04-08-2018 00:27:59 -!- Devastator!chatzilla@ztut-6h3me1bh2aqb67d1ewv4anp8p.ipv8.telus.net has quit [Quit: ChatZilla 0.9.93 [Firefox 42.0/20151029151421]] 04-08-2018 02:37:13 -!- MidJag!midjag@97.85.sw.ivk has joined #einsteinianroulette 04-08-2018 02:59:51 < MidJag!midjag@97.85.sw.ivk: huh, no dev 04-08-2018 03:00:00 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: indeedy 04-08-2018 03:02:21 < MidJag!midjag@97.85.sw.ivk: strange 04-08-2018 04:41:03 < MidJag!midjag@97.85.sw.ivk: Any idea where he's vanished to? 04-08-2018 04:41:12 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: nope 04-08-2018 05:10:31 < MidJag!midjag@97.85.sw.ivk: fair enough 04-08-2018 05:12:30 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: how ya 04-08-2018 05:39:23 -!- ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com has quit [Read error: Connection reset by peer] 04-08-2018 05:40:59 < MidJag!midjag@97.85.sw.ivk: Not bad 04-08-2018 05:47:51 -!- MidJag!midjag@97.85.sw.ivk has left #einsteinianroulette 04-08-2018 06:04:12 -!- Oz!Mibbit@65-151-624-240.lightspeed.wyngmi.sbcglobal.net has joined #einsteinianroulette 04-08-2018 06:37:44 -!- Oz!Mibbit@65-151-624-240.lightspeed.wyngmi.sbcglobal.net has quit [Quit: http://www.mibbit.com ajax IRC Client] 04-08-2018 07:23:12 -!- ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com has joined #einsteinianroulette 04-08-2018 07:46:44 -!- ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com has quit [Read error: Connection reset by peer] 04-08-2018 18:31:00 -!- parisbre56[Away] is now known as parisbre56 04-08-2018 18:53:14 -!- parisbre56 is now known as parisbre56[Away] 04-08-2018 19:04:53 -!- ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com has joined #einsteinianroulette 04-08-2018 21:36:05 -!- parisbre56[Away] is now known as parisbre56 04-08-2018 21:36:52 > parisbre56: syv: "The snake was an unnatural life" Well, Nyw isn't exactly natural himself 04-08-2018 21:39:07 > parisbre56: hm. then again, since honored dead are naturally occurring, one might consider them "natural" 04-08-2018 21:39:41 > parisbre56: in the same way naturally occurring ghosts could be considered natural 04-08-2018 21:43:25 -!- syv!syvarris@104.136.rzg.vsr has joined #einsteinianroulette 04-08-2018 21:43:37 < syv!syvarris@104.136.rzg.vsr: Dev really *is* gone, that's so weird. 04-08-2018 21:43:48 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: indeed. 04-08-2018 21:43:57 < syv!syvarris@104.136.rzg.vsr: Dev! I bet you don't read Paris' logs, but I miss you already! Come baaack! 04-08-2018 21:44:08 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: ...I am glad that Nyw likes my sword. 04-08-2018 21:45:03 < syv!syvarris@104.136.rzg.vsr: I am very happy Nyw *got* a sword. If I had any idea it was feasible to get a murakumo, I'd have put points into skill with it. 04-08-2018 21:45:16 < syv!syvarris@104.136.rzg.vsr: Would've been a far better build. 04-08-2018 21:45:26 > parisbre56: I hope Dev is fine and wish him the best 04-08-2018 21:45:55 > parisbre56: I dunno, one punch undead seems like a pretty good build 04-08-2018 21:46:20 < syv!syvarris@104.136.rzg.vsr: He has 14 str, and 13 awr. That's terribly unoptimized due to how the system works. 04-08-2018 21:46:58 < syv!syvarris@104.136.rzg.vsr: Starting with 17 str and +3 weapon skill would've been far better, since that's 95% hit chance for every attack. 04-08-2018 21:47:26 < syv!syvarris@104.136.rzg.vsr: And awr will naturally grow due to being low, while 14 str is unlikely to improve much. 04-08-2018 21:47:29 > parisbre56: well, you also have the d6 fate roll 04-08-2018 21:47:36 > parisbre56: but yes, more or less 04-08-2018 21:47:55 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: Should I ever die, I'm tempted to make a 13 nerve undead and blast things with strength based magics 04-08-2018 21:49:07 > parisbre56: flaming punch 04-08-2018 21:50:10 > parisbre56: poison punch also sounds good 04-08-2018 21:50:50 > parisbre56: or maybe give yourself tentacles, so that you can punch opponents from a distance 04-08-2018 21:51:19 < syv!syvarris@104.136.rzg.vsr: Do tentacles punch? 04-08-2018 21:51:26 > parisbre56: I dunno 04-08-2018 21:51:28 > parisbre56: maybe? 04-08-2018 21:51:42 > parisbre56: alternatively, shout "get over here" and pull them 04-08-2018 21:51:57 < * syv!syvarris@104.136.rzg.vsr googles "define punch" 04-08-2018 21:52:13 < syv!syvarris@104.136.rzg.vsr: Apparently tentacles DO punch, but only if they have a fist at the end. 04-08-2018 21:52:51 < syv!syvarris@104.136.rzg.vsr: And I think slamming your fist downward in a hammer blow is technically *also* a punch. Huh. 04-08-2018 21:52:55 > parisbre56: noth telazch 04-08-2018 21:53:01 > parisbre56: fractal tentacles 04-08-2018 21:53:07 > parisbre56: for fractal punches 04-08-2018 21:53:51 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: Hmm. 04-08-2018 21:54:56 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: Just started thinking of the possibilities of using the obedience rod to shape stone, but it seems likely that kara will loot it first. She is a bird person, does that mean that I'll need to pay to borrow it? ;P 04-08-2018 21:55:43 > parisbre56: she's not Schluck 04-08-2018 21:55:51 > parisbre56: she doesn't necessarily want money 04-08-2018 21:55:58 > parisbre56: she wants valuable stuff 04-08-2018 21:56:28 > parisbre56: perhaps drawing a moth without its mask *wiggles eybrows* 04-08-2018 21:56:39 > parisbre56: ? 04-08-2018 21:57:00 < syv!syvarris@104.136.rzg.vsr: That sounds inappropriate. 04-08-2018 21:57:09 < syv!syvarris@104.136.rzg.vsr: Nyw disapprovs. 04-08-2018 21:58:27 > parisbre56: some notes on undead biology would also be very useful. I'm sure something could be arranged... 04-08-2018 21:58:29 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: You can draw my antennae, because that's all you're seeing! >:v 04-08-2018 21:58:42 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: And maybe my hands, occasionally. 04-08-2018 21:59:03 > parisbre56: I thought moths were all about knowledge 04-08-2018 21:59:11 > parisbre56: such hypocrisy 04-08-2018 21:59:11 < syv!syvarris@104.136.rzg.vsr: I think the most important note on undead biology is that there is no biology left. 04-08-2018 21:59:11 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: My feet...? Do Ethral wear shoes? 04-08-2018 21:59:46 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: We never said anything about granting YOU light, birdbrain~ 04-08-2018 21:59:57 < syv!syvarris@104.136.rzg.vsr: Nyw's okay with being seen unarmored, long as he keeps his mask on. 04-08-2018 22:00:13 > parisbre56: Nyw: secretly a moth 04-08-2018 22:00:18 < syv!syvarris@104.136.rzg.vsr: He'd think it's weird and unnecessary, though. 04-08-2018 22:00:39 > parisbre56: or maybe some Frankenstein monster moth head on human body 04-08-2018 22:00:47 < syv!syvarris@104.136.rzg.vsr: That parallel had not even vaugely occured to me, somehow. 04-08-2018 22:01:11 < syv!syvarris@104.136.rzg.vsr: Also, Honored Dead very much stretch the definition of "human body" 04-08-2018 22:01:57 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: human-ish 04-08-2018 22:04:16 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: kinda sad that we're not given options for other types of undead, really. 04-08-2018 22:05:22 > parisbre56: well, from what I understand from the lore doc, other kinds of undead do exist. they can be raised by necromancers 04-08-2018 22:05:36 > parisbre56: let's hope we don't run into any undead giant cave spiders 04-08-2018 22:06:21 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: exactly? 04-08-2018 22:07:05 > parisbre56: well, undead anything is always worse than not-undead something 04-08-2018 22:07:08 < syv!syvarris@104.136.rzg.vsr: I think HD are actually their own unique race, which is only superficially similar to humans. 04-08-2018 22:07:18 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: yes, that. 04-08-2018 22:07:51 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I lament the lack of ability to play as undead humans or shluck or whatever. 04-08-2018 22:08:17 < syv!syvarris@104.136.rzg.vsr: So, like, complaining about them being the only undead is like complaining about Shlucks being the only invertebrates, or ethral being the only insects. 04-08-2018 22:08:21 > parisbre56: btw, have you seen the updates to the lore doc? 04-08-2018 22:08:30 < syv!syvarris@104.136.rzg.vsr: Though I do wish spiders were a race. 04-08-2018 22:08:34 < syv!syvarris@104.136.rzg.vsr: No. 04-08-2018 22:08:41 > parisbre56: some employers got added 04-08-2018 22:09:04 > parisbre56: hm, I remember a D&D race that was like spider centaurs 04-08-2018 22:09:13 > parisbre56: something like that could be fun 04-08-2018 22:09:22 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I have considered complaining about the lack of arthopod variety, considering that there's two kinds of mammal~ 04-08-2018 22:09:44 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: nah mate psychic jumping spiders 04-08-2018 22:09:53 < syv!syvarris@104.136.rzg.vsr: Driders, Paris. 04-08-2018 22:10:19 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: there is a SG about them on the forum that dev somehow dragged me into 04-08-2018 22:11:39 < syv!syvarris@104.136.rzg.vsr: I think I'd like to see something more interesting than the usual tauric/bipedal variants, though. Human size, eight legs, but walks upright on the rear four. Manipulates items with palps, rather than hands. Very normal spider, except vertical and huge. 04-08-2018 22:12:56 < syv!syvarris@104.136.rzg.vsr: Also that SG sucks. 04-08-2018 22:13:13 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: wolf sized, walks on all eight legs, manipulates objects with psi 04-08-2018 22:13:39 < syv!syvarris@104.136.rzg.vsr: I don't think PW would allow something so far from the other races, sadly. 04-08-2018 22:13:47 < syv!syvarris@104.136.rzg.vsr: But yes, that would be awesome. 04-08-2018 22:14:14 > parisbre56: I dunno, lizards use their tongues for fine work 04-08-2018 22:14:23 > parisbre56: I'd say that's far from the other races 04-08-2018 22:14:49 < syv!syvarris@104.136.rzg.vsr: They've still got two legs, two arms, and two hands, with a standard body plan of head on neck on torso. 04-08-2018 22:14:50 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: uses third set of legs from the front as arms, walks on the rest https://youtu.be/d_yYC5r8xMI 04-08-2018 22:15:26 < syv!syvarris@104.136.rzg.vsr: Hence why my suggestion was basically a spider masquerading as a biped. Would prolly have to be capable of manipulation with leg tips, too. 04-08-2018 22:17:11 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I do kinda like the possibility of actually wildly different species, despite the potential problems with that. 04-08-2018 22:17:24 > parisbre56: hmm and what would the spiders be good at, stat wise? 04-08-2018 22:17:30 > parisbre56: awareness? 04-08-2018 22:17:33 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: like 16 speed 04-08-2018 22:17:35 > parisbre56: cunning? 04-08-2018 22:17:41 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: if a jumping one 04-08-2018 22:18:04 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: less mental stats and dex, more speed and awareness 04-08-2018 22:18:04 > parisbre56: would their special be webs or poison or something else? 04-08-2018 22:18:49 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I mean, technically Ethral already make silk, just at the earlier stage of life 04-08-2018 22:19:08 < syv!syvarris@104.136.rzg.vsr: Oh my god that video was so adorable 04-08-2018 22:19:14 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: :D 04-08-2018 22:20:58 < syv!syvarris@104.136.rzg.vsr: I think spiders should have webs, just for that being interesting and unique. I wouldn't make them jumping spiders either, as much as I love those. Base them off trapdoor spiders or something else mostly subterranean 04-08-2018 22:21:19 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: hmm, true 04-08-2018 22:21:20 < syv!syvarris@104.136.rzg.vsr: Mm. I'mma look at the stats, see what would be a good archetype. 04-08-2018 22:22:49 > parisbre56: you could pitch this to Piecewise if we come up with something good 04-08-2018 22:22:58 > parisbre56: could add them as a new race later 04-08-2018 22:23:29 < syv!syvarris@104.136.rzg.vsr: High Dex and End, low Spd and Str. Decent cunning but terrible knowledge. 04-08-2018 22:24:54 < syv!syvarris@104.136.rzg.vsr: Extremely reclusive and suspicious, a very paranoid, anti-social species. They take a long time to trust, but are very very close to those they care about--and if betrayed, they are extraordinarily vinctictive. 04-08-2018 22:26:10 < syv!syvarris@104.136.rzg.vsr: Couples, when they actually form (coupling is rare, leading to low population, but they're very survivable and don't seem to suffer from old age), are extremely tight-knit, but if one partner betrays that trust it wil almost invariably end in one of them dying. 04-08-2018 22:28:00 < syv!syvarris@104.136.rzg.vsr: They grow larger continually, and don't really have a size limit. The oldest and most ancient spiders live trapped in secret caves, fed and cared for by their family, guiding and advising their descendants with the vast knowledge that the youths lack. 04-08-2018 22:29:59 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: kinda overlaps with the lizard people, no? 04-08-2018 22:30:20 < syv!syvarris@104.136.rzg.vsr: ...Maybe throw that out, or make it a rarity, saying the species as a whole disdains the collection of knowledge, and the majority live/travel alone. Just to differentiate more from ethral and moles. 04-08-2018 22:30:51 > parisbre56: could make them cannibals. eat their mate, kill each other for territory 04-08-2018 22:31:06 < syv!syvarris@104.136.rzg.vsr: Does it? The mate thing is only there as a reference to sexual cannabalism. Romance overall isn't exactly a priority for a species of antisocial immortals. 04-08-2018 22:31:07 > parisbre56: not very social at all 04-08-2018 22:32:28 < syv!syvarris@104.136.rzg.vsr: Oh, and bad awr too. They're not the dodgy sort, they're ambush predators. 04-08-2018 22:33:50 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: 6:32 PM] Mr.Bones: There is a spider race 04-08-2018 22:33:50 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: [6:32 PM] Mr.Bones: find them 04-08-2018 22:33:51 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: NEW MESSAGES 04-08-2018 22:33:51 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: [6:32 PM] Mr.Bones: if you do maybe I'll let people play as them 04-08-2018 22:33:57 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: well that's that then 04-08-2018 22:34:42 < syv!syvarris@104.136.rzg.vsr: Hmm. Could have them be 100% loners, maybe justify their existant population as them having hundreds of babies with each coupling, all of whom are abandoned. Heh. Maybe say that they don't become intelligent until growing to about dog size, from the like inch-tall babies. In most communities their young are treated as vermin rats. 04-08-2018 22:35:09 > parisbre56: I like that one more syv 04-08-2018 22:35:43 < syv!syvarris@104.136.rzg.vsr: I do too. Much more unique and interesting. 04-08-2018 22:35:44 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: the guy who films lots and lots of peacock spiders claims that sexual cannibalisim isn't really that much of a thing 04-08-2018 22:35:52 < syv!syvarris@104.136.rzg.vsr: It isn't, really. 04-08-2018 22:36:04 < syv!syvarris@104.136.rzg.vsr: It's just notable. 04-08-2018 22:37:06 > parisbre56: though how would you justify a spider joining the bore? 04-08-2018 22:37:18 > parisbre56: or society in general? 04-08-2018 22:37:23 > parisbre56: why would it do that? 04-08-2018 22:37:34 > parisbre56: or would it simply stow away? 04-08-2018 22:37:40 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: fun and profit 04-08-2018 22:37:42 < syv!syvarris@104.136.rzg.vsr: ^ 04-08-2018 22:37:45 > parisbre56: and become a vagrant? 04-08-2018 22:37:52 > parisbre56: ah, cool 04-08-2018 22:37:54 < syv!syvarris@104.136.rzg.vsr: Pretty much "just because". 04-08-2018 22:38:05 > parisbre56: sociopathic spider enjoys watching teammates suffer 04-08-2018 22:38:07 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: which is also my explaination for the antisocial cats in Ocean participating in society >_> 04-08-2018 22:38:58 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: cause they're powerful and the civilized races want to employ them and they're kinda just along for the ride. 04-08-2018 22:39:04 < syv!syvarris@104.136.rzg.vsr: Hnm. With the vermin babies idea, maybe swap the cunning and kno stats? Say that any spider that's survived to near-human size has been alive a long time, and knows much, but that they're still too small to be particuarly intelligent? 04-08-2018 22:39:08 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: but they get treats so is okay 04-08-2018 22:39:25 < syv!syvarris@104.136.rzg.vsr: Pretty much everything has similar cunning and kno, so as long as either is low it's different. 04-08-2018 22:39:43 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: if they're trapdoor spiders, they should have the crating stat, right? ;P 04-08-2018 22:40:13 < syv!syvarris@104.136.rzg.vsr: I think that went over my head. 04-08-2018 22:40:38 < syv!syvarris@104.136.rzg.vsr: Ahh, yeah, cunning is for traps. Good cunning low know, then. 04-08-2018 22:41:49 > parisbre56: yeah, spiders need to trap. could be good as an alternative crafting race 04-08-2018 22:42:16 > parisbre56: something that can craft and fight 04-08-2018 22:42:35 > parisbre56: because Schluck don't really have any combat stats 04-08-2018 22:43:29 < syv!syvarris@104.136.rzg.vsr: Schluck and Ethral both have 13 cunn, and ethral can fight. 04-08-2018 22:43:44 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: hmm, as I said earlier I'd go a different route, with jumping spiders instead of stealthy types. 04-08-2018 22:44:04 < syv!syvarris@104.136.rzg.vsr: We already have a lot of dex/spd races though. 04-08-2018 22:44:07 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: dumb as bricks, can't aim a gun, but faster than anyone else can even track. 04-08-2018 22:44:26 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: no dex/speed. 04-08-2018 22:44:31 < syv!syvarris@104.136.rzg.vsr: That might be interesting, though. 04-08-2018 22:44:33 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: they'd have bad dex 04-08-2018 22:44:41 < syv!syvarris@104.136.rzg.vsr: Decent str, bad dex, absurd spd. 04-08-2018 22:45:05 > parisbre56: essentially trains with 8 legs 04-08-2018 22:45:32 < syv!syvarris@104.136.rzg.vsr: Long as it breaks out of the archetyping of the current races. 04-08-2018 22:51:21 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: toot toot all aboard the- VENOM BITE! 04-08-2018 22:52:14 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: one second, I'm on the other side of the room. Next second? Neurotoxin in your veins. 04-08-2018 22:52:47 > parisbre56: hears pendulum tarantula in the distance 04-08-2018 22:52:55 > parisbre56: next thing you know, you're dead 04-08-2018 22:53:25 > parisbre56: tarantula with neon lights and subwoofers standing above you 04-08-2018 22:53:39 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: *jumps behind you* 04-08-2018 22:55:16 < syv!syvarris@104.136.rzg.vsr: Hrm. Only problem is that a high speed stat doesn't actually equate to being faster, it means you're fast more effectively. I think he'd roll opposed speed if the opponent had speed, but in most cases it's just a higher chance of success. Though the open nature of body capabilities might cancel that out. 04-08-2018 22:56:30 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: for some reason I'm seeing this like the scout from tf2 04-08-2018 22:56:48 < syv!syvarris@104.136.rzg.vsr: A 16 speed spider is still slower than the average human 11% of the time. :\ 04-08-2018 22:57:17 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: well, that's how dice work 04-08-2018 22:57:26 < syv!syvarris@104.136.rzg.vsr: I wouldn't mind if the scout's model were replaced with a giant spidee. 04-08-2018 22:57:29 < syv!syvarris@104.136.rzg.vsr: *spider 04-08-2018 22:57:39 > parisbre56: hmmm.... what if spiders were large enough to ride? they could act as mounts or transports, supporting and working together with other players. 04-08-2018 22:58:29 < syv!syvarris@104.136.rzg.vsr: That would be neat, but also significantly differs from all other races. Note that Shlucks have absurd mechanical exosuits to make them physically identical to humans. 04-08-2018 22:58:54 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: that is a little silly, isn't it? 04-08-2018 23:00:03 < syv!syvarris@104.136.rzg.vsr: I can understand why. A lot of the system *is* focused on making people fairly similar, so shlucks being human-shape fits in with the design goal. 04-08-2018 23:00:33 > parisbre56: I'd say give them the ability to climb surfaces, but that would infringe on birb special ability 04-08-2018 23:01:26 < syv!syvarris@104.136.rzg.vsr: Yeah. Just say giant spiders can't cling to walls (they really wouldn't be able to, really), and give them venom or webs. 04-08-2018 23:01:56 < syv!syvarris@104.136.rzg.vsr: At human scale Birds really would be better climbers, I'm pretty sure. 04-08-2018 23:09:49 > parisbre56: I just confirmed in discord that birds can use moths as parachutes 04-08-2018 23:10:11 > parisbre56: I should make sure to keep one close by 04-08-2018 23:10:19 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I still like the idea of wildly different bodies, to the point of kinda wanting to have a game with, uh, omega style "make anything you like" race selection. 04-08-2018 23:10:33 < syv!syvarris@104.136.rzg.vsr: Agreed. 04-08-2018 23:10:51 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: Though that doesn't exactly mesh with my pretentions to worldbuilding. 04-08-2018 23:11:01 < syv!syvarris@104.136.rzg.vsr: Also, apparently spiders would have way better climbing ability, their climbing is very advanced. 04-08-2018 23:11:19 < syv!syvarris@104.136.rzg.vsr: "In May 2014, DARPA demonstrated the latest iteration of its Geckskin by having a 100 kg researcher (saddled with 20 kg of recording gear) scale an 8-metre-tall (26 ft) glass wall using only two climbing paddles. Tests are ongoing, but DARPA hopes one day to make the technology available for military use, giving soldiers Spider Man-like abilities in urban combat." 04-08-2018 23:11:28 < syv!syvarris@104.136.rzg.vsr: ((Not using this as a source, it's just funny.)) 04-08-2018 23:12:19 > parisbre56: well, running up the side of a building to get to high ground would be fun 04-08-2018 23:12:28 > parisbre56: but probably somewhat impractical 04-08-2018 23:13:33 < syv!syvarris@104.136.rzg.vsr: IRL, I could only see that being useful for night infiltration or similar. Though the thought is still funny. 04-08-2018 23:14:34 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: sticking heavy things to the sides of walls quickly and esilly might have applications besides cosplaying as spiderman 04-08-2018 23:14:58 < syv!syvarris@104.136.rzg.vsr: That is true. 04-08-2018 23:15:20 > parisbre56: tanks driving on walls? 04-08-2018 23:15:59 < syv!syvarris@104.136.rzg.vsr: There are so many things wrong with that and yet I suddenly feel an intense need to see it. 04-08-2018 23:16:48 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: um, let's go for a minitank climbing a wall first :P 04-08-2018 23:17:16 < syv!syvarris@104.136.rzg.vsr: Someone needs to make a World of Tanks-like game that takes place on the inside of a giant three dimensional open maze, and involves tanks that are equally as mobile on floors, walls, and ceilings. 04-08-2018 23:17:26 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: At some point, the strength of the WALL becomes more important than the strength of your sticky stuff 04-08-2018 23:17:47 < syv!syvarris@104.136.rzg.vsr: Screw that, it's too awesome for physics to stop. 04-08-2018 23:17:55 < syv!syvarris@104.136.rzg.vsr: Like godzilla. 04-08-2018 23:18:26 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: well, if you're in some kind of sci-fi megastructure with amazing building materials, it should be fine 04-08-2018 23:19:21 > parisbre56: "we need to get our men inside the alien structure!" 04-08-2018 23:19:32 > parisbre56: "I have just the thing" 04-08-2018 23:19:37 < syv!syvarris@104.136.rzg.vsr: I think if I made it, it would be in zero-g, and the tanks would have very limited boosting capability. Can't really fly, but you can launch between walls--and get shot from underneath. 04-08-2018 23:19:50 < syv!syvarris@104.136.rzg.vsr: I *really* want this. O.O 04-08-2018 23:20:32 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: yeah, me too 04-08-2018 23:20:32 > parisbre56: note to self: syv likes jumping spider tanks 04-08-2018 23:20:43 > parisbre56: then again, who wouldn't? 04-08-2018 23:21:29 < syv!syvarris@104.136.rzg.vsr: Ohh, no, the tanks don't have boosting, of course they don't--they have a main gun! 04-08-2018 23:21:30 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: ...reminds me of some maybe-browser based 3d game I played a long, long time ago that I wouldn't even be able to begin trying to find, that I hopefully haven't just made up in my head based on a dream or something. 04-08-2018 23:21:48 < syv!syvarris@104.136.rzg.vsr: When detached from a wall, you have to fire your gun and fly by recoil! 04-08-2018 23:21:59 > parisbre56: anyway, I should get some sleep. night everyone. 04-08-2018 23:22:03 < syv!syvarris@104.136.rzg.vsr: Night 04-08-2018 23:22:15 -!- parisbre56 is now known as parisbre56[Away] 04-08-2018 23:22:25 < syv!syvarris@104.136.rzg.vsr: If you found something even vaugely similar to this, I would be very happy. 04-08-2018 23:22:49 < syv!syvarris@104.136.rzg.vsr: Then again, I'd be veru happy if you streamed Scorched Contract O&S, so there. 04-08-2018 23:27:17 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: I feel like I've been blindly playing browser games since before I was forming real solid memories, so some things are lost to me but somewhat alluring. 04-08-2018 23:27:44 -!- Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net has joined #einsteinianroulette 04-08-2018 23:27:57 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: I heard someone say something about spider tanks 04-08-2018 23:29:16 < syv!syvarris@104.136.rzg.vsr: (syv) Someone needs to make a World of Tanks-like game that takes place on the inside of a giant three dimensional open maze, and involves tanks that are equally as mobile on floors, walls, and ceilings. 04-08-2018 23:29:16 < syv!syvarris@104.136.rzg.vsr: (syv) I think if I made it, it would be in zero-g, and the tanks would have very limited boosting capability.  Can't really fly, but you can launch between walls--and get shot from underneath. 04-08-2018 23:29:16 < syv!syvarris@104.136.rzg.vsr: (syv) Ohh, no, the tanks don't have boosting, of course they don't--they have a main gun! 04-08-2018 23:29:25 < syv!syvarris@104.136.rzg.vsr: Basiclly it. 04-08-2018 23:29:48 < syv!syvarris@104.136.rzg.vsr: We were discussing a spider race for Dig earlier, but that wasn't really tanky. 04-08-2018 23:30:51 < syv!syvarris@104.136.rzg.vsr: I don't think it would work well for a forum game, this is very much a vidya thing. 04-08-2018 23:31:23 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: ye 04-08-2018 23:32:26 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: complex vetical spaces don't actually work too well in pbp, unfortunately :( 04-08-2018 23:32:53 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://www.youtube.com/watch?v=v5QR-npQZwM 04-08-2018 23:32:59 < syv!syvarris@104.136.rzg.vsr: They work great for hiding monsters. 04-08-2018 23:35:11 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: why is anime good 04-08-2018 23:35:13 < syv!syvarris@104.136.rzg.vsr: That was... odd. 04-08-2018 23:35:34 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: That anime was weird 04-08-2018 23:35:52 < syv!syvarris@104.136.rzg.vsr: The animation is neat, but strangely I feel that tracked tanks look cooler than legged ones. Legs just make them gangly and silly. 04-08-2018 23:36:19 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: ye can have climby treads 04-08-2018 23:36:25 < syv!syvarris@104.136.rzg.vsr: And also, half the video being of some sleeping angel with way too many molting feathers was... uh? 04-08-2018 23:36:25 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: its like "hey cute girls, cute girls, psst strangely good world building, cute girls, cute girls, EMOTIONAL TRAUMA, cute girls cute girls" 04-08-2018 23:36:43 < syv!syvarris@104.136.rzg.vsr: So pretty standard for anime? 04-08-2018 23:36:44 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: also how are we supposed to tokyo drift with frikkin legs 04-08-2018 23:37:10 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: you forgot the tanks PW 04-08-2018 23:37:15 < ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com: v. important 04-08-2018 23:39:26 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: And tanks 04-08-2018 23:39:31 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: and biological weapons 04-08-2018 23:39:35 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: oh and of course 04-08-2018 23:39:36 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: DOOT 04-08-2018 23:40:52 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: Its basically K-On joins the army 04-08-2018 23:41:09 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: nice soundtrack though 04-08-2018 23:41:58 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://www.youtube.com/watch?v=f0YKo8tx4x0 04-08-2018 23:41:58 < syv!syvarris@104.136.rzg.vsr: And also the army has spider tanks. 04-08-2018 23:42:05 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: well, sort of 04-08-2018 23:42:36 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: the spider takes are left over from a barely touched on world ending conflict in which mankind might have fought angels or something 04-08-2018 23:42:48 < syv!syvarris@104.136.rzg.vsr: Bah, song was good until that singing. 04-08-2018 23:43:11 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://www.youtube.com/watch?v=dLe1q_VdF1Y 04-08-2018 23:43:13 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: try that then 04-08-2018 23:43:24 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: At least the singing in the first song is french not japanese 04-08-2018 23:45:19 < syv!syvarris@104.136.rzg.vsr: Decent enough, bit slow for my taste. I'm more of a dubsteppy/electro person. Does seem like it has a good soundtrack though. 04-08-2018 23:45:21 < * syv!syvarris@104.136.rzg.vsr shrug 04-08-2018 23:45:42 < syv!syvarris@104.136.rzg.vsr: Too bad it's not English, then it would sound hilarious. 04-08-2018 23:47:47 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://blanckmass.bandcamp.com/track/dead-format 04-08-2018 23:47:50 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: try that on for size 04-08-2018 23:49:06 < syv!syvarris@104.136.rzg.vsr: Well if that doesn't look like a Piecewise image. 04-08-2018 23:49:39 < syv!syvarris@104.136.rzg.vsr: Opening hurts, but I like it so far besides. 04-08-2018 23:52:39 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://occamslaser.bandcamp.com/album/ascension 04-08-2018 23:52:40 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://furi.bandcamp.com/album/furi-original-soundtrack 04-08-2018 23:52:44 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://synthspiria.bandcamp.com/album/30-years-later-an-akira-tribute 04-08-2018 23:52:48 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://burningallwitches.bandcamp.com/album/when-haro-met-sally 04-08-2018 23:52:54 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: https://blood-music.bandcamp.com/album/non-paradisi 04-08-2018 23:53:11 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: Some recommendations or things to look into, if you so desire 04-08-2018 23:53:17 < syv!syvarris@104.136.rzg.vsr: Hey MJ, are you reading the logs? 04-08-2018 23:53:30 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: Like a wood-o-mancer 04-08-2018 23:53:32 < syv!syvarris@104.136.rzg.vsr: I found a replacement for you~ 04-08-2018 23:54:06 -!- ER!ER@33-305-828-39.dhcp.ahvl.nc.charter.com has quit [Ping timeout: 246 seconds] 04-08-2018 23:54:23 < syv!syvarris@104.136.rzg.vsr: No DaS stream tonight, I guess. 04-08-2018 23:54:41 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: ER tend to do that? 04-08-2018 23:54:59 < syv!syvarris@104.136.rzg.vsr: He's been playing through Scorched Contract. 04-08-2018 23:55:21 < syv!syvarris@104.136.rzg.vsr: He got to O&S just at the end of his last stream. 04-08-2018 23:55:32 < syv!syvarris@104.136.rzg.vsr: But *didn't* fight them. :( 04-08-2018 23:56:55 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: so SC gives debuffs as you go on, right? 04-08-2018 23:57:22 < syv!syvarris@104.136.rzg.vsr: Yeah. Every boss gives you a new penalty/challenge, or adds something to the world. 04-08-2018 23:57:45 < syv!syvarris@104.136.rzg.vsr: Most of them are pretty tame, but they snowball, and in concert are pretty absurd by the end. 04-08-2018 23:58:19 < syv!syvarris@104.136.rzg.vsr: Certainly not the hardest challenge run I've played, but one of the most fun. 04-08-2018 23:59:06 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: I'd think you'd start out with a bunch of debuffs and lose them as you advance 04-08-2018 23:59:19 < syv!syvarris@104.136.rzg.vsr: Why? That'd be easy. 04-08-2018 23:59:46 < Piecewise!Piecewise@61-97-82-11.lsv3.qwest.net: Give ya a reason to kill bosses