35:12 < syv!GreatWyrmG@104.136.rzg.vsr: Hmm. 23-10-2019 18:35:27 < syv!GreatWyrmG@104.136.rzg.vsr: "Vul". 23-10-2019 18:37:29 < RC!Mibbit@137.120.grz.kyy: "If I can get information about what its heart ends up saying, yes." Erm, no promises :p 23-10-2019 18:37:47 < syv!GreatWyrmG@104.136.rzg.vsr: Ehh, well, if there's a chance. 23-10-2019 18:38:03 < syv!GreatWyrmG@104.136.rzg.vsr: Seems a little pointless if I never learn anything about the mouse, but oh well. 23-10-2019 18:38:46 < RC!Mibbit@137.120.grz.kyy: I'll try my best to note down what it does! 23-10-2019 18:39:17 < syv!GreatWyrmG@104.136.rzg.vsr: Cool! 23-10-2019 18:39:25 < RC!Mibbit@137.120.grz.kyy: Which, given my memory, means you have like a 5% chance to ever learn anything :v 23-10-2019 18:39:35 < syv!GreatWyrmG@104.136.rzg.vsr: Aww. 23-10-2019 18:39:59 < RC!Mibbit@137.120.grz.kyy: And besides, it wouldn't be pointless to me if I can get enough names from you guys to have a theme for a batch. 23-10-2019 18:40:40 < RC!Mibbit@137.120.grz.kyy: With that however, I must bid you adieu. 23-10-2019 18:40:53 < syv!GreatWyrmG@104.136.rzg.vsr: Bye. 23-10-2019 18:41:01 < RC!Mibbit@137.120.grz.kyy: G'night! 23-10-2019 18:41:03 -!- RC!Mibbit@137.120.grz.kyy has quit [Quit: http://www.mibbit.com ajax IRC Client] 23-10-2019 19:33:49 -!- syv!GreatWyrmG@104.136.rzg.vsr has quit [Quit: You hear a distant scream of "FUCK AT&T!"] 23-10-2019 20:40:02 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Remote host closed the connection] 23-10-2019 21:22:51 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 23-10-2019 22:54:22 -!- er!androirc@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )]