26-10-2018 04:03:42 -!- MidJag!midjag@131.204.jku.lq has joined #einsteinianroulette 26-10-2018 04:03:47 -!- MidJag!midjag@131.204.jku.lq has left #einsteinianroulette 26-10-2018 06:23:34 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 26-10-2018 06:29:50 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Organize your IRC] 26-10-2018 07:09:08 -!- parisbre56[Away]!parisbre56@ltj124929624549.access.hol.gr has joined #einsteinianroulette 26-10-2018 07:09:08 -!- Topic for #einsteinianroulette: Intergalactic Day of Mourning for 2016 (2016-2016) 26-10-2018 07:09:08 -!- Topic set by Remalle!Variety@i2246816zi629tu21.vc.shawcable.net [Tuesday 03 January 2017, 06:26:56] 26-10-2018 07:32:21 -!- Devastator!Mibbit@p768-273-53-80.bchsia.telus.net has joined #einsteinianroulette 26-10-2018 07:32:31 < Devastator!Mibbit@p768-273-53-80.bchsia.telus.net: Aww, no syv? 26-10-2018 08:20:22 -!- Devastator!Mibbit@p768-273-53-80.bchsia.telus.net has quit [Quit: http://www.mibbit.com ajax IRC Client] 26-10-2018 21:43:24 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 26-10-2018 22:34:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: no sigh 26-10-2018 22:53:39 -!- syv!syvarris@104.136.rzg.vsr has joined #einsteinianroulette 26-10-2018 22:53:41 -!- syv!syvarris@104.136.rzg.vsr has quit [Client Quit] 26-10-2018 23:01:36 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has quit [Ping timeout: 240 seconds] 26-10-2018 23:03:07 -!- syv!syvarris@104.136.rzg.vsr has joined #einsteinianroulette 26-10-2018 23:03:26 -!- ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com has joined #einsteinianroulette 26-10-2018 23:03:37 < syv!syvarris@104.136.rzg.vsr: I swear, we've normally got more than three permasilents. 26-10-2018 23:03:43 < syv!syvarris@104.136.rzg.vsr: Also, hi ER. 26-10-2018 23:04:03 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: hey 26-10-2018 23:06:07 < syv!syvarris@104.136.rzg.vsr: What have you been up to? 26-10-2018 23:07:17 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: yesterday I ate out and then read the DnD monster manual until 2AM 26-10-2018 23:07:34 < syv!syvarris@104.136.rzg.vsr: Hah. 26-10-2018 23:07:35 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: for... I don't know why I did that, really. 26-10-2018 23:07:54 < syv!syvarris@104.136.rzg.vsr: I've done that before. The monster manual is a fun read. 26-10-2018 23:08:05 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I just like reading about silly fanasy creatures, I guess. 26-10-2018 23:09:07 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: It also makes you want to make a campaign revolving around vampires or mind flayers and such. 26-10-2018 23:09:15 < syv!syvarris@104.136.rzg.vsr: Oh yes. 26-10-2018 23:09:18 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I don't even like the DnD world very much. 26-10-2018 23:09:34 < syv!syvarris@104.136.rzg.vsr: "There's so much potential with this monster! You could make a whole story with it!" 26-10-2018 23:09:42 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Yup. 26-10-2018 23:11:25 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Also reading about the Kenku made me wonder if I could pull one off as a player character. They're wingless bird people who can mimic any sound, but can't speak normally. 26-10-2018 23:11:41 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: So you have to communicate using only phrases you've heard before. 26-10-2018 23:12:06 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Presumably in the exact voice of the person who said it before. 26-10-2018 23:15:00 < syv!syvarris@104.136.rzg.vsr: That's pretty neat. What edition was this? 26-10-2018 23:15:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: 5e 26-10-2018 23:16:04 < syv!syvarris@104.136.rzg.vsr: I suppose later editions do have some good ideas. 26-10-2018 23:16:16 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I don't think they're set up to be player characters or anything, this is the monster manual. But you could fairly plausably play as anything that's humanoid and at least 10 int, right? 26-10-2018 23:16:46 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: And medium sized. 26-10-2018 23:16:57 < syv!syvarris@104.136.rzg.vsr: You can reasonably play as any humanoid with >3 int in 3.5, same for 5e I'd assume. 26-10-2018 23:17:24 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I can't be a housecat? :( 26-10-2018 23:17:29 < syv!syvarris@104.136.rzg.vsr: Hell, don't even need large size. Big provides some issues on occasion, but small is pretty straightforward. 26-10-2018 23:17:44 < syv!syvarris@104.136.rzg.vsr: You'd have to have awakening cast on you, then convince the GM. 26-10-2018 23:18:30 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Does awakening permanantly increase Int? I haven't read the spell. 26-10-2018 23:18:56 < syv!syvarris@104.136.rzg.vsr: Then you'd need to play some sort of caster class too, which would be simultaneously OP (because you're small and have great natural stealth bonuses), and bad (you have no thumbs, and your bodytype requires custom magic items). 26-10-2018 23:19:23 < syv!syvarris@104.136.rzg.vsr: In 3.5e it permanently replaces all three mental stats with newly rolled 3d6 stats. 26-10-2018 23:19:33 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Can things without thumbs event do somatic components? 26-10-2018 23:20:05 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: huh, that's a cool spell then. 26-10-2018 23:20:35 < syv!syvarris@104.136.rzg.vsr: I believe it's stated somewhere that all creatures can do somatic components in their natural form. Even if not, it would be a weird GM if they wouldn't let you take the Druid's Wild Spell feat, which lets animals cast all spells. 26-10-2018 23:20:48 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Then you roll three ones for int and permanantly have 3 again. :P 26-10-2018 23:21:31 < syv!syvarris@104.136.rzg.vsr: Well, IIRC normal cats have 2, so you're still 50% smarter than usual! 26-10-2018 23:22:07 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: So if I somehow made a gelatnous cube sapeint and taught it spellcasting, it's wobbly jiggling would count as somatic. 26-10-2018 23:22:19 < syv!syvarris@104.136.rzg.vsr: Yes. 26-10-2018 23:22:20 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I remember the cat having 3. 26-10-2018 23:22:35 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: And I read it last night so my iirc trumps yours! 26-10-2018 23:22:42 < syv!syvarris@104.136.rzg.vsr: In 3.5e all animals have either 1 or 2. Higher than that means it's sapient. 26-10-2018 23:22:48 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: huh 26-10-2018 23:22:52 < syv!syvarris@104.136.rzg.vsr: They could've just changed it in 5e, though. 26-10-2018 23:23:17 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I think 5e gives mammals and such 3 int, reptiles 2, and insects 1 26-10-2018 23:23:39 < syv!syvarris@104.136.rzg.vsr: That's racist. Or... kingdomist? 26-10-2018 23:23:46 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: heh 26-10-2018 23:24:56 < syv!syvarris@104.136.rzg.vsr: I googled it, 3.5e awakening only gens all three mental stats for awakened *trees*. For animals, it gens a new 3d6 int, gives +1d3 cha, and doesn't change wis. Plus it grants 2 HD, which is annoying. 26-10-2018 23:25:35 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Makes sense because cats already have 12 wisdom iirc 26-10-2018 23:25:50 < syv!syvarris@104.136.rzg.vsr: Cats naturally have 7 cha, so I guess Dar's general rude behavior was accurate to his stats. 26-10-2018 23:26:11 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Also, not kingdomist. Kingdomist is being racist against plants, fungus, and bacteria. 26-10-2018 23:26:19 < syv!syvarris@104.136.rzg.vsr: Interesting that the writers decided that cats are notably wiser than humans, on average. 26-10-2018 23:26:35 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Wisdom is for perception, remember. 26-10-2018 23:26:52 < syv!syvarris@104.136.rzg.vsr: Ahhh. Yeah, that would do it. 26-10-2018 23:26:54 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: and cha is force of personality 26-10-2018 23:27:19 < syv!syvarris@104.136.rzg.vsr: They already get much more significant boosts to the spot and listen skills, though. Eh. 26-10-2018 23:27:32 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Like, tieflings get a bonus to cha despite being shunned by society, which sounds contradictory at first. 26-10-2018 23:27:49 < syv!syvarris@104.136.rzg.vsr: Also that's funny, since cats have terrible vision compared to humans. Great night-vision, but they're very shortsighted. 26-10-2018 23:28:44 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Older humans also tend to have worse eyesight, but dnd gives them more wisdom. 26-10-2018 23:28:45 < syv!syvarris@104.136.rzg.vsr: Tieflings are shunned by society, but they're still likable people. It's like being a charismatic black person in 1900s USA. 26-10-2018 23:30:54 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Also rules that swap your body and such keep your natural int, wis, and cha; while changing your str, dex, and con. So in DnD's system, your perception is more a mental attribute than just how good your senses are. 26-10-2018 23:31:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Cats are lone hunters, so it would make sense if they're more focused and alert than farmers. 26-10-2018 23:33:29 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Hmm. 26-10-2018 23:37:46 < syv!syvarris@104.136.rzg.vsr: ?mmH 26-10-2018 23:39:19 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I thought for a second that 5e cats lack darkvision (not low-light vision, that doesn't exist now) and that would be strange, but then I remember that darkvision is part of the statblock and not a trait for monsters so I might have just missed it. 26-10-2018 23:40:52 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I guess if you really wanted to simulate cat perception, they'd have a base 12 wis, bonus to hearing and smelling, darkvision, and malus to things that rely on vision alone. 26-10-2018 23:41:15 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: And the special ability to sense things moving in tall grass within a certain radius! 26-10-2018 23:41:52 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: But all the mundane creatures are in the back of the book so they have short entries. ;P 26-10-2018 23:42:00 < syv!syvarris@104.136.rzg.vsr: Heh. 3.5e cats already get a bunch of huge bonuses in tall grass, that would just make them absurd. 26-10-2018 23:42:25 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: cats are great. 26-10-2018 23:42:41 < syv!syvarris@104.136.rzg.vsr: Cat in a field? Might be able to 1v1 a peasant. Cat in tall grass? 1v4s adventurers. 26-10-2018 23:43:12 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: challenge rating: RUN, FOOL 26-10-2018 23:46:35 < syv!syvarris@104.136.rzg.vsr: Remember that time when you ran DaS as ab IRC suggestion game for me? 26-10-2018 23:46:46 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: yes 26-10-2018 23:47:21 < syv!syvarris@104.136.rzg.vsr: You could make that your suggestion game. Possibly with the modification that the player is a cat, rather than the Chosen Undead. 26-10-2018 23:47:55 < syv!syvarris@104.136.rzg.vsr: Gains souls in the usual way, levels up by just being in the same area when something or other dies. 26-10-2018 23:48:12 < syv!syvarris@104.136.rzg.vsr: Stalk adventurers and steal the souls they earn. 26-10-2018 23:50:18 < syv!syvarris@104.136.rzg.vsr: Eat humanities to build up a high natural armor, level strength to ungodly levels so your claws deal real damage, etc. 26-10-2018 23:50:46 < syv!syvarris@104.136.rzg.vsr: A cat killing hollows makes no less sense than a man swinging around a solid metal greatclub that's larger than him. 26-10-2018 23:51:08 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: indeed 26-10-2018 23:51:43 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Though, woudn't it be odd for a *cat* to collect *humanity*? :P 26-10-2018 23:52:22 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: I mean, the rats collect humanity through eating corpses, but they don't seem to gain armor from it. 26-10-2018 23:52:40 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Also, what happens if the cat dies? Game over? 26-10-2018 23:52:53 < syv!syvarris@104.136.rzg.vsr: Humanity is just the dark soul. Anything can have it. 26-10-2018 23:53:09 < syv!syvarris@104.136.rzg.vsr: You can absorb humanity directly from rats if the local boss is alive, after all. 26-10-2018 23:53:30 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: "If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves?" 26-10-2018 23:53:40 < syv!syvarris@104.136.rzg.vsr: Well, the cat could be undead. But yeah, permadeath seems most appropriate. 26-10-2018 23:53:45 < syv!syvarris@104.136.rzg.vsr: Jack shit, really. 26-10-2018 23:54:19 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: heh, being a lordsoul fragment is pretty special. 26-10-2018 23:54:59 < syv!syvarris@104.136.rzg.vsr: That's like saying that I'm special because I'm a planet fragment. 26-10-2018 23:57:06 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: Lordsouls appear to work fundementally differently from normal souls. 26-10-2018 23:57:47 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: You can't fabricate humanity from a bunch of souls, and you can't kindle or reverse hollowing at all with souls. 26-10-2018 23:58:13 < syv!syvarris@104.136.rzg.vsr: Either that, or normal souls are just way too watered down by comparison. 26-10-2018 23:58:34 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: That is, what distinguishes humanity from souls is that they're different fucking things, doofus. 26-10-2018 23:58:57 < ER!ER@63-39-173-041.dhcp.hckr.nc.charter.com: But then, you can't dilute humanity into normal souls and level up using them. 26-10-2018 23:59:10 < syv!syvarris@104.136.rzg.vsr: Kindling and becoming human specifically require the use of Manus' lord soul. You can't do those things with Gwyn's lord soul either, after all. Buuut you totally can shatter Gwyn 26-10-2018 23:59:24 < syv!syvarris@104.136.rzg.vsr: the remains of Gwyn's lord soul, and get a ton of normal souls. 26-10-2018 23:59:45 < syv!syvarris@104.136.rzg.vsr: Same with Manus.