16-08-2019 02:33:39 -!- syv!GreatWyrmG@72.168.vso.yuu has joined #einsteinianroulette 16-08-2019 02:40:03 < syv!GreatWyrmG@72.168.vso.yuu: Was gonna send a PM in the Ada&Sophia thread, but I think everyone relevant reads these logs, and I don't really want to add unnecessary informational PM to the thread. My official verdict is that alcohol does not affect an MG's mental functioning at all. 16-08-2019 02:41:12 < syv!GreatWyrmG@72.168.vso.yuu: However, it *can* affect physical coordination, as the brain is still a required body part for translation, and I'm pretty sure the negative effects on balance and coordination aren't purely mental... if that's even a distinction that can be made. Being shot in the head still disables your body and mundane senses, even if it doesn't affect your thinking ability, so poisoning your brain ought to do the same damage. 16-08-2019 02:43:41 < syv!GreatWyrmG@72.168.vso.yuu: As for how IS relates to this... I don't like defining this, but I'm tentatively going to say that IS does indeed protect from this, despite the power description only stating that it protects from *environments* and *magical effects*. Poison isn't an environmental effect or a magical effect, but then a literal reading would imply you're immune to magical poison like [tasty] and not nonmagical poison like LSD. 16-08-2019 02:44:13 < syv!GreatWyrmG@72.168.vso.yuu: I don't want to make that distinction, so bam, IS protects against magical and nonmagical effects, and Sophia is immune to getting drunk. 16-08-2019 02:45:34 < syv!GreatWyrmG@72.168.vso.yuu: That being said, I think it's fair that she can have a psychological addiction to alcohol, and find the taste somewhat comforting as a placebo, despite not being hit with the actual effects of drunkenness. She doesn't have a physiological dependence, though, no more than any MG has a physiological need for food and water. 16-08-2019 02:45:56 < syv!GreatWyrmG@72.168.vso.yuu: ...I probably should make this a PM, but I don't want to. :\ 16-08-2019 02:53:09 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: hey syv. 16-08-2019 02:54:02 < syv!GreatWyrmG@72.168.vso.yuu: hey dev. 16-08-2019 02:54:06 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: MJ says that turning into giant doggos is just part of the natural process of puberty. 16-08-2019 02:54:51 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: how you doing? 16-08-2019 02:59:08 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Can they get drunk, only having IS 1, if they take a normally-lethal quantity of alcohol? 16-08-2019 02:59:21 < syv!GreatWyrmG@72.168.vso.yuu: Eh. Been sleeping... a lot. Work and life messing with my schedule. Had to work yesterday, then slept much of the night, then stuff today, and ehhh... 16-08-2019 02:59:52 < syv!GreatWyrmG@72.168.vso.yuu: Feel fairly rested now, but I'm answering a PM from ER about a gun system (!) before updating PS. 16-08-2019 03:00:02 < syv!GreatWyrmG@72.168.vso.yuu: I don't think alcohol counts as a lethal environment. 16-08-2019 03:00:18 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Aww. 16-08-2019 03:00:34 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: because I'd totally count lethal alcohol blood concentrations as a lethal environment. 16-08-2019 03:00:54 < syv!GreatWyrmG@72.168.vso.yuu: I'mma gonna rule that being submersed in a swimming pool of alcohol is "lethal" because it would drown you, not because it would poison you, so alcohol immunity is moved to IS2. 16-08-2019 03:03:12 < syv!GreatWyrmG@72.168.vso.yuu: Actually wait, underwater counts as a lethal environ, which is L2. Hah! I don't need to actually make that decision, nevermind! 16-08-2019 03:05:33 < syv!GreatWyrmG@72.168.vso.yuu: ...And you asked whether IS1 just gives you partial immunity to it, not complete immunity. Erm. Well, no, because technically IS2 is partial immunity. Mechanically the ability was originally intended to give you bonuses to all "resist thing" Purity rolls, which you get against magical effects, but not against alcohol. So giving any benefit against alcohol is sort've an odd use, which kinda makes sense and also doesn't. 16-08-2019 03:05:50 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: mmm. 16-08-2019 03:05:56 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Well, no big deal, really. 16-08-2019 03:06:31 < syv!GreatWyrmG@72.168.vso.yuu: I suppose since I've basically given full mundane immunity to IS2, it'd make sense to add partial immunity to IS1, but I don't want to think about this, so I'm gonna go with 1 not mattering at all. It is simpler. 16-08-2019 03:14:38 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Ok. 16-08-2019 03:18:27 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Doggy! 16-08-2019 03:19:28 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: normal mode survivor is back, btw. 16-08-2019 03:25:18 < syv!GreatWyrmG@72.168.vso.yuu: Okay. 16-08-2019 03:25:35 < syv!GreatWyrmG@72.168.vso.yuu: I tried the mobile surviv app yesterday, it sucked. 16-08-2019 03:26:04 < syv!GreatWyrmG@72.168.vso.yuu: I also tried PUBG mobile, which ran substantially better, and also remained a substantially worse game. 16-08-2019 03:26:56 < syv!GreatWyrmG@72.168.vso.yuu: Notably, PUBG mobile also matches you against exclusively bots for the first few rounds. Extremely incompetent bots that seem to have a damage multiplier of ~0.1 or so, in addition to hilariously bad accuracy. 16-08-2019 03:27:36 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Heh. 16-08-2019 03:28:49 < syv!GreatWyrmG@72.168.vso.yuu: I actually had one shoot at me for ~3 minutes, from like twenty feet, while I was prone, it failed to kill me. I was rather confused by how someone could possibly be that bad, which prompted me googling it. 16-08-2019 03:29:02 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: wow. 16-08-2019 03:29:23 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: How long does it last until they let you play someone? 16-08-2019 03:29:35 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: http://surviv.io/#ReQc 16-08-2019 03:31:33 < syv!GreatWyrmG@72.168.vso.yuu: I had to play three full 100-"person" matches to unlock alternate game modes, and then I tried 30-person matches, which seemed to be exclusively real people. I don't know how many 100-bot rounds you have to play before you match against other humans, from reading about it it sounds like they slowly wean you off bots, but just don't use bots at all in 30-man games. 16-08-2019 03:32:03 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: So.. never. 16-08-2019 03:32:10 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: you will always face bots in random games. 16-08-2019 03:32:16 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: (in 100) 16-08-2019 03:33:46 < syv!GreatWyrmG@72.168.vso.yuu: Seems to be the case. It does sound like they try to fill matches with humans once you've had enough games, but there simply aren't enough mobile players to fill 100-man matches, so they just make up the difference with bots. I looked at some reddit stuff, people seemed to think it was ~20% bots at the higher levels, so I figure it's around 50%. 16-08-2019 03:33:56 < syv!GreatWyrmG@72.168.vso.yuu: Also I'm not gonna play Surviv right now, for a few reasons. One, I have stuff to do, like finish this PM, and then update PS, and two, I'm at home and therefore have sad sad internet. 16-08-2019 03:34:03 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: ok, no problem. 16-08-2019 03:34:28 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: "I felt awesome having a 4:1 kill ratio and almost winning a couple of games." 16-08-2019 03:34:44 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: I wonder what mine is against exlusively not-bots except player-run ones? 16-08-2019 03:35:57 < syv!GreatWyrmG@72.168.vso.yuu: I'd estimate at least 5:1, watching you play. And that's accounting for early deaths in the weapons scramble, which is inherently luck based. 16-08-2019 03:36:10 < syv!GreatWyrmG@72.168.vso.yuu: Also, Surviv player bots are at least insanely good in certain circumstances. 16-08-2019 03:36:33 < syv!GreatWyrmG@72.168.vso.yuu: PUBG bots literally run up to you, empty their mag from ten feet, then stand still and reload as you turn around. 16-08-2019 03:36:38 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: There are some like that. 16-08-2019 03:37:52 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: and that sounds high. 16-08-2019 03:39:33 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Currently at 10:1, counting my last win and getting one kill now. 16-08-2019 03:40:16 < syv!GreatWyrmG@72.168.vso.yuu: ;P 16-08-2019 03:45:48 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 15:2 16-08-2019 03:50:49 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 22:3 16-08-2019 03:53:32 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 27:4 16-08-2019 03:55:15 < syv!GreatWyrmG@72.168.vso.yuu: >5:1 16-08-2019 03:55:29 < syv!GreatWyrmG@72.168.vso.yuu: >"that sounds high" 16-08-2019 03:57:55 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 35:5 16-08-2019 03:58:00 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: I haven't died early yet. 16-08-2019 03:58:08 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: also, not doing the revolver thing. 16-08-2019 04:01:21 < syv!GreatWyrmG@72.168.vso.yuu: I wasn't considering the revolver thing. 16-08-2019 04:02:19 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 39:6 16-08-2019 04:02:25 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: and how the fuck was that last guy not dead. 16-08-2019 04:02:28 < syv!GreatWyrmG@72.168.vso.yuu: I do find it amusing that you're maintaining a 7:1 kill ratio, which is just a bit below my first gut instinct, and an early death now will only drive it down to 6:1. 16-08-2019 04:02:37 < syv!GreatWyrmG@72.168.vso.yuu: Oop. 16-08-2019 04:03:14 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 40:7 16-08-2019 04:04:04 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 40:8 16-08-2019 04:04:27 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 40:9 16-08-2019 04:05:08 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 41:10 16-08-2019 04:05:16 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: no, 40:10 16-08-2019 04:05:23 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: the other guy got credited with that one. 16-08-2019 04:09:43 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 44:11 16-08-2019 04:12:07 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 47:12 16-08-2019 04:16:24 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 51:13, and I had to murder a guy with a M249 AND a guy with a Saiga-12 to get four. 16-08-2019 04:17:21 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 52:14 16-08-2019 04:17:54 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 53:15 16-08-2019 04:18:05 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: lots of games where I kill one guy, take half damage, and there's another asshole right there. 16-08-2019 04:20:43 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 55:16 16-08-2019 04:27:33 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: finally. 16-08-2019 04:27:35 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 63:16 16-08-2019 04:28:28 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: 4:1 is probably about right. 16-08-2019 05:06:54 < syv!GreatWyrmG@72.168.vso.yuu: Aaand I'm done writing an essay about handling guns in a PbP system. Judging from how long that took, I probably shouldn't have answered. 16-08-2019 05:09:45 < syv!GreatWyrmG@72.168.vso.yuu: ...I didn't even think to say guns should have varying AP values. I'm probably too tired to write a good PS update, yearg. 16-08-2019 05:34:18 -!- sy!GreatWyrmG@dibpgg-687-198-100-139.mycingular.net has joined #einsteinianroulette 16-08-2019 05:34:27 -!- syv!GreatWyrmG@72.168.vso.yuu has quit [Read error: Connection reset by peer] 16-08-2019 05:39:56 -!- sy!GreatWyrmG@dibpgg-687-198-100-139.mycingular.net has quit [Read error: Connection reset by peer] 16-08-2019 05:45:23 -!- sy!GreatWyrmG@72.168.vso.yuu has joined #einsteinianroulette 16-08-2019 05:45:33 -!- sy is now known as syv 16-08-2019 05:49:34 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 16-08-2019 05:49:39 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: ~ 16-08-2019 05:50:15 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: howdy pardnetrs 16-08-2019 05:50:42 < syv!GreatWyrmG@72.168.vso.yuu: o/ 16-08-2019 05:51:16 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I haven't read your response yet, but you descibed it as an essay so I'm scared 16-08-2019 05:53:01 < syv!GreatWyrmG@72.168.vso.yuu: Did you honestly expect anything else, asking me about a guns system? 16-08-2019 05:53:25 < syv!GreatWyrmG@72.168.vso.yuu: It's only 1.5k words, and organized largely into spoilers, so not too bad. I restrained myself. 16-08-2019 05:53:38 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: good job I guess 16-08-2019 05:54:16 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: since you mentioned armor penetration, I figure that's okay to lump in with damage? 16-08-2019 05:54:55 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: my doc DOES contain the words "ballistic armor" with zero context :V 16-08-2019 05:55:19 < syv!GreatWyrmG@72.168.vso.yuu: I consider it heresy to not include some kind of AP stat which only functions to reduce how much armor mitigates direct damage, while not helping at all against unarmored targets. 16-08-2019 05:55:33 < syv!GreatWyrmG@72.168.vso.yuu: I can reluctantly admit that maybe that's not necessary, though. 16-08-2019 05:56:00 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I mean lump it in as one of the damage types in the damage entry :V 16-08-2019 05:56:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: health 2 AP 3 means it does 2 damage to health and ignores 3 ballistic armor 16-08-2019 05:56:53 < syv!GreatWyrmG@72.168.vso.yuu: Ah, yeah that'd make sense. 16-08-2019 06:03:20 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: note that my making a gun system partly stems from suddenly wanting to do the cyberpunk game but with totally unnecesary fantastical elements that are initially hidden. 16-08-2019 06:04:09 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: after all, why *wouldn't* I want a secret cabal of wholly magical vampires in an otherwise technological setting and not make it clear that's what you're getting into? 16-08-2019 06:04:48 < syv!GreatWyrmG@72.168.vso.yuu: The cyberpunk game? 16-08-2019 06:05:06 < syv!GreatWyrmG@72.168.vso.yuu: I was hoping this was for FMD ;^; 16-08-2019 06:05:34 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: two teams competing in a cyberpunk city with gunfight mechanics. 16-08-2019 06:05:48 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: We discussed sniper drones. 16-08-2019 06:06:07 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: but, same system as I'd use for FMD. 16-08-2019 06:09:48 < syv!GreatWyrmG@72.168.vso.yuu: Well... I can't complain about a PvP faction vs cyberpunk game with interesting gun mechanics. 16-08-2019 06:09:54 < syv!GreatWyrmG@72.168.vso.yuu: But I'd still prefer FMD. 16-08-2019 06:10:27 < syv!GreatWyrmG@72.168.vso.yuu: ...You should update Tactihell. 16-08-2019 06:10:36 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: of course 16-08-2019 06:13:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I already linked this, but I'll link it again and you can't stop me https://youtu.be/LSIafJnomgU 16-08-2019 06:16:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: > 25 or so at long 16-08-2019 06:16:28 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: that does actually mean literally impossible with this system. 16-08-2019 06:16:57 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I've capped roll bonuses at +3, so the absolute highest roll possible is 21 16-08-2019 06:17:31 < syv!GreatWyrmG@72.168.vso.yuu: Well, make it 21 then. 16-08-2019 06:17:51 < syv!GreatWyrmG@72.168.vso.yuu: Would the +3 cap apply in FMD? Seems a bit low. 16-08-2019 06:18:40 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: also I agree that in some ways you're the wrong person to ask about this stuff, but I do want to offload gun stats to you, which involves showing you to system. :V 16-08-2019 06:19:24 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I'd think the +3 cap would apply even with magic, yeah. 16-08-2019 06:19:41 < syv!GreatWyrmG@72.168.vso.yuu: ! 16-08-2019 06:19:52 < syv!GreatWyrmG@72.168.vso.yuu: You're still gonna offload guns on me?! 16-08-2019 06:20:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: well yeah, I don't want to deal with it <_< 16-08-2019 06:20:18 < syv!GreatWyrmG@72.168.vso.yuu: Awesome! 16-08-2019 06:20:52 < syv!GreatWyrmG@72.168.vso.yuu: But yeah, you definitely need to have resolve damage independant from vitality damage then, 'cause a bunch of guns in my armory are integrally suppressed. 16-08-2019 06:20:58 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I know enough to know there's like, lots of different rifles with different roles, but not enough to stat them myself. 16-08-2019 06:22:15 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: damage would be something like 4 Health, 1 AP, 3 Resolve, is that seperated enough? 16-08-2019 06:22:25 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: probably didn't explaint that well enough 16-08-2019 06:22:36 < syv!GreatWyrmG@72.168.vso.yuu: How does resolve damage work? 16-08-2019 06:23:24 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: you take damage to resolve. Once you reach 0, you need to roll Bravery or pretty much just lose. 16-08-2019 06:24:43 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Unless there's no hope of survival if you give up, in which case you succeed automatically but lose a chunk of stamina. Survial instincts. 16-08-2019 06:24:57 < syv!GreatWyrmG@72.168.vso.yuu: Mm. I'd make it so that you roll bravery to resist taking any damage, and if you fail you take one point of morale damage, plus you're forced to take cover or something. Or maybe you're either forced to take cover *or* take damage. Unless firearms just deal basically no resolve damage, it's way too harsh as-is. 16-08-2019 06:25:14 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: You'll fight harder if you're trapped in a room with a horror movie villain. :V 16-08-2019 06:25:42 < syv!GreatWyrmG@72.168.vso.yuu: If one guy with an LMG shooting at you basically just forces you to lose immediately, regardless of his own skill, then that's bad. 16-08-2019 06:27:05 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: solution: don't get into LMG fights. :V 16-08-2019 06:27:59 < syv!GreatWyrmG@72.168.vso.yuu: Also, uh, there should be some way to differentiate different weapon types. Maybe if you don't want to get into that stuff I was talking about, with resolve damage by bullet, just give each gun a resolve difficulty that is only rolled against if you use autofire, and targets either have to cower in cover or take 1 resolve damage if they fail the check. 16-08-2019 06:29:16 < syv!GreatWyrmG@72.168.vso.yuu: If there's no such number, then being shot at by an SMG or LMG is basically equivalently fuck-you. Since you only have 3 resolve, even a basic SMG can at worst only be 1/3 as scary as the best LMG. 16-08-2019 06:29:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: It's probably inevitable that I'll give PCs some big advantage in the resolve game because they're PCs and people like having control of their characteer. 16-08-2019 06:29:47 < syv!GreatWyrmG@72.168.vso.yuu: ...And then that implies the best LMG being an instawin regardless of skill, or three people with SMGs being an instawin... 16-08-2019 06:30:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Oh, stat numbers will probably be higher than TH. 16-08-2019 06:30:20 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: 3 would be really low for a base. 16-08-2019 06:30:26 < syv!GreatWyrmG@72.168.vso.yuu: Well then you should probably build the system with that in mind, considering you talked about PvP, and PvP means players will be shooting at players. 16-08-2019 06:30:57 < syv!GreatWyrmG@72.168.vso.yuu: "(ER) damage would be something like 4 Health, 1 AP, 3 Resolve, is that seperated enough?" 16-08-2019 06:31:19 < syv!GreatWyrmG@72.168.vso.yuu: See, I'm an idiot and read that as "Players would have something like 4 vitality, 1 armor, 3 resolve" 16-08-2019 06:31:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: those numbers aren't real 16-08-2019 06:31:36 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: pretend they're (x)es 16-08-2019 06:31:47 < syv!GreatWyrmG@72.168.vso.yuu: Yes. I'm realizing that now. 16-08-2019 06:31:59 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: okay good we cleared that up! :P 16-08-2019 06:32:10 < syv!GreatWyrmG@72.168.vso.yuu: I'm just tired, I'mma blame that. Sounds like a good excuse, also one which is basically always true. 16-08-2019 06:32:29 < syv!GreatWyrmG@72.168.vso.yuu: But yeah big numbers are good, big numbers mean I can balance stuff easier. 16-08-2019 06:33:18 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I'll probably refuse to use multiple stats for to-hit at different ranges. 16-08-2019 06:35:12 < syv!GreatWyrmG@72.168.vso.yuu: Why? 16-08-2019 06:36:31 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: makes sense to me, that seems like unnecessary complication, will probably make more sense to potential players as well. 16-08-2019 06:37:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Snipers with poor Control already have a good reason to not fight up close. 16-08-2019 06:37:12 < syv!GreatWyrmG@72.168.vso.yuu: Uhh. 16-08-2019 06:37:20 < syv!GreatWyrmG@72.168.vso.yuu: They do? 16-08-2019 06:37:53 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: At close range, movement is more important, and Control is needed to fight at close range. 16-08-2019 06:38:27 < syv!GreatWyrmG@72.168.vso.yuu: What reason does someone have to use an SMG or pistol at close range rather than a sniper rifle or LMG? 16-08-2019 06:39:09 < syv!GreatWyrmG@72.168.vso.yuu: In addition, how does control affect movement? And how is control *needed* to fight at close range? 16-08-2019 06:39:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Those are probably cheaper for one, and would have a good Run And Gun Target 16-08-2019 06:39:48 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: sorry, Control is needed to fight on the move. 16-08-2019 06:39:51 < syv!GreatWyrmG@72.168.vso.yuu: Beyond that, why would expect someone to not have +3 in both main fighting stats? There's only two, out of eight stats. 16-08-2019 06:41:34 -!- parisbre56[Away] is now known as parisbre56 16-08-2019 06:42:03 < syv!GreatWyrmG@72.168.vso.yuu: Also, if you're not changing the aiming stat system, how is a sniper rifle better than a pistol at, like, sniping? 16-08-2019 06:42:19 > parisbre56: maybe make it so that they only take resolve damage if the enemy roll would be enough to hit you if you didn't have cover bonus 16-08-2019 06:42:39 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: sounds fiddly 16-08-2019 06:42:47 < syv!GreatWyrmG@72.168.vso.yuu: He doesn't even HAVE cover as a mechanic. 16-08-2019 06:42:59 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: cover's for the weak :V :V :V 16-08-2019 06:43:08 < syv!GreatWyrmG@72.168.vso.yuu: Eh. 16-08-2019 06:44:28 < syv!GreatWyrmG@72.168.vso.yuu: Well, you've got my input. If you want to take it, take it, if you don't, don't. I think it'd be completely idiotic to discard it for reasons of "makes sense to me", since everything I said has specific calculated reasons behind it, but I can't force you to do things my way. 16-08-2019 06:45:06 < syv!GreatWyrmG@72.168.vso.yuu: Though if you make it too absurd then I won't stat guns for you. Need enough design space, and all. Maybe I'll give you. 16-08-2019 06:46:21 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Definately have different targets for four ot three range increments. That's enough to differenciate pistols and snipers to me. 16-08-2019 06:46:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: the rest I may just merrily toss~~~ 16-08-2019 06:47:05 < syv!GreatWyrmG@72.168.vso.yuu: Well at least that was the #1 change. 16-08-2019 06:47:30 < syv!GreatWyrmG@72.168.vso.yuu: I still think you should come up with actual reasons behind discarding the other ideas. I didn't just throw stuff out willy-nilly. 16-08-2019 06:48:19 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Is "because it's simpler" good enough for not splitting up accuracy? 16-08-2019 06:48:32 < syv!GreatWyrmG@72.168.vso.yuu: ...How would you merge having different difficulties for short range shots, mid range shots, and a difficulty for shooting on the move? 16-08-2019 06:49:06 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: by having all those things. 16-08-2019 06:49:42 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: run and gun is a seperate roll from hitting, because I'm cruel like that 16-08-2019 06:49:52 < syv!GreatWyrmG@72.168.vso.yuu: Let me restate. I have a gun with difficulty 10 short range, difficulty 11 medium range, and difficulty 12 moving--ahh, yes, there. 16-08-2019 06:50:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: see, another thing different between gun types. Pistols might be quite easy to runa nd gun with, while long rifles less so. 16-08-2019 06:50:46 < syv!GreatWyrmG@72.168.vso.yuu: So having multiple 3d6 rolls per each individual shot, which a single player will be making multiple of in one round, is simpler than having an additional two skills which will only change once per mission cycle at most? 16-08-2019 06:51:34 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: you only roll run and gun once per turn, and you only shoot multiple times per turn with semiauto 16-08-2019 06:51:52 < syv!GreatWyrmG@72.168.vso.yuu: So you can't run and gun semiauto? 16-08-2019 06:52:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: so at most, it's however many semiauto shots, plus recoil, plus run 16-08-2019 06:52:21 < syv!GreatWyrmG@72.168.vso.yuu: And this will be easier to run than tactihell, how? 16-08-2019 06:52:31 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: which would mean you're trying something cool and will probably fail unless you're keanu 16-08-2019 06:52:53 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I have a dice roller on my phone :) 16-08-2019 06:53:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: also, clearly I'm not doing a tactical gunfight system because it's easy 16-08-2019 06:53:25 < syv!GreatWyrmG@72.168.vso.yuu: Why ARE you doing a tactical gunfight system? 16-08-2019 06:53:42 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hmm. Because you want one I guess? 16-08-2019 06:53:50 < syv!GreatWyrmG@72.168.vso.yuu: I strongly suspect that you're making one--not running one--because it is in fact easy. 16-08-2019 06:54:03 < syv!GreatWyrmG@72.168.vso.yuu: I also want Tactihell, which I'm far more persistent about. 16-08-2019 06:54:14 < syv!GreatWyrmG@72.168.vso.yuu: I'm also, like, making my own gunfight system... 16-08-2019 06:54:28 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: yeah, but you're not going to finish one~ 16-08-2019 06:54:48 < syv!GreatWyrmG@72.168.vso.yuu: Actually, I probably will. 16-08-2019 06:55:47 < syv!GreatWyrmG@72.168.vso.yuu: I've actually shifted to making continual progress, without scrapping it. The biggest reason I'm not done already is that I keep saying "well, I should work on the game I'm actually running, instead. People enjoy that game already." 16-08-2019 06:56:00 < syv!GreatWyrmG@72.168.vso.yuu: Which is also true of Tactihell. 16-08-2019 06:56:09 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: clearly we think differently. 16-08-2019 06:56:47 < syv!GreatWyrmG@72.168.vso.yuu: Does your method of thinking support your goals more effectively? 16-08-2019 06:57:54 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: My goal is to maximise my pleasure, which can sometimes be accomplished by playing with imaginary gun numbers. 16-08-2019 06:58:22 < syv!GreatWyrmG@72.168.vso.yuu: Is updating Tactihell pleasurable to you? 16-08-2019 06:59:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: yeah. 16-08-2019 07:00:15 < syv!GreatWyrmG@72.168.vso.yuu: Then go do that instead. More people find it pleasurable than just you, while you're the only person who enjoys making yet another game you won't actually run. 16-08-2019 07:04:48 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: like I said, I thought it would be funny to do a cyberpunk city with vampires in it, and this was prerequisite. 16-08-2019 07:10:08 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Aren't there vamps in shadowrun? 16-08-2019 07:10:50 < syv!GreatWyrmG@72.168.vso.yuu: Yes. 16-08-2019 07:14:03 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I wonder if hell has a day/night cycle, and why that's something I've never decided before. 16-08-2019 07:14:31 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Guess it makes some sense that it doesn't have a reliable cycle, given how fucked up the sky is. 16-08-2019 07:14:56 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: More like it's always both day and night, depending where you look. :V 16-08-2019 07:16:55 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Mmm. 16-08-2019 07:17:03 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: could have different people disagree on if it's day or night. 16-08-2019 07:17:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Hell's pretty objective. 16-08-2019 07:19:15 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Naturegirl made a character, asked for help, and then seemingly noped out after I replied. 16-08-2019 07:19:33 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: yeah. 16-08-2019 07:19:52 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Naturgirl's in too many things to remember what they all are. 16-08-2019 07:21:33 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: sad! 16-08-2019 07:22:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: wonder if Kit didn't notice that I updated again. Or got feed up with me. Oh well. 16-08-2019 07:22:52 < syv!GreatWyrmG@72.168.vso.yuu: Prolly didn't notice. 16-08-2019 07:23:12 < syv!GreatWyrmG@72.168.vso.yuu: Naturegirl posted in every thread available, I think. She posted in PS, too. 16-08-2019 07:23:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: birdmans work in mysterious ways 16-08-2019 07:23:37 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: *sees PS* "hey, this is totally something I can casually join!" 16-08-2019 07:24:11 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: yeah. 16-08-2019 07:24:31 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: uh, does bug hover low enough to be in range 8? ...sure. 16-08-2019 07:26:44 < syv!GreatWyrmG@72.168.vso.yuu: TBF, most games that does work, and did work. Read the first post, make a char, drop in. I don't think PS even has more words than PW's systems, and she got in at least two of them. 16-08-2019 07:29:52 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Would have been ok in Barbarians! 16-08-2019 07:30:07 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: I don't thnink I would have said no to another barbarian just showing up, although probably between missions or something. 16-08-2019 07:32:11 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: should have done that. 16-08-2019 07:41:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: man, what's a fate roll of 6 mean in this context? 16-08-2019 07:42:20 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: apples of temptation 16-08-2019 07:43:02 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I guess it means "just do that encounter you've been wanting to do already" 16-08-2019 07:43:57 < syv!GreatWyrmG@72.168.vso.yuu: "Eight of Wands" 16-08-2019 07:49:42 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hmm, guess I never really said that those dog demons were larger than humans 16-08-2019 07:50:14 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I guess they have long arms and necks, which sort of makes them take up more space even if their body's the same size. 16-08-2019 07:50:47 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: they should definately eventually grow huge. 16-08-2019 07:51:11 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: does it really matter? 16-08-2019 07:52:08 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: no, nothing does. 16-08-2019 07:52:27 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: but dog demons are common, so there's more than that group. 16-08-2019 07:54:29 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: http://www.bay12forums.com/smf/index.php?topic=173230.msg8011749#msg8011749 16-08-2019 07:54:36 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: wonder how this will go 16-08-2019 07:54:52 < syv!GreatWyrmG@72.168.vso.yuu: Yaaaay 16-08-2019 07:55:07 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: ah, I updated within 5 minutes of you 16-08-2019 07:59:08 < syv!GreatWyrmG@72.168.vso.yuu: Posted~ 16-08-2019 08:00:44 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: posted. 16-08-2019 08:01:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: only spears left are the rifle spear and Dogic's spear, which she took with her pretty sure. 16-08-2019 08:01:12 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: well, there's a pet doggo. 16-08-2019 08:03:07 < syv!GreatWyrmG@72.168.vso.yuu: ...Rifle spear, then? 16-08-2019 08:05:20 < syv!GreatWyrmG@72.168.vso.yuu: Oh! It *is* only weight1! 16-08-2019 08:05:35 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: iz spear with bangtube 16-08-2019 08:05:41 < syv!GreatWyrmG@72.168.vso.yuu: http://www.bay12forums.com/smf/index.php?topic=173230.msg7963427#msg7963427 16-08-2019 08:06:40 < syv!GreatWyrmG@72.168.vso.yuu: Means Alexander can still carry it, since he has room for 4 weight now. 16-08-2019 08:11:16 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: yay. 16-08-2019 08:11:57 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I wonder if you'll be more or less likely to murder this little dog if I tell you not to 16-08-2019 08:12:19 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hypothetically, because I'd never try to influence you like that :V 16-08-2019 08:13:04 < syv!GreatWyrmG@72.168.vso.yuu: I'd bet on MJ having Rakiit kill it. 16-08-2019 08:13:23 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: she is a predator 16-08-2019 08:13:24 < syv!GreatWyrmG@72.168.vso.yuu: Because it's a dog, and Rakiit is a psychotic cat. Girl. Girlcat. 16-08-2019 08:14:01 < * syv!GreatWyrmG@72.168.vso.yuu is sad that the only Rakiit to ever see actual mention in a forum game is MJ's Rakiit. 16-08-2019 08:14:17 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: consume it. 16-08-2019 08:14:20 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: ;-p 16-08-2019 08:28:53 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: CONSUME 16-08-2019 08:37:49 > parisbre56: http://dreadgoat.com/pix/lol/Space%20pirates/1195967564602.png 16-08-2019 08:40:16 < syv!GreatWyrmG@72.168.vso.yuu: ...Oh, that. 16-08-2019 08:40:48 < syv!GreatWyrmG@72.168.vso.yuu: I found an imgur album of that guy's metroid fanart awhile back, apparently space pirates are absolutely crazily in love with tubes? 16-08-2019 08:40:55 < syv!GreatWyrmG@72.168.vso.yuu: Most of his jokes were about tubes. 16-08-2019 08:41:29 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: all I remember is that they tried to emulate the morph ball and broke all their limbs 16-08-2019 08:41:49 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: actual lore from the prime games, that is 16-08-2019 08:42:41 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1195967249093.jpg 16-08-2019 08:43:22 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: tuuuubes. 16-08-2019 08:43:24 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: tubes are ideal 16-08-2019 08:45:20 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1199752248744.jpg 16-08-2019 08:46:06 < syv!GreatWyrmG@72.168.vso.yuu: Not tubes, but appropriate to something: http://dreadgoat.com/pix/lol/Space%20pirates/1199752331642.jpg 16-08-2019 08:46:30 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: SCIENCE 16-08-2019 08:47:15 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1199754236482.jpg 16-08-2019 08:47:33 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: tuuubes. 16-08-2019 08:47:39 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: ... 16-08-2019 08:47:45 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: "Apeture Science" 16-08-2019 08:48:19 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: yes, aperture. 16-08-2019 08:48:54 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1199828966121.png 16-08-2019 08:49:36 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: that one looks kinda like a Tasen to me for some reason 16-08-2019 08:50:09 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1203882218201.png 16-08-2019 08:50:36 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1204077634170.png 16-08-2019 08:51:45 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1204515051591.png 16-08-2019 08:52:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: can haz toob 16-08-2019 08:53:05 < syv!GreatWyrmG@72.168.vso.yuu: Not tubes: http://dreadgoat.com/pix/lol/Space%20pirates/1210641501371.jpg 16-08-2019 08:53:30 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1210642041300.png 16-08-2019 08:53:47 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1210642104193.gif 16-08-2019 08:54:52 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: yes, that was the plan, syv. 16-08-2019 08:57:58 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: path to victory. 16-08-2019 08:58:01 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1211001845899.jpg 16-08-2019 08:58:13 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/Space%20pirates/1210645147356.jpg 16-08-2019 08:59:10 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: hmm 16-08-2019 08:59:13 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: path to victory. 16-08-2019 08:59:23 < syv!GreatWyrmG@72.168.vso.yuu: Not as many tubes jokes as I recall. Far more completely idiotic "jokes". Apparently all the tubes jokes were judged to be quality when he decided to upload the best to imgur. 16-08-2019 09:01:18 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: "Hildegard was wrong too, not that you ever truly thought otherwise. This is the path to victory. You'll prove Hannah wrong, you can win--you will win, and you'll take as many girls along with you as you can." 16-08-2019 09:01:40 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: achieve victory! 16-08-2019 09:03:27 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: maybe so, maybe not. 16-08-2019 09:03:56 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: come on Alida, achieve victory with me~ 16-08-2019 09:05:01 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: Ok. 16-08-2019 09:05:26 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: So long as it's compatable with being a part-time economy-sized canind. 16-08-2019 09:05:28 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: canid. 16-08-2019 09:07:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: that's not victory, but is is hashtag winning 16-08-2019 09:08:11 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: so.. already won, then? 16-08-2019 09:08:52 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/lolbitch.gif 16-08-2019 09:09:38 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: I suppose she is a bitch. 16-08-2019 09:09:46 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: unless she turns into a male dog for some reason. 16-08-2019 09:11:10 < syv!GreatWyrmG@72.168.vso.yuu: ...No. 16-08-2019 09:15:38 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: didn't think so. 16-08-2019 09:17:06 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: definately a gloriously golden blonde bitch 16-08-2019 09:17:33 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: don't forget 'tough' 16-08-2019 09:18:15 < Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net: anyway, slp time. 16-08-2019 09:18:21 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: <3 16-08-2019 09:19:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hmm 16-08-2019 09:19:39 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: would you give different gun different EXP costs to gain familiarity with them? :P 16-08-2019 09:20:54 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Thinking for reloads it should be "reloading takes a full turn, unless you're familiar with the specific weapon, which lets you roll to reload instantly" 16-08-2019 09:21:54 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: means the more complex bit only comes up if you've got the feat. and what are feats for but introducing complexity?~ 16-08-2019 09:22:28 < syv!GreatWyrmG@72.168.vso.yuu: Uhh. Probably not, but it's not all that unreasonable. Though... exp cost to gain familiarity with just about any firearm should be cheap, as long as it isn't including disassembly. Basic operation of most guns is very simple. Complete strip cleaning... that can get insane. 16-08-2019 09:23:36 < syv!GreatWyrmG@72.168.vso.yuu: AK-47? "Sure, I can teach you in a half hour. Less if you're a quick learner!" 16-08-2019 09:23:47 < syv!GreatWyrmG@72.168.vso.yuu: G11? "Let me get the textbook..." 16-08-2019 09:24:41 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: average RTD character picks up magazine, says "wut iz", tries to eat it 16-08-2019 09:25:19 < syv!GreatWyrmG@72.168.vso.yuu: http://dreadgoat.com/pix/lol/dogshoes.jpg 16-08-2019 09:25:43 > parisbre56: to add even more complication: make it so that if AP is greater than twice the armor it actually deals less damage 16-08-2019 09:25:47 < syv!GreatWyrmG@72.168.vso.yuu: https://upload.wikimedia.org/wikipedia/commons/thumb/a/aa/FNP90MAG01.JPG/220px-FNP90MAG01.JPG 16-08-2019 09:26:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: no thanks paris! 16-08-2019 09:26:27 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: thanks no 16-08-2019 09:26:41 < syv!GreatWyrmG@72.168.vso.yuu: Aww, so ypu can't shoot multiple people with one bullet? Sad! 16-08-2019 09:27:21 > parisbre56: what if you are attacked by zombies and you want to get a triple headshot? 16-08-2019 09:27:49 < syv!GreatWyrmG@72.168.vso.yuu: One shot, at least one kill! 16-08-2019 09:28:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: if you get attacked by zombies it's because it's now a horror game and I'll find a way to make your guns ineffective. 16-08-2019 09:28:42 < syv!GreatWyrmG@72.168.vso.yuu: Hey, hey ER. So you want this in the game? https://en.m.wikipedia.org/wiki/Steyr_IWS_2000 16-08-2019 09:29:06 < syv!GreatWyrmG@72.168.vso.yuu: Or this? https://en.m.wikipedia.org/wiki/Anzio_20mm_rifle 16-08-2019 09:29:50 < syv!GreatWyrmG@72.168.vso.yuu: https://pictures.gunauction.com/6637153654/14872844/20180415103857-6114.jpg 16-08-2019 09:30:44 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: cyberpunk game might make it harder to find big guns, because you're in the middle of a city with a pretty strong police force. 16-08-2019 09:31:10 < syv!GreatWyrmG@72.168.vso.yuu: https://media.techeblog.com/images/anzio-20mm-largest-sniper-rifle.jpg 16-08-2019 09:31:14 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: in FMD, well, it's a mess of a war zone so all kinds of crap will probably show up 16-08-2019 09:31:28 < syv!GreatWyrmG@72.168.vso.yuu: If the police force is a problem, your gun isn't large enough. 16-08-2019 09:31:56 < syv!GreatWyrmG@72.168.vso.yuu: ...Also, does that mean I shouldn't stat the grenade launchers? 16-08-2019 09:32:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: you enter the city with pistols at most and would need to figure out how to procure other things 16-08-2019 09:32:19 < syv!GreatWyrmG@72.168.vso.yuu: :( 16-08-2019 09:32:21 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: *shrug* 16-08-2019 09:32:24 < syv!GreatWyrmG@72.168.vso.yuu: :(((( 16-08-2019 09:32:38 < syv!GreatWyrmG@72.168.vso.yuu: Is weight of weapons a thing in your system? 16-08-2019 09:32:50 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: "system" 16-08-2019 09:32:55 < syv!GreatWyrmG@72.168.vso.yuu: Beyond mobility? Like maximum that you can carry? 16-08-2019 09:33:10 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: probably maybe eventually 16-08-2019 09:33:42 < syv!GreatWyrmG@72.168.vso.yuu: :) 16-08-2019 09:33:52 > parisbre56: wow, those things look like cannons 16-08-2019 09:34:03 < syv!GreatWyrmG@72.168.vso.yuu: Well the IWS *is* a cannon. 16-08-2019 09:34:11 < syv!GreatWyrmG@72.168.vso.yuu: The Anzio is just an anti tank rifle. 16-08-2019 09:34:40 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: a cannon shaped like a rifle to fool you into thinking you can use it 16-08-2019 09:35:21 < syv!GreatWyrmG@72.168.vso.yuu: You can use it, sure. It's meant to be used by an individual. Only forty pounds, it's technically single-man portable, too. 16-08-2019 09:35:54 < syv!GreatWyrmG@72.168.vso.yuu: It's just that it's smoothbore and fires a discarding sabot, and also is good for hunting lightly armored vehicles/tanks. 16-08-2019 09:36:14 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hmm 16-08-2019 09:37:21 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: oh, I came up with a term that I like for blood-powered mecha mercenaries traveling the multiverse :V 16-08-2019 09:37:28 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Exomercenaries! 16-08-2019 09:39:09 < syv!GreatWyrmG@72.168.vso.yuu: Huh. IWS has enough AP to go through the side armor of a WWII Panther tank. 16-08-2019 09:39:24 < syv!GreatWyrmG@72.168.vso.yuu: Admittedly, that says more about the panther than the IWS, but still notable. 16-08-2019 09:39:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: AP like, 30 16-08-2019 09:44:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: https://youtu.be/SNE2oCZH_4k 16-08-2019 09:45:42 < syv!GreatWyrmG@72.168.vso.yuu: I was listening to that on repeat while arguing with you earlier. 16-08-2019 09:46:14 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: how nice? 16-08-2019 09:50:58 -!- ChanServ!chanserv@services.darkmyst.org changed topic of #einsteinianroulette to: Tactihell update frequency: Improving! 16-08-2019 09:56:13 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: <3 16-08-2019 10:11:37 > parisbre56: I now have only one hand. 16-08-2019 10:11:42 > parisbre56: kitten is sleeping while hugging the other. 16-08-2019 10:11:57 < syv!GreatWyrmG@72.168.vso.yuu: :3 16-08-2019 10:12:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: like a dragon without the wings and fluffier 16-08-2019 10:12:51 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: though halfdragon priscilla is fluffy, so maybe dragons actually are 16-08-2019 10:13:16 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: and wait, priscilla doesn't have wings. she's really more of a cat 16-08-2019 10:13:39 > parisbre56: I was thinking more scaly. but draggy's behavior is really cat-like 16-08-2019 10:13:49 > parisbre56: maybe I should make him fluffy 16-08-2019 10:13:52 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: maybe she's secretly not a dragon at all and is Alvina's kid 16-08-2019 10:14:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: warning: stabby 16-08-2019 10:15:13 > parisbre56: well, she is 16-08-2019 10:15:20 > parisbre56: these doctors 16-08-2019 10:15:28 > parisbre56: always stabbing people with syringes 16-08-2019 10:15:46 < syv!GreatWyrmG@72.168.vso.yuu: I think Alvine would be a better mom than to throw her daughter in a [peaceful] land full of [kind] inhabitanta. 16-08-2019 10:16:01 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: heh, [stuff] 16-08-2019 10:19:03 > parisbre56: cats with wings would be nature's most fearsome predator 16-08-2019 10:19:10 > parisbre56: cats already kill anything they can reach 16-08-2019 10:19:16 > parisbre56: imagine if they could fly 16-08-2019 10:19:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I hunger for some stupidity; want to watch some Jor, syv?~ 16-08-2019 10:19:45 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: cats with wings is still less terrifying than cats with thumbs 16-08-2019 10:19:49 < syv!GreatWyrmG@72.168.vso.yuu: No, I'm about to fall asleep. 16-08-2019 10:20:16 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: really, raptors are pretty much cats with wings 16-08-2019 10:20:26 < syv!GreatWyrmG@72.168.vso.yuu: I have cats with thumbs. 16-08-2019 10:21:52 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: oh well, guess I'll just have to watch youtube 16-08-2019 10:22:27 -!- syv!GreatWyrmG@72.168.vso.yuu has quit [Quit: You hear a distant scream of "FUCK AT&T!"] 16-08-2019 10:39:23 -!- parisbre56 is now known as parisbre56[Away] 16-08-2019 10:58:39 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Read error: Connection reset by peer] 16-08-2019 15:42:35 -!- Devastator_!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net has joined #einsteinianroulette 16-08-2019 15:42:52 -!- Devastator!chatzilla@qgzi-0q4jd4zi6cuj54sc986sbk6mo.ipv6.telus.net has quit [Read error: Connection reset by peer] 16-08-2019 15:43:02 -!- Devastator_ is now known as Devastator 16-08-2019 17:10:14 -!- Stopped log service